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Why isn't there more people playing this game???

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  • fozzie22fozzie22 Member Posts: 1,003

    Funny thing is i miss the launch style game i made a hell of a lot of good friends in that time,i do miss the shard runs

     

    If EQ2 is guilty of anything is it tries to please everyone and makes massive adjustments all the time,it needs to be constant but sadly it never is.

  • SoludeSolude Member UncommonPosts: 691

    Aye, solo to 80 is very easy.  I invited a friend who's first char was a guard betrayed berserker who is now 76 and his first month is NOT up yet.  I have been playing my main and an alt inquiistor at the same period who is 71.  We grouped here and there but mostly both solo.  So there you go, two group oriented classes, solo to 70s in under 30 days playing 2-3 hours.  My bruiser just rocketed to 80 with all his solo tools.

    If you aren't playing EQ2 because leveling was slow or death was painful... you need to come back.  Leveling is silly fast and death penalties are tiny xp debts not loss and certainly not shared.

  • KyleranKyleran Member LegendaryPosts: 44,069
    Originally posted by Solude


    Aye, solo to 80 is very easy.  I invited a friend who's first char was a guard betrayed berserker who is now 76 and his first month is NOT up yet.  I have been playing my main and an alt inquiistor at the same period who is 71.  We grouped here and there but mostly both solo.  So there you go, two group oriented classes, solo to 70s in under 30 days playing 2-3 hours.  My bruiser just rocketed to 80 with all his solo tools.
    If you aren't playing EQ2 because leveling was slow or death was painful... you need to come back.  Leveling is silly fast and death penalties are tiny xp debts not loss and certainly not shared.

     

    I think you just hit the nail on the head as to why people aren't interested in playing.  Too easy.

     

     

     

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  • MiustusMiustus EverQuest II CorrespondentMember Posts: 50

    As for the WoW soloing. Yes, you can solo to 80. But once you get there, it gets boring fast unless you are a hardcore raider.

     

    The item shop argument is sound. After all, you do pay to play a game, not pay to see other people pay more and get more. However, people buy accounts for MMOs all the time, so isn't it true that ALL MMOs have item shops, ethical or not?

    “The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”
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  • qombiqombi Member UncommonPosts: 1,170
    Originally posted by Miustus


    As for the WoW soloing. Yes, you can solo to 80. But once you get there, it gets boring fast unless you are a hardcore raider.
     
    The item shop argument is sound. After all, you do pay to play a game, not pay to see other people pay more and get more. However, people buy accounts for MMOs all the time, so isn't it true that ALL MMOs have item shops, ethical or not?

     

    Illegal purchases don't make SOE's greed okay. If I pay monthly I best be getting all items in game be it fluff or  whatever. After all that is what the other MMOs do that charge you 15/month. Why does SOE feel the need to milk their players further? It will be a cold day in hell before I pay monthly to play a sub based game with an item shop tacted on. It hurts people that play even if they do not participate in the garbage. Do you think they are going to produce as much as they would have before the item shop and put it all in the game for the cost of your sub? No they will not. Some items that you would have gotten like in other pay to play MMOs will now be reserved for the item shop.

    No thanks.

  • SkyGhostSkyGhost Member Posts: 4
    Originally posted by ethion

    Originally posted by daeath

    Originally posted by Margulis



    I think this may have the biggest reason of all to be honest.  I agree EQ2 is amazing now, but people don't want to start playing an mmo after it's been out for 5 years, they feel they already missed too much.  Obviously not every player is like that, but most.  With Aion coming up and the insane amount of quality mmo's in production, most people are just looking forward I think.

     

    This is why I'm hesitant to start EQ2, seems great, had a lot of fun in the free trial, but I'm 5 years behind.... still might though....

     

    I think what you are fearing is pretty common for any game.   I've thought about giving LoTR another try but the thought that the main story questline is heavily group oriented and that the pop is gonna all be top heavy gives me pause since until I get into the higher levels the game is going to be a lot of work... 

    Of all the games out today this one area is most the exception in eq2.  EQ2 has one brilliant feature that really changes things and that is the ability for a high lvl person to mentor a low level person.  This means if you are lvl 20 and have a quest to do something like stormhold dungeon and need a group you can look for people you level (like most games this will be tough) but you can also add anyone higher level and they can mentor down to your level.  Mentoring gives you bonus xp too.  For the high lvl person it gives a chance to do low level content and quests they might have missed.  It also gives them AA point experience which is needed by all high lvl players.

    This does mean that you have to ask for people to join.  You want to ask in 1-9 global chat.  I've joined many lower level groups where there is one low level person and everyone else is higher level.

    This single feature in my opinion is the best feature in eq2 and it didn't even make your list :P




    ________________________________________________________________________________________________

     

    The mentoring feature has been a part of City of Heroes from launch.  It's not EQ2 unique.

     

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by SkyGhost

    Originally posted by ethion

    Originally posted by daeath

    Originally posted by Margulis



    I think this may have the biggest reason of all to be honest.  I agree EQ2 is amazing now, but people don't want to start playing an mmo after it's been out for 5 years, they feel they already missed too much.  Obviously not every player is like that, but most.  With Aion coming up and the insane amount of quality mmo's in production, most people are just looking forward I think.

     

    This is why I'm hesitant to start EQ2, seems great, had a lot of fun in the free trial, but I'm 5 years behind.... still might though....

     

    I think what you are fearing is pretty common for any game.   I've thought about giving LoTR another try but the thought that the main story questline is heavily group oriented and that the pop is gonna all be top heavy gives me pause since until I get into the higher levels the game is going to be a lot of work... 

    Of all the games out today this one area is most the exception in eq2.  EQ2 has one brilliant feature that really changes things and that is the ability for a high lvl person to mentor a low level person.  This means if you are lvl 20 and have a quest to do something like stormhold dungeon and need a group you can look for people you level (like most games this will be tough) but you can also add anyone higher level and they can mentor down to your level.  Mentoring gives you bonus xp too.  For the high lvl person it gives a chance to do low level content and quests they might have missed.  It also gives them AA point experience which is needed by all high lvl players.

    This does mean that you have to ask for people to join.  You want to ask in 1-9 global chat.  I've joined many lower level groups where there is one low level person and everyone else is higher level.

    This single feature in my opinion is the best feature in eq2 and it didn't even make your list :P




    ________________________________________________________________________________________________

     

    The mentoring feature has been a part of City of Heroes from launch.  It's not EQ2 unique.

     

    only one reason , it isnt  f2p ingame store based transaction

     

  • RagnarvRagnarv Member Posts: 2

    I agree I think its the fact that it has been out for 5 years now.  I too have just finished a trial account for EQ2 and I enjoyed the game very much.  The only thing is during the times I played which was about 10 AM till 1 PM PST I saw no one around my level.  It was actually heartbreaking,  My first impression when I first started the trial was that this was a game I was going to pick up but like I said the lack of low level players made me think twice.  While it is a beautiful game and has some very nice options and Its just that if you didnt start this game 5 years ago, than you missed out. 

    The thing with most of SOE's games are that they are just too outdated now.  People have been playing them for years now and got as far as they could go or in SWG case had to pretty much start over when they went NGE.  They want something fresh and new.  And most people I know are also fed up with SOE.

    Hopefully more people will find EQ2 appealing but I dont think so as far as people think its 5 years old whatever it does the newer MMOS will do better.  In truth the only reason I tried the trial is because I dont have anything to play right now and someone whos been playing it for years suggested it to me.  If it wasn't  for him than I probably would not have even tried it.

    Any way thats my thoughts on the subject.

  • socrates656socrates656 Member Posts: 142
    Originally posted by qombi

    Originally posted by Miustus


    As for the WoW soloing. Yes, you can solo to 80. But once you get there, it gets boring fast unless you are a hardcore raider.
     
    The item shop argument is sound. After all, you do pay to play a game, not pay to see other people pay more and get more. However, people buy accounts for MMOs all the time, so isn't it true that ALL MMOs have item shops, ethical or not?

     

    Illegal purchases don't make SOE's greed okay. If I pay monthly I best be getting all items in game be it fluff or  whatever. After all that is what the other MMOs do that charge you 15/month. Why does SOE feel the need to milk their players further? It will be a cold day in hell before I pay monthly to play a sub based game with an item shop tacted on. It hurts people that play even if they do not participate in the garbage. Do you think they are going to produce as much as they would have before the item shop and put it all in the game for the cost of your sub? No they will not. Some items that you would have gotten like in other pay to play MMOs will now be reserved for the item shop.

    No thanks.

    Dude, have you even looked at the cash shop in EQ2? Most of that stuff is crap. The things in the item shop are mostly all appearnce items, and furniture. Theres nothing in there that you need in order to advance, or play the game. It's just optional. I don't even buy anything out of the cash shop. Everything you can do is within the game. The cash shop is just somthing optional for people who want appearance items, or special looking furnature. Theres nothing in the cash shop that is even remotly even that great. Most of the stuff thats good is the stuff that you get from just a regular subsciption.

    I have no Idea how you think the EQ2's cash shop has anything too do with getting good gear or loot, and forces you to pay for the items in the cashshop, because it dosn't at all.

    Again I ask... have you even seen the cashshop in EQ2 recently? Apperantly not.

  • qombiqombi Member UncommonPosts: 1,170
    Originally posted by socrates656

    Originally posted by qombi

    Originally posted by Miustus


    As for the WoW soloing. Yes, you can solo to 80. But once you get there, it gets boring fast unless you are a hardcore raider.
     
    The item shop argument is sound. After all, you do pay to play a game, not pay to see other people pay more and get more. However, people buy accounts for MMOs all the time, so isn't it true that ALL MMOs have item shops, ethical or not?

     

    Illegal purchases don't make SOE's greed okay. If I pay monthly I best be getting all items in game be it fluff or  whatever. After all that is what the other MMOs do that charge you 15/month. Why does SOE feel the need to milk their players further? It will be a cold day in hell before I pay monthly to play a sub based game with an item shop tacted on. It hurts people that play even if they do not participate in the garbage. Do you think they are going to produce as much as they would have before the item shop and put it all in the game for the cost of your sub? No they will not. Some items that you would have gotten like in other pay to play MMOs will now be reserved for the item shop.

    No thanks.

    Dude, have you even looked at the cash shop in EQ2? Most of that stuff if crap. The things in the item shop are mostly all appearnce items, and furniture. Theres nothing in there that you need in order to advance, or play the game. It's just optional. I don't even buy anything out of the cash shop. Everything you can do is within the game. The cash shop is just somthing optional for people who want appearance items, or special looking furnature. Theres nothing in the cash shop that is even remotly even that great. Most of the stuff thats good is the stuff that you get from just a regular subsciption.

    I have no Idea how you think the EQ2's cash shop has anything too do with getting good gear or loot, and forces you to pay for the items in the cashshop, because it dosn't at all.

    Again I ask... have you even seen the cashshop in EQ2 recently? Apperantly not.

     

    All those appearance items should be in the game, not in a cash shop. No I haven't seen the cash shop lately, nor have I ever or will never. I don't play sub based games with item shops. 

  • socrates656socrates656 Member Posts: 142
    Originally posted by qombi

    Originally posted by socrates656

    Originally posted by qombi

    Originally posted by Miustus


    As for the WoW soloing. Yes, you can solo to 80. But once you get there, it gets boring fast unless you are a hardcore raider.
     
    The item shop argument is sound. After all, you do pay to play a game, not pay to see other people pay more and get more. However, people buy accounts for MMOs all the time, so isn't it true that ALL MMOs have item shops, ethical or not?

     

    Illegal purchases don't make SOE's greed okay. If I pay monthly I best be getting all items in game be it fluff or  whatever. After all that is what the other MMOs do that charge you 15/month. Why does SOE feel the need to milk their players further? It will be a cold day in hell before I pay monthly to play a sub based game with an item shop tacted on. It hurts people that play even if they do not participate in the garbage. Do you think they are going to produce as much as they would have before the item shop and put it all in the game for the cost of your sub? No they will not. Some items that you would have gotten like in other pay to play MMOs will now be reserved for the item shop.

    No thanks.

    Dude, have you even looked at the cash shop in EQ2? Most of that stuff if crap. The things in the item shop are mostly all appearnce items, and furniture. Theres nothing in there that you need in order to advance, or play the game. It's just optional. I don't even buy anything out of the cash shop. Everything you can do is within the game. The cash shop is just somthing optional for people who want appearance items, or special looking furnature. Theres nothing in the cash shop that is even remotly even that great. Most of the stuff thats good is the stuff that you get from just a regular subsciption.

    I have no Idea how you think the EQ2's cash shop has anything too do with getting good gear or loot, and forces you to pay for the items in the cashshop, because it dosn't at all.

    Again I ask... have you even seen the cashshop in EQ2 recently? Apperantly not.

     

    All those appearance items should be in the game, not in a cash shop. No I haven't seen the cash shop lately, nor have I ever or will never. I don't play sub based games with item shops. 

    Did you know you can craft better looking stuff then the items in the cash shop? Everything you get with the 15$ subsciption is actually better then what the cashshop provides. Hardly anyone even buys anything out of there.

     

    It's to bad you havin't even played EQ2 or even seen the Cashshop, because you would see it's not as bad as you say. I mean seriously, how can you honestly know when you havin't even seen it for yourself? You have no idea what you are talking about, because your obviously pretty ignorant if you think that way, when you havin't even seen it. Now I see how Bush got in as a president. WoW

  • XasapisXasapis Member RarePosts: 6,337

    That was unfortunately my own reason for unsubscribing a otherwise very good game.

  • qombiqombi Member UncommonPosts: 1,170
    Originally posted by Xasapis


    That was unfortunately my own reason for unsubscribing a otherwise very good game.

     

    Yes Socrates656 will never understand it is the principle of the matter. I don't care what is in the item shop. Also Socrates656 assumed too much by stating I never played Everquest 2, I just didn't stick around and hand a business my money for their "new" greedy revenue service. 

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by socrates656 
    Did you know you can craft better looking stuff then the items in the cash shop? Everything you get with the 15$ subsciption is actually better then what the cashshop provides. Hardly anyone even buys anything out of there.

     
    It's to bad you havin't even played EQ2 or even seen the Cashshop, because you would see it's not as bad as you say. I mean seriously, how can you honestly know when you havin't even seen it for yourself? You have no idea what you are talking about, because your obviously pretty ignorant if you think that way, when you havin't even seen it. Now I see how Bush got in as a president. WoW

    "It isn't that bad".  

    This game has station exchange so players can sell items to each other for real cash (soe tried to push it on every servers, but player outrage stopped that)

    The game also has loot cards that soe pushed down the players throats every few months.  Soe didn't make the mistake of asking for player feedback on this.

    Now there is a cash shop that you say "isn't that bad" which is admitting is bad, no matter how much you are trying to downplay it.  Soe also admitted in an interview that they are considering selling items, armor and weapons to players.  Soe also patched this into the game without even letting the players know it was coming, because honestly they knew it would upset their customers and cause some to quit, but they do not want to repeat the mistake of station exchange and let the players limit it to only a few servers.  When you look at it, it just shows this company is still willing to throw some of their customers away in an attempt to make money.   What you are doing above is enabling that type of behavior from them, but that is exactly what soe is counting on. 

     

    Just look at the trend of what soe considers healthy for this game.  They are desperate to pull extra money from the subscribers pockets through micro transactions.  You cannot say that it isn't bad based on what it is like now, because the historical trend for this compnay is to monotize everything and do the unthinkable.  Listen to any interview by the president of the company and note how he never talks about what makes games fun, never, but he can't shut up about how to make money off of them. 

     

    There are plenty of reasons why people don't play this game and these are just a few of them.

     

  • NeopsychNeopsych Member UncommonPosts: 324

    LOL - read this thread a few day ago and realised how much I enjoyed EQ2 when I played it. Sop I resubbed and am loving starting a new char again.

    Thanks

    To err is human....to play is divine

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    mm if this game started implementing store stuff its only a mather of time before they add the full choice of p2p or f2p method

    and when you make f2p avail the game often become a lot harder to lvl up

    since they want to sell mount xp pot ,tp pot etc

  • MiustusMiustus EverQuest II CorrespondentMember Posts: 50

    Another thing about the Station Store is that only characters on certain Station Store servers can even buy and use the items within the store.  It never affected me. I just play on the servers that aren't like that.

    “The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”
    image

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Miustus


    Another thing about the Station Store is that only characters on certain Station Store servers can even buy and use the items within the store.  It never affected me. I just play on the servers that aren't like that.

    You are the EverQuest II Correspondent right, maybe you want to read up on station cash store again?

     

  • MiustusMiustus EverQuest II CorrespondentMember Posts: 50

    I did. Unless there's been an update I missed, there were only two servers that you could even use the funds on.

    “The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”
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  • Daffid011Daffid011 Member UncommonPosts: 7,945

    It sounds like you are confusing Station Exchange with Station Cash.

  • sortecsortec Member Posts: 17

    Yea, you are confusing the exchange servers with station cash...

    Those items are available to anyone.  I think its called SM, Station Marketplace.  There should be a big shiny button in your main eq menu.  It also displays when you first log in.  It is mostly appearance items and a few pots.  It doesnt bother me.  I dont use it and no one that I know uses them (unless they are not telling the truth, well... except for the house and appearance items that is...)

  • thatwannabethatwannabe Member Posts: 14

    station cash items are about as useless and pointless as they get people just want something to bitch about so they will look on the forums

  • KnyttaKnytta Member UncommonPosts: 414
    Originally posted by Daffid011



     
    There are plenty of reasons why people don't play this game and these are just a few of them.
     

     

    It is called business decisions, as this for SOE is a business. As they are continuing with it the big exodus of players has obciously not happened. Personally I have not used it, probably never will but I have noticed that some new players do. The whole discussion does not really have a moral high ground but rest assured that Blizzard is looking at SOE on this to see if it may be something for them. Like it or not but these companies publish games to make money.

    As I see it the future may be very exclusive games with a high montly fee for the true enthusiasts, some regular games with a mixed payment model and a lot of free to play games. But is is not about any moral statement, business never is.

    EQ2 is at the moment a very fun and accessible game that still has some of the old EQ hardcore elements left but has been transformed to something for those who wants a casual game that still is a bit "more" than WoW.

     



     

     

    Chi puo dir com'egli arde é in picciol fuoco.

    He who can describe the flame does not burn.

    Petrarch


  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Miustus


    I did. Unless there's been an update I missed, there were only two servers that you could even use the funds on.

     

    Well, you can buy some stuff on all servers, like skins, furniture and XP pots.

    But on Sony exchange servers you can buy and sell everything, there is a huge difference but the fact is that the cash shops do exists on all servers.

    Personally they dont really affect me either but I still think it is wrong to get  in game items for cash in a P2P game, I still play it because I have found no game that is more fun to me than EQ2 butr cash shops are wrong.

    Still they don't really affect me, the LoN loot cards are a lot more annoying, they are actually useful sometimes.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Knytta

    Originally posted by Daffid011



     
    There are plenty of reasons why people don't play this game and these are just a few of them.
     

     

    It is called business decisions, as this for SOE is a business. As they are continuing with it the big exodus of players has obciously not happened. Personally I have not used it, probably never will but I have noticed that some new players do. The whole discussion does not really have a moral high ground but rest assured that Blizzard is looking at SOE on this to see if it may be something for them. Like it or not but these companies publish games to make money.

    As I see it the future may be very exclusive games with a high montly fee for the true enthusiasts, some regular games with a mixed payment model and a lot of free to play games. But is is not about any moral statement, business never is.

    EQ2 is at the moment a very fun and accessible game that still has some of the old EQ hardcore elements left but has been transformed to something for those who wants a casual game that still is a bit "more" than WoW.

     



     

     

    Those are fine points, but have little relevance to the topic at hand which is, why do more people play this game.

    Like it or not the constant pick pocketing by soe has had its effect on the game along side many of the other decisions made by the people running the company.  What may or may not happen in the future is debatable.  Personally I think soe is testing every aspect of RMT on their older games, because they hold no future for the company and they just don't care enough about the integrity of their games or the service they provide.  For a long time soe has held the mentality that it is ok to sacrifice a percentage of customers in order to make more money with something else.

    It doesn't look like that has been a winning formula so far considering they were once undisputed kings of the genre and now there are plenty of companies doing better than their flagship title.

    Has station cash proven a winner for soe?  I don't think so, but again it is debatable. 

    At the last fan faire a few days ago, Smed said they sold 190,000 station store items total.  That is about 31,500 items sold a month (to roughly 25% of the playerbase). 

    At 1 dollar profit per item that makes up for the loss of about 2,100 players.  2 dollars an item 4,200 players.  up and up.

     

    It doesn't take to many people leaving between both games for it to be a net loss and yet another bruise on their integrity and reputation. 

     

     

     

     

     

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