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Dungeons & Dragons Online: Goes Free, Introduces Store

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Comments

  • Dr.RockDr.Rock Member Posts: 603
    Originally posted by TheFranchise

    Originally posted by karat76


    I guess this will be good news for some but for me they blew the feel of D&D for me when they made it all instanced. Way back when I played Pnp even if we had an adventure prepared for us we could still go off exploring and the Dm would just go with it.

     

    They added some free-to-roam areas.  Someone could also go into one of the instanced outside areas and mess around if they want.  And, sure, a human DM can go with it, but a programmed computer can't.  My PnP sessions nowadays are somewhat "convention stye," where, yeah, we can go explore if we want, but it's not going to be nearly as interesting because that's not part of the module.

     

    And that's how DDO seems to me.  You're in the "area" of the main quest, and if you want to go off and do whatever in that area, no problem, and maybe some of those things would be side quests, but they're not the main reason you're there.  In my PnP playing, we also never ran into another PnP group, so PnP feels instanced anyway.

    Good point that, I never remember running in to another PnP group while playing either, I only remember NPCs created by the DM. 100s of people would probably have not worked well in a PnP session, in fact they don't really work well with any PvE content of any depth in a MMO either.

  • bioillogicalbioillogical Member Posts: 8

    I think this is freakin' great!  I hope it doesn't hurt the game much (or preferrably at all).  I'm excited for the new changes.

  • bioillogicalbioillogical Member Posts: 8

    I must also say that it amuses the heck out of me that so many subscribers are like "So, what you're saying is that if I stop giving Turbine my $15 a month, I lose some benefits?" No kidding! Of course you do! You can keep paying your $15 a month like you already are, and get more than you are now, or you can stop and pay for just the features you want (sure, you already "earned" your drow because you pay a subscription fee, so when that stops you should keep it why? Pay a one-time fee to unlock the drow [a fee which is likely cheaper than a one month's sub], and never pay again.)

  • ShadowsladyShadowslady Member UncommonPosts: 148

    HAW T HAWT HAWT

    Shadowlord Sage
    CmdrAkbar

    Napa Valley, UO, 1997.

  • BrenelaelBrenelael Member UncommonPosts: 3,821
    Originally posted by Nadia

    Originally posted by Ozmodan

    Hardly effects current subscribers, they are not changing the game.

    adding a cash shop does change the game for existing subscribers

     

    to many it may make no difference

    but some players do not like RMT being added to pre-existing games

    Oh yes I see what you mean. Adding a Cash Shop and giving VIPs free Turbine Points to buy what they want all covered under their sub price will be a blow to subscribers. I mean... Who is going to want all of that extra free stuff? LOL... Get a clue please. The Cash Shop will actually add a lot of extra goodies to the game that subscribers will have access to all covered by their $15 bucks a month. Maybe you should actually read about the changes being made to the game before you stick your foot in your mouth.

     

    As for the game having a new P2P/F2P model I think it's brilliant. Turbine is giving gamers the best of both worlds with this move. I have never played DDO but I certainly will now. This was a very wise move for Turbine to make.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

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