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Ok to all people that have played, do tell me.
When you create a character and you appear with just a leafblade, what else you can do EXCEPT going out to kill goblins in the 3 camps that are close to the city, so you can get a better weapon that is actually useful for something?
If you want to gather materials how do you get your gathering tools without going to the goblins?
I am asking because I am an EVE player and the game had spoilt me because when I did their tutorials I got money and a free ship from them:)
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
Comments
~Ripper
Take the first quest from the NPC near you when you spawn.
That quest has you go kill 5 goblins if I remember right. The idea of this quest is to let you learn how to move, combat and looting. When you hand it in you get a reward. He then gives you another quest. You end up on about a 10 quest chain. Each quest teaches you how to do a different aspect of the game.
1 has you go collect wood/iron. Another quest sends you herbing. Another has you fishing then cooking the fish. The quest rewards are set up in such a way that you will always have a woodaxe when you need to go cut wood etc.
The first questline takes about an hour and by the time your done you have been introduced to most of the important mechanics.But remember Darkfall is a guild v guild game at heart, this isn't for everyone. If your the sort of player who doesn't want to join a guild or talk to other players or be ganked then its not the game for you. There are many many many MMOs aimed at solo players, this just isn't one. Variety is the spice of life and all that.
You dont have to, you can let someone else kill them and steal 20 gold and buy tools.
~Ripper
There are not animals, for example wolves, so I can raise my skills?
I have to go by default in a bottleneck, since basically that's where everyone goes, and be killed by any higher skilled player?
Maybe I am spoiled but I am used in having options on where and what I can skill up and/or level or gain money, and not go into a killing field right from the start.
Thanks though for the help.
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
You dont have to, you can let someone else kill them and steal 20 gold and buy tools.
But since it's ffa pvp, won't they just gank on me? Or even if they are not higher skilled they will remember me no?
So pretty much wouldn't I be branded a thief for the rest of the game?
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
~Ripper
There are not animals, for example wolves, so I can raise my skills?
I have to go by default in a bottleneck, since basically that's where everyone goes, and be killed by any higher skilled player?
Maybe I am spoiled but I am used in having options on where and what I can skill up and/or level or gain money, and not go into a killing field right from the start.
Thanks though for the help.
Hmmm, bottleneck. Can't say i have seen it put that way before. But yeah, that sums it up.
Good Luck in there.
DarkFall FAQ - Read then Question with Boldness
I didn't ask though whether it's a guild vs guild or if it is a group game or not. I asked what other alternatives exist apart from hacking goblins.
The "this game isn't for everyone" imo is overused.
To restate it, I don't care if the activities need a group or not. After all if they need a group I will find one. I ask the alternatives of goblin killing for a new player.
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
No, just like you can't go off killing level 20 mbs at level 1 in other MMOs you need to do the most basic stuff in Darkfall before you can do harder stuff. That is if you want to do it solo, as I stated.
If you are in a group or a guild then there are many more options. Unlike other MMOs that make a level 1 player impossible to play along side top level players, Darkfall lets you join in. You might be low skilled and suck, but you can go off killing high level mobs, join in PvP or go help with a seige. If you are in a group or a guild you can do anything that anyone else no matter what their playtime can do.
No, just like you can't go off killing level 20 mbs at level 1 in other MMOs you need to do the most basic stuff in Darkfall before you can do harder stuff. That is if you want to do it solo, as I stated.
Yes I don't disagree with that, but in this case we are talking about one kind of mob in 3 very specific places. That's my point. That in the whole game there is only one option for low level players solo or duo or what not?
If you are in a group or a guild then there are many more options. Unlike other MMOs that make a level 1 player impossible to play along side top level players, Darkfall lets you join in. You might be low skilled and suck, but you can go off killing high level mobs, join in PvP or go help with a seige. If you are in a group or a guild you can do anything that anyone else no matter what their playtime can do.
Although I don't disagree with the "group" aspect (ff11 player also so I am used into that), I don't ask still though about "high" level player help. I am asking either solo/duo or small group of lowbies. What alternative exists apart from goblin spawn?
Idc about "higher level" player in this instance. Just what a small group of new guys can do apart from hacking gobs and trying to gank the players in that area.
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
http://www.mmorpg.com/discussion2.cfm/thread/233545/page/1
Post I made about a month ago now explaining why DFO isn't a sandbox.
Apparently I'm wrong.
So you must be too.
No,
It's not a sandbox.
It's a crappy P2P version of Team Fortress with a primarilly idiot fanbase.
Not all of them mind you, but a friggin large portion.
Edit: I didn't really respond to the post itself did I?
No.
You have to kill the goblins.
Sure there are other options, but in the end you have to kill the goblins.
Sure someone could give you the money, or the weapons, or you could find a weapons rack (not that a new player would know this, or...
No.
You have to kill goblins.
Sorry, my mistake. I assumed you were asking a question so I tried to help. I didn't realise you were making points nor standing on your soapbox. Feel free to make whatever points you want., I won't get in your way with silly things like answers to your questions.
Please though in future state that your making points so that people don't waste time trying to help answer your questions that aren't questions but points.
Sorry, my mistake. I assumed you were asking a question so I tried to help. I didn't realise you were making points nor standing on your soapbox. Feel free to make whatever points you want., I won't get in your way with silly things like answers to your questions.
Please though in future state that your making points so that people don't waste time trying to help answer your questions that aren't questions but points.
The OP asked if, as a new player there was anything else you could do to get a better weapon other then killing goblins.
Your responce was to get the starting quest to go kill goblins?
I got that he was making a point.
And even if he was genuinely asking a question, you didn't even answer it.
If he was asking a question, the question was, is there anything othe then killing goblins that he could do.
How exactly did your responce even address the question.
He already knew to kill goblins!
your right I should just have said no and left it at that. Trying to explain the best solo way to start was pointless as he really didn't want to know anyway he was just making a 'point'
Maybe someone else out there might get a better understanding of what to do if he had the same question as the original poster.
So because goblins are the weakest enemy and mob and the most promising way to start playing the game it is not a sandbox lol
No one will hinder you go exploring and starting on trolls or vampires, zombies, invading a player city and start hacking at someone etc.
Its just the game points you to a successfully and promising path lol
You also could ask for 20 gold in public and may be given that lol because it is a sandbox and its on players to make content.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
is begging player made content?
holy cow, Darkfall is really one huge party!
I didn't ask though whether it's a guild vs guild or if it is a group game or not. I asked what other alternatives exist apart from hacking goblins.
The "this game isn't for everyone" imo is overused.
To restate it, I don't care if the activities need a group or not. After all if they need a group I will find one. I ask the alternatives of goblin killing for a new player.
lol. you went from an innocent new player looking for help to this. Now I see where you are going with this thread.
There are tutorials in Darkfall too, called quests. If you follow them, you will be given some basic weapons and gathering equipment. Also, this equipment is fairly cheap, 20 gold for a pickaxe for example.
We all have to start somewhere. Being a sandbox does not mean you will be able to start the game with the ability to instantly own a city. Work your way up, or join a clan and get some help.
I didn't ask though whether it's a guild vs guild or if it is a group game or not. I asked what other alternatives exist apart from hacking goblins.
The "this game isn't for everyone" imo is overused.
To restate it, I don't care if the activities need a group or not. After all if they need a group I will find one. I ask the alternatives of goblin killing for a new player.
lol. you went from an innocent new player looking for help to this. Now I see where you are going with this thread.
There are tutorials in Darkfall too, called quests. If you follow them, you will be given some basic weapons and gathering equipment. Also, this equipment is fairly cheap, 20 gold for a pickaxe for example.
We all have to start somewhere. Being a sandbox does not mean you will be able to start the game with the ability to instantly own a city. Work your way up, or join a clan and get some help.
Yes Dilated is correct there are quests and they send you to the Goblin areas to kill Goblins to get the items / gold. Of course when you go out to use the equipment you will probably get ganked and then have nothing so you are back at square one but hey at least you tried their one and only immersive quest chain.
Of course there are not MOBs spread around the world since it is more empty then even Deceit-n-Lie was. If I hadn't seen it for myself I would have called anyone that said that a liar. Therefore you pretty much have to head to the few small bottleneck areas.
It is a vast barren landscape with no logical layout for anything but it sure is big.....not really you just move at a friggin snails pace so it seems big. Deceit-n-Lie was easily 3-5 times bigger then this "game" world is.
"If you were as smart as you think you are, you would realize that you are an idiot"
~Ripper
There are not animals, for example wolves, so I can raise my skills?
I have to go by default in a bottleneck, since basically that's where everyone goes, and be killed by any higher skilled player?
Maybe I am spoiled but I am used in having options on where and what I can skill up and/or level or gain money, and not go into a killing field right from the start.
Thanks though for the help.
There really aren't too many other options, which is a problem in regards to the new player experience. There are a couple of "easy" mob spawns close to the starter cities, but they're goblins. Yes, you can just go out and explore for other mobs armed with nothing other than your leafblade and zero level skills (you only level up with non-starter weapons), but you'll be in for a rude awakening. Even goblins, the easiest mobs in the game, can be tough for a new player, especially if you get attacked by more than one or if the spawn has goblin fighters or shamans, not just scouts. Here's a write-up I did--in another thread--of my experience as a new player:
Every brand new player is supposed to instintively know that, right? Aventurine needs to do something to dramatically improve the new player experience. As an example, I created a brand new character last night. Since I'm not going to re-sub, I have no vested interest in the character I've been playing the last few weeks, so it was easy to just delete him and start over. I got my starter quests and headed to the nearest goblin spawn:
So, within my first 1/2 hour on my new character, I got PKed twice, wasn't able to gain any skill points and wasn't able to loot anything. Only the fact that I had any experience with the game (knew to look for goblins near town, knew they had huge aggro range and that I'd have to be careful since no other players were around to draw aggro) at all made it even slightly enjoyable, otherwise, I would have been even more frustrated with it than I already was. All-in-all, as a new player experience, it sucked.
After healing up, I decided to leave town in a different direction and find another spawn. I did, and it was close to town, but it was a much harder spawn due to their being goblin fighters and shamans, not just scouts. Once again, there weren't any other players there (at first), so I had to pull, hide, etc.., painstakingly slow, one at a time, run buack, rest to heal, run out to loot, etc... It was doable, but tedious. Another player did come in after a while, but he tried to crouch inside my melee range while I was swinging at goblins, so I just let him get killed. I'd completed one of my two starter missions, but still had yet to see a single goblin axe for my second. It wasn't until a couple of hours later (yes, hours) that other players came and I was able to fight more openly, loot a staff, start training mana missile and heal self before I finally found my four axes and could complete both quests.
Eventually, I was able to loot some gear, get about 100 gold coins, level up some skills and complete my two quests, but it took several hours, total, two PKs and reliance upon other players being in the area to draw aggro in order to do so. I'm ok with FFA Loot, PvP, and PK'ing, but should the new player experience be this hard, even for an experienced player? New players should be encouraged to play further, not repelled.
What kind of options did I have as a brand new player when I started a few weeks ago?
Everybody needs to start somewhere and I'm definitely not saying the game should be easy. The new player experience definitely leaves a lot to be desired, though. Too much of it relies on other players, either positively or negatively.
Regarding DarthRaiden's response:
No, it's not a sandbox, because it's not a sandbox. You truly can't do what you want in the game. Most fans will argue that in order for you to really accomplish anything and have fun in the game, you need to join a clan and participate in all the cool big clan activities like sieges. How is that sandbox? in a real sandbox, ANY player--guilded or not--should be able to have fun doing just about anything! Here's a scenario I gave in another thread:
If I want to set up a farmstead, I should be able to and I should be able to employ some hirelings to protect it. Granted, somebody could still kill them, but doing so should have consequences, unless their of an opposing alliance. The hirelings should provide some defense, though. If a player of the same alliance kills my hirelings, they should be flagged rogue, just as if they had killed me. Of course, all this is moot, since none of it exists...
Case in point, this morning I did some more exploring and found a completely empty clan hamlet, at which I could do pretty much nothing. I couldn't steal anything from their unprotected bank. I didn't have a siege hammer, so I couldn't start knocking down walls, I don't belong to a clan, so I couldn't declare a war against them (if I could, it would give them a 4 hour window to prepare), etc.... So, basically, I wandered into an empty village and couldn't do squat. That's entertainment... I should have been able to kill their NPCs (or at least die trying), break into their bank, set fire to their buildings, etc..., I shouldn't have to be in a clan in order to do any of these things (some of which you can't do, like rob the bank, even if you're in a clan). If the empty hamlet belonged to my race/alliance, there should be consequences to my actions (except maybe robbing their bank, if I'm a good thief - how would they know it was me?). If it belonged to another faction, I should get alignment points for causing mayhem there.
So, what are the sandbox aspects of Darkfall? Crafting? Politics? That's it? According to DarthRaiden, giving a player 20 gold is "sandbox"? Since beggars exist in every game, I guess they're all sandbox, too? Even WoW? Those mechanics exist in most other games, too, and done better (auction houses or individual shops, for example), too. I'm starting to think Aventurine's definition of sandbox is "game that's not finished yet"
~Ripper
Actually you are wrong there. I asked very politely, what else there is for the new player either solo or with a few newbie players a to do apart from killing goblins.
You were mentioning killing goblins as part of a group and the guild system of darkfall, which although they are promising, does not interest me at the "newbie" stage.
Although I appreciate the fact that you answered about what I can do at this stage, you didn't really answer my original question, rather you just told me what I already knew more or less.
I thank you though for your time.
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
I didn't ask though whether it's a guild vs guild or if it is a group game or not. I asked what other alternatives exist apart from hacking goblins.
The "this game isn't for everyone" imo is overused.
To restate it, I don't care if the activities need a group or not. After all if they need a group I will find one. I ask the alternatives of goblin killing for a new player.
lol. you went from an innocent new player looking for help to this. Now I see where you are going with this thread.
There are tutorials in Darkfall too, called quests. If you follow them, you will be given some basic weapons and gathering equipment. Also, this equipment is fairly cheap, 20 gold for a pickaxe for example.
We all have to start somewhere. Being a sandbox does not mean you will be able to start the game with the ability to instantly own a city. Work your way up, or join a clan and get some help.
I am not innocent in any way, but I am a new player.
The "tutorials" of Darkfall just make you go into very specific areas killing very specific things, which I might add their "danger" factor for a new player is quite high. And for a sandbox I expect to have options.
In eve if I want to avoid a pirate gatecamp, I can rearrange my route, or I can send a scout or be in a small ship and do more trips back and forth. Is there that equivalent in Darkfall?
Where exactly did I say that I want to "own" a city? Or that I didn't want to "work" my way up? Just because I don't want to be in a established alliance but rather play with other new players?
What I asked ,and I am surprised that you read so much into it, is simply that. Are there are alternatives? Are there only goblins for the new player?
The new player like me has to go through 3 very specific camps out of a whole world just to get his initial skills? (Alfar FYI)
Simple questions yet why such hostile answers?
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
I did explore yes. Actually that was the main reason I bought darkfall.
I was also lucky in some pvp cases.
Yes noone will "hinder" me yes, so with that you mean there are not a decent amount of low level mobs for new players to "train" themselves, apart from goblins which everyone camps?
And why should I become a "beggar"? Since when that practice was "Player content" or even successful?
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
I thought sandboxes didn't actually point you in a path. That's kind of linear, right? Thanks for pointing that out Darth. By your own admission, Darkfall is not a sandbox...lol
~Ripper
There are not animals, for example wolves, so I can raise my skills?
I have to go by default in a bottleneck, since basically that's where everyone goes, and be killed by any higher skilled player?
Maybe I am spoiled but I am used in having options on where and what I can skill up and/or level or gain money, and not go into a killing field right from the start.
Thanks though for the help.
There really aren't too many other options, which is a problem in regards to the new player experience. There are a couple of "easy" mob spawns close to the starter cities, but they're goblins. Yes, you can just go out and explore for other mobs armed with nothing other than your leafblade and zero level skills (you only level up with non-starter weapons), but you'll be in for a rude awakening. Even goblins, the easiest mobs in the game, can be tough for a new player, especially if you get attacked by more than one or if the spawn has goblin fighters or shamans, not just scouts.
Thank you for the very good info. I really appreciate that.
The first time I played Darkfall it was through a friend's account that he didn't really use, so I just used that to get a feel of the game. That was before the patch with the starter weapons. Played for a few days, but RL called me so I opted to wait a bit till I buy an account.
I let some time pass till I buy my own account, and I figured that maybe because it was their first mmo and all, they would need some time to adjust things, especially for the new player experience, which imo is important in highly competitive pvp games.
Hence my questions, because I like to be effective in my game and I like games that give me many ways to do things and not only base my game skill on linear quests or just pure luck.
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.
I thought sandboxes didn't actually point you in a path. That's kind of linear, right? Thanks for pointing that out Darth. By your own admission, Darkfall is not a sandbox...lol
You thought wrong. All computer games are programmed with limited options. You can't program in any other way.
Um, no, but good try. A sandbox gives you the keys to to do many things. It doesn't "point" you in any certain direction. At least, that fits into my definition of sandbox. Your's may be different....and wrong...lol
I don't know about the hostile answers but I do know having to complete a simple tutorial doesn't make a game not a sandbox. By those criteria no game is a sandbox. Sorry even in a sandbox there are things you will be forced to do.
Oh and you can run to any of the camps in any of the starting areas for any of the races to gather the materials and run back to complete the quests. I do't recommend it though.
First of all nowhere I mention that I don't consider Darkfall a sandbox. I don't know if it is a sandbox or not hence I ask more experienced players to tell me what they do think.
Secondly what exactly is simple about the tutorial? In EVE the tutorial was bringing me to "safe" areas where I could practice the basics and get familiar with the game. I assume by tutorial in darkfall you mean the fedex quests of "kill gobs and bring me their axes etc" which is not as simple since usually the 3 places are highly camped, in Alfar areas at least, and there are always complications + high skill gankers.
To clarify, I don't mind the ganking, since I would play a pve game if I didn't like it, but I do want to know what options I have to find alternatives. For example alternative mobs that I can fight.
A friend is not him who provides support during your failures.A friend is the one that cheers you during your successes.