OP is ilegal only if u make some profit, donations are not profit btw
Unfortuneately, it is hella illegal to run a private server unless their is no company currently running one. UO private servers fail the 3 of the 4 aspects for " fair use ". Even if " official " servers were taken down private servers would still fail at least 1 part of the " fair use " policy.
OP is ilegal only if u make some profit, donations are not profit btw
Unfortuneately, it is hella illegal to run a private server unless their is no company currently running one. UO private servers fail the 3 of the 4 aspects for " fair use ". Even if " official " servers were taken down private servers would still fail at least 1 part of the " fair use " policy.
Thats a US Copyright law if the server is not hosted in the US that doesnt apply.
Thats a US Copyright law if the server is not hosted in the US that doesnt apply.
/fail
Most countries have a " fair use " policy.
Here is someone's interpretation of Sweden's policy:
Hmm, that depends on the laws of your country, I guess. First of all, at least in Sweden, you have the right to make personal copies of data you have the right to use, including CDs, books, licenced software etc (you are not allowed to USE the software except for as the licence states, however). You are also allowed to copy excerpts from books and up to 30 seconds of audio from a tune (according to EMI Sweden), and to copy material for educational use. Fair use also allows you to lend any data, including licenced software, as long as you do not gain a profit from it. The essence is that you can lend the data freely, but for usage you need to lend out your right for using the data (which means a legal transfer of ownership), a right which is regulated by licences in the case of software, but by law in the case of books, CDs etc (if you have the original media, you can be considered to be the owner).
As for written works, digital or otherwise (including homepage code, JavaScripts, software source code etc.), given you do not use them for gaining a profit or depriving the author of profit, you may use them freely as long as you adhere to the moral right of the author to be identified as the author of the works (a moral right which is enforced by law in Sweden), and retain any copyright statements.
Oh, and legally, making a copy of a broadcast (including radio, TV, internet radio and all other streaming media where you do not have control over which content is actually broadcast) is to break the copyright laws, but is otherwise in other law passages a right you have along with the copying of excerpts of written works. I think the latter overrules the form
I doubt there is any licence agreement that states its ok to put up your own private server.
Thats a US Copyright law if the server is not hosted in the US that doesnt apply.
/fail
Most countries have a " fair use " policy.
Here is someone's interpretation of Sweden's policy:
Hmm, that depends on the laws of your country, I guess. First of all, at least in Sweden, you have the right to make personal copies of data you have the right to use, including CDs, books, licenced software etc (you are not allowed to USE the software except for as the licence states, however). You are also allowed to copy excerpts from books and up to 30 seconds of audio from a tune (according to EMI Sweden), and to copy material for educational use. Fair use also allows you to lend any data, including licenced software, as long as you do not gain a profit from it. The essence is that you can lend the data freely, but for usage you need to lend out your right for using the data (which means a legal transfer of ownership), a right which is regulated by licences in the case of software, but by law in the case of books, CDs etc (if you have the original media, you can be considered to be the owner).
As for written works, digital or otherwise (including homepage code, JavaScripts, software source code etc.), given you do not use them for gaining a profit or depriving the author of profit, you may use them freely as long as you adhere to the moral right of the author to be identified as the author of the works (a moral right which is enforced by law in Sweden), and retain any copyright statements.
Oh, and legally, making a copy of a broadcast (including radio, TV, internet radio and all other streaming media where you do not have control over which content is actually broadcast) is to break the copyright laws, but is otherwise in other law passages a right you have along with the copying of excerpts of written works. I think the latter overrules the form
I doubt there is any licence agreement that states its ok to put up your own private server.
Here is a exerpt from a website I found. I dont know the validity of this but it sounds reasonable enough.
Technically-inclined fans of Ultima Online have reverse-engineered the game to produce emulators of the original game servers. This emulation is legal, and EA is aware of its existence, although in certain countries the authors of these emulators are considered to have violated their software license by reverse-engineering the game, and may be banned from the official UO servers as a result (other countries don't allow restrictions on reverse engineering). To stay legal, emulation servers do not distribute the official EA client files, and the users of the emulation software must not charge their players to be able to play on their individual shards. Even knowing they can't make any money from their work, this hasn't stopped UO enthusiasts spending countless hours producing excellent free-shards that rival the official EA ones, Europe 2 being a most prominent example, being a complete clone of Europa from the EA shards.
Sounds like as long as you bought Ultima Online at one point or another, its perfectly legal.
Here is a exerpt from a website I found. I dont know the validity of this but it sounds reasonable enough. Technically-inclined fans of Ultima Online have reverse-engineered the game to produce emulators of the original game servers. This emulation is legal, and EA is aware of its existence, although in certain countries the authors of these emulators are considered to have violated their software license by reverse-engineering the game, and may be banned from the official UO servers as a result (other countries don't allow restrictions on reverse engineering). To stay legal, emulation servers do not distribute the official EA client files, and the users of the emulation software must not charge their players to be able to play on their individual shards. Even knowing they can't make any money from their work, this hasn't stopped UO enthusiasts spending countless hours producing excellent free-shards that rival the official EA ones, Europe 2 being a most prominent example, being a complete clone of Europa from the EA shards.
Sounds like as long as you bought Ultima Online at one point or another, its perfectly legal.
this is pretty much where other EMU projects stand, and how they continue to exist. in most cases, the code is entirely new, and written by fans, simply designed to "emulate" the original game. Since they aren't charging anything, there really isn't anything anyone can legally do to stop them...it almost falls into the "fan contribution" area.
Think about it....if there were ANY legal way that SOE could get the SWGEmu shut down...don't you think they would have??
Further more...this just improves my opinion of the MO devs. They are gamers.
And it lowers my opinion of the OP...never cared much for tattle-tales, "rats" and "holier than thou" types.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Grow up please.. If EA really wanted to shut down those servers they would have done it along time ago. They really have no impact on the Official UO anyways.
Not the point.
The point is that the developers of Mortal Online think copyrights and game EULAs mean nothing. Will they have that same attitude when it comes to their own game?
Really? Where do they say that? It looks more that it is your, misguided, conclusion. I rarely use the therm but this post got "trolling" written all over it.
Beside if they really did, then the more reason to buy this game and support them. Fewer people that are so anal about copyright infringement in SW industry the better.
Comments
Unfortuneately, it is hella illegal to run a private server unless their is no company currently running one. UO private servers fail the 3 of the 4 aspects for " fair use ". Even if " official " servers were taken down private servers would still fail at least 1 part of the " fair use " policy.
Unfortuneately, it is hella illegal to run a private server unless their is no company currently running one. UO private servers fail the 3 of the 4 aspects for " fair use ". Even if " official " servers were taken down private servers would still fail at least 1 part of the " fair use " policy.
Thats a US Copyright law if the server is not hosted in the US that doesnt apply.
/fail
Most countries have a " fair use " policy.
Here is someone's interpretation of Sweden's policy:
Hmm, that depends on the laws of your country, I guess. First of all, at least in Sweden, you have the right to make personal copies of data you have the right to use, including CDs, books, licenced software etc (you are not allowed to USE the software except for as the licence states, however). You are also allowed to copy excerpts from books and up to 30 seconds of audio from a tune (according to EMI Sweden), and to copy material for educational use. Fair use also allows you to lend any data, including licenced software, as long as you do not gain a profit from it. The essence is that you can lend the data freely, but for usage you need to lend out your right for using the data (which means a legal transfer of ownership), a right which is regulated by licences in the case of software, but by law in the case of books, CDs etc (if you have the original media, you can be considered to be the owner).
As for written works, digital or otherwise (including homepage code, JavaScripts, software source code etc.), given you do not use them for gaining a profit or depriving the author of profit, you may use them freely as long as you adhere to the moral right of the author to be identified as the author of the works (a moral right which is enforced by law in Sweden), and retain any copyright statements.
Oh, and legally, making a copy of a broadcast (including radio, TV, internet radio and all other streaming media where you do not have control over which content is actually broadcast) is to break the copyright laws, but is otherwise in other law passages a right you have along with the copying of excerpts of written works. I think the latter overrules the form
I doubt there is any licence agreement that states its ok to put up your own private server.
/fail
Most countries have a " fair use " policy.
Here is someone's interpretation of Sweden's policy:
Hmm, that depends on the laws of your country, I guess. First of all, at least in Sweden, you have the right to make personal copies of data you have the right to use, including CDs, books, licenced software etc (you are not allowed to USE the software except for as the licence states, however). You are also allowed to copy excerpts from books and up to 30 seconds of audio from a tune (according to EMI Sweden), and to copy material for educational use. Fair use also allows you to lend any data, including licenced software, as long as you do not gain a profit from it. The essence is that you can lend the data freely, but for usage you need to lend out your right for using the data (which means a legal transfer of ownership), a right which is regulated by licences in the case of software, but by law in the case of books, CDs etc (if you have the original media, you can be considered to be the owner).
As for written works, digital or otherwise (including homepage code, JavaScripts, software source code etc.), given you do not use them for gaining a profit or depriving the author of profit, you may use them freely as long as you adhere to the moral right of the author to be identified as the author of the works (a moral right which is enforced by law in Sweden), and retain any copyright statements.
Oh, and legally, making a copy of a broadcast (including radio, TV, internet radio and all other streaming media where you do not have control over which content is actually broadcast) is to break the copyright laws, but is otherwise in other law passages a right you have along with the copying of excerpts of written works. I think the latter overrules the form
I doubt there is any licence agreement that states its ok to put up your own private server.
Here is a exerpt from a website I found. I dont know the validity of this but it sounds reasonable enough.
Technically-inclined fans of Ultima Online have reverse-engineered the game to produce emulators of the original game servers. This emulation is legal, and EA is aware of its existence, although in certain countries the authors of these emulators are considered to have violated their software license by reverse-engineering the game, and may be banned from the official UO servers as a result (other countries don't allow restrictions on reverse engineering). To stay legal, emulation servers do not distribute the official EA client files, and the users of the emulation software must not charge their players to be able to play on their individual shards. Even knowing they can't make any money from their work, this hasn't stopped UO enthusiasts spending countless hours producing excellent free-shards that rival the official EA ones, Europe 2 being a most prominent example, being a complete clone of Europa from the EA shards.
Sounds like as long as you bought Ultima Online at one point or another, its perfectly legal.
this is pretty much where other EMU projects stand, and how they continue to exist. in most cases, the code is entirely new, and written by fans, simply designed to "emulate" the original game. Since they aren't charging anything, there really isn't anything anyone can legally do to stop them...it almost falls into the "fan contribution" area.
Think about it....if there were ANY legal way that SOE could get the SWGEmu shut down...don't you think they would have??
Further more...this just improves my opinion of the MO devs. They are gamers.
And it lowers my opinion of the OP...never cared much for tattle-tales, "rats" and "holier than thou" types.
12 million dollars says that this guy is a hardcore Darkfall fan.
Wise?? no, he's not.
Then again, there are a lot less Darkfall fans in general after today...
Actually, the only thing I learned from this thread was how broken most folks moral compasses are these days.
No point in trying to explain..
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
OP was it really necessary to end your thread by making yourself look like a flaming cockmunch?
Also I was under the impressions EA OK'd the free shards awhile ago.
Not the point.
The point is that the developers of Mortal Online think copyrights and game EULAs mean nothing. Will they have that same attitude when it comes to their own game?
Really? Where do they say that? It looks more that it is your, misguided, conclusion. I rarely use the therm but this post got "trolling" written all over it.
Beside if they really did, then the more reason to buy this game and support them. Fewer people that are so anal about copyright infringement in SW industry the better.
My gaming blog
Is this a whole, "I am gonna grasp at these straws...and you guy's are gonna get pissed...maybe?...I mean I GRASPED..."
Now in that whole cheek-fest, show me where the devs and CEO's and whatever HAVE you "support piracy and infringement.."...
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!