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  • ZyllosZyllos Member UncommonPosts: 537
    Originally posted by sickan


    Well, as said in their forums they are a small developing team and they rather develop the game than making fancy videos. Compare this to another game that had thousands of pics, loads of vids and so on, but where did the gameplay go?  v_v
     
    And since they are a privet company in the Swedish stockmarket they cant be scamming (because of the laws = they will go to jail AND personal bankruptcy within a second).
    I sure will support them, if this is to be released ill give it a month or two and they are already more polished than that other game will ever be... And yes, they are in CB right now, and they are open up OP the 6th of July with preorder for GOLD. (blah blah, it is NOT to pay for beta, but for your place on the server when they go gold, AND they are kind enough to invite you to test it during the way!!!)
     
    All you, I will never pay for beta; GO AWAY! =P

     

    Good luck you or anybody getting into the beta without a preorder, I have been a part of the community sense April 2008 (the month the forums opened) and I have yet to get in.

    MMOs Played: I can no longer list them all in the 500 character limit.

  • Lord_IxiganLord_Ixigan Member Posts: 548
    Originally posted by Zyllos

    Originally posted by sickan


    Well, as said in their forums they are a small developing team and they rather develop the game than making fancy videos. Compare this to another game that had thousands of pics, loads of vids and so on, but where did the gameplay go?  v_v
     
    And since they are a privet company in the Swedish stockmarket they cant be scamming (because of the laws = they will go to jail AND personal bankruptcy within a second).
    I sure will support them, if this is to be released ill give it a month or two and they are already more polished than that other game will ever be... And yes, they are in CB right now, and they are open up OP the 6th of July with preorder for GOLD. (blah blah, it is NOT to pay for beta, but for your place on the server when they go gold, AND they are kind enough to invite you to test it during the way!!!)
     
    All you, I will never pay for beta; GO AWAY! =P

     

    Good luck you or anybody getting into the beta without a preorder, I have been a part of the community sense April 2008 (the month the forums opened) and I have yet to get in.

    Well, just 'being a part of a community" and actively posting constructive, thoughtful topics are two different things.

    I sometimes will post something I find interesting on the MO forums, but there are people that definitely do more in that community than I do. Beta invites depend on a lot of stuff: Your system specs, what phase are they in, what is your experience, do you have professional knowledge in the field, how active you are in the community with thoughtful posts, what for of internet do you use, etc.

    Chances are that in the beginning of July a lot more people will be invited to test. Usually new testers are only invited when a new phase is about to begin. This creates dynamic control groups that change in size and experience every phase. Essentially a fresh pair of eyes will see things differently than an old pair.

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by Lord_Ixigan

    Originally posted by rav3n2




    hermm I think you really misunderstood my post, I agree they are very open and I believe they will try and create a decent game, but because you were a bit of an ass I will take the time.
    "Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links."
    From the developer himself:
    "In other words, it's up to you. We are not forcing you to support us, and we're not forcing you to pre-order. You have all the right to be sceptical. But please try to understand the reasoning behind all this. If you forbid pre-orders our development would be even more difficult. My personal opinion is that I hope MO can show other developers, as well as the gaming audience, that there is indeed an alternative way of developing games, for the future. That alternative way includes an interchange of money, interest and dedication from both parts. More games being developed this way would indeed benefit us all, developers and niche-gamers alike."
    www.mortalonline.com/forums/282976-post115.html
    Its obvious to me they need the support (money) of the community, and about the small budget on the link there is them explaining how they dont have a publisher that can inject alot of cash into development, again just makes you look stupid after being so arrogant.
    "You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date."
    I actually find it funny you pointed me out for saying that it was incomplete and then said "they said they are releasing the core features" which is another phrase for "incomplete" since im guesing core are just the CORE features not ALL the features they want in, you sir are the one with reading comprehension and obviously did not read up on all of the Dev released information, Im not a shill, I say it as I see it, i didnt ever once mentioned any promises I was mentioning the full design of MO and what is gonna be released is an INCOMPLETE version. Again being arrogant just made you look stupid.
    My advice is read the post once, if you dont understand read it again.
     And to round it off just shows how naive you are if you think that there isnt a big chance that an indie company will fail to deliver on such a high standard design.
      
     
     

     

    Then what would you and the other elitist crowd consider 'complete'? Have you even read what their core features are? Altogether they make a 'complete' mmo, by definition.

    This is straight off their last release:

    During the coming Beta Phases, users with a pre-order will be able to follow and participate in the further development of the core features for release. They include, but are not limited, to:

    - The full Myrland continent

    - At least 9 races, male and female

    - Blood mix and character customization

    - Main features of the skill system

    - Full PvP, full loot

    - Full melee and ranged combat

    - Basic magic combat

    - Mounts and mounted combat

    - Basic GUI for the crafting system

    - Resource gathering

    - Basic Guild mechanics

    - Basic player housing

    - Basic NPC mobs and wildlife

    - Hidden/secret features

     

    Please note those are the features they are going to have in the next -beta- phase. So, let me see here, kinda break this down and see how this could not be complete. At release they have said they plan to have at least all of these features in a polished state.

    Item by item:

    -The complete continent: It's already done by what this says, a full continent to explore.

    -9 complete races, at minimum

    -Blood-mixing and lineage features, sounds good to me. Not something I've seen before, ever.

    -Complete features of their skill system. Their skill system looks great.

    -Full pvp loot, speaks for itself

    -Full physical styles of combat, already complete. Magic system is on it's way.

    -Mounts plus mounted combat. Apparantly they already have a version of the game where this is in some shape, sounds good.

    -Crafting system, every good MMO should have one.

    -Resource gathering, speaks for itself.

    -Guild mechanics and from what I've seen they'll be interesting.

    -Housing, sounds good to me.

    -Your usual mobs and other animals, run of the mill stuff.

    -Hidden stuff: since it's hidden we have no idea what that could mean, I'll not speculate.

    Alright so these are their core features, but the game is not limited to these. Even with these how is the game not complete? What would define complete? You want a game to come right out of the gate and have all the features of something that's been released for 4+ years? Will NEVER happen, ever and you're deluding yourself if you think it should/could.

    Keep in mind this is a SANDBOX game and while we don't know how much sand there will be it's still a very important thing to keep in mind. That basically means they put in a whole bunch of things that can be done, but there is no particular order in which you have to do them. Just being a merchant or bounty hunter is all the 'content' some people need and the latter actually often provides a lot to do.

    If you're looking for a game that has pre-defined raids with instances and linear quests that hold your hand in where to go and what to do then there are other games out there. If you don't enjoy finding your own fun then sandbox games aren't for you. Think of something like Fallout 3, in a very vague sense. There's a bunch of stuff to do, but you don't have to do anything in any particular order.

    PS: Also keep in mind that most MMO's these days don't talk about the number or types of quests they'll have. SW:TOR, for example, hasn't talked about their more mundane quests, only about their character storylines. There is information on content-related stuff somewhere in the MO wesbite, I'm not concerned enough to bother to go find. I'm far more interested in what their main features are going to be and so far everything looks complete by my definition.

     

    I dont really know what you are on about, I know what CORE features they want in for release and I know the style of gameplay that this game is trying to provide, but I also know there are more features such as territory control and alot more indepth system they want to implement after release that I would like to see in game, why have you gone out of your way to try and explain me that in a sandbox MMO i need to create my own content and talk abotu raids and quests I do not know.

    I know exactly the type of MMO MO wants to be, I have been there, in 99 in UO, you dont have to explain me, I do hope they can achieve it and they have my full support, the bottom line of my original post was that the game wont be complete it will be with core features but we can expect more content or "sand" as you mentioned over time.

    image

  • MindTriggerMindTrigger Member Posts: 2,596
    Originally posted by ghoul31


    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
     

     

    This game isn't for most people in the first place.  It's a niche game, and many of the people interested in it are willing to overlook some things for a bit  in order to support it.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • madeuxmadeux Member Posts: 1,786
    Originally posted by ghoul31


    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
     

     

    Gotta love how options quickly turn to "fact" around here.

     

  • ghoul31ghoul31 Member Posts: 1,955
    Originally posted by MindTrigger

    Originally posted by ghoul31


    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
     

     

    This game isn't for most people in the first place.  It's a niche game, and many of the people interested in it are willing to overlook some things for a bit  in order to support it.



     

    Darkafall isn't finished, and because its not finished, hardly anyone is playing it. It don't see how MO will be any different. Its the exact same niche.

     

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by ghoul31

    Originally posted by MindTrigger

    Originally posted by ghoul31


    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
     

     

    This game isn't for most people in the first place.  It's a niche game, and many of the people interested in it are willing to overlook some things for a bit  in order to support it.



     

    Darkafall isn't finished, and because its not finished, hardly anyone is playing it. It don't see how MO will be any different. Its the exact same niche.

     



     

    i thought darkfall failed because the combat sucked, everything was incomplete, they only release so many copies a day to buy, the developers lied their asses off before it launched, and did i mention they said it was 100% feature complete?

    SV has focused on polishing and finishing the core elements of the game before adding sieges and etc. If what they say is true, the combat wont be nearly as bad as DFO's, and people will have more respect for the company they give their money to. TBH i'm not expecting MO to reach 400k subs, but to say it will fail before we know if SV is lieing or not is jumping the gun a bit.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • altairzqaltairzq Member Posts: 3,811
    Originally posted by tvalentine

    Originally posted by ghoul31

    Originally posted by MindTrigger

    Originally posted by ghoul31


    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
     

     

    This game isn't for most people in the first place.  It's a niche game, and many of the people interested in it are willing to overlook some things for a bit  in order to support it.



     

    Darkafall isn't finished, and because its not finished, hardly anyone is playing it. It don't see how MO will be any different. Its the exact same niche.

     



     

    i thought darkfall failed because the combat sucked, everything was incomplete, they only release so many copies a day to buy, the developers lied their asses off before it launched, and did i mention they said it was 100% feature complete?

    SV has focused on polishing and finishing the core elements of the game before adding sieges and etc. If what they say is true, the combat wont be nearly as bad as DFO's, and people will have more respect for the company they give their money to. TBH i'm not expecting MO to reach 400k subs, but to say it will fail before we know if SV is lieing or not is jumping the gun a bit.

    What I'm starting to feel is that MO is like the "good" DF. I mean.. something very similar but without lying to the costumers and not taking 8 years. And creating a quite nice community. But same kind of approach and probably similar end result.

  • DiekfooDiekfoo Member Posts: 583
    Originally posted by altairzq

    Originally posted by tvalentine

    Originally posted by ghoul31

    Originally posted by MindTrigger

    Originally posted by ghoul31


    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
     

     

    This game isn't for most people in the first place.  It's a niche game, and many of the people interested in it are willing to overlook some things for a bit  in order to support it.



     

    Darkafall isn't finished, and because its not finished, hardly anyone is playing it. It don't see how MO will be any different. Its the exact same niche.

     



     

    i thought darkfall failed because the combat sucked, everything was incomplete, they only release so many copies a day to buy, the developers lied their asses off before it launched, and did i mention they said it was 100% feature complete?

    SV has focused on polishing and finishing the core elements of the game before adding sieges and etc. If what they say is true, the combat wont be nearly as bad as DFO's, and people will have more respect for the company they give their money to. TBH i'm not expecting MO to reach 400k subs, but to say it will fail before we know if SV is lieing or not is jumping the gun a bit.

    What I'm starting to feel is that MO is like the "good" DF. I mean.. something very similar but without lying to the costumers and not taking 8 years. And creating a quite nice community. But same kind of approach and probably similar end result.

    Compairing DF with MO is like compairing WoW with AoC. Share several ideas, but the feel and funfactor in a longer run becomes very different. I think MO will feel very different.

    The combat seams to be totally different compaired to DF, also what I heard the DF world was very empty of mobs and soo large you had difficulties to find other players. In DF you just spam attack. In MO you wont. Also the cities had only 3-4 NPC, that is hardly what I would call a living breathing city and world.... And more.... I am pretty sure that Mortal Online will feel different even if they share several ideas.

     

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