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A list of how bad Darkfall truly is

poppetspoppets Member Posts: 93

This list of grievances was taken and collected from all Beta review reports

 

* Servers not stress tested

* weak community

* bad communication by dev's

* No player housing

* No Weather

* No Trading system

* Harvesting only viable through macroing, very poorly designed

* No local banks

* No trade caravans

* There ARE safezones

* Buggy UI

* Lack of intuitive chat commands

* Total lack of LFG system, and lack of intuitive group formation systems

* Extremely boring, unimaginative and grindy harvesting and crafting system

* Boring badly designed click fest melee combat, with no variation in weapon skill sets

* No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?

* No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?

* Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times

* Extremely solo and red unfriendly from minute one of logging in

* Just be aware that you will be PTB (paying to beta) for the first 3 months

New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.

«1345

Comments

  • Thoric485Thoric485 Member UncommonPosts: 525

    Oh, jeez. I will stop playing now that you've opened my eyes, man. The fun was a lie. I was being decieved into enjoying their rotten scam of a game. IS THERE NO END TO THEIR TREACHERY

    "The hammer of the gods will drive our ships to new lands,
    To fight the horde, singing and crying: Valhalla, I am coming!
    On we sweep with threshing oar, our only goal will be the western shore."
  • jezvinjezvin Member UncommonPosts: 804
    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    * weak community
    * bad communication by dev's
    * No player housing
    * No Weather
    * No Trading system
    * Harvesting only viable through macroing, very poorly designed
    * No local banks
    * No trade caravans
    * There ARE safezones
    * Buggy UI
    * Lack of intuitive chat commands
    * Total lack of LFG system, and lack of intuitive group formation systems
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    * Extremely solo and red unfriendly from minute one of logging in
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.

     

    Ah poppets your relentless crusade continues.

    I shal combat it with pure opinion!

    Am I having more fun in darkfall than any MMO that released in the last 5 years? YES!

    A MMO not finished does not mean its not fun.

    -------------------------------------------------
    Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%

    EKSA
    -------------------------------------------------

  • DarkPonyDarkPony Member Posts: 5,566

    Yeah, and if you take all of the positives out of all beta reviews you end up with an equally long list.

    IT'S A BETA AND NOONE THOUGHT THE GAME WOULD BE PERFECT AT LAUNCH ANYWAY

    The bottom line is: is it fun, and fun in the long run too? It appears to be fun for now for most testers, whether that fun will last? And will the devs be quick to address the issues brought up by players?

    We shall see ... in a few months or so.

  • SuperwasbeerSuperwasbeer Member Posts: 85

    few months is too long, most games are cool at beta

    image

  • DarkPonyDarkPony Member Posts: 5,566
    Originally posted by Superwasbeer


    few months is too long, most games are cool at beta

     

    Nah, I learned that you can't judge an MMO to be fun in the long run untill you played it for at least two months / had a good taste of the 'endgame', whatever that would be in Darkfall (massive city building / sieging / naval warfare, big alliances of guilds claiming areas, etc).

  • angrymimeangrymime Member Posts: 154

    Wow didn't know that.  How do I cancel my preorder?

    Thanks for the heads up.

    You are too good to us.

    God bless you.

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    * weak community
    dont care
    * bad communication by dev's
    $$$ talk better i dont pay atm so i got no voice when i pay i got voice
    * No player housing
    no need
    * No Weather
    lol
    * No Trading system
    less carebear activity
    * Harvesting only viable through macroing, very poorly designed
    game macros ?
    * No local banks
    nice i want to have all lot in same place so i dont need to run @ to get my stuff
    * No trade caravans
    no need
    * There ARE safezones
    noob area no ?
    * Buggy UI
    * Lack of intuitive chat commands


    * Total lack of LFG system, and lack of intuitive group formation systems
    get a guild
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    that make them well balanced then
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    lol
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    lol
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    * Extremely solo and red unfriendly from minute one of logging in
    good
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    MMO are never finished i take the risk
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.
     

     

     

    BestSigEver :P
    image

  • gringemoregringemore Member Posts: 182
    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    * weak community
    * bad communication by dev's
    * No player housing
    * No Weather
    * No Trading system
    * Harvesting only viable through macroing, very poorly designed
    * No local banks
    * No trade caravans
    * There ARE safezones
    * Buggy UI
    * Lack of intuitive chat commands
    * Total lack of LFG system, and lack of intuitive group formation systems
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    * Extremely solo and red unfriendly from minute one of logging in
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.

    hehehe must be one of the upset people that didn't get to pre order, its ok buddy we'll cya when they extend the population limit.

     

  • HotjazzHotjazz Member UncommonPosts: 742

    Arrgg, let me pay to betatest Darkfall for 3 months, because DF is the best PvP mmo I`ve played since UO. I just hope they fix the preorder servers so I can get the game as soon as possible.

     

    You are right in most of your points though, and I hope they fix those as time goes by. I disagree in some.

     

    Harvesting is pure genius in a PvP game like DF. I can get my mats without spending boring time running around the world. A small leftclick macro and I can watch TV or PvP on another PC. This is one of the best part of Darkfall, but I need two accounts.

     

    Crafting is also good. The same macro can be used, and all the things I make can be used by other players. This was not possible in games with poor crafting like WOW, AoC and WAR.

     

    The community in Darkfall is rough but awsome. In Darkfall you have to make friends and you will get real enemies. The flamewars on forums between the big guilds and the best pvpers are just pure fun. You will know and remember  your enemies in Darkfall. In  WOW I had more than 100000 kill and I didn`t remember one single name from the players I fought. This is because mmo`s like WAR, WOW and AOC are PvE games.

  • jezvinjezvin Member UncommonPosts: 804
    Originally posted by Hotjazz


    Arrgg, let me pay to betatest Darkfall for 3 months, because DF is the best PvP mmo I`ve played since UO. I just hope they fix the preorder servers so I can get the game as soon as possible.
     
    You are right in most of your points though, and I hope they fix those as time goes by. I disagree in some.
     
    Harvesting is pure genius in a PvP game like DF. I can get my mats without spending boring time running around the world. A small leftclick macro and I can watch TV or PvP on another PC. This is one of the best part of Darkfall, but I need two accounts.
     
    Crafting is also good. The same macro can be used, and all the things I make can be used by other players. This was not possible in games with poor crafting like WOW, AoC and WAR.
     
    The community in Darkfall is rough but awsome. In Darkfall you have to make friends and you will get real enemies. The flamewars on forums between the big guilds and the best pvpers are just pure fun. You will know and remember  your enemies in Darkfall. In  WOW I had more than 100000 kill and I didn`t remember one single name from the players I fought. This is because mmo`s like WAR, WOW and AOC are PvE games.

    That last paragraph got to me, I really don't remember anyone I fought in WoW or even WAR which was less than a year ago, besides one person in WAR. But I remember tons of names from DAOC and my short summer in EQ2 right when they opened the PvP servers. That seems to be a really intresting indicator in whether or not a game had an intresting PvP system.

    -------------------------------------------------
    Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%

    EKSA
    -------------------------------------------------

  • gimmeapennygimmeapenny Member Posts: 85

    Half of those are good things, people apparently expected a handheld adventure like WoW or WAR? I guess? 

    I am not looking forward to this game anymore but those complaints are not terrible at all for a release. Half of those are what I expected from the game itself and the other half are just well tough crap it's a new MMO. The only thing that REALLY bothers me is the skill thing where everyone will end up using the same build.

    Playing: EVE
    and you better care

  • CetraCetra Member UncommonPosts: 359

    lol no trading and bank? If they have problem implementing the most basic core features of an mmo, don't talk about other things.

    11.77 euro a month for this craptastic game? Tell me why this game deserves a fee close to AoC 12.99 euro. Darkfall has nothing to offer other than ffa pvp and full looting enabled.  It loses out in everyway in terms of quality compared to any decent mmo in the market now.

  • gringemoregringemore Member Posts: 182
    Originally posted by Hotjazz


    Arrgg, let me pay to betatest Darkfall for 3 months, because DF is the best PvP mmo I`ve played since UO. I just hope they fix the preorder servers so I can get the game as soon as possible.
     
    You are right in most of your points though, and I hope they fix those as time goes by. I disagree in some.
     
    Harvesting is pure genius in a PvP game like DF. I can get my mats without spending boring time running around the world. A small leftclick macro and I can watch TV or PvP on another PC. This is one of the best part of Darkfall, but I need two accounts.
     
    Crafting is also good. The same macro can be used, and all the things I make can be used by other players. This was not possible in games with poor crafting like WOW, AoC and WAR.
     
    The community in Darkfall is rough but awsome. In Darkfall you have to make friends and you will get real enemies. The flamewars on forums between the big guilds and the best pvpers are just pure fun. You will know and remember  your enemies in Darkfall. In  WOW I had more than 100000 kill and I didn`t remember one single name from the players I fought. This is because mmo`s like WAR, WOW and AOC are PvE games.



     

    AOC forums were a pretty tight group ,,got to know many enemies and ally's

  • jezvinjezvin Member UncommonPosts: 804
    Originally posted by Cetra


    lol no trading and bank? If they have problem implementing the most basic core features of an mmo, don't talk about other things.
    11.77 euro a month for this craptastic game? Tell me why this game deserves a fee close to AoC 12.99 euro. Darkfall has nothing to offer other than ffa pvp and full looting enabled.  It loses out in everyway in terms of quality compared to any decent mmo in the market now.

     

    you need to elaborate more on the no trading and no bank thing, you can trade to other people and there are universal banks.

    -------------------------------------------------
    Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%

    EKSA
    -------------------------------------------------

  • HotjazzHotjazz Member UncommonPosts: 742
    Originally posted by Cetra


     Tell me why this game deserves a fee close to AoC 12.99 euro. Darkfall has nothing to offer other than ffa pvp and full looting enabled.  It loses out in everyway in terms of quality compared to any decent mmo in the market now.



     

    Haha you are trolling when you mention AoC right? I had friends who invested alot of money in Funcom before the release of AoC. Why shouldn`t they when it was a sure win. People was tired of WOW and AoC was the only new mmo on the horizon at that time. We all bought AoC, but we knew after a few hours how bad that game was. Luckily we sold our stoks before they plummet, and we still laugh when we talk about AoC.

     

    You have to remember ffa pvp and full-loot is THE thing that makes a mmo fun. I find it hard to belive that most players don`t like this feature, but I guess most haven`t tried it. The funny thing is that I`m not even a good pvper and loose my fights 90 % of the time in DF. Still I love the ffa full-loot mmo`s.

     

    And to me quality isn`t about how the game looks, but what I feel when I play it.

  • Magmus_DFMagmus_DF Member Posts: 45

    You know what else it's lacking?

     

    Classes, Levels, carebears, and whiners. At least in-game that is  

     

     

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    * weak community
    * bad communication by dev's
    * No player housing
    * No Weather
    * No Trading system
    * Harvesting only viable through macroing, very poorly designed
    * No local banks
    * No trade caravans
    * There ARE safezones
    * Buggy UI
    * Lack of intuitive chat commands
    * Total lack of LFG system, and lack of intuitive group formation systems
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    * Extremely solo and red unfriendly from minute one of logging in
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.

    Not sure what planet you are on but the game is phenomenal as it is. Been soloing for ages no problems whatsoever, just got the pre-order info through last night have a nice i'll informed life looser.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • ValhamaValhama Member Posts: 169

    * Servers not stress tested

    - This is false. There are many thousands of people in the beta and online at the same time. The server handles extremely well.

    * weak community

    - Are you insane? Even those who dislike Darkfall know that it has the most passtionate and strong community possible.

    * bad communication by dev's

    I wouldn't say bad, I'd say minimal, because they're more focused on action rather than talk. Of course I'm not surprised most selfish idiots are annoyed by this, I'm just happy they won't be joining the game.

    * No player housing

    - That's true, but it's not permanent. They are planning on implementing it later on.

    * No Weather

    False. There is some. However it doesn't have much effect on gameplay. This is a small issue that can be fixed later.

     

    * No Trading system

    The last thing they would implement in a beta is trading. No one wants to trade in a beta. It's utterly pointless.

    There's a trade mechanic, but the game will adopt a much better way of going about it, trading forums. This encourages player interaction, versus interacting with an NPC auctioneer.

    * Harvesting only viable through macroing, very poorly designed

    It's not fun, but please do give out suggestions on how you can improve gathering an item from a resource node. There's not much more you can do to make it less boring unless you're thinking of putting in a small mini-game when you try to gather something.

    * No local banks

    True. This is what I'm most disappointed about.

     

    * No trade caravans

    - See above.

    * There ARE safezones

    - No, there are not. A safezone is any location in which you cannot attack another player. You can attack anyone, anywhere. However, sometimes there are consequences.

    I do agree though, that there shouldn't be guard towers out by wilderness banks. Hopefully they alter this.

    * Buggy UI

    - You have no idea how far off that is now. Yes there are still a couple bugs, but they're not common.

    * Lack of intuitive chat commands

    It's chat. Who the fuck cares. /Tell /say /party /clan , that's it. end of story.

    * Total lack of LFG system, and lack of intuitive group formation systems

    This isn't fucking WoW.

    * Extremely boring, unimaginative and grindy harvesting and crafting system

    You already addressed harvesting, and like I said, please do tell me how you'd make it more "imaginative". Crafting is fun, but not really worth while because armor doesn't degrade fast enough. It's an easy fix though.

    * Boring badly designed click fest melee combat, with no variation in weapon skill sets

    - Yup, you've obviously played the game. Oh, no you haven't. While it's true each weapon has the same skill set, it's far from a clickfest unless you're an absolute moron.

    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?

    This is false. For example, wearing robes boosts magic damage and reduces mana cost. Leather gear reduces stamina cost from archery attacks I believe. Though I wouldn't mind a little more diversity between armor types, they are there.

    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?

    This is quite false. All weapons work differently and have different attributes.

    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times

    There is no such thing as a build. Get the fuck away from Darkfall. You will not last long.

    * Extremely solo and red unfriendly from minute one of logging in

    Unfriendly, absolutely. That's a possitive. You CAN solo, and if you're good, quite effectively, but it IS hard as it should be.

    * Just be aware that you will be PTB (paying to beta) for the first 3 months

    Believe what you want. The developers, by the way, just released yet another patch for the game, at 5 in the fucking morning, their time. They want the game to be good. This is more than a business venture for them. This is their life. Respect the fact that they at least are giving it their best, if nothing else.

  • poppetspoppets Member Posts: 93
    Originally posted by Isane


    Not sure what planet you are on but the game is phenomenal as it is.



     Dark and Light phenomenal?

     

    Because you would have to go back to DnL to find something to compare it to and get an idea of how truly terrible and featureless this game really is.

    Do you know why the fanboys say the game is "phenomenal"?  Because it lets them run around and grief people and take all their stuff. LOL 

    THAT"S IT.  That's exactly why they think the game is "phenomenal". For no other reason but because they can Full Loot and PvP/grief everyone which BTW is exactly what the game is - a grief fest. They call that FREEDOM

    Darkfall is nothing more than a functioning combat simulator. And a very badly done one at that with some of the worste animations ever seen in a MMO and nothing more than a mouse click fest.

     

  • AlienShirtAlienShirt Member UncommonPosts: 621
    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    * weak community
    * bad communication by dev's
    * No player housing
    * No Weather
    * No Trading system
    * Harvesting only viable through macroing, very poorly designed
    * No local banks
    * No trade caravans
    * There ARE safezones
    * Buggy UI
    * Lack of intuitive chat commands
    * Total lack of LFG system, and lack of intuitive group formation systems
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    * Extremely solo and red unfriendly from minute one of logging in
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.



     

    Don't worry all these fanboys on here disproving your points will be back on here in a few months crying about the same points.

  • SilenseSilense Member Posts: 16
    Originally posted by poppets

    Originally posted by Isane


    Not sure what planet you are on but the game is phenomenal as it is.



     Dark and Light phenomenal?

     

    Because you would have to go back to DnL to find something to compare it to and get an idea of how truly terrible and featureless this game really is.

    Do you know why the fanboys say the game is "phenomenal"?  Because it lets them run around and grief people and take all their stuff. LOL 

    THAT"S IT.  That's exactly why they think the game is "phenomenal". For no other reason but because they can Full Loot and PvP/grief everyone which BTW is exactly what the game is - a grief fest. They call that FREEDOM

    Darkfall is nothing more than a functioning combat simulator. And a very badly done one at that with some of the worste animations ever seen in a MMO and nothing more than a mouse click fest.

     



     

    Give it a rest man.  One of the main elements that makes up any good MMO is its community and DF has one. The rest if needed can be fixed in due time.

  • jezvinjezvin Member UncommonPosts: 804
    Originally posted by poppets

    Originally posted by Isane


    Not sure what planet you are on but the game is phenomenal as it is.



     Dark and Light phenomenal?

     

    Because you would have to go back to DnL to find something to compare it to and get an idea of how truly terrible and featureless this game really is.

    Do you know why the fanboys say the game is "phenomenal"?  Because it lets them run around and grief people and take all their stuff. LOL 

    THAT"S IT.  That's exactly why they think the game is "phenomenal". For no other reason but because they can Full Loot and PvP/grief everyone which BTW is exactly what the game is - a grief fest. They call that FREEDOM

    Darkfall is nothing more than a functioning combat simulator. And a very badly done one at that with some of the worste animations ever seen in a MMO and nothing more than a mouse click fest.

     

     

    O poppets don't you realize you can't make a game not fun by spouting crap?

    Did someone kill you in pvp and didn't give you loot back?

    -------------------------------------------------
    Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%

    EKSA
    -------------------------------------------------

  • jezvinjezvin Member UncommonPosts: 804
    Originally posted by AlienShirt

    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    * weak community
    * bad communication by dev's
    * No player housing
    * No Weather
    * No Trading system
    * Harvesting only viable through macroing, very poorly designed
    * No local banks
    * No trade caravans
    * There ARE safezones
    * Buggy UI
    * Lack of intuitive chat commands
    * Total lack of LFG system, and lack of intuitive group formation systems
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    * Extremely solo and red unfriendly from minute one of logging in
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.



     

    Don't worry all these fanboys on here disproving your points will be back on here in a few months crying about the same points.

     

    He is not making points, its Poppets. the account was clearly made just to try and say darkfall is horrible.

    Why? I have no idea why someone would just do that.

    -------------------------------------------------
    Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%

    EKSA
    -------------------------------------------------

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    They will be, its np.
    * weak community
    Lol, wrong.
    * bad communication by dev's
    Wrong again.
    * No player housing
    Wrong.
    * No Weather
    Its coming, big deal.
    * No Trading system
    Wrong. Players can trade thats the point.
    * Harvesting only viable through macroing, very poorly designed
    Wrong, that was only in beta.
    * No local banks
    Universal banks is the only option.
    * No trade caravans
    Why not?
    * There ARE safezones
    Nope.
    * Buggy UI
    Nope.
    * Lack of intuitive chat commands
    In Beta.
    * Total lack of LFG system, and lack of intuitive group formation systems
    Dont need it.
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    U mentioned this, still wrong.
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    Wrong.
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    Wrong.
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    Wrong.
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    Wrong.
    * Extremely solo and red unfriendly from minute one of logging in
    Wrong.
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    Wrong.
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.
    U dont know that.
     

     

    So much moronic misinformation.

     

    -Darkstar

     

     

  • huxflux2004huxflux2004 Member Posts: 730
    Originally posted by Darkstar111

    Originally posted by poppets


    This list of grievances was taken and collected from all Beta review reports
     
    * Servers not stress tested
    They will be, its np.
    * weak community
    Lol, wrong.
    * bad communication by dev's
    Wrong again.
    * No player housing
    Wrong.
    * No Weather
    Its coming, big deal.
    * No Trading system
    Wrong. Players can trade thats the point.
    * Harvesting only viable through macroing, very poorly designed
    Wrong, that was only in beta.
    * No local banks
    Universal banks is the only option.
    * No trade caravans
    Why not?
    * There ARE safezones
    Nope.
    * Buggy UI
    Nope.
    * Lack of intuitive chat commands
    In Beta.
    * Total lack of LFG system, and lack of intuitive group formation systems
    Dont need it.
    * Extremely boring, unimaginative and grindy harvesting and crafting system
    U mentioned this, still wrong.
    * Boring badly designed click fest melee combat, with no variation in weapon skill sets
    Wrong.
    * No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
    Wrong.
    * No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
    Wrong.
    * Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
    Wrong.
    * Extremely solo and red unfriendly from minute one of logging in
    Wrong.
    * Just be aware that you will be PTB (paying to beta) for the first 3 months
    Wrong.
    New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.
    U dont know that.
     

     

    So much moronic misinformation.

     

    -Darkstar

     

     

     

    wrong

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