What's going on? Why can't MMOs give you the same sense of community and wonder and excitement that a text-based game could?
People joining MUDs were doing so because their goal was to hang out with, interact with and play games with others. Those are very low priority for most of today's MMO gamers.
People played MUDs to interact and socialize.
Interaction and socializing breed community.
Community breeds long term relationships.
Long term relationships keep people in the MUD longer.
Yes, but isn't that the same reason people supposedly join MMOs? What's the point of playing a massively multi-player game if you're not going to play with other people? I think most people who played in MUDs were much more creative than your typical MMO player, certainly they weren't constrained by monster killing and the like, they actually went out and did things with others outside the pervue of the game and that's what made the community stronger.
What, did all the smart, creative people die off and leave the shallow MMO drones?
Of course not. There are many reasons. Socialization is only one of them.
For example, you can't really trade without an AH and many players. You can't show off your gear to people without others around. You can PvP without others. The list goes on and on. Plus, a MMO has much MORE content than a SP game and you can learn the game once and consume a lot more content.
None of those things require you to group with others.
At the end of the day, people want a good game to relax and have fun. And sometimes that means simple hack-n-slash.
I didn't say it required you to group with others, I said it required you to PLAY with others, which every single thing you mentioned does.
Comments
People joining MUDs were doing so because their goal was to hang out with, interact with and play games with others. Those are very low priority for most of today's MMO gamers.
Yes, but isn't that the same reason people supposedly join MMOs? What's the point of playing a massively multi-player game if you're not going to play with other people? I think most people who played in MUDs were much more creative than your typical MMO player, certainly they weren't constrained by monster killing and the like, they actually went out and did things with others outside the pervue of the game and that's what made the community stronger.
What, did all the smart, creative people die off and leave the shallow MMO drones?
Of course not. There are many reasons. Socialization is only one of them.
For example, you can't really trade without an AH and many players. You can't show off your gear to people without others around. You can PvP without others. The list goes on and on. Plus, a MMO has much MORE content than a SP game and you can learn the game once and consume a lot more content.
None of those things require you to group with others.
At the end of the day, people want a good game to relax and have fun. And sometimes that means simple hack-n-slash.
I didn't say it required you to group with others, I said it required you to PLAY with others, which every single thing you mentioned does.
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