Neither. I prefer well crafted games that are fun and it can be either.
Bam!
This.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Once the first guy beats new PvE content, it's on the boards and spread throughout the game in a day. Soon everyone knows how to do it and it's the same every time.
And the go play an FPS for pvp argument is lame. The story and lore in mmos is second rate compared to many single player games. So go fire up your console and play those PvEers.
There is a major problem with PvE focused games, there is never enough genuine good content at the beginning. To supplement this there are lots of kill, gather, deliver quests which noone really finds that interesting. So that leaves to paths, either stay in development for extra years just to develop deep story lines and captivating quests that are different and enjoyable, or release new content each month with new storylines and quests.
No company will do the first path because of the extra money involved, and they know players will keep buying expansions for new content anyways. And since AC there hasn't been another game to release new content on a monthly basis to keep the players involved, that is why I still play AC to this day.
I can run through new games release content in a month or two, and that means every single quest that exists. Now I'm stuck waiting a year for an expansion that costs as much as the original game and gives 2 more weeks of content to go through until you're stuck waiting for another year. So for that very reason PvE focused games suck
PvP is differently challenges vs different players, which means a longer time period before you get bored with it. That and fighting players is genuinely more challenging and exciting then fighting AI that has the intelligence of a gerbil.
Ideally I would prefer not to be able to tell the difference. I would like a game to be equally built on PvE and PvP with each being within the context of the world. Any game which focusses on one and ignores the other is ultimately hollow.
Unfortunately, the average in game AI is not intelligent enough to be able to act like a player, and the average player is not intelligent enough to be able to act like an in game character.
The story and lore in mmos is second rate compared to many single player games. So go fire up your console and play those PvEers.
I enjoy working together with other people to defeat PvE content. I play MMOs so I don't have be alone doing that, isn't that the whole point of an MMO?
This has nothing to do with 'oh but you work together with other people in PvP etc.', just that your statement is somewhat ill thought out.
Why do you care so much about it that you need to tell people not to play?
I prefer the pve with option of consensual pvp or open pvp but in certain areas. Something like the set up in DAoC. I love to adventura and explore. Nothing better then a questline with a great story.
I can run through new games release content in a month or two, and that means every single quest that exists.
You are not the majority, and are a minority, and not who Developers focus on. They should never, EVER make changes according to your type of player. They tried that, it failed. Good thing too. Not that there is anything wrong with your play style, or amount of time you have for it. Just realize, you don't really matter in the grand scheme of things. Your type was already written off before the first design doc was written. They EXPECT you to blow through it, clicking away, and move to the next game. You are no the target.
Allso, there is another game that makes frequent quality updates, LOTRO by the same people who make AC.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Ths beeing a PvE forum makes it hard to settle the arguments : ) But i dont care, as long there is purpose the the gameplay. I wont do a battleground PvP or kill ten wolf PvE.
That's great, daarco, have a cookie. *pats him gently*
Anyway, as many others in this thread have said, I personally like a PvE/PvP hybrid.
A more complex DAoC would be beautiful, where you PvE'd for hilarity's sake.
I like a mix of both if they are well designed and fun. If I had to chose one, I would choose PvP, because it takes longer to become repetative and boring than PvE does, which can happen very fast.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic Played: SWG, Guild Wars, WoW Playing: Eve Online, Counter-strike Loved: Star Wars Galaxies Waiting for: Earthrise, Guild Wars 2, anything sandbox.
The story and lore in mmos is second rate compared to many single player games. So go fire up your console and play those PvEers.
I enjoy working together with other people to defeat PvE content. I play MMOs so I don't have be alone doing that, isn't that the whole point of an MMO?
This has nothing to do with 'oh but you work together with other people in PvP etc.', just that your statement is somewhat ill thought out.
Why do you care so much about it that you need to tell people not to play?
I was simply firing back at the morons who said that PvPers should go play an FPS game if they want to pvp.
I am waiting for a PVP MMO that is not full of idiots who want to win at all costs and will see how far they can push rules and exploits. A couple of example are zone point camping, attacking from inside of terrain and the all to common run into your attack so you get flagged when you don't intend to. It is not so much the pvp game but the small group of immature idiots who don't see the pleasure in winning a fair fight rather than a gank.
I was simply firing back at the morons who said that PvPers should go play an FPS game if they want to pvp.
As the "moron" in question, I said no such thing. I said that if I (me, this person here typing this damned sentence, not you, not your dog, not some unnamed kid playing under his bed in Indonesia), if I wanted to play against other people, I (once again me, no suggestion that you ought to do it) launched a half-life mod and got my player-killing ya-yas out.
I personally find zero satisfaction over the long-term killing or being killed in a level-based, item-dependant persistant world environment. I did not say other people shouldn't enjoy the whole world of unbalanced killing, just that I don't.
You'll notice that the original post is whether one prefers PVP or PVE-centric games... not whether I think everyone should.
Hey, look at that... I got through this whole explanation without once calling you an idiot, moron, ignoramus, doofus, douchebag, or anything other uncalled for insult. Amazing, eh?
I am a hardcore PvPer but I enjoy games that have both. Oldschool UO was fantastic, DAoC was fantatstic, even WoW in its early stages was a lot of fun with the world PvP on PvP servers. PvE is more fun when theres a threat that some one might jump on you at any time. I simply cannot play a game that has no PvP.
I have to laugh at the PvP crowd that thinks there is some kind of skill in killing other players in lvl based MMO's.
Lets face it, its no different than killing mobs in PvE. Once you learn the strategy of the guy who killed you, you will simply turn around and use the same strategy to kill others. Or camp the same site. Or find out what "Blessed Sword of Ganking" he used to kill you so that you can get your own and prey on those lowly noobs who only have the "Sacred Sword of Griefing".
I think that is why some of the people here say they choose to do FPS for real PvP. At least then you know you will get a fair fight in one of those.
JMO.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Well, my vote for something called an MMORPG is PvE. I see the arguments that PvPers should play an FPS if they just want to crush the skulls of other live players, and that PvEers should go offline and play a solo rpg for deep immersion, and I agree on both counts because that is exactly what I do. I still get my ass handed to me in FPS but I expect it and don't complain. I prefer solo rpg for content and exploration where I don't have do wait for slackers or listen to whiney babies.
However, If I want fps OFFline it is readily available (that little thing called story mode), but when I want rpg ONline I don't want my game tailored to hack and slash. I want a cooperative ROLE playing game where my friends and I are heroes on an epic quest, not footsoldiers in an endless territorial battle. I can enjoy both styles of play but it seems too many games try to mesh them together and a benefit of one style becomes a hinderence to the other. PvP is fun and has it's place, but sometimes I want a PvE game that specifically says on the label "NO PvP, Don't even ask! Put the box back on the store shelf and buy the next game over!"
In my MMO's I want PvE. I could really care less about PvP, I have yet to see any MMO acheive true balance with PvP. Unbalanced PvP is not fun. Theres very little skill involved in MMO pvp. Bigger gank squad wins thats not a determining factor that I like. I laugh at people calling MMO pvp skill.
With that said I love PvP but in FPS. There is a new game called MAG (massive Action Game). It says there will be 256 player servers. 2 teams with 128 people on a teams, now that sounds like an battle of epic proportions. I just hope that they can deal with lag, I am kind of skeptic but if its pulled off ill be dissapeared from the MMO scene for awhile.
Waiting for:EQ-Next, ArcheAge (not so much anymore) Now Playing: N/A Worst MMO: FFXIV Favorite MMO: FFXI
In my MMO's I want PvE. I could really care less about PvP, I have yet to see any MMO acheive true balance with PvP. Unbalanced PvP is not fun. Theres very little skill involved in MMO pvp. Bigger gank squad wins thats not a determining factor that I like. I laugh at people calling MMO pvp skill. With that said I love PvP but in FPS. There is a new game called MAG (massive Action Game). It says there will be 256 player servers. 2 teams with 128 people on a teams, now that sounds like an battle of epic proportions. I just hope that they can deal with lag, I am kind of skeptic but if its pulled off ill be dissapeared from the MMO scene for awhile.
I thought that game was called "PlanetSide" ???
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Funny guy huh? MAG is a FPS modern warefare game. Its not trying to be an MMORPG. Its trying to be an MMOFPS. Wheather or not it will be a lag-fest or not only time will tell. But again I am kind of skeptic, but most definatly keeping an eye on it.
Waiting for:EQ-Next, ArcheAge (not so much anymore) Now Playing: N/A Worst MMO: FFXIV Favorite MMO: FFXI
Funny guy huh? MAG is a FPS modern warefare game. Its not trying to be an MMORPG. Its trying to be an MMOFPS. Wheather or not it will be a lag-fest or not only time will tell. But again I am kind of skeptic, but most definatly keeping an eye on it.
Not really trying to be funny. Could you perhaps explain what makes MAG different from this:
Comments
Bam!
This.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Bam!
This.
I agree, all that matters is they are well designed and fun.
I just dislike weak hybrids that do neither one well.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
PvP. It's dynamic.
Once the first guy beats new PvE content, it's on the boards and spread throughout the game in a day. Soon everyone knows how to do it and it's the same every time.
And the go play an FPS for pvp argument is lame. The story and lore in mmos is second rate compared to many single player games. So go fire up your console and play those PvEers.
The Official God FAQ
I would just like to point out that...
Either the topic has to be "settle the argument (on this site)" or you have to have an ability to poll every mmorpg player in the world...
I'm also not sure what the arguement is... the Industry research results are out there on what percentage of the market is pvp...
There is a major problem with PvE focused games, there is never enough genuine good content at the beginning. To supplement this there are lots of kill, gather, deliver quests which noone really finds that interesting. So that leaves to paths, either stay in development for extra years just to develop deep story lines and captivating quests that are different and enjoyable, or release new content each month with new storylines and quests.
No company will do the first path because of the extra money involved, and they know players will keep buying expansions for new content anyways. And since AC there hasn't been another game to release new content on a monthly basis to keep the players involved, that is why I still play AC to this day.
I can run through new games release content in a month or two, and that means every single quest that exists. Now I'm stuck waiting a year for an expansion that costs as much as the original game and gives 2 more weeks of content to go through until you're stuck waiting for another year. So for that very reason PvE focused games suck
PvP is differently challenges vs different players, which means a longer time period before you get bored with it. That and fighting players is genuinely more challenging and exciting then fighting AI that has the intelligence of a gerbil.
Ideally I would prefer not to be able to tell the difference. I would like a game to be equally built on PvE and PvP with each being within the context of the world. Any game which focusses on one and ignores the other is ultimately hollow.
Unfortunately, the average in game AI is not intelligent enough to be able to act like a player, and the average player is not intelligent enough to be able to act like an in game character.
I enjoy working together with other people to defeat PvE content. I play MMOs so I don't have be alone doing that, isn't that the whole point of an MMO?
This has nothing to do with 'oh but you work together with other people in PvP etc.', just that your statement is somewhat ill thought out.
Why do you care so much about it that you need to tell people not to play?
I prefer the pve with option of consensual pvp or open pvp but in certain areas. Something like the set up in DAoC. I love to adventura and explore. Nothing better then a questline with a great story.
You are not the majority, and are a minority, and not who Developers focus on. They should never, EVER make changes according to your type of player. They tried that, it failed. Good thing too. Not that there is anything wrong with your play style, or amount of time you have for it. Just realize, you don't really matter in the grand scheme of things. Your type was already written off before the first design doc was written. They EXPECT you to blow through it, clicking away, and move to the next game. You are no the target.
Allso, there is another game that makes frequent quality updates, LOTRO by the same people who make AC.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
That's great, daarco, have a cookie. *pats him gently*
Anyway, as many others in this thread have said, I personally like a PvE/PvP hybrid.
A more complex DAoC would be beautiful, where you PvE'd for hilarity's sake.
I like a mix of both if they are well designed and fun. If I had to chose one, I would choose PvP, because it takes longer to become repetative and boring than PvE does, which can happen very fast.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
I prefer a great story, so PvE )
I enjoy working together with other people to defeat PvE content. I play MMOs so I don't have be alone doing that, isn't that the whole point of an MMO?
This has nothing to do with 'oh but you work together with other people in PvP etc.', just that your statement is somewhat ill thought out.
Why do you care so much about it that you need to tell people not to play?
I was simply firing back at the morons who said that PvPers should go play an FPS game if they want to pvp.
The Official God FAQ
I am waiting for a PVP MMO that is not full of idiots who want to win at all costs and will see how far they can push rules and exploits. A couple of example are zone point camping, attacking from inside of terrain and the all to common run into your attack so you get flagged when you don't intend to. It is not so much the pvp game but the small group of immature idiots who don't see the pleasure in winning a fair fight rather than a gank.
PvE with plentiful non-combat PvP.
None of the above: I prefer a game where several playstyles converge on each other and intimently support each other.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
why do we have to settle for one or the other? a good mmo will have both.
When I said i had "time", i meant virtual time, i got no RL "time" for you.
As the "moron" in question, I said no such thing. I said that if I (me, this person here typing this damned sentence, not you, not your dog, not some unnamed kid playing under his bed in Indonesia), if I wanted to play against other people, I (once again me, no suggestion that you ought to do it) launched a half-life mod and got my player-killing ya-yas out.
I personally find zero satisfaction over the long-term killing or being killed in a level-based, item-dependant persistant world environment. I did not say other people shouldn't enjoy the whole world of unbalanced killing, just that I don't.
You'll notice that the original post is whether one prefers PVP or PVE-centric games... not whether I think everyone should.
Hey, look at that... I got through this whole explanation without once calling you an idiot, moron, ignoramus, doofus, douchebag, or anything other uncalled for insult. Amazing, eh?
I am a hardcore PvPer but I enjoy games that have both. Oldschool UO was fantastic, DAoC was fantatstic, even WoW in its early stages was a lot of fun with the world PvP on PvP servers. PvE is more fun when theres a threat that some one might jump on you at any time. I simply cannot play a game that has no PvP.
Looking for a new game to play
I have to laugh at the PvP crowd that thinks there is some kind of skill in killing other players in lvl based MMO's.
Lets face it, its no different than killing mobs in PvE. Once you learn the strategy of the guy who killed you, you will simply turn around and use the same strategy to kill others. Or camp the same site. Or find out what "Blessed Sword of Ganking" he used to kill you so that you can get your own and prey on those lowly noobs who only have the "Sacred Sword of Griefing".
I think that is why some of the people here say they choose to do FPS for real PvP. At least then you know you will get a fair fight in one of those.
JMO.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Well, my vote for something called an MMORPG is PvE. I see the arguments that PvPers should play an FPS if they just want to crush the skulls of other live players, and that PvEers should go offline and play a solo rpg for deep immersion, and I agree on both counts because that is exactly what I do. I still get my ass handed to me in FPS but I expect it and don't complain. I prefer solo rpg for content and exploration where I don't have do wait for slackers or listen to whiney babies.
However, If I want fps OFFline it is readily available (that little thing called story mode), but when I want rpg ONline I don't want my game tailored to hack and slash. I want a cooperative ROLE playing game where my friends and I are heroes on an epic quest, not footsoldiers in an endless territorial battle. I can enjoy both styles of play but it seems too many games try to mesh them together and a benefit of one style becomes a hinderence to the other. PvP is fun and has it's place, but sometimes I want a PvE game that specifically says on the label "NO PvP, Don't even ask! Put the box back on the store shelf and buy the next game over!"
That's my vote.
Monkey!!!
In my MMO's I want PvE. I could really care less about PvP, I have yet to see any MMO acheive true balance with PvP. Unbalanced PvP is not fun. Theres very little skill involved in MMO pvp. Bigger gank squad wins thats not a determining factor that I like. I laugh at people calling MMO pvp skill.
With that said I love PvP but in FPS. There is a new game called MAG (massive Action Game). It says there will be 256 player servers. 2 teams with 128 people on a teams, now that sounds like an battle of epic proportions. I just hope that they can deal with lag, I am kind of skeptic but if its pulled off ill be dissapeared from the MMO scene for awhile.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
I thought that game was called "PlanetSide" ???
FFA Nonconsentual Full Loot PvP ...You know you want it!!
I thought that game was called "PlanetSide" ???
Funny guy huh? MAG is a FPS modern warefare game. Its not trying to be an MMORPG. Its trying to be an MMOFPS. Wheather or not it will be a lag-fest or not only time will tell. But again I am kind of skeptic, but most definatly keeping an eye on it.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
I thought that game was called "PlanetSide" ???
Funny guy huh? MAG is a FPS modern warefare game. Its not trying to be an MMORPG. Its trying to be an MMOFPS. Wheather or not it will be a lag-fest or not only time will tell. But again I am kind of skeptic, but most definatly keeping an eye on it.
Not really trying to be funny. Could you perhaps explain what makes MAG different from this:
http://planetside.station.sony.com/
It sure looks like what you describe as MAG, to me anyway. What am I missing?.
Thnx
FFA Nonconsentual Full Loot PvP ...You know you want it!!