Depends on what you want in a MMO. I find houseing fun in MMO's. Gives you a place to have friends in and get away from the public chat. Its also fun to style sometihng that fits your mood and your personality. F2P malls have a good idea chargeing for house stuff, great way to make a buck off of RP's. My girl loves the houseing ideas in MMO's. I like it as well. Kills the bordem for a few hours a day. An it gives a brake from endless grinding for exp/mats. So houseing is a welcome addition any any MMO. Hell even RS has a type of houseing system.
**non-instanced, compliementing every feature of the game. Only downside is that EvE's housing is focused majorally on the grouping/corp aspects. And when people are talking about housing ,I feel, they are mostly talking about the *individual* instead of the *big picture*. I just want to make it clear where I was coming from.
I think it was my biggest disapointment when I played EVE in the early days. Given the scale of the EVE universe I wanted to play a 'Mountain Man' prospector character. I would go out into uncharted space, build myself a base on an asteroid and prospect the area for rare ores. I would then mine, refine them and when I had a full cargo travel back to civilization to sell it and buy supplies. When I found that that was not possible it killed a lot of my interest in the game. When PoS were introduced years later it was still not possible because by that time all the space was claimed by corps and alliances and getting a PoS was too expensive for a single player like me.
I really liked the concept of player cities in SWG. It build a sense of civilization and it was great seeing your city grow and attract new people. The individual player housing in that game I really did not like. I am not much into the 'Barbie's Dream House' aspect of it and the only people I cared to impress with my house were friends whom I did not need to impress. I essentially used my house in SWG as one big storage room and would have just taken a bigger bank instead.
For me player housing needs to have a functional purpose or it is just fluff. Fluff can be fun in a game but it needs to be included after real content. There was just too much fluff in SWG for me.
Like an earlier poster, I'm relatively new to the MMO genre. I'm more or less a semi-hardcore RTS online player. However, what I like in MMO's is the individiuality. MMO's eclipse real life in that you can do something not possible in RL, I know for a FACT that I can shoot giant balls of fire out of my hands(sometimes out of my ass tho) as much as i'd like to. But even beyond that, character creation, armor dyeing housing. They all build towards individuality to make you feel like your not just the next warrior with the big sword. Your -insert name here- who has ty-dye armor.. ON PURPOSE! With the goofy hair and stands 8 feet tall with lanky build. I haven't played many games with in-game housing, but I played LOTRO, and I loved it.
As for SWG, i've heard so much about the housing, and i wish I could have been there to enjoy it.
It's almost 2010, and I am just not wiling to tolerate clunky graphics while being told that "gameplay is more important than graphics". That excuse won't wash with me any more. I expect my games to have both good graphics and good gameplay. -Quote Isoke(VN boards)
Dam what's with all the EVE Online misinformation lately? Anyone can own a POS and you can put them in Empire space. I have a friend that has her own so I know. Additionally, you can install them in wormhole space.
Comments
Depends on what you want in a MMO. I find houseing fun in MMO's. Gives you a place to have friends in and get away from the public chat. Its also fun to style sometihng that fits your mood and your personality. F2P malls have a good idea chargeing for house stuff, great way to make a buck off of RP's. My girl loves the houseing ideas in MMO's. I like it as well. Kills the bordem for a few hours a day. An it gives a brake from endless grinding for exp/mats. So houseing is a welcome addition any any MMO. Hell even RS has a type of houseing system.
CENTER]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/CENTER]
I'm betting the OP is the same asshole you find on a role playing server calling roleplayers names and naming his toon Omgimakilzj00.
I think it was my biggest disapointment when I played EVE in the early days. Given the scale of the EVE universe I wanted to play a 'Mountain Man' prospector character. I would go out into uncharted space, build myself a base on an asteroid and prospect the area for rare ores. I would then mine, refine them and when I had a full cargo travel back to civilization to sell it and buy supplies. When I found that that was not possible it killed a lot of my interest in the game. When PoS were introduced years later it was still not possible because by that time all the space was claimed by corps and alliances and getting a PoS was too expensive for a single player like me.
I really liked the concept of player cities in SWG. It build a sense of civilization and it was great seeing your city grow and attract new people. The individual player housing in that game I really did not like. I am not much into the 'Barbie's Dream House' aspect of it and the only people I cared to impress with my house were friends whom I did not need to impress. I essentially used my house in SWG as one big storage room and would have just taken a bigger bank instead.
For me player housing needs to have a functional purpose or it is just fluff. Fluff can be fun in a game but it needs to be included after real content. There was just too much fluff in SWG for me.
Like an earlier poster, I'm relatively new to the MMO genre. I'm more or less a semi-hardcore RTS online player. However, what I like in MMO's is the individiuality. MMO's eclipse real life in that you can do something not possible in RL, I know for a FACT that I can shoot giant balls of fire out of my hands(sometimes out of my ass tho) as much as i'd like to. But even beyond that, character creation, armor dyeing housing. They all build towards individuality to make you feel like your not just the next warrior with the big sword. Your -insert name here- who has ty-dye armor.. ON PURPOSE! With the goofy hair and stands 8 feet tall with lanky build. I haven't played many games with in-game housing, but I played LOTRO, and I loved it.
As for SWG, i've heard so much about the housing, and i wish I could have been there to enjoy it.
It's almost 2010, and I am just not wiling to tolerate clunky graphics while being told that "gameplay is more important than graphics". That excuse won't wash with me any more. I expect my games to have both good graphics and good gameplay.
-Quote Isoke(VN boards)
Dam what's with all the EVE Online misinformation lately? Anyone can own a POS and you can put them in Empire space. I have a friend that has her own so I know. Additionally, you can install them in wormhole space.
So corps/alliances owning all the space is myth