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Its almost june and we have seen less than 5 videos proving that some sort of game actually exists.
Unless MO is taking a completely different approach than any other MMO released in recent years (which, dont get me wrong, is very possible), this game will never be ready by summer. I mean hell, they still havent even released all the data concerning races, etc..
Maybe im the only one who finds it strange that we have seen so little of a game that is supposed to release in a month or two, but it seems kinda fishy to me....
Comments
Take a look @ what was just announced about JGE. Not making launch date seems to be a trend lately, although Free Realms kind of bucked it by launching early, with only about a week of open beta.
Since there are so many people willing to pay to beta test a game these days, why bother with a free beta at all?
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You wouldn't understand
They've said publically many times that they will essentially release the game unfinished. They say even with their investors they need to release the game in an infant state and build from there because of the lack of money. I'd look more towards a late summer/early fall release.
거북이는 목을 내밀 때 안 움직입니다
Part of their core plan is to release the game unfinished, or perhaps unpolished is a better word. I think they want to see where the players are going to take things. So, basically, they'll be selling us a beta. And I'm ok with that. A game that develops around the player is what many of us have been looking for, right?
We got some conflicting info I guess; just a few vids and only artist impressions of most of the races suggest it is not anywhere close to releasing. Then again, they have announced their first round of beta invites to test the combat system. Me I wonders ...
It could be that they are very busy on some very sweet teaser clips and a major update on the available info to show that they have a lot more than what we've seen so far.
I do hope they can allow themselves to postpone release if it is really needed. It would be such a shame if they were forced to release it AOC or Darkfall style :<
My brand new bloggity blog.
Agreed
Implementationwise (what a word it became), I believe that MO is quite untested. We know that it has passed its alpha phase and now broken apart again to have its parts tested indiviualy, to have the parts together again to be tested back as a whole later on.
To be realistic, I don't think that it is possible to have MO released before winter. I hope they release all the features, before next year, and I am still OK for a bit of beta product to be perfected later on as long as it cannot be abused by macroers and fun to play.
거북이는 목을 내밀 때 안 움직입니다
If they have to release early due to monetary issues etc, then I can completely understand that. As long as they're completely upfront about their reasons for doing so, and the state of the game on launch, I'll have no problems with Starvault at all.
In fact I'll be so impressed with a company actually telling the truth and letting us, the consumers, make an informed decision about whether we want to play straight away, that I'll sing their praises.
And I agree that the possibility of having the game in an "infant" state, and therefore being able to help shape the rest of its development could be very exciting.
damn this turned out to be a much more constructive thread than i anticipated. thanks for the input guys.
and im even more excited if this is gonna be reflective of the community we will have in game.
Agreed Though I didn't like DF, it did give me a taste of FFA, full loot PVP, and I really hope MO brings us that in a more professional fashion.
Likewise, I have my fingers crossed for the community, at least the official boards for MO are nowhere near the cesspool that the DF forums were.
uhm... crack..?
Dammit Martie. And right after I post something like that.
I'll rephrase - Im at least excited for some of this in game community.
Might as well get used to it or stand back and watch the genre die. Development costs are not getting any lesser as time goes on and even AAA developers run out of funds.
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You wouldn't understand
If you've spent any time over at the official MO forums, you will quickly learn that the community there is fantastic. Even though this is a PvP / full loot game, it's a true sandbox. I've looked over the features in details, and it's the closest thing to an SWG style sandbox game we have seen to date.
As such, I think the sandbox aspect of it will eventually scare off the typical PvP idiots that infest other games. This is not to say there is anything wrong with PvP, but lets face it; this aspect of certain games attracts some seriously immature people who love to run around and yell "carebear" at anyone not completely dedicated to PvP.
Look over this page, then check out the powerpoint presentation link. They've gone through a lot of trouble to outline the features for everyone in that powerpoint. The freedom in this game will be amazing. Hell, I wasn't even planning to play it at all until I learned more about it. It could be potentially what all of us real sandboxers are looking for.
http://www.mortalonline.com/news/may-08-05-09
Also, that same news page indicates that the website has not been kept up to date with development. This is not surprising since this is an indy dev, and the game is obviously top priority.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
uhm... crack..?
Nope, REALISM. You shsould try it soemtime.
Releasing half developed games is fine.....hahahaha good joke guys.
You can't really expect an indie developer to release a perfectly baked mmo with a nice golden crust. If you insist on WoW polish then you're going to be stuck with cookie cutter MMOs from large developers. Perhaps thats okay with you. For me, I've lowered my polish expectations a bit and I'm looking for something different. So yes, a half developed game is fine.
I know they have already stated that the game will come out not 100% finished. It would be nice to see MO release with at least:
- 100% finished combat
- 100% finished crafting/gathering
-A few basic dungeons
- Some form of basice housing ( cities, territory, etc. )
They haven't said that they'll be releasing the game "unfinished." It is a dumb way to word it.
They've said that they are going to release the core features of the game, and a lot of the extra flair and content that is not yet finished will be released in the future as upgrades to the game.
An example is the crafting system. They'll be releasing it fully working, but not yet with all possible combinations of materials present in the game at launch.
Another example is the continents. They say they have 6 planned, but for launch only one continent will be available. If the game is successful, they plan to expand the game with all the extra content. However, for now, they intend to try and polish their core features to the best of their ability rather than producing extra content.
This is what they've said so far, and it makes sense for an indie developer to take such a path.
This amount of disclosure is not common, and is something fans of the game should be wise to appreciate, lest they want to end up with Darkfalls or Age of Conan's "we said we had X amount of features ready, but we're only going to launch with half of that, without warning" attitude.
Very good point. I'm really hoping this is whats going on with Starvault. And if so I completely understand it.
Trust me. I followed AoC throughout its development ....
Very good point. I'm really hoping this is whats going on with Starvault. And if so I completely understand it.
Trust me. I followed AoC throughout its development ....
I'm with you there. I hope they launch with the core sandbox features polished and intact (as much as can be for an MMO at launch, that is).
Additional content and systems can and will be added later, but it's the core of the game that really needs to be good at launch, in my opinion.
Hell hath no fury like an MMORPG player scorned.
Very good point. I'm really hoping this is whats going on with Starvault. And if so I completely understand it.
Trust me. I followed AoC throughout its development ....
I'm with you there. I hope they launch with the core sandbox features polished and intact (as much as can be for an MMO at launch, that is).
Additional content and systems can and will be added later, but it's the core of the game that really needs to be good at launch, in my opinion.
I'm with you guys, and I've been saying the same thing around the net. They are giving us a lot of information about the game and their plans while most mainstream MMO's don't tell us much at all in advance.
I know I will have to look at indy/niche games to get the kind of gameplay I expect in an MMO, so if I have to deal with a little less polish at launch, I'm cool with that. Look at how much EVE has evolved over the years. They even pulled off a superb graphics update. I'm not an EVE player, but I follow their progress.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
Where in the hell have they said they plan to release an unpolished game? I mean yeah they are releasing features that they would like to expand on more in the future, but that's what every MMO does. This game should be far more polished than anything because they didn't waste their time writing quests and working on triggers for them. Mortal Online is a game that creates a world to be discovered and eventually mastered not like most games that simply are created to be mastered from the get go.
I don't know if the release will be summer '09, but last they said was they were on schedule so as an indie developer I don't expect them to waste time writing up elaborate description to their races when they are trying to get the game ready for launch before their funds run out.
"I will not play it nor any other MMO until they make it possible to obtain the best gear without forcing people to group up to do so." SwampRob
Have you seen the videos that show gameplay? They are anything but polished. Of course they haven't said they will release the game unpolished, but judging from videos and their comments I believe it will lack polish at release.
They have commented on some of the jerky looking animations and have said that it won't get much better than that. Its a consequence of having a real time combat system with hitboxes.
Just don't get your hopes up expecting a polished game from an indie developer.
Summer doesn't end until mid Septemeber technically, but if they release that soon I doubt that it will be a good release.
Edit: They actually have been pretty quite on whats going to be in at launch. If you go to the offical boards they don't want to get caught in the trap "you said X would be in the game and its not FAIL"
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