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  • Moaky07Moaky07 Member Posts: 2,096
    Originally posted by Paragus1

    Originally posted by HerculesSAS

     

    Not really a good analogy, but if you insist...
     
    We are not saying that you shouldn't like the game. What I'm saying is that you like the game because you have a support structure (your guild) to enjoy the game with. People you "talk to" are also the ones waiting in line for HOURS in the queue to play, and also in guilds. I would say they are not your average casual gamer.
     
    For those of us with jobs, families, lives outside the game, we get only a few hours a day (at most) to play. Right now, that translates into NOT PLAYING. For you I suppose, you have a lot of free time or no job, or you're in college or who knows what, that allows you to spend your timing waiting to play, and then enjoying it afterwards. Great for you.

     

    Well you sure figured me out, I guess I enjoy it because I have no life!    I guess the manufacturing company I manage and operate with my family since I was 17 years old doesn't count as a job, or the girlfriend I have had for years doesn't really count, and my family must be non-existent even though I work with them on a daily basis making machine parts.  The degree in business I spent years getting at Penn State University was a figment of my imagination.  See how easy is it to pass judgment on other people?  All of this over a video game?  Is this how desperate you are to try and justify your own view is to throw out blanket statements and personal attacks?

    I will tell you that you are correct in the support structure aspect, and I have repeated this time and time again in all of my write-ups.   This is a guild oriented game, and to fully experience all that this game offers, you should be in an active guild.   If you are not, you will miss out on politics, city building, conquest, and lack what I think is an almost vital support system to help when you get knocked down in the harsh world this game has.

    My review must have been so biased that it was the most read online, and considered by many to be better than those written by paid review sites.   I clearly am not credible since I have been featured on Massively 6 times and  MMORPG.com 5 times in the last month or so, and have the ear of the devs of the game.



     

    Can you get any more full of yourself Paragus?

    Seriously...it sounds like trumpets must blare in your ears whenever you enter the room. Hell look at the rose petals on the ground!!

    The persons complaints about time are very valid.

    Not everyone works for the "family business". SOme folks arent fortunate to be in, what you present as, an ideal situation. You had a silver spoon in life...dont brag about it besides. It leaves no doubt , in a person mind, that you couldnt of obtained it of your own volition. Cause only an idiot would be bragging about hand me downs in the first place.

    Heres a hint...next time you wanna write a homerish review, take into account how it may be perceived by others and/or how it fits into various schedules with time sinks.

    Also...there will only be one Furor in this world...and it isnt you. You got featured on Massively as well? Good for you. Want a biscuit to go with a nice glass of STFU?

    Furor brought MMOs into view with his appearance in Playboy. Not to mention his following of readers that were watchig the progression of his guild thru several expansions. You are gonna have to accomplish a lot more before you float your credentials around like they should impress someone.

    Cause let me tell ya....they dont.

    And lastly...The next time you review DF, why dont you mention all the BS that these customers are going thru. It may be Mayberry as far as you are concerned, but they have legitimate gripes/views as well which deserve to be ackowledged. Rather than using MMORPG.com as a badge to sell what is appearing to be a POS game.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by argos5


    Thanks for making this Thread, miagisan. You hit some great topics... and eventually this thread kinda started to reveal something else to me...
     
    Are the fanbois more furious in defending this game than the trolls are attacking it? o.O Foaming at the mouth furious.

     

    I'll second that thanks as well, miagisan.

     

    I do find it quite telling that when someone from the "Non-Fan" side does make up a thread with real discussion questions about the game and then some of DarkFall's biggest "Fans" try to make it a thread about personal attacks, flaming, and trolling.

     

    Hmm....

     

    I do applaud those who took a bit of time and answered the questions with their opinion of the gameplay.  Kind of a shame that others decided it a would be better served for them to polish their "e-peen" instead. 

     

    Oh well, it's threads like this that shed quite a bit of light on where a poster's true intent is indeed placed.  Those that took the time to try and help shed some light on these areas did a good thing for DarkFall in being truthful about how they see the game, and saw this thread as an opportunity to shed a bit more light on some aspects that some may have been wondering about. 

    Of course they are basing their answers off their opinion... but then that is the point of these forums... right?

    Others on the other hand took umbrage at the possibility of this thread stealing views from their posts?  Not sure the reasoning, just seemed kinda silly to make it into a personal vendetta sort of thing.

     

    I always have to laugh when some resort to the... "It just shows the sad state of the genre when trolls visit these forums so much".  Or something to that effect.   Heh... really? 

     

    As long as there have been Online games, the discussion between "troll" and "fan" has been about the same. 

    The UO forums... about the same.

    The EQ forums... about the same.

    The AC forums... about the same.

    The SWG forums... heh... o.k. after the NGE, they were definitely worse. 

    The WoW forums... about the same.

    The LoTRo forums... about the same.

    The Vanguard forums... about the same.

    The AoC forums... about the same.

    The WAR forums... about the same.

    The DarkFall forums... about the same.

     

    Doesn't matter the game, or the time-frame.  The anonymity of the internet makes for "interesting" reading.  Probably a lesson you'd think we all would have learned by now?  Some are definitely really big dorks on forums.  Oh well... deal with it, make your own private forums, or don't visit forums.   It's not the end of the world.

    As to why some of us visit forums, even if we aren't really interested in playing the game? 

    First answer is probably going to be... at work and nothing really better to do.

    Second answer is probably going to be... the forums are their own form of entertainment.

     

    Most of us who are regular visitors are fans of mmorpg.com... we don't necessarily care which forum we visit.  We just like the ones that have the most action. 

    For now... that action is at DarkFall's forum within mmorpg.com.  Once the action here dies down... the vast majority will leave for the next "hot spot".  It's already starting it's decline in popularity in regards to most daily visits.

    The wait to have peace and quiet within the DarkFall forum section of this site is just around the corner.  Just a bit more patience is needed.  Patience is something that most DarkFall fans should be very good at. 

     

     

  • QuenranelQuenranel Member Posts: 33

    wow i barely managed to read page 1 and 2 more pages get added lol

    i will continue to read this thread but before i do i must inquire about the combat. i've seen a few videos, 1 acknowledges its in beta and the others, pretty sure its release.

    Now in the beta one, the blocking did not work. lame indeed right. and no video, except some old one i saw months ago, has melee fights in first person. whats up with that? the beta vid references counterstrike knife fights and how waiting for the other guy to stab first so you can dodge is a good technique. however i have not seen any moves more complicated then running around your target.

    archery and magic however seem fine to me despite how terrible some people are(hehe i had to say it)

    please tell this nub who hasn't played yet now to worry. that blocking is used and the fighting advances with skill rank.

    otherwise i think i might reinstall oblivion

    oh and a thank you to Paragus for his writings and posts.

  • Soki123Soki123 Member RarePosts: 2,558

    I love how people like Paragus assume everyone playing thinks the game is great. I and many I ve played with in game dont and will not re sub. There are alot in game that openly say it as well. I m no hater. I actually hope it improves for a shot down the road, but all these people saying everyone in game says it s great is a flat out lie.

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Soki123


    I love how people like Paragus assume everyone playing thinks the game is great. I and many I ve played with in game dont and will not re sub. There are alot in game that openly say it as well. I m no hater. I actually hope it improves for a shot down the road, but all these people saying everyone in game says it s great is a flat out lie.

     

    Yup.

     

    A quick visit to the official forums will show anyone that.

    Oh I'm sure the official forums have it's fair share of trolls as well.  Probably a good share posting there have not played the game either.  However, there are some pretty high profile posters (more than 3k posts, and account created years ago) that are definately not impressed with the game whatsoever.

     

    Right now, if I had to guess I'd put the number at about 50% that will re-sub. 

    Which, considering the issues that the players have had to endure actually says a measure of good about the game itself.  I don't know of very many players that are happy one bit with Aventurine.  Of the 3 friends of mine that are currently (trying to) playing the game... 1 is planning on re-subbing.

     

    This coming weekend will be make or break for quite a few players.  If this coming weekend is as bad as last weekend... DarkFall better hope Tasos can spin a beautiful tale once again. 

    There wasn't much play-time to be had this past weekend.  A lot of queue-waiting... but it seems most players don't find that very enjoyable.  Some seem to enjoy even the queing though... so perhaps DarkFall is onto something?

  • APEistAPEist Member UncommonPosts: 409
    Originally posted by Soki123


    I love how people like Paragus assume everyone playing thinks the game is great. I and many I ve played with in game dont and will not re sub. There are alot in game that openly say it as well. I m no hater. I actually hope it improves for a shot down the road, but all these people saying everyone in game says it s great is a flat out lie.

     

    Most of the people I've conversed with ingame are enjoying the game, when they get to play it.  

    _______________________________________________
    Games looking forward to: Fallen Earth, Mortal Online

    The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by APEist

    Originally posted by Soki123


    I love how people like Paragus assume everyone playing thinks the game is great. I and many I ve played with in game dont and will not re sub. There are alot in game that openly say it as well. I m no hater. I actually hope it improves for a shot down the road, but all these people saying everyone in game says it s great is a flat out lie.

     

    Most of the people I've conversed with ingame are enjoying the game, when they get to play it.  

    Yes, there are definitely some who are enjoying it, no doubt about that.

     

    Although some here (not you APEist) like to tout the 350k number from the forums as an example of how many people WANT to be playing it, but can't because of Aventurine's limited funds, Release "strategy", whatever.

     

    The reality is that as it stands now, DarkFall is the smallest MMO release ever.  There are undoubtedly some who want the game, but cannot buy it.  But anyone who thinks that number is even close to 350k...  heh, yeah. 

     

    In the end, I'm glad for those who are having fun with DarkFall.  Hopefully Aventurine won't screw up so badly that even those who are having fun are denied that.  Everyone should be able to have a MMO that they find fun, afterall that is the main point.  For those that are happy with DarkFall... I hope it lasts for a very long time. 

  • LidaneLidane Member CommonPosts: 2,300
    Originally posted by Zayne3145

    Originally posted by Paragus1

    I have been featured on Massively 6 times and  MMORPG.com 5 times in the last month or so, and have the ear of the devs of the game.

     

    Pinky: What are we doing tonight, Paragus?

    Paragus: The same thing we do every night, Pinky. Try to take over the world!!

    www.youtube.com/watch

    Score 1 to Zayne. That made me laugh. :)

  • HerculesSASHerculesSAS Member Posts: 1,272

    I've never seen such ownage of a single guy for a stupid post in a long while.



    It was really entertaining.

  • rageagainstrageagainst Member Posts: 618
    Originally posted by Vynt

    Originally posted by rageagainst

    Originally posted by HerculesSAS

    Originally posted by rageagainst


     

     

    There are far too many unknowns about Mortal Online right now so I can't speculate on anything. Time will tell on that, and it will either fail or float on its own merit.

     

    Darkfall is a game that has potential, sure it does. But it needs to be in the hands of a competent publisher and developer. Aventurine obviously is NOT that link. If Aventurine goes belly up, they will definitely try to sell the IP of Darkfall to another developer, and if anybody thinks it has merit, they will buy the game at a cheap price and see if they can fix it up some.



    The inherent problem is, that from what I can see thus far, Aventurine hasn't followed standard guidelines of DEV, UAT, Production deployments as they are TESTING PATCHES IN PRODUCTION. It means that anybody who picks up the game if they go belly up is going to have to put a significant investment into it to make it pass proper development guidelines. There is a diminishing return on that, if they invest too much, plus the cost of the game they buy, they have to figure how long it takes to turn a profit. Plus they need to know the market for the game, monthly price, and overhead. There are a lot of variables.

     

    All in all, I honestly HOPE Aventurine goes under. I think we'll see Darkfall again from Sony or some other company, perhaps with better animations and graphics too. Aventurine has lied to the customers that have now paid them, and a lot of them still believe in the words of this foolish company. The GAME has promise, sure -- but not in their hands. It is going nowhere fast. And in the long run, if they ruin the name of the game before it really gets good, nobody will want to buy such a tainted property.



    It's better if they go out of business sooner rather than later, imho.

    Oh yes, in that case I definately hope AV goes belly up, but I can't think of too many scenario's where a game developer sold their game after going under, to another developer. Take Tabula Rasa, they just pulled the plug. Take Auto Assault, they just pulled the plug (they said NCsoft didn't buy out the IP rights, whatever that means). See Dark and Light, it just dissapeared. See Mourning, it just dissapeared.

    Name me one game that the scenario you described actually happened...

     

    EDIT: holy F#CK i hope DF does not come up again with SONY!!! Might as well give DF to EA or Blizzard! What are you thinking? These are the same guys that pushed VG to release early and crash and burn.



     

    SOE had nothing to do with Vanguard releasing early. They had no say whatsoever in the game and were only publishers at the time. Many people knew before SOE was even on board that the game was going to release early after the break with Microsoft because there was barely any money left.

    If SOE did pick it up, they probably would make it into some semblance of a decent game like they did with Vanguard.

    /facepalm

     

    the game released accomplishing barely anything it set out to do, and was pve heavy probably thanks to soe

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • rageagainstrageagainst Member Posts: 618
    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • egotripegotrip Member Posts: 875
    Originally posted by Lidane

    Originally posted by Zayne3145

    Originally posted by Paragus1

    I have been featured on Massively 6 times and  MMORPG.com 5 times in the last month or so, and have the ear of the devs of the game.

     

    Pinky: What are we doing tonight, Paragus?

    Paragus: The same thing we do every night, Pinky. Try to take over the world!!

    www.youtube.com/watch

    Score 1 to Zayne. That made me laugh. :)

    Indeed, +1 from too for making me search a pic from them

    Iiii-iiiiiit's.... me!!! *Hooray*

  • APEistAPEist Member UncommonPosts: 409

     Holy necro batman!

    _______________________________________________
    Games looking forward to: Fallen Earth, Mortal Online

    The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  • RuynRuyn Member Posts: 1,052
    Originally posted by rageagainst

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

     

    What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

  • loxleynewloxleynew Member Posts: 264
    Originally posted by Ruyn

    Originally posted by rageagainst

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

     

    What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

     

    Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

  • RuynRuyn Member Posts: 1,052
    Originally posted by loxleynew

    Originally posted by Ruyn

    Originally posted by rageagainst

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

     

    What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

     

    Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

    I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

  • loxleynewloxleynew Member Posts: 264
    Originally posted by Ruyn

    Originally posted by loxleynew

    Originally posted by Ruyn

    Originally posted by rageagainst

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

     

    What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

     

    Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

    I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

     

    I was refering to you saying darkfall takes skill. I just said even f2p mount and blade takes more skill. Sure darkfall is an mmo. You can hide behind that all day. To say its combat is better than some f2p games is absurd. Just because a character gains skills or in this case macros them, doesn't make it better combat than a fps. In fact even jedi knight academy had better combat than darkfall. Regardless of being one genre or the next. 

     

    The only real logic you fanboys have is to hide behind the term "but but that's not an mmo!" Heck you want an mmo then fine. Ryzom had better combat. RYL had better combat. AoC better combat. War better combat. I guess to some people pressing S and D and sometimes mouse 1 is skill. 

  • RuynRuyn Member Posts: 1,052
    Originally posted by loxleynew

    Originally posted by Ruyn

    Originally posted by loxleynew

    Originally posted by Ruyn

    Originally posted by rageagainst

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

     

    What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

     

    Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

    I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

     

    I was refering to you saying darkfall takes skill. I just said even f2p mount and blade takes more skill. Sure darkfall is an mmo. You can hide behind that all day. To say its combat is better than some f2p games is absurd. Just because a character gains skills or in this case macros them, doesn't make it better combat than a fps. In fact even jedi knight academy had better combat than darkfall. Regardless of being one genre or the next. 

     

    The only real logic you fanboys have is to hide behind the term "but but that's not an mmo!" Heck you want an mmo then fine. Ryzom had better combat. RYL had better combat. AoC better combat. War better combat. I guess to some people pressing S and D and sometimes mouse 1 is skill. 

    When you say something is better, please only state other MMO’s. Maybe also include the reason. Warhammer’s combat is better? I don’t think so bub. WAR is the worst example of combat. Tab targeting=bad. C/C=through the roof/bad. Autoface upon attack/bad. Unlimited arrows=bad. No friendly fire=bad. No FFA=bad. Nice example there.

     

     

  • loxleynewloxleynew Member Posts: 264
    Originally posted by Ruyn

    Originally posted by loxleynew

    Originally posted by Ruyn

    Originally posted by loxleynew

    Originally posted by Ruyn

    Originally posted by rageagainst

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

    so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.

     

    And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

     

    What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

     

    Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

    I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

     

    I was refering to you saying darkfall takes skill. I just said even f2p mount and blade takes more skill. Sure darkfall is an mmo. You can hide behind that all day. To say its combat is better than some f2p games is absurd. Just because a character gains skills or in this case macros them, doesn't make it better combat than a fps. In fact even jedi knight academy had better combat than darkfall. Regardless of being one genre or the next. 

     

    The only real logic you fanboys have is to hide behind the term "but but that's not an mmo!" Heck you want an mmo then fine. Ryzom had better combat. RYL had better combat. AoC better combat. War better combat. I guess to some people pressing S and D and sometimes mouse 1 is skill. 

    When you say something is better, please only state other MMO’s. Maybe also include the reason. Warhammer’s combat is better? I don’t think so bub. WAR is the worst example of combat. Tab targeting=bad. C/C=through the roof/bad. Autoface upon attack/bad. Unlimited arrows=bad. No friendly fire=bad. No FFA=bad. Nice example there.

     

     

     

    Sadly yes War is better. At least in war you have options. Sure go play darkfall where you cannot cc at all so people just run for 10 minutes or just speedhack. Or press the same button over and over because you really only have 1 option. Want to play archer? Sure just go farm for 3 hours to fight for 5 minutes. Got anything else? the pvp in ryzom not good enough for you? The pvp in ryl not good enough? I forgot games made 5 years ago have = to better combat. Auto facing? Are you a newb? Ive not seen that in a game since daoc. 

     

    And sorry to say no you can't just only state mmos. Constantly fanboys relate darkfalls casting and archery to FPS games and how amazing they are. It's not anything new at all. I know darkfall is revolutionary right. 

  • tombear81tombear81 Member Posts: 810

     Not going to talk about all the issues with DF there are so many...  but...

    X amount of patches and no patch notes. As a massive troll and anti DF person I often could not sleep at night thinking : "What if DF actually start behaving like a normal company and disseminating information on changes and vision for the games future". Fortunatley sleep is back on the agenda cause its obvious AV are carrying on as they started. (Actually I never lost sleep but more chuckled and laughed myself to sleep at AV antics).

    This is not just fail. Its Aventurine  fail. What the heck is wrong with this company .. no website update nor patch information. Do they have problems writing ? Are they all dyslexic ? Do they writes too bad Engalishedid ? Or is it because the lead developer is super muppet ? Heck lets go back to having an NDA I am sure they would love that. I despise this behaviour and it just is not how a customer should be treated. Welcome to a new low standard.

    Come on you five or six DF fans...  snap outta it... detox whatever your on and accept it.  AV are bloody awful.  Now about those other points... ;)

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

     

    Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by jimmyman99

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

     

    Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

     

    Around 40 mellee related skills

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • WisebutCruelWisebutCruel Member Posts: 1,089
    Originally posted by DarthRaiden

    Originally posted by jimmyman99

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

     

    Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

     

    Around 40 mellee related skills



     

    He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by WisebutCruel

    Originally posted by DarthRaiden

    Originally posted by jimmyman99

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

     

    Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

     

    Around 40 mellee related skills



     

    He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

     

    So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

    You have to buy them separatley and train with the mathcing weapon to get them..so they different..

    They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • WisebutCruelWisebutCruel Member Posts: 1,089
    Originally posted by DarthRaiden

    Originally posted by WisebutCruel

    Originally posted by DarthRaiden

    Originally posted by jimmyman99

    Originally posted by dembar

    Originally posted by rageagainst
     
    The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.
     
     
    You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.
     
    EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

    you fail there are 140 spells alone. and 8 schools of magic.

     

    Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

     

    Around 40 mellee related skills



     

    He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

     

    So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

    You have to buy them separatley and train with the mathcing weapon to get them..so they different..

    They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..



     

    Sword knockback or pike knockback is still just "knockback". That's one skill. And having to buy it twice or a dozen times for different weapons does not make it anything more than one skill.

    So, there's one. 39 to go...

    You opened your mouth, now prove what you say.

    Name 9 more out of the 10 I asked for. So far we've got "knockback".

     

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