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State of sieges = broken mechanism and false advertising

2

Comments

  • biplexbiplex Member Posts: 268

    - Yes stat's didn't work at a time, but that was fixed.
    but they should from the start.
    - crafting has been improved.
    too late.

    - Buddy pass has been around for ages
    was advertised on the box, was not working when I bought it = false advertising

    - Dx10 is there as a test version for people wanting to try it out.
    LOL! Year after release and feature advertised on the box is not working properly :) = false advertising

    - But yeah clearly funcom lies all the time,
    All the time? No. But can anything they say be trusted? Not either.

    - After all you know this better then everyone else since you haven't played the game for what 6 months ++?
    Thousands of people were cheated by failcom, so others should be warned.

    image
    http://www.teraonline.info.pl Polski Poradnik Gry Tera Online

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by biplex


    - Yes stat's didn't work at a time, but that was fixed.

    but they should from the start.

    - crafting has been improved.

    too late.
    - Buddy pass has been around for ages

    was advertised on the box, was not working when I bought it = false advertising
    - Dx10 is there as a test version for people wanting to try it out.

    LOL! Year after release and feature advertised on the box is not working properly :) = false advertising
    - But yeah clearly funcom lies all the time,

    All the time? No. But can anything they say be trusted? Not either.
    - After all you know this better then everyone else since you haven't played the game for what 6 months ++?

    Thousands of people were cheated by failcom, so others should be warned.



     

    The persons that lied where Gaute and Erling.

    Gaute is gone since september last year and Erling has been silent for quite a while (thank god for that).

    Budy passes. Was communicated and activated shortly after launch. Not a big deal really. As the people that wanted to play at launch bought the game.

    Crafting. Name me one MMO that didn't had major issues with crafting at launch? I don't say it's okay to have screwed up crafting at launch. Crafting did work (except gem crafting), but due to the lack of itemization it wasn't really rewarding. BIG DIFFERENCE!

    DirectX10. You are absolutely right! Was false advertisement and they have been burned on the stake for it. Enough said about that.

     

    But seeing how the game has been turned around and heading in the right direction since Craig took over. I find it a bit EMO and too much DRAMA to keep crying about the state of the game a year ago. The Fail Director and Big Liar who was responsible for that got the biggest punishment you can get! By having to leave the company.

    Cheers

  • FC-FamineFC-Famine Funcom Community ManagerMember UncommonPosts: 278
    Originally posted by GiveMePvP

    Originally posted by FC-Famine


    I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

     

    Maybe you Funcom guys should listen to us customers more?  You should take all critizism seriously, no matter how strange that critizism sounds to you.

    [Mod Edit]

     

    I think there is a hidden point to my response as we are here in an unofficial forum reading and commenting on your feedback. Course, I'm not too sure how you got 'not listening' out of clearly listening and providing additional feedback in the form of a comment that's not exactly seeing eye-to-eye with you on something being broken. Part of being community and providing response is that we can keep it real with you without throwing up those robot responses like "thank you for your feedback!" while nothing is discussed or done.

    Moving back on the topic. I think it's important that you let others know that sometimes we don't see eye-to-eye on things being broken because it does refer to being bugged. The best example I give is that if we were an auto-mechanic and you brought your car in to be fix and after a investigation of your car we noticed it was not broke. Thus we have to ensure we let you know that we see nothing broke with the engine but we understand you might like it to have 300 more HP.

    That being said, many concerns mentioned will I think be reduced when Update 5 comes out because we are tweaking a lot of things with casters and melee in combat. We are also looking at the siege system overall with the defense (stuck in inner-wall) and other mechanics that play into it that were not mentioend here. As for set class builds, again I think that will change up after the update and you will see more playability in more classes and or roles.

    Cheers!

    Glen ''Famine'' Swan
    Senior Assistant Community Manager - Funcom

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by FC-Famine


     
    I think there is a hidden point to my response as we are here in an unofficial forum reading and commenting on your feedback. Course, I'm not too sure how you got 'not listening' out of clearly listening and providing additional feedback in the form of a comment that's not exactly seeing eye-to-eye with you on something being broken. Part of being community and providing response is that we can keep it real with you without throwing up those robot responses like "thank you for your feedback!" while nothing is discussed or done.
    Moving back on the topic. I think it's important that you let others know that sometimes we don't see eye-to-eye on things being broken because it does refer to being bugged. The best example I give is that if we were an auto-mechanic and you brought your car in to be fix and after a investigation of your car we noticed it was not broke. Thus we have to ensure we let you know that we see nothing broke with the engine but we understand you might like it to have 300 more HP.
    That being said, many concerns mentioned will I think be reduced when Update 5 comes out because we are tweaking a lot of things with casters and melee in combat. We are also looking at the siege system overall with the defense (stuck in inner-wall) and other mechanics that play into it that were not mentioend here. As for set class builds, again I think that will change up after the update and you will see more playability in more classes and or roles.
    Cheers!



     

    When it comes to Sieges and feedback I completely agree.

    Didek (Siege dev) is one of the most active developers on the forums lately (together with Ilaliya (tradeskill dev)).

    So the people that keep posting here by saying Sieging is completely broken en Funcom isn't listening nor doing anything about it.

    They clearly haven't played AoC since release and aren't playing right now. They are just trolling with a year old grudge humping on their back.

     

    Just wish the class devs (especially guardian dev ;) ) would show it's face on the forums for a change and maybe enlighten us what they are planning to do and what the direction is / are and why they made sertain changes or why they cannot.

    Cheers

  • CaligulugCaligulug Member Posts: 283
    Originally posted by FC-Famine

    Originally posted by GiveMePvP

    Originally posted by FC-Famine


    I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

     

    Maybe you Funcom guys should listen to us customers more?  You should take all critizism seriously, no matter how strange that critizism sounds to you.

    [Mod Edit]

     

    I think there is a hidden point to my response as we are here in an unofficial forum reading and commenting on your feedback. Course, I'm not too sure how you got 'not listening' out of clearly listening and providing additional feedback in the form of a comment that's not exactly seeing eye-to-eye with you on something being broken. Part of being community and providing response is that we can keep it real with you without throwing up those robot responses like "thank you for your feedback!" while nothing is discussed or done.

    Moving back on the topic. I think it's important that you let others know that sometimes we don't see eye-to-eye on things being broken because it does refer to being bugged. The best example I give is that if we were an auto-mechanic and you brought your car in to be fix and after a investigation of your car we noticed it was not broke. Thus we have to ensure we let you know that we see nothing broke with the engine but we understand you might like it to have 300 more HP.

    That being said, many concerns mentioned will I think be reduced when Update 5 comes out because we are tweaking a lot of things with casters and melee in combat. We are also looking at the siege system overall with the defense (stuck in inner-wall) and other mechanics that play into it that were not mentioend here. As for set class builds, again I think that will change up after the update and you will see more playability in more classes and or roles.

    Cheers!

    Heres an idea. Famine go back to your commy boards, isn't there someone there you havn't banned yet? You better get right on that.

     

    Also is the only reason your here is because there is no body left on the official boards?

    image

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Caligulug

    Originally posted by FC-Famine


     
    I think there is a hidden point to my response as we are here in an unofficial forum reading and commenting on your feedback. Course, I'm not too sure how you got 'not listening' out of clearly listening and providing additional feedback in the form of a comment that's not exactly seeing eye-to-eye with you on something being broken. Part of being community and providing response is that we can keep it real with you without throwing up those robot responses like "thank you for your feedback!" while nothing is discussed or done.
    Moving back on the topic. I think it's important that you let others know that sometimes we don't see eye-to-eye on things being broken because it does refer to being bugged. The best example I give is that if we were an auto-mechanic and you brought your car in to be fix and after a investigation of your car we noticed it was not broke. Thus we have to ensure we let you know that we see nothing broke with the engine but we understand you might like it to have 300 more HP.
    That being said, many concerns mentioned will I think be reduced when Update 5 comes out because we are tweaking a lot of things with casters and melee in combat. We are also looking at the siege system overall with the defense (stuck in inner-wall) and other mechanics that play into it that were not mentioend here. As for set class builds, again I think that will change up after the update and you will see more playability in more classes and or roles.
    Cheers!

    Heres an idea. Famine go back to your commy boards, isn't there someone there you havn't banned yet? You better get right on that.

     

    Also is the only reason your here is because there is no body left on the official boards?



     

    Perfect and classic example of someone that hasn't been on the official forums nor in the game for months.

    If you hate this game so much. Stay out of the forums. No reason to go insult community managers like some EMO kid.

    Cheers

  • FC-FamineFC-Famine Funcom Community ManagerMember UncommonPosts: 278
    Originally posted by ronan32

    Originally posted by FC-Famine


    I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

     

    <Mod Edit>

     

    Thanks for your feedback!

    Glen ''Famine'' Swan
    Senior Assistant Community Manager - Funcom

  • clearSamclearSam Member Posts: 304
    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP



     

    This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

    When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

    The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

    There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

    Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

     

    I really hate this term "constructive feedback" so many people love to use.

    We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

    If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.

    This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

    Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

    1) Why doesn't people like it?

    2) Is it something wrong with the abilities?

    3) Too much/little magic?

    4) Too much/little focus on melee?

    5) Not enough DPS? Not enough CC? Not enough survivability?

    These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

    If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

    http://www.dummies.com/how-to/content/giving-constructive-feedback.html

    That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

     

    And once again you fail to understand my point.. geez.. this is hopeless.

    I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

    What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

    Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

    nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

    constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

    on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

    and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

     

  • Coldrain_13Coldrain_13 Member Posts: 107
    Originally posted by clearSam

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP



     

    This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

    When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

    The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

    There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

    Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

     

    I really hate this term "constructive feedback" so many people love to use.

    We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

    If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.

    This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

    Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

    1) Why doesn't people like it?

    2) Is it something wrong with the abilities?

    3) Too much/little magic?

    4) Too much/little focus on melee?

    5) Not enough DPS? Not enough CC? Not enough survivability?

    These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

    If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

    http://www.dummies.com/how-to/content/giving-constructive-feedback.html

    That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

     

    And once again you fail to understand my point.. geez.. this is hopeless.

    I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

    What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

    Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

    nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

    constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

    on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

    and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

     



     

    Go back and edit this.....then i'll consider of finish reading.

    I have been on their forums and they're on a ban spree. Funcom is taking a plunge, AO is a joke. AoC would be fun cept for the whole bug, class issues, poor relations from the devs and player base.

    Anyways, any Funcom game should be taken off this site to spare some other poor soul.....

    Stop making shitty games when you can take the time to fix what you already have.

  • gtnbtftegtnbtfte Member Posts: 44
    Originally posted by NotUsedBrain


    Sieges = all about Casters, there is no place for melee at all, they cannot execute combo and even if they do the dmg output is laghuable.
    The best group setup for siege is ToS, PoM, 3 Demos, 1 Necro and it's impossible to win against two raids created with those classes.

     

    I have done 4 sieges in the last 3 weeks, my guild owns a keep, and I approve this post.

    I play an assassin, the supposedly highest single target DPS and caster killer. It's a joke in sieges.

    Nor me or any one of the 1-2 other sins that still bother ever manage a combo except the 1 step ones, and those rarely.

    I can't stealth. If i manage to stealth 10km away from the battle the seer amount of AOE will unstealth me 20meters away from enemy llines making the 3-5min i was traveling in stealth a waste of time.

    I have 3700hp with some pvp gear and buffs, i get hit by AOE spells for 400-500 tics of damage from multiple casters before i get even close to anyone. In 70-80% of cases that's when I die. If I don't attack (and remember I am a DPS class) but stay to protect casters i get targeted (no stealth) by a necro or demo and I have to run away or die.

    If I manage to get close to someone (charge him or push in the charge) I hit with the 1 step combos i can pull (supposed i wasn't targeted by someone for 1000-1500 direct damage) i hit for about 200-300 damage. and then i die.

    I am not a bad player, I can hold my own in small group fights and duels, but sieges are a BIG BIG fail.

    And the main reasons are :

    1) Casters can lock target and nuke for 30-50% the HP of a rogue or caster. Lag may delay the spell going off but not the outcome. on the the other hand if combo steps lag out there is NO outcome.

    2) Too much AOE damage makes it impossible for melees to close the distance.

    3) Too little melee damage and easy kiting defeats the purpose of close combat. EVEN IF there was no lag at all a group of casters can cc and destroy a group of soldiers/barbs/sins before they get even close.

    4) The above reasons make bringing more and more casters in the siege the only effective strategy and this only compounds to the lag problem for everyone and the problems of melees in particular.

    Ask any melee in any server who has ever been to a siege and this is what you'll get.

    Ok so this is my feedback. All these issues have been posted on the game forums again and again. It's not my job to provide the solutions, only to describe the problem. I am not getting paid for this, it's not my job.

    What miffs me the most is that in all the vids and PR during the development of this game it was always : "our combo system is so great" "the combat is so dynamic" "you have to target your opponent so there is alot of player skill" etc etc

    They forgot to mention that they had also added WoW-type nukers that are not constrained by any of these things and will always dominate combo users in mass pvp :/

  • JuutilainenJuutilainen Member Posts: 15
    Originally posted by Guillermo197

    Originally posted by FC-Famine


     
    I think there is a hidden point to my response as we are here in an unofficial forum reading and commenting on your feedback. Course, I'm not too sure how you got 'not listening' out of clearly listening and providing additional feedback in the form of a comment that's not exactly seeing eye-to-eye with you on something being broken. Part of being community and providing response is that we can keep it real with you without throwing up those robot responses like "thank you for your feedback!" while nothing is discussed or done.
    Moving back on the topic. I think it's important that you let others know that sometimes we don't see eye-to-eye on things being broken because it does refer to being bugged. The best example I give is that if we were an auto-mechanic and you brought your car in to be fix and after a investigation of your car we noticed it was not broke. Thus we have to ensure we let you know that we see nothing broke with the engine but we understand you might like it to have 300 more HP.
    That being said, many concerns mentioned will I think be reduced when Update 5 comes out because we are tweaking a lot of things with casters and melee in combat. We are also looking at the siege system overall with the defense (stuck in inner-wall) and other mechanics that play into it that were not mentioend here. As for set class builds, again I think that will change up after the update and you will see more playability in more classes and or roles.
    Cheers!



     

    When it comes to Sieges and feedback I completely agree.

    Didek (Siege dev) is one of the most active developers on the forums lately (together with Ilaliya (tradeskill dev)).

    So the people that keep posting here by saying Sieging is completely broken en Funcom isn't listening nor doing anything about it.

    They clearly haven't played AoC since release and aren't playing right now. They are just trolling with a year old grudge humping on their back.

     

    Just wish the class devs (especially guardian dev ;) ) would show it's face on the forums for a change and maybe enlighten us what they are planning to do and what the direction is / are and why they made sertain changes or why they cannot.

    Cheers

     

    Go ask any respectable pvp guild what they think about sieges. Go ask them. But don't be surprised if the answer is not what you think.

  • clearSamclearSam Member Posts: 304
    Originally posted by Coldrain_13

    Originally posted by clearSam

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP



     

    This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

    When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

    The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

    There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

    Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

     

    I really hate this term "constructive feedback" so many people love to use.

    We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

    If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.

    This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

    Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

    1) Why doesn't people like it?

    2) Is it something wrong with the abilities?

    3) Too much/little magic?

    4) Too much/little focus on melee?

    5) Not enough DPS? Not enough CC? Not enough survivability?

    These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

    If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

    http://www.dummies.com/how-to/content/giving-constructive-feedback.html

    That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

     

    And once again you fail to understand my point.. geez.. this is hopeless.

    I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

    What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

    Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

    nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

    constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

    on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

    and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

    Go back and edit this.....then i'll consider of finish reading.

    I have been on their forums and they're on a ban spree. Funcom is taking a plunge, AO is a joke. AoC would be fun cept for the whole bug, class issues, poor relations from the devs and player base.

    Anyways, any Funcom game should be taken off this site to spare some other poor soul.....

    Stop making shitty games when you can take the time to fix what you already have.

    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

  • JuutilainenJuutilainen Member Posts: 15
    Originally posted by clearSam

    Originally posted by Coldrain_13

    Originally posted by clearSam

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP



     

    This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

    When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

    The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

    There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

    Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

     

    I really hate this term "constructive feedback" so many people love to use.

    We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

    If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.

    This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

    Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

    1) Why doesn't people like it?

    2) Is it something wrong with the abilities?

    3) Too much/little magic?

    4) Too much/little focus on melee?

    5) Not enough DPS? Not enough CC? Not enough survivability?

    These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

    If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

    http://www.dummies.com/how-to/content/giving-constructive-feedback.html

    That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

     

    And once again you fail to understand my point.. geez.. this is hopeless.

    I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

    What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

    Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

    nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

    constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

    on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

    and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

    Go back and edit this.....then i'll consider of finish reading.

    I have been on their forums and they're on a ban spree. Funcom is taking a plunge, AO is a joke. AoC would be fun cept for the whole bug, class issues, poor relations from the devs and player base.

    Anyways, any Funcom game should be taken off this site to spare some other poor soul.....

    Stop making shitty games when you can take the time to fix what you already have.

    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

  • beeker255beeker255 Member UncommonPosts: 351
    Originally posted by Juutilainen

    Originally posted by clearSam

    Originally posted by Coldrain_13

    Originally posted by clearSam

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP



     

    This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

    When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

    The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

    There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

    Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

     

    I really hate this term "constructive feedback" so many people love to use.

    We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

    If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.

    This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

    Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

    1) Why doesn't people like it?

    2) Is it something wrong with the abilities?

    3) Too much/little magic?

    4) Too much/little focus on melee?

    5) Not enough DPS? Not enough CC? Not enough survivability?

    These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

    If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

    http://www.dummies.com/how-to/content/giving-constructive-feedback.html

    That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

     

    And once again you fail to understand my point.. geez.. this is hopeless.

    I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

    What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

    Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

    nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

    constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

    on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

    and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

    Go back and edit this.....then i'll consider of finish reading.

    I have been on their forums and they're on a ban spree. Funcom is taking a plunge, AO is a joke. AoC would be fun cept for the whole bug, class issues, poor relations from the devs and player base.

    Anyways, any Funcom game should be taken off this site to spare some other poor soul.....

    Stop making shitty games when you can take the time to fix what you already have.

    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

    In all fairness they are in the AOC portion of these forums to talk about AOC not bash on it. Now the bashers though have all sorts of different places they can to go bash on the game on these forums without even stepping into the AOC portion of these forums.

  • clearSamclearSam Member Posts: 304
    Originally posted by Juutilainen

    Originally posted by clearSam

    Originally posted by Coldrain_13

    Originally posted by clearSam

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP

    Originally posted by Crashloop

    Originally posted by GiveMePvP



     

    This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

    When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

    The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

    There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

    Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

     

    I really hate this term "constructive feedback" so many people love to use.

    We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

    If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.

    This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

    Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

    1) Why doesn't people like it?

    2) Is it something wrong with the abilities?

    3) Too much/little magic?

    4) Too much/little focus on melee?

    5) Not enough DPS? Not enough CC? Not enough survivability?

    These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

    If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

    http://www.dummies.com/how-to/content/giving-constructive-feedback.html

    That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

     

    And once again you fail to understand my point.. geez.. this is hopeless.

    I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

    What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

    Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

    nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

    constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

    on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

    and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

    Go back and edit this.....then i'll consider of finish reading.

    I have been on their forums and they're on a ban spree. Funcom is taking a plunge, AO is a joke. AoC would be fun cept for the whole bug, class issues, poor relations from the devs and player base.

    Anyways, any Funcom game should be taken off this site to spare some other poor soul.....

    Stop making shitty games when you can take the time to fix what you already have.

    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

    well we can call those fanboys, they love the game and they praise it, which is understandable.

    but what about all users who do not like the game but just cant get away from its forum? and keep making up lies about it. It sickens me also to see those people here and I hope nobody believes those trolls.

     

     

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Juutilainen

    Originally posted by clearSam



    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

    Haha.... I don't know if you have taken a good look around here lately.

    And appearently you have not bothered to take a look at the official forums for months.

    You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

    It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

    It's pathetic.

    You are sickened about people posting here in THEIR game forum because they ENJOY the game?

    Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

    Cheers

  • JuutilainenJuutilainen Member Posts: 15
    Originally posted by Guillermo197

    Originally posted by Juutilainen

    Originally posted by clearSam



    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

    Haha.... I don't know if you have taken a good look around here lately.

    And appearently you have not bothered to take a look at the official forums for months.

    You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

    It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

    It's pathetic.

    You are sickened about people posting here in THEIR game forum because they ENJOY the game?

    Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

    Cheers

     

    You know there is a difference between telling everyone how you enjoyed the game and tekking everyone LIES about the game. I saw those lies here months ago and it seems same lies are still here only the usernames have changed.

    These individuals have some kind of agenda and they are most likely somehow connected to Funcom. Viral marketing at its worse.

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Juutilainen

    Originally posted by Guillermo197

    Originally posted by Juutilainen

    Originally posted by clearSam



    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

    Haha.... I don't know if you have taken a good look around here lately.

    And appearently you have not bothered to take a look at the official forums for months.

    You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

    It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

    It's pathetic.

    You are sickened about people posting here in THEIR game forum because they ENJOY the game?

    Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

    Cheers

     

    You know there is a difference between telling everyone how you enjoyed the game and tekking everyone LIES about the game. I saw those lies here months ago and it seems same lies are still here only the usernames have changed.

    These individuals have some kind of agenda and they are most likely somehow connected to Funcom. Viral marketing at its worse.

     

    The exact same can be said about the trolls and bashers. Same lies. Still here. Only the usernames keep changing (probably because their accounts keep getting banned).

    And so far a lot of you people are being paranoid. Really.

    The only real die hard fan here is Avery. And we all know him.

    And then there is Famine. He is a community manager. And we all know him too.

    I see a lot more senseless trolls and Funcom bashers here then imaginary persons called viral marketeers, paid by Funcom.

    Cheers

  • JuutilainenJuutilainen Member Posts: 15
    Originally posted by Guillermo197

    Originally posted by Juutilainen

    Originally posted by Guillermo197

    Originally posted by Juutilainen

    Originally posted by clearSam



    oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

     

    What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

    Haha.... I don't know if you have taken a good look around here lately.

    And appearently you have not bothered to take a look at the official forums for months.

    You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

    It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

    It's pathetic.

    You are sickened about people posting here in THEIR game forum because they ENJOY the game?

    Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

    Cheers

     

    You know there is a difference between telling everyone how you enjoyed the game and tekking everyone LIES about the game. I saw those lies here months ago and it seems same lies are still here only the usernames have changed.

    These individuals have some kind of agenda and they are most likely somehow connected to Funcom. Viral marketing at its worse.

     

    The exact same can be said about the trolls and bashers. Same lies. Still here. Only the usernames keep changing (probably because their accounts keep getting banned).

    And so far a lot of you people are being paranoid. Really.

    The only real die hard fan here is Avery. And we all know him.

    And then there is Famine. He is a community manager. And we all know him too.

    I see a lot more senseless trolls and Funcom bashers here then imaginary persons called viral marketeers, paid by Funcom.

    Cheers

     

    You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?

    YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?

  • Hammertime1Hammertime1 Member Posts: 619

    "You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?

    YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?"

     

     

    Pwned!!

     

     

  • CrashloopCrashloop Member Posts: 885
    Originally posted by Hammertime1


    "You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?
    YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?"

     
     
    Pwned!!
     
     

     

    Everytime I see comments like the one you made there I do laugh out loud. nationality doesn't have anything to do with people liking AoC. Trust me Funcom is not seen as gods in Norway. :P

    If this is what you seriously think, you do need to remove the tinfoil hat :P

    Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC)
    On my radar: TSW, MO
    MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside
    MMO's that I have tested: Lotro, L2, Aion, Ryzom

  • BarteauxBarteaux Member Posts: 483

    Ohnoes, he's on to the conspiracy!

    "nerf rock, paper is working as intended."

    - Scissors.


    Head Chop

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Hammertime1


    "You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?
    YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?"

     
     
    Pwned!!
     
     

     

    Ik ben een Nederlander en heb m'n hele leven in Nederland gewoond.

    Ik ben vorig jaar naar Oslo, Noorwegen verhuisd omdat ik een Noorse vriendin heb.

    --------- Go look that up on the google translator.

    And maybe you should dig a bit deeper in my post history, then just the last two weeks. I was on the FC hate squad just as much as everyone else last year!

    There is nothing to be Pwned! I keep that to the 12 year old kiddies with too much self esteem.

    Cheers

  • JuutilainenJuutilainen Member Posts: 15

    Lol all these 3 guys are from Oslo, Norway . A a city of 575k people, yet half of the diehard fans on these forums are from there. Yeah.. that's not suspicious at all..

  • NotUsedBrainNotUsedBrain Member Posts: 13
    Originally posted by FC-Famine


    I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

     

    Hello Famine,

    Thanks for response and I'm sorry there is so much flame in this topic.

    I'm not sure what you mean by "eye-to-eye" but than again my English could use lots of improvement.

    You have made a comment about being car machanic a not seeing anything broken so I will try to explain a bit further:

    Lets say you have a mp3 player and you put 10 tracks on it, various kind of music, it plays nice and smoothly and all is good but when you load a playlist of 48 tracks on it you are only able to listen to rock music because house and hip-hop tracks start to be skipped and distorted with lots of backround noise that makes it worthless to listen. So yes it works but only if you limit your music to one kind. What would you do? I'm certainly not happy with mp3 player that is advertised to hold and play hundreds of songs but in reality your experience will be limited to only rock music because rest is unbearable. Most people will go to shop and ask for warrant exchange, refund or buy a new player. Hope you see my point.

     

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