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But will it have PvP?

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  • CrynswindCrynswind Member Posts: 290

    Originally posted by Alders

    PVP, with the current game mechanics implemented in FFXIV, will just be terrible.

     

    The lack of freedom of movement and the ridiculous animation locks will make for dull combat consisting of people standing in one spot and beating on each other. A game has to be build from the start to incorporate PVP.

    PVP will never happen in this game,and i love that.

     

    I am a Conjurer,if mobs of my lvl can 3 hit me (i have to coordinate heals when i kill dodos,and pray i don't get hit by a critical),i don't want to imagine what would happen with a Marauder spamming hit hit hit,1k tp,hit hit hit,1k tp.

  • DaikyDaiky Member Posts: 11

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

  • CrynswindCrynswind Member Posts: 290

    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

  • DaikyDaiky Member Posts: 11

    Originally posted by Crynswind

    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

     

    image

  • DaikyDaiky Member Posts: 11

    Originally posted by Alders

    PVP, with the current game mechanics implemented in FFXIV, will just be terrible.

     

    The lack of freedom of movement and the ridiculous animation locks will make for dull combat consisting of people standing in one spot and beating on each other. A game has to be build from the start to incorporate PVP.

    I think you are right on this one since the combat system sucks as hell in Final Fantasy XIV, but if they change the combat system and add a PVP server and PVE server this will solve everything and everyone will be happy which i think it will never happen because it's too late :S

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by Crynswind

    Originally posted by Alders

    PVP, with the current game mechanics implemented in FFXIV, will just be terrible.

     

    The lack of freedom of movement and the ridiculous animation locks will make for dull combat consisting of people standing in one spot and beating on each other. A game has to be build from the start to incorporate PVP.

    PVP will never happen in this game,and i love that.

     

    I am a Conjurer,if mobs of my lvl can 3 hit me (i have to coordinate heals when i kill dodos,and pray i don't get hit by a critical),i don't want to imagine what would happen with a Marauder spamming hit hit hit,1k tp,hit hit hit,1k tp.

     What I want to know is...why aren't you doing poison, heal, debuff, 1k tp, heal, repeat back?? I mean seriously, how much effor tis it for your caster to train lancer up to level 8 (only 8) and get your 1k tp debuff that shuts down thier tp generation? Keep the nice strong poison DoT on them and let them try and outheal your awesome caster heals with thier gimp melee heals.

    This games mechanics allow for so much more than the normal mentallity of play. Just because your a Conjurer doesn't mean you can only use your Conjurer abilities. You honestly think that Marauder in a PvP situation isnt going to have at LEAST 1 heal on thier bar??

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • DaikyDaiky Member Posts: 11

    Originally posted by Kaocan

    Originally posted by Crynswind


    Originally posted by Alders

    PVP, with the current game mechanics implemented in FFXIV, will just be terrible.

     

    The lack of freedom of movement and the ridiculous animation locks will make for dull combat consisting of people standing in one spot and beating on each other. A game has to be build from the start to incorporate PVP.

    PVP will never happen in this game,and i love that.

     

    I am a Conjurer,if mobs of my lvl can 3 hit me (i have to coordinate heals when i kill dodos,and pray i don't get hit by a critical),i don't want to imagine what would happen with a Marauder spamming hit hit hit,1k tp,hit hit hit,1k tp.

     What I want to know is...why aren't you doing poison, heal, debuff, 1k tp, heal, repeat back?? I mean seriously, how much effor tis it for your caster to train lancer up to level 8 (only 8) and get your 1k tp debuff that shuts down thier tp generation? Keep the nice strong poison DoT on them and let them try and outheal your awesome caster heals with thier gimp melee heals.

    This games mechanics allow for so much more than the normal mentallity of play. Just because your a Conjurer doesn't mean you can only use your Conjurer abilities. You honestly think that Marauder in a PvP situation isnt going to have at LEAST 1 heal on thier bar??

    lol I agree 

  • SovrathSovrath Member LegendaryPosts: 32,969

    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

    ?

    Are you from the 50's?

    that's a ridiculous assessment.

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  • CrynswindCrynswind Member Posts: 290

    Originally posted by Kaocan

    Originally posted by Crynswind


    Originally posted by Alders

    PVP, with the current game mechanics implemented in FFXIV, will just be terrible.

     

    The lack of freedom of movement and the ridiculous animation locks will make for dull combat consisting of people standing in one spot and beating on each other. A game has to be build from the start to incorporate PVP.

    PVP will never happen in this game,and i love that.

     

    I am a Conjurer,if mobs of my lvl can 3 hit me (i have to coordinate heals when i kill dodos,and pray i don't get hit by a critical),i don't want to imagine what would happen with a Marauder spamming hit hit hit,1k tp,hit hit hit,1k tp.

     What I want to know is...why aren't you doing poison, heal, debuff, 1k tp, heal, repeat back?? I mean seriously, how much effor tis it for your caster to train lancer up to level 8 (only 8) and get your 1k tp debuff that shuts down thier tp generation? Keep the nice strong poison DoT on them and let them try and outheal your awesome caster heals with thier gimp melee heals.

    This games mechanics allow for so much more than the normal mentallity of play. Just because your a Conjurer doesn't mean you can only use your Conjurer abilities. You honestly think that Marauder in a PvP situation isnt going to have at LEAST 1 heal on thier bar??

    I have only lvled conjurer,thaumaturge,and ranger so far,didn't knew lancer had that skill,thanks for the info.

  • CrynswindCrynswind Member Posts: 290

    Originally posted by Daiky

    Originally posted by Kaocan


    Originally posted by Crynswind


    Originally posted by Alders

    PVP, with the current game mechanics implemented in FFXIV, will just be terrible.

     

    The lack of freedom of movement and the ridiculous animation locks will make for dull combat consisting of people standing in one spot and beating on each other. A game has to be build from the start to incorporate PVP.

    PVP will never happen in this game,and i love that.

     

    I am a Conjurer,if mobs of my lvl can 3 hit me (i have to coordinate heals when i kill dodos,and pray i don't get hit by a critical),i don't want to imagine what would happen with a Marauder spamming hit hit hit,1k tp,hit hit hit,1k tp.

     What I want to know is...why aren't you doing poison, heal, debuff, 1k tp, heal, repeat back?? I mean seriously, how much effor tis it for your caster to train lancer up to level 8 (only 8) and get your 1k tp debuff that shuts down thier tp generation? Keep the nice strong poison DoT on them and let them try and outheal your awesome caster heals with thier gimp melee heals.

    This games mechanics allow for so much more than the normal mentallity of play. Just because your a Conjurer doesn't mean you can only use your Conjurer abilities. You honestly think that Marauder in a PvP situation isnt going to have at LEAST 1 heal on thier bar??

    lol I agree 

    No one cares what you think,my little troll.

  • DaikyDaiky Member Posts: 11

    Originally posted by Sovrath

    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

    ?

    Are you from the 50's?

    that's a ridiculous assessment.

    well base on what she said thats what i get but if you have anything to add say so please

  • RajenRajen Member Posts: 689

    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

     

    lol speak for yourself bud.... I don't 'need' or 'like' to do any of that in order to feel like a man. Then again I don't feel I have to compensate for anything either.

  • DaikyDaiky Member Posts: 11

    Originally posted by Rajen

    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

     

    lol speak for yourself bud.... I don't 'need' or 'like' to do any of that in order to feel like a man. Then again I don't feel I have to compensate for anything either.

    a ok i get it so you like cute things and chat with your friends and kill mobs that dont even do anything different when you are attacking them? I'm going to repeat myself again one more time PVP is a challenge for players and the ones who fall first during the battle those are the one who prefer to play PVE. I can swear on my grave that the majority of those players dont like PVP for that same reason.

     

    PS: I didn't say that you need to do those thing to be a man i just say that most of us feel that way if you feel differently thats not my business.

  • RajenRajen Member Posts: 689

    Originally posted by Daiky

    Originally posted by Rajen


    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

     

    lol speak for yourself bud.... I don't 'need' or 'like' to do any of that in order to feel like a man. Then again I don't feel I have to compensate for anything either.

    a ok i get it so you like cute things and chat with your friends and kill mobs that dont even do anything different when you are attacking them? I'm going to repeat myself again one more time PVP is a challenge for players and the ones who fall first during the battle those are the one who prefer to play PVE. I can swear on my grave that the majority of those players dont like PVP for that same reason.

     

    PS: I didn't say that you need to do those thing to be a man i just say that most of us feel that way if you feel differently thats not my business.

     

    Eh it isn't that I don't like PvP, it just isn't a big focus for me (aka I don't care if it is there or not). Sure I do it when I get bored or something like that but I really just like to relax and not be on edge all the time when i'm playing a game, gaming is a relaxation thing for me.

     

    I'm not going to be playing this game at launch though, if I play it then it will be when the PS3 one launches, but still i'm not sure about that either, going to have to see how things go.

  • DaikyDaiky Member Posts: 11

    Originally posted by Rajen

    Originally posted by Daiky


    Originally posted by Rajen


    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

     

    lol speak for yourself bud.... I don't 'need' or 'like' to do any of that in order to feel like a man. Then again I don't feel I have to compensate for anything either.

    a ok i get it so you like cute things and chat with your friends and kill mobs that dont even do anything different when you are attacking them? I'm going to repeat myself again one more time PVP is a challenge for players and the ones who fall first during the battle those are the one who prefer to play PVE. I can swear on my grave that the majority of those players dont like PVP for that same reason.

     

    PS: I didn't say that you need to do those thing to be a man i just say that most of us feel that way if you feel differently thats not my business.

     

    Eh it isn't that I don't like PvP, it just isn't a big focus for me (aka I don't care if it is there or not). Sure I do it when I get bored or something like that but I really just like to relax and not be on edge all the time when i'm playing a game, gaming is a relaxation thing for me.

     

    I'm not going to be playing this game at launch though, if I play it then it will be when the PS3 one launches, but still i'm not sure about that either, going to have to see how things go.

    Same here I want to play FF XIV on the ps3 :D

  • KilraneKilrane Member UncommonPosts: 322

    I'm one who actually greatly enjoys both PVP and PVE.  However, I do not think its necessary to incorporate PVP into every game.  In FFXI they did PVP as an after thought, a while after relese mind you, and the amount of people who actually participate in the PVP mini game is nearly non-existant.  I couldn't care less if they ever offer any form of PVP in FFXIV, and it will NOT effect game sales for the most part.

  • IkkeiIkkei Member Posts: 169

    Originally posted by natuxatu

    You clearly don't understand. Final Fantasy XI as most people who play or have played the game will tell you.. it's not about the fighting. It's about the experience and the community and having a good time. So while PvP can be fun sometimes FFXI is not and never really has been about competition. But I'll let other FFXI players chime in on that. ^^

    So no playing FFXI is not like playing Street Fighter... if I want to fight against others then I'll play Street Fighter 4... which I do. ^^ As shocking as this may sound, playing FFXI is like playing FFX or FFXII or whichever, except with other people.

    I totally agree with you. 

    --

    To people defending PvP as a core element of just any MMO, by principle or something, I beg to differ. It's not about freedom or anything player-related, the issue at hand here is the coherency of a fiction (of a game design). Please allow me to elaborate. 

    Let's imagine two factice-MMO: the first one would be called "Hospital Tragedy", and the second one "Battle Royale Online". 


    • In "Hospital Tragedy", you start as an entry-level nurse, and you must make your way to the top of the best hospitals in the world, become a famous surgeon, researcher, or whatever. The enemy is "illness", and you fight it by curing your patients. Your team, your "guild/clan", (other surgeons, MDs, nurses, psychologists...) is very important to you, only together can you really cure people ("mobs", NPCs, that's your typical raid or organized crafting policy). Now tell me how in the world you're going to include PvP in such a design. Besides social drama... I don't see a doctor punching a nurse to "progress" in his field. Think of hospital-themed TV shows, you don't expect to see soldiers fighting "the badass doctor" with full-auto weapons... No, all matters need be resolved within the frame your story is set into (here, hospitals, people curing others, not fighting them).

    • In "Battle Royale Online", if you've seen the movie, then you know it's impossible for this MMO not to be full-PvP. Rules are simple: each character is alone against all others, and the last man standing is the victor. I don't see how you could even add PvE elements to such a game.

    Do you get it? FF, despite having combat mechanics, is conceptually not meant to be a PvP game. It's a cooperative J-RPG. It's just the way it is, in the minds of its creators. It is to those who dwelled for hours in the solo titles as well. Now you wouldn't blame Nintendo for not allowing Mario to PWNZ Luigi in classical platform titles? You know you'll have to play Mariokart or Smash Bros for that. 

    --

    FF main stories are, usually, some sort of metaphors of our individual human condition between major themes such as technology (its possibilities, its limits...), society (from Mary-Sue low-class heroes and failures, to royalty's deviance and political frameworks, and everything in between, such as the condition of merchants, lovers, monks...), evolution and ecology (which in turn form the base rules of the world and its lore), and of course magic. Magic in FF is not just "BOOOM BIGZ FIRE BALLS". It's a metaphor in itself, magic is the expression of what people can accomplish, it's the will of the mind over time and matter and energy, it's a way to change the world, or to alienate it. You could say that magic in FF, as is the case in most fantasy fictions, is but a way to materialize philosophies, motivations, Nietzsche's transcendence as opposed to the absence of will (some would say conscience, be it spiritual, or neurological, or both). On a side-related note, FF VI may be, I think, the best attempt , storytelling-wise, by its authors to explain what magic is in FF.

    Sorry, I got a bit carried away. : ) The bottom line is that in FF, you're supposed to find--even be--the answer to the world's dismay. Through an initiation journey (to the story/world but also to the game systems in a very smart integrated way, usually), you essentially discover or become what most of its inhabitants weren't able to overcome in trying to unite, or to create, or to stop before the apocalypse. The name changes, but this dark presence, not unlike the concept of Sauron in Tolkien's works, is ever-present in all FFs. This is what we're up against, as players and people of a FF world. Mobs, even bosses, are just the tip of the iceberg, they're what we see and have to go through, but combat is certainly not the answer. It may even be the contrary, you fight in FFs so that others don't have to anymore, eventually. (Q: is this why girls dig FF so much compared to other game fictions?)

    I guess that, if there is one message to read in the Final Fantasy series, it's that we must overcome our differences in trying to respect them and cooperate, we must understand that there is such a thing as "balance" that must be preserved in the grander order of things, because otherwise the world cannot--and shall not--survive. Now I, for one, find obvious that Player vs Player is certainly not the way to express that.

    Whether you like or not such a setting is another matter, and playing it remains your choice.

    I rest my case. : )

  • DaikyDaiky Member Posts: 11

    Originally posted by Ikkei

    Originally posted by natuxatu

    You clearly don't understand. Final Fantasy XI as most people who play or have played the game will tell you.. it's not about the fighting. It's about the experience and the community and having a good time. So while PvP can be fun sometimes FFXI is not and never really has been about competition. But I'll let other FFXI players chime in on that. ^^

    So no playing FFXI is not like playing Street Fighter... if I want to fight against others then I'll play Street Fighter 4... which I do. ^^ As shocking as this may sound, playing FFXI is like playing FFX or FFXII or whichever, except with other people.

    I totally agree with you. 

    --

    To people defending PvP as a core element of just any MMO, by principle or something, I beg to differ. It's not about freedom or anything player-related, the issue at hand here is the coherency of a fiction (of a game design). Please allow me to elaborate. 

    Let's imagine two factice-MMO: the first one would be called "Hospital Tragedy", and the second one "Battle Royale Online". 


    • In "Hospital Tragedy", you start as an entry-level nurse, and you must make your way to the top of the best hospitals in the world, become a famous surgeon, researcher, or whatever. The enemy is "illness", and you fight it by curing your patients. Your team, your "guild/clan", (other surgeons, MDs, nurses, psychologists...) is very important to you, only together can you really cure people ("mobs", NPCs, that's your typical raid or organized crafting policy). Now tell me how in the world you're going to include PvP in such a design. Besides social drama... I don't see a doctor punching a nurse to "progress" in his field. Think of hospital-themed TV shows, you don't expect to see soldiers fighting "the badass doctor" with full-auto weapons... No, all matters need be resolved within the frame your story is set into (here, hospitals, people curing others, not fighting them).

    • In "Battle Royale Online", if you've seen the movie, then you know it's impossible for this MMO not to be full-PvP. Rules are simple: each character is alone against all others, and the last man standing is the victor. I don't see how you could even add PvE elements to such a game.

    Do you get it? FF, despite having combat mechanics, is conceptually not meant to be a PvP game. It's a cooperative J-RPG. It's just the way it is, in the minds of its creators. It is to those who dwelled for hours in the solo titles as well. Now you wouldn't blame Nintendo for not allowing Mario to PWNZ Luigi in classical platform titles? You know you'll have to play Mariokart or Smash Bros for that. 

    --

    FF main stories are, usually, some sort of metaphors of our individual human condition between major themes such as technology (its possibilities, its limits...), society (from Mary-Sue low-class heroes and failures, to royalty's deviance and political frameworks, and everything in between, such as the condition of merchants, lovers, monks...), evolution and ecology (which in turn form the base rules of the world and its lore), and of course magic. Magic in FF is not just "BOOOM BIGZ FIRE BALLS". It's a metaphor in itself, magic is the expression of what people can accomplish, it's the will of the mind over time and matter and energy, it's a way to change the world, or to alienate it. You could say that magic in FF, as is the case in most fantasy fictions, is but a way to materialize philosophies, motivations, Nietzsche's transcendence as opposed to the absence of will (some would say conscience, be it spiritual, or neurological, or both). On a side-related note, FF VI may be, I think, the best attempt , storytelling-wise, by its authors to explain what magic is in FF.

    Sorry, I got a bit carried away. : ) The bottom line is that in FF, you're supposed to find--even be--the answer to the world's dismay. Through an initiation journey (to the story/world but also to the game systems in a very smart integrated way, usually), you essentially discover or become what most of its inhabitants weren't able to overcome in trying to unite, or to create, or to stop before the apocalypse. The name changes, but this dark presence, not unlike the concept of Sauron in Tolkien's works, is ever-present in all FFs. This is what we're up against, as players and people of a FF world. Mobs, even bosses, are just the tip of the iceberg, they're what we see and have to go through, but combat is certainly not the answer. It may even be the contrary, you fight in FFs so that others don't have to anymore, eventually. (Q: is this why girls dig FF so much compared to other game fictions?)

    I guess that, if there is one message to read in the Final Fantasy series, it's that we must overcome our differences in trying to respect them and cooperate, we must understand that there is such a thing as "balance" that must be preserved in the grander order of things, because otherwise the world cannot--and shall not--survive. Now I, for one, find obvious that Player vs Player is certainly not the way to express that.

    Whether you like or not such a setting is another matter, and playing it remains your choice.

    I rest my case. : )


    ok i got you but if FF XIV have two servers one PVP and one PVE everything will be fine don't you think?  I still don't get why people are  fighting over this if we have two servers one PVP and one PVE then everyone is happy .OMG!

    image
  • AldersAlders Member RarePosts: 2,207

    Originally posted by Ikkei

    Originally posted by natuxatu

    FFXI is not and never really has been about competition. But I'll let other FFXI players chime in on that. ^^

     

    Again it's a matter of perception.

     

    From my vantage point, there was a ridiculous amount of competition. Most of it was artificial from min/maxing to parses to world spawns, because we had no better outlet for it, but it was there.

     

    I'd rather have a side option for meaningful PVP, than bring that mentality to the PVE side and involve players that have no desire for competition.

  • CalamarCalamar Member Posts: 116

    Originally posted by Daiky

    Originally posted by Ikkei

     

    ok i got you but if FF XIV have two servers one PVP and one PVE everything will be fine don't you think?  I still don't get why people are  fighting over this if we have two servers one PVP and one PVE then everyone is happy .OMG!

    image

    I like pvp aswell, but I don't think that gameplay option has to be on every game developed, here is why: 

    The thing is that unless a pve/pvp game has a system implemented like EQ2 did, where skills did different damage values or worked in a different way when fighting players/pve, complains from pvp players (and we all know that are the loudest and most complainer type of player when things don't go their way = loose too much versus other classes) always end up in changes to the game.

    Those changes affect everybody unless supports two rulesets rolling at once (EQ2), making some classes less effective than they were (or changing some or all mechanics for those classes) when doing pve content too. Nobody likes to be nerfed in pve because of hardcore pvp crowd complains.

    Has happened before and will continue happening in every game mixing pvp/pve.

    Either way not all mmorpgs need to have pvp, there are a few already released to choose from, (I myself have my pvp fix with one,  too bad some are already half dead because people always want the next shiny thing) or aproaching soon. You can bet almost everybody asking for pvp here will move to the next pvp game when it releases, call it GW2 or whatever else is releasing soon, so too much gameplay and development troubles for what they will last playing FFXIV.

    Don't know other people but I prefer paying two subs, for a pure pvp and a pure pve game, than one sub with a 50% of each = usually a mess for both audiences.

     

  • SovrathSovrath Member LegendaryPosts: 32,969

    Originally posted by Daiky

    Originally posted by Sovrath


    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

    ?

    Are you from the 50's?

    that's a ridiculous assessment.

    well base on what she said thats what i get but if you have anything to add say so please

    Fair enough.

     

    I think that distilling men and women to those stereotypes seems to be a bit too "looking backward".

    I know women who are more aggressive than men. I know men who are as passive and gentle as can be.

    I get that testosterone puts us over the edge. I mean, that is what it does. But indicating that men are into competition because we are aggressive and that women just like to gossip and dress up pretty (paraphrasing) pretty much mitigates any type of education and socializing that the individual might have.

    Are there super aggressive men and women who just wnat to cook and clean for their men? you betcha and I know them. But across the board it's a stereotype that doesn't exactly hold water.

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  • SovrathSovrath Member LegendaryPosts: 32,969

    Originally posted by Vinterkrig

    Originally posted by Sovrath


     

    Are there super aggressive men and women who just wnat to cook and clean for their men? you betcha and I know them. 

    lol read that over again o_O 

    huh?

    does it need rephrasing?

     

    Are there super agressive men? Yes.

    Are there women who just want to cook and clean for their men? Yes. Met one who actually said that to me. "S - why is it so wrong if I want to stay home and just cook and clean for my man"?

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  • DaikyDaiky Member Posts: 11

    Originally posted by Sovrath

    Originally posted by Daiky


    Originally posted by Sovrath


    Originally posted by Daiky

    Ok first look at yourself you are a girl who plays AION. You just play AION because you like cute things like any other girl thats why you don't even care about PVP you just want to sit there and chat with your friends and help them if you can. In the other hand, we guys like things that are agressive things that put a lot pressure on us.In other words, we like competition.

    ?

    Are you from the 50's?

    that's a ridiculous assessment.

    well base on what she said thats what i get but if you have anything to add say so please

    Fair enough.

     

    I think that distilling men and women to those stereotypes seems to be a bit too "looking backward".

    I know women who are more aggressive than men. I know men who are as passive and gentle as can be.

    I get that testosterone puts us over the edge. I mean, that is what it does. But indicating that men are into competition because we are aggressive and that women just like to gossip and dress up pretty (paraphrasing) pretty much mitigates any type of education and socializing that the individual might have.

    Are there super aggressive men and women who just wnat to cook and clean for their men? you betcha and I know them. But across the board it's a stereotype that doesn't exactly hold water.

    I have to agree that there is woman more agressive than man. However, is a minority..... I know more woman that are weak against cute things than woman who likes things that are agressive in a game. Woman like to help their friends more than anything while man want to be strong enough to become the boss. 

     

    PS: This is base on my experience I don't know if I am 100% right though.

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