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This list of grievances was taken and collected from all Beta review reports
* Servers not stress tested
* weak community
* bad communication by dev's
* No player housing
* No Weather
* No Trading system
* Harvesting only viable through macroing, very poorly designed
* No local banks
* No trade caravans
* There ARE safezones
* Buggy UI
* Lack of intuitive chat commands
* Total lack of LFG system, and lack of intuitive group formation systems
* Extremely boring, unimaginative and grindy harvesting and crafting system
* Boring badly designed click fest melee combat, with no variation in weapon skill sets
* No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
* No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
* Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
* Extremely solo and red unfriendly from minute one of logging in
* Just be aware that you will be PTB (paying to beta) for the first 3 months
New game with poor launch will fall through the gaps in the fast paced gaming community. Save your money people.
Comments
Oh, jeez. I will stop playing now that you've opened my eyes, man. The fun was a lie. I was being decieved into enjoying their rotten scam of a game. IS THERE NO END TO THEIR TREACHERY
To fight the horde, singing and crying: Valhalla, I am coming!
On we sweep with threshing oar, our only goal will be the western shore."
Ah poppets your relentless crusade continues.
I shal combat it with pure opinion!
Am I having more fun in darkfall than any MMO that released in the last 5 years? YES!
A MMO not finished does not mean its not fun.
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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Yeah, and if you take all of the positives out of all beta reviews you end up with an equally long list.
IT'S A BETA AND NOONE THOUGHT THE GAME WOULD BE PERFECT AT LAUNCH ANYWAY
The bottom line is: is it fun, and fun in the long run too? It appears to be fun for now for most testers, whether that fun will last? And will the devs be quick to address the issues brought up by players?
We shall see ... in a few months or so.
My brand new bloggity blog.
few months is too long, most games are cool at beta
Nah, I learned that you can't judge an MMO to be fun in the long run untill you played it for at least two months / had a good taste of the 'endgame', whatever that would be in Darkfall (massive city building / sieging / naval warfare, big alliances of guilds claiming areas, etc).
My brand new bloggity blog.
Wow didn't know that. How do I cancel my preorder?
Thanks for the heads up.
You are too good to us.
God bless you.
BestSigEver :P
hehehe must be one of the upset people that didn't get to pre order, its ok buddy we'll cya when they extend the population limit.
Arrgg, let me pay to betatest Darkfall for 3 months, because DF is the best PvP mmo I`ve played since UO. I just hope they fix the preorder servers so I can get the game as soon as possible.
You are right in most of your points though, and I hope they fix those as time goes by. I disagree in some.
Harvesting is pure genius in a PvP game like DF. I can get my mats without spending boring time running around the world. A small leftclick macro and I can watch TV or PvP on another PC. This is one of the best part of Darkfall, but I need two accounts.
Crafting is also good. The same macro can be used, and all the things I make can be used by other players. This was not possible in games with poor crafting like WOW, AoC and WAR.
The community in Darkfall is rough but awsome. In Darkfall you have to make friends and you will get real enemies. The flamewars on forums between the big guilds and the best pvpers are just pure fun. You will know and remember your enemies in Darkfall. In WOW I had more than 100000 kill and I didn`t remember one single name from the players I fought. This is because mmo`s like WAR, WOW and AOC are PvE games.
That last paragraph got to me, I really don't remember anyone I fought in WoW or even WAR which was less than a year ago, besides one person in WAR. But I remember tons of names from DAOC and my short summer in EQ2 right when they opened the PvP servers. That seems to be a really intresting indicator in whether or not a game had an intresting PvP system.
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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Half of those are good things, people apparently expected a handheld adventure like WoW or WAR? I guess?
I am not looking forward to this game anymore but those complaints are not terrible at all for a release. Half of those are what I expected from the game itself and the other half are just well tough crap it's a new MMO. The only thing that REALLY bothers me is the skill thing where everyone will end up using the same build.
Playing: EVE
and you better care
lol no trading and bank? If they have problem implementing the most basic core features of an mmo, don't talk about other things.
11.77 euro a month for this craptastic game? Tell me why this game deserves a fee close to AoC 12.99 euro. Darkfall has nothing to offer other than ffa pvp and full looting enabled. It loses out in everyway in terms of quality compared to any decent mmo in the market now.
AOC forums were a pretty tight group ,,got to know many enemies and ally's
you need to elaborate more on the no trading and no bank thing, you can trade to other people and there are universal banks.
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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Haha you are trolling when you mention AoC right? I had friends who invested alot of money in Funcom before the release of AoC. Why shouldn`t they when it was a sure win. People was tired of WOW and AoC was the only new mmo on the horizon at that time. We all bought AoC, but we knew after a few hours how bad that game was. Luckily we sold our stoks before they plummet, and we still laugh when we talk about AoC.
You have to remember ffa pvp and full-loot is THE thing that makes a mmo fun. I find it hard to belive that most players don`t like this feature, but I guess most haven`t tried it. The funny thing is that I`m not even a good pvper and loose my fights 90 % of the time in DF. Still I love the ffa full-loot mmo`s.
And to me quality isn`t about how the game looks, but what I feel when I play it.
You know what else it's lacking?
Classes, Levels, carebears, and whiners. At least in-game that is
Not sure what planet you are on but the game is phenomenal as it is. Been soloing for ages no problems whatsoever, just got the pre-order info through last night have a nice i'll informed life looser.
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Sorcery must persist, the future is the Citadel
* Servers not stress tested
- This is false. There are many thousands of people in the beta and online at the same time. The server handles extremely well.
* weak community
- Are you insane? Even those who dislike Darkfall know that it has the most passtionate and strong community possible.
* bad communication by dev's
I wouldn't say bad, I'd say minimal, because they're more focused on action rather than talk. Of course I'm not surprised most selfish idiots are annoyed by this, I'm just happy they won't be joining the game.
* No player housing
- That's true, but it's not permanent. They are planning on implementing it later on.
* No Weather
False. There is some. However it doesn't have much effect on gameplay. This is a small issue that can be fixed later.
* No Trading system
The last thing they would implement in a beta is trading. No one wants to trade in a beta. It's utterly pointless.
There's a trade mechanic, but the game will adopt a much better way of going about it, trading forums. This encourages player interaction, versus interacting with an NPC auctioneer.
* Harvesting only viable through macroing, very poorly designed
It's not fun, but please do give out suggestions on how you can improve gathering an item from a resource node. There's not much more you can do to make it less boring unless you're thinking of putting in a small mini-game when you try to gather something.
* No local banks
True. This is what I'm most disappointed about.
* No trade caravans
- See above.
* There ARE safezones
- No, there are not. A safezone is any location in which you cannot attack another player. You can attack anyone, anywhere. However, sometimes there are consequences.
I do agree though, that there shouldn't be guard towers out by wilderness banks. Hopefully they alter this.
* Buggy UI
- You have no idea how far off that is now. Yes there are still a couple bugs, but they're not common.
* Lack of intuitive chat commands
It's chat. Who the fuck cares. /Tell /say /party /clan , that's it. end of story.
* Total lack of LFG system, and lack of intuitive group formation systems
This isn't fucking WoW.
* Extremely boring, unimaginative and grindy harvesting and crafting system
You already addressed harvesting, and like I said, please do tell me how you'd make it more "imaginative". Crafting is fun, but not really worth while because armor doesn't degrade fast enough. It's an easy fix though.
* Boring badly designed click fest melee combat, with no variation in weapon skill sets
- Yup, you've obviously played the game. Oh, no you haven't. While it's true each weapon has the same skill set, it's far from a clickfest unless you're an absolute moron.
* No penalties or bonuses on armor types so everyone will wear full plate - why wouldn't they?
This is false. For example, wearing robes boosts magic damage and reduces mana cost. Leather gear reduces stamina cost from archery attacks I believe. Though I wouldn't mind a little more diversity between armor types, they are there.
* No penalties or bonuses on weapon styles so everyone will use the polearm - why wouldn't they?
This is quite false. All weapons work differently and have different attributes.
* Effectively 1 class because there will be 10k clones of exactly the same build, because the devs have NO CLUE about making skill based diversification, as has been explained to them hundreds of times
There is no such thing as a build. Get the fuck away from Darkfall. You will not last long.
* Extremely solo and red unfriendly from minute one of logging in
Unfriendly, absolutely. That's a possitive. You CAN solo, and if you're good, quite effectively, but it IS hard as it should be.
* Just be aware that you will be PTB (paying to beta) for the first 3 months
Believe what you want. The developers, by the way, just released yet another patch for the game, at 5 in the fucking morning, their time. They want the game to be good. This is more than a business venture for them. This is their life. Respect the fact that they at least are giving it their best, if nothing else.
Dark and Light phenomenal?
Because you would have to go back to DnL to find something to compare it to and get an idea of how truly terrible and featureless this game really is.
Do you know why the fanboys say the game is "phenomenal"? Because it lets them run around and grief people and take all their stuff. LOL
THAT"S IT. That's exactly why they think the game is "phenomenal". For no other reason but because they can Full Loot and PvP/grief everyone which BTW is exactly what the game is - a grief fest. They call that FREEDOM
Darkfall is nothing more than a functioning combat simulator. And a very badly done one at that with some of the worste animations ever seen in a MMO and nothing more than a mouse click fest.
Don't worry all these fanboys on here disproving your points will be back on here in a few months crying about the same points.
Dark and Light phenomenal?
Because you would have to go back to DnL to find something to compare it to and get an idea of how truly terrible and featureless this game really is.
Do you know why the fanboys say the game is "phenomenal"? Because it lets them run around and grief people and take all their stuff. LOL
THAT"S IT. That's exactly why they think the game is "phenomenal". For no other reason but because they can Full Loot and PvP/grief everyone which BTW is exactly what the game is - a grief fest. They call that FREEDOM
Darkfall is nothing more than a functioning combat simulator. And a very badly done one at that with some of the worste animations ever seen in a MMO and nothing more than a mouse click fest.
Give it a rest man. One of the main elements that makes up any good MMO is its community and DF has one. The rest if needed can be fixed in due time.
Dark and Light phenomenal?
Because you would have to go back to DnL to find something to compare it to and get an idea of how truly terrible and featureless this game really is.
Do you know why the fanboys say the game is "phenomenal"? Because it lets them run around and grief people and take all their stuff. LOL
THAT"S IT. That's exactly why they think the game is "phenomenal". For no other reason but because they can Full Loot and PvP/grief everyone which BTW is exactly what the game is - a grief fest. They call that FREEDOM
Darkfall is nothing more than a functioning combat simulator. And a very badly done one at that with some of the worste animations ever seen in a MMO and nothing more than a mouse click fest.
O poppets don't you realize you can't make a game not fun by spouting crap?
Did someone kill you in pvp and didn't give you loot back?
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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Don't worry all these fanboys on here disproving your points will be back on here in a few months crying about the same points.
He is not making points, its Poppets. the account was clearly made just to try and say darkfall is horrible.
Why? I have no idea why someone would just do that.
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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So much moronic misinformation.
-Darkstar
So much moronic misinformation.
-Darkstar
wrong