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I had previously stated Aion would be my last mmorpg ever, I will need to go back on my word for one

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  • ThradarThradar Member Posts: 949

     This is why Aion will never be a huge success in the west.  Most western players like a casual PVE experience with lots of choices, not a force PVP experience.  Aion won't be the next WoW killer (if there is such a thing).

    Aion LOOKS like a cool game.  But based on everything I've read about it...it's not for me.

  • PalebanePalebane Member RarePosts: 4,011
    Originally posted by toddze

    Originally posted by arthen999


    I ve never really understood people who play for pve alone . It can be fun but its like playing half the game . I ve never seen the skill or the point to doing the same instances over and over again . If Aion offers more challenging gameplay so much the better . The reason i left Warcraft after 4 years was due to Blizzard making the game far too easy . Even the battleground pvp rewards were easy to obtain win or lose . This ended up with the Warcraft community becoming increasingly younger . I want a game that offers a little bit of challenge and part of the challenge in mmos is pitting yourself against other players in a world enviroment . I want to have to work at it to get to maximum level , i want epics type armor and weapons not to be ten a penny and i want more balanced pvp than warcraft offers . Above all i want to play a game run by a company the does nt sacrifice long term playability for short term gain . Let the kids have the virtual schoolyeard that Warcraft has become .

     

    I can tell you why I dont like to PvP in an MMO. I love PvP, but in FPS.

    1: in FPS everything is on a level playing feild. PvP is the exact oppisite in MMO's its all about who has the advantage via gear or OP'ed class/job skill. I guess thats why there is such a draw to mmo pvp because people need an advantage to enjoy it. 99.99999% of the time the only stratagy really needed  is who has the advantage via number.

    2: you dont have all this crying around that such and such is OP in a fps. If a dude with a sniper rifle turns the corner at the same time a dude with a full auto assult rifle turns the corner, If the dude with the sniper rifle dies hes not going to go the forums and complain that his sniper rifle is single shot and he got blew away with an assult rifle, demanding to nerf the assult riffle or buff the sniper rifle. Or it could be the other way where the dude with the assault rifle gets sniped from the other end of the map, Your not going to see him complaining that the sniper rifle is OP. Thats its advantage. MMO's PvP severly lacks this logic.

     



     

    That is 100% accurate. Some players like to spend months min/maxing and researching the best templates or comps to get the best advantage. Others like to just log on and crush some skulls, equal as everyone else. I love PvP and am pretty good at it, but FPS pvp is leaps and bounds beyond MMO pvp, from its interface to its balance.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • seeyouspacec0wboyseeyouspacec0wboy Member UncommonPosts: 714

     seriously man, if you needed to promise friends and family that you wont play another mmo...maybe its time you really did stop. seems like it might be causing some problems in your life.

    Originally posted by Scagweed22
    is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
    Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.

  • NamkoNamko Member Posts: 69

    About the PVE content:

    version 1.1

    version 1.2

    version 1.5

    Since Aion will launch with version 1.5, all these content will we have. Don't forget the version we are playing now atm is 1.0.

    [FONT="Verdana"][SIZE="1"][COLOR="SandyBrown"]Lotro:[/COLOR][/SIZE] [SIZE="1"][COLOR="Wheat"]Rolhad[/COLOR] - [COLOR="Wheat"]The Nine[/COLOR] - [COLOR="Wheat"]Evernight[/COLOR][/FONT][/SIZE]

  • elderotterelderotter Member Posts: 651
    Originally posted by grandpagamer

    Originally posted by HongKongy


    I'll personally take care of your journey in Aion. You'll get ganked wherever you are.
    YOU WON'T BE ABLE TO XP I SWEAR
    I don't want any WoW carebear in my game.

    It is not PVP in itself that people shy away from its that most PVP games are overflowing with immature people such as yourself that i find themselves lacking in someway in the real world. I would guess that you get your lunch money taken from you  on a regular basis ganking a lower level toon is the only way you can strike back without getting your ass kicked.

    LOL - hit nail with the hammer that time.

  • ProfRedProfRed Member UncommonPosts: 3,495

    There are systems in place to curb ganking of lower levels. 

  • RictisRictis Member UncommonPosts: 1,300

    OKay, WoW there is alot of complaining on this thread. As much as I enjoyed reading some thought-out posts, some were just rediculous.

     

     So here we have the answer to this entire thread. Are you ready? I dont want any of you to miss it.

    Answer: 

    PVE players your games are that way =======================>

    PVP players your games are this way <=======================

    Hybrid PVPVE players your game is right here       ===>Aion<===

     PVE'rs need to stop complaining about forced pvp, and pvpers need to stop complaning about pve'rs crying about pvp. No one can tell you why or what you like in a game. I am a major fan of PVE and PVP.

    To the PVErs: It would be a shame for you to pass up Aion and NOT try its pvp system, you may just like it

    To the PVPers: Most of you have a bad name, sorry you cant change that by coming onto a forum. However if you really want the PVE'rs to TRY some hybrid pvp (AION) then you need to be a little nicer in your replies.

    Now to everyone what I said up top is 100% factual. Aion is for those who like a mix of both pvp and pve. Its not a PVP game or a PVE game. Aion is a hybrid of both together into a complete package of awesomeness. If you prefer one or the other, then i suggest you look forward to a different game.

    PVP players can hit up an FPS and PVErs can hit up a console RPG.

    And for the rest of us that like both aspects of the game, I look forward to grouping with you (Elyos) or laying waste to you ESPECIALLY while your trying to quest (Asmodae)

    -Waky.


  • Originally posted by Palebane

    Originally posted by toddze

    Originally posted by arthen999

    I ve never really understood people who play for pve alone . It can be fun but its like playing half the game . I ve never seen the skill or the point to doing the same instances over and over again . If Aion offers more challenging gameplay so much the better . The reason i left Warcraft after 4 years was due to Blizzard making the game far too easy . Even the battleground pvp rewards were easy to obtain win or lose . This ended up with the Warcraft community becoming increasingly younger . I want a game that offers a little bit of challenge and part of the challenge in mmos is pitting yourself against other players in a world enviroment . I want to have to work at it to get to maximum level , i want epics type armor and weapons not to be ten a penny and i want more balanced pvp than warcraft offers . Above all i want to play a game run by a company the does nt sacrifice long term playability for short term gain . Let the kids have the virtual schoolyeard that Warcraft has become .


     
    I can tell you why I dont like to PvP in an MMO. I love PvP, but in FPS.
    1: in FPS everything is on a level playing feild. PvP is the exact oppisite in MMO's its all about who has the advantage via gear or OP'ed class/job skill. I guess thats why there is such a draw to mmo pvp because people need an advantage to enjoy it. 99.99999% of the time the only stratagy really needed  is who has the advantage via number.
    2: you dont have all this crying around that such and such is OP in a fps. If a dude with a sniper rifle turns the corner at the same time a dude with a full auto assult rifle turns the corner, If the dude with the sniper rifle dies hes not going to go the forums and complain that his sniper rifle is single shot and he got blew away with an assult rifle, demanding to nerf the assult riffle or buff the sniper rifle. Or it could be the other way where the dude with the assault rifle gets sniped from the other end of the map, Your not going to see him complaining that the sniper rifle is OP. Thats its advantage. MMO's PvP severly lacks this logic.
     

     
    That is 100% accurate. Some players like to spend months min/maxing and researching the best templates or comps to get the best advantage. Others like to just log on and crush some skulls, equal as everyone else. I love PvP and am pretty good at it, but FPS pvp is leaps and bounds beyond MMO pvp, from its interface to its balance.


    QFT

    I guess I won't play this either. Too bad really because it looked like it had promise from what I've read. I've always been a little suspicious of people who play class based games for the PvP only. Makes me think that they are trying hard to avoid those "level playing field" skill based PvP experiences.

    Oh well .... plenty of games to play. This just narrows down the field.

  • NadrilNadril Member Posts: 1,276


    I guess I won't play this either. Too bad really because it looked like it had promise from what I've read. I've always been a little suspicious of people who play class based games for the PvP only. Makes me think that they are trying hard to avoid those "level playing field" skill based PvP experiences.

    Sigh...

    You are right though, I don't like to look for even playing matches. I much prefer to find someone higher level or in better gear than me to fight. :)

    And I noticed no one bothered to reply to my earlier post in the thread, which is fine. Just let it be known that not everyone who plays a game solely for it's PvP is a sociopathic bully only interested in ganking lowbies and throwing around schoolyard insults. Like I said though, it's only an MMO -- if I'm going to say something to you it probably won't be serious. I mean some players need to get it through their heads that just because I PK you or gank you does not mean I hate you, it just means that I'm playing the game.


    I like that an earlier poster mentioned single player RPG's, it's probably a good counterpoint to everyone that always screams PLAY AN FPS on the top of their lungs when in conversation about MMO PvP. Believe it or not some of us like the length and the depth of MMORPGs, where as an FPS is just combat. I play FPS's a decent bit as well (Mostly team fortress 2) but it can't replace the feeling of a good PvP MMO.

  • catlanacatlana Member Posts: 1,677
    Originally posted by rwmiller


    Well, I too am not a big PvP fan but I think I will wait and see how it all turns out but they do say fairly up front that it is a PvPvE game so I don't think anyone has deliberately mislead you about this.
     



     

    No one should be unaware that yes you will most likely be ganked in Aion. Now, do the awesome graphics, free form flight, and fast paced well designed gameplay make up for that is up to the OP.

  • ethionethion Member UncommonPosts: 2,888
    Originally posted by ko1o


    PvP makes a mmorpg a FPS? I want w/e you're smoking!
    PvP is what makes a game fun to me, AI is the same thing over and over when players are randomish...

     

    Ha I'm kinda gonna gree that PvP does make it kinda FPSish but unbalanced.  At least and FPS is fun because it is balanced.  PvP in an MMO is seldom balanced and if you are better equipped higher level, etc you will always win.  Basically the guy that plays more will win.  So for anyone that likes to play more casual the PvP is just gonna be a lot of being ganked.

    So yeah it is like FPS which is all about competing with other players but unlike an FPS the game is unbalanced.  What you really need isa game where there are now levels and equipment is pretty much attainable for all players and isn't overly powerful.  Then you can have a nice level playing field with fair PvP.

    Anyway that's my opinion..

    ---
    Ethion

  • mattic65mattic65 Member UncommonPosts: 191
    Originally posted by Nadril


     

    I guess I won't play this either. Too bad really because it looked like it had promise from what I've read. I've always been a little suspicious of people who play class based games for the PvP only. Makes me think that they are trying hard to avoid those "level playing field" skill based PvP experiences.

     

    Sigh...

    You are right though, I don't like to look for even playing matches. I much prefer to find someone higher level or in better gear than me to fight. :)

     

    And I noticed no one bothered to reply to my earlier post in the thread, which is fine. Just let it be known that not everyone who plays a game solely for it's PvP is a sociopathic bully only interested in ganking lowbies and throwing around schoolyard insults. Like I said though, it's only an MMO -- if I'm going to say something to you it probably won't be serious. I mean some players need to get it through their heads that just because I PK you or gank you does not mean I hate you, it just means that I'm playing the game.



    I like that an earlier poster mentioned single player RPG's, it's probably a good counterpoint to everyone that always screams PLAY AN FPS on the top of their lungs when in conversation about MMO PvP. Believe it or not some of us like the length and the depth of MMORPGs, where as an FPS is just combat. I play FPS's a decent bit as well (Mostly team fortress 2) but it can't replace the feeling of a good PvP MMO.



    You would b a first. In my experience, most PvPers just want to gank lowbies to bolster their kill count, so that later they can compare e-peens with their friends.

    I'm in your camp though, man. I'd rather challenge someone more powerful than me, or on equal level.

     


     
  • NadrilNadril Member Posts: 1,276


    Originally posted by mattic65

    Originally posted by Nadril

     



    I guess I won't play this either. Too bad really because it looked like it had promise from what I've read. I've always been a little suspicious of people who play class based games for the PvP only. Makes me think that they are trying hard to avoid those "level playing field" skill based PvP experiences.

     
    Sigh...
    You are right though, I don't like to look for even playing matches. I much prefer to find someone higher level or in better gear than me to fight. :)
     
    And I noticed no one bothered to reply to my earlier post in the thread, which is fine. Just let it be known that not everyone who plays a game solely for it's PvP is a sociopathic bully only interested in ganking lowbies and throwing around schoolyard insults. Like I said though, it's only an MMO -- if I'm going to say something to you it probably won't be serious. I mean some players need to get it through their heads that just because I PK you or gank you does not mean I hate you, it just means that I'm playing the game.

    I like that an earlier poster mentioned single player RPG's, it's probably a good counterpoint to everyone that always screams PLAY AN FPS on the top of their lungs when in conversation about MMO PvP. Believe it or not some of us like the length and the depth of MMORPGs, where as an FPS is just combat. I play FPS's a decent bit as well (Mostly team fortress 2) but it can't replace the feeling of a good PvP MMO.


    You would b a first. In my experience, most PvPers just want to gank lowbies to bolster their kill count, so that later they can compare e-peens with their friends.
    I'm in your camp though, man. I'd rather challenge someone more powerful than me, or on equal level.
     

     


    Everyone I play MMOs with feels the same way. Like I said I play with a small group of friends across MMOs, and they are some of the nicest people you would have ever met -- and we all enjoy a challenge.



    Ha I'm kinda gonna gree that PvP does make it kinda FPSish but unbalanced. At least and FPS is fun because it is balanced. PvP in an MMO is seldom balanced and if you are better equipped higher level, etc you will always win. Basically the guy that plays more will win. So for anyone that likes to play more casual the PvP is just gonna be a lot of being ganked.

    So yeah it is like FPS which is all about competing with other players but unlike an FPS the game is unbalanced. What you really need isa game where there are now levels and equipment is pretty much attainable for all players and isn't overly powerful. Then you can have a nice level playing field with fair PvP.

    Anyway that's my opinion..


    MMO PvP is nothing like an FPS, please stop comparing them. Also not all FPS's are always balanced, in fact few FPS's are truly a well balanced game. Sure, everyone is on an even playing field so to speak -- but certain guns and weapons are often times much more powerful than other offerings. There is still an issue of balance in an FPS because you don't want people all running around with the same gun which happens a lot in some FPS's.


    But please, stop comparing the two, it's embarrassing.

  • ethionethion Member UncommonPosts: 2,888
    Originally posted by Wakygreek


    OKay, WoW there is alot of complaining on this thread. As much as I enjoyed reading some thought-out posts, some were just rediculous.
     
     So here we have the answer to this entire thread. Are you ready? I dont want any of you to miss it.
    Answer: 
    PVE players your games are that way =======================>
    PVP players your games are this way <=======================
    Hybrid PVPVE players your game is right here       ===>Aion<===


     

    wow someone got heavy into marketing speak... Ok how is Aion a hybrid PvP PvE game?  It isn't there is no such thing.  Aion is a RvR game plain and simple.  The whole PvPvE thing is a load of crock trying to make the game out to be something that will appear to all types of players.  The whole PvPvE thing relates to the abyss and the fact that there is a 3rd NPC faction.  So in the RvR playing field you are fighting with a player driven faction and a computer driven faction.  

    It has nothing to do with the game being build to appeal to PvE players.  This game is a pure PvP game just like any other PvP game and to say otherwise is really just trying to market it with falsehoods.

    ---
    Ethion

  • fiontarfiontar Member UncommonPosts: 3,682

    OK.  This is my understanding of PvP/PvE in this game, please correct me if I'm wrong.

    1. Each faction has it's own PvE zones and it's possible to level to 50 with out leaving those zones for the Abyss.

    2. The Abyss, available at level 20, is a PvP/PvE zone. the PvP flag is not optional, but it's possible to do some PvE there, if you're careful, with out getting killed every five minutes.

    3. At either level 10 or level 20, (someone will need to clarify the break point), the zones for your faction are vulnerable to Rifts (portals) that open roughly every two hours and allow players from the opposing faction to travel there for PvP.

    4. The rifts have a limit on the number of people that can travel through them AND on the level that can travel through them.

    5. When you take a rift to an opposing factions realm, you earn Slayer points for killing members of the opposing faction. The higher the level difference, the more points per kill.

    6. At X number of Slayer points, you get a debuff that prevents you from using rifts. This locks you in the enemy zone and prevents you from rifting from zone to zone on an extended PvP killing spree. At Y number of points, you also get a debuff that prevents you from being resurrected.  At that point, if you are killed, your fun there is over and you return to your home realm.

    7. Another penalty from Slayer points is that at a certain point, your name and location will be broadcast zone wide. Also, even if you use stealth abilities, your title will still be visable above your character, making it easy to spot your location.

    8. Killing an interloper will net the killer and a number of other nearby allies with a buff and public accolades for the deed.

    9. NPCs friendly to the home zone will attack the invaders on sight, giving defenders some safe (or at least safer) havens during an invasion.

    10. The only way to remove the slayer points and their penalties is to spend time in your home zones (or the Abyss?)

    11. As a side note, at level 10 you can reach a city and there you can participate in voluntary arena combat vs. members of your faction.

    Am I missing anything, or wrong on any details?

    So, yes, after level 10/20 (need the correct info on this), you can still level all the way to cap with out ever having to enter the Abyss, but every couple hours the PvE zone you are in may allow enemy players in to attack members of the home faction. It's not 24/7 vulnerability, but it is an occasional danger.

    The level disparity will be limited as the rifts will limit the level of those who travel them. Once invaders have reaped enough mayhem, their locations will be announced and pinpointed on your map so you can either a.) join the defense b.) avoid the danger.

    You can not avoid the potential for PvP entirely, but it's a limited window of vulnerability and there are counter balances in place that work against the invaders.

    Many PvPers will consider that pretty Care Bear. I personally find it a very interesting balance. You can't completely eliminate the risk of PvP encounters, but you can limit your risks and also be assured that there are narrow windows of vulnerability. You also know with the Slayer system, people will band together to defend and the amount of mayhem invaders can create will be limited.

    I'm sure that there will be enemy zergs from time to time, as people get bored and want a little excitement. However, most gankers are bullies and will not like the fact that they won't have access to opponents much lower level than them, (outside the Abyss), or the fact that after a few kills they will be trapped in the zone until they die and everyone of the opposing faction will know exactly where they are.

    BTW, the game does not display an opponent's level. Though invaders will have a rough idea of the level range to be encountered in the destination zone, they will not know for sure the level of any opponents. While the rifts limit the level of those who travel them, there is nothing to prevent higher level members of the home faction from aiding in the defense of a zone. Another detriment against offensive gankers. In fact, most of the ganking may end up being rift point campers defending their home realm. At least in that case, becoming a ganking victim is the direct result of your decision to invade.

    To me, it's an inventive way to add a little PvP excitement to PvE areas, while limiting the ability of invaders to ruin the fun of those who, in general, would rather avoid PvP all together.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • gaeanprayergaeanprayer Member UncommonPosts: 2,341

    This post would make a lot of sense except for one major flaw; IN THE US/EU VERSIONS, THERE HAS YET TO BE ANY ABYSS CONTENT.

    This means one of two things: 

    1) This person hasn't actually played the game and is basing this all on what he's read, not what he's played.

    or

    2) They've played the Chinese/Korean version which, as the Western community managers have stated many times, is NOT recommended as it is NOT what our version will be like because western audiences do NOT like the same thing eastern audiences do.

    Posts like this should be taken with a grain of salt. It has been said many, many, many times by both players and staff alike that the Abyss doesn't have to be experienced by players. There is plenty of PvE content, most of the campaigns take place in the world outside of the Abyss, and as the Abyss is mainly a PvP area the awards gained for playing there are for PvPers; meaning, if you don't like PvP, there's no reason for you to be there quest or otherwise. You can hit level cap without ever stepping into the Abyss, the new dungeons and raiding areas and bosses have nothing to do with the Abyss and later expansions will introduce more areas like any other game which...imagine this...~is not the Abyss~. PvP is not forced on anyone, and currently the only way to PvP outside of the Abyss are in certain zones (like Morheim) where random portals to the other side's world spawn. This doesn't happen on all maps, it is random, and more often than not the players going through the portal are at a disadvantage as they have to take on not only the other race, but any mobs in the area and god help them if they wander across an NPC.

    This is probably a bit of a harsh response, I just can't help but be irked when people comment on something they couldn't possibly know anything about. How can you complain about an area that no one's had the opportunity to play in yet? And if you played and were thus disillusioned by the Asian version, it's your own fault, you were warned to wait until the localized version came and form an opinion on that.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • RictisRictis Member UncommonPosts: 1,300
    Originally posted by ethion

    Originally posted by Wakygreek


    OKay, WoW there is alot of complaining on this thread. As much as I enjoyed reading some thought-out posts, some were just rediculous.
     
     So here we have the answer to this entire thread. Are you ready? I dont want any of you to miss it.
    Answer: 
    PVE players your games are that way =======================>
    PVP players your games are this way <=======================
    Hybrid PVPVE players your game is right here       ===>Aion<===


     

    wow someone got heavy into marketing speak... Ok how is Aion a hybrid PvP PvE game?  It isn't there is no such thing.  Aion is a RvR game plain and simple.  The whole PvPvE thing is a load of crock trying to make the game out to be something that will appear to all types of players.  The whole PvPvE thing relates to the abyss and the fact that there is a 3rd NPC faction.  So in the RvR playing field you are fighting with a player driven faction and a computer driven faction.  

    It has nothing to do with the game being build to appeal to PvE players.  This game is a pure PvP game just like any other PvP game and to say otherwise is really just trying to market it with falsehoods.



     

    I have a certain opinion of what pve and pvp is, when a game has a bit of both its called pvpve. There is no other explanation possible. PVPVE is exactly what Aion is. It is not specifically PVP nor is it PVE. You can level without experiancing pvp in Aion. However there is a chance you may get attacked every now and then through rift wars.

    My answer was true, and I dont see your point at all TBH. Aion is a hybrid for those who enjoy both aspects of the game. I am not supporting any falsehoods. It sounds like your stuck in a loop with terms.

    The term pvp can by misunderstood by many, but essentually a PVP game is any game that you eventually have to compete with another player over gain/loss. This can be within combat/game economy or other methods. Every game online can technically be categorized as a pvp game. Even WOW is a PVP game, more so than many would beleive because in WOW GEAR focus causes many players to go in a uproar over who gets what. Everytime you roll on gear you are competing against other players. But I feel that a majority of gamers tend to focus on the nitty gritty  such as yourself to try and prove a difference.

    P.S.  In short, Aion = PVPVE. How you ask? Because you are given the option to do pvp, pve or both at the same time. If you dont like this answer, I suggest you read up on the game a little more.

  • KoryuMonjinKoryuMonjin Member Posts: 10

    I feel like one of the few players who think that a bit of "forced" PvP is a good thing.

    Call me crazy, but I have always thought that the point of playing a Massively Multiplayer game is to interact with, well,  other people.  And I don't mean in a necessarily good way either. 

    If I wanted a totally safe environment I would stick to Elder Scrolls or console RPGs.

    I always choose PvP servers on the MMOs I play because I like the feeling of watching my back.  For me this makes the game more immersive. 

    And by the way,  I am not a bully of any kind.  In fact I am a 35 year old veterinarian.  Not all PvP fans are 13 year old Halo trash talkers. 

  • KordeshKordesh Member Posts: 1,715

     If you made that statement previously, then I think this shows pretty well you have a history of rash and ill informed declarations. Anyone who bothered to research the game for more than two seconds would have known this was at the core of the game to begin with. This is what people get for randomly lunging into random mmos and going "OMG THIS IS THE BEST GAME EVAR!  I just pre-ordered and sold all my old stuff 8D!.......whats the game about now?.........WTFOMG BS this game sucks I won't play unless they change it!" 

    Bans a perma, but so are sigs in necro posts.

    EAT ME MMORPG.com!

  • grandpagamergrandpagamer Member Posts: 2,221
    Originally posted by Kordesh


     If you made that statement previously, then I think this shows pretty well you have a history of rash and ill informed declarations. Anyone who bothered to research the game for more than two seconds would have known this was at the core of the game to begin with. This is what people get for randomly lunging into random mmos and going "OMG THIS IS THE BEST GAME EVAR!  I just pre-ordered and sold all my old stuff 8D!.......whats the game about now?.........WTFOMG BS this game sucks I won't play unless they change it!" 

    My preorder was $5. Pretty cheap gameplay even at just the last beta. Im still on the fence myself but want to see more. If i like what i see, i will pick up the game at release, if not i will leave it on the shelf.  I do have a feeling though that after reaching the pvp levels quest are going to dry up, could be wrong though, thats why im sitting on the fence until i get a better look. So far so good, time will tell.

  • ethionethion Member UncommonPosts: 2,888
    Originally posted by Wakygreek

    Originally posted by ethion

    Originally posted by Wakygreek


    OKay, WoW there is alot of complaining on this thread. As much as I enjoyed reading some thought-out posts, some were just rediculous.
     
     So here we have the answer to this entire thread. Are you ready? I dont want any of you to miss it.
    Answer: 
    PVE players your games are that way =======================>
    PVP players your games are this way <=======================
    Hybrid PVPVE players your game is right here       ===>Aion<===


     

    wow someone got heavy into marketing speak... Ok how is Aion a hybrid PvP PvE game?  It isn't there is no such thing.  Aion is a RvR game plain and simple.  The whole PvPvE thing is a load of crock trying to make the game out to be something that will appear to all types of players.  The whole PvPvE thing relates to the abyss and the fact that there is a 3rd NPC faction.  So in the RvR playing field you are fighting with a player driven faction and a computer driven faction.  

    It has nothing to do with the game being build to appeal to PvE players.  This game is a pure PvP game just like any other PvP game and to say otherwise is really just trying to market it with falsehoods.



     

    I have a certain opinion of what pve and pvp is, when a game has a bit of both its called pvpve. There is no other explanation possible. PVPVE is exactly what Aion is. It is not specifically PVP nor is it PVE. You can level without experiancing pvp in Aion. However there is a chance you may get attacked every now and then through rift wars.

    My answer was true, and I dont see your point at all TBH. Aion is a hybrid for those who enjoy both aspects of the game. I am not supporting any falsehoods. It sounds like your stuck in a loop with terms.

    The term pvp can by misunderstood by many, but essentually a PVP game is any game that you eventually have to compete with another player over gain/loss. This can be within combat/game economy or other methods. Every game online can technically be categorized as a pvp game. Even WOW is a PVP game, more so than many would beleive because in WOW GEAR focus causes many players to go in a uproar over who gets what. Everytime you roll on gear you are competing against other players. But I feel that a majority of gamers tend to focus on the nitty gritty  such as yourself to try and prove a difference.

    P.S.  In short, Aion = PVPVE. How you ask? Because you are given the option to do pvp, pve or both at the same time. If you dont like this answer, I suggest you read up on the game a little more.

     

    Total BS....

    PvE and PvP have been used for years to refer to two different game distinctions.

    PvE - No PvP other then when a player enables it.  Game play orientation is on killing mobs, bosses, raids etc.  It is more about teamwork and defeating NPC encounters.

    PvP - Is a MMO just like the PvE mmo excecpt that there is open PvP.  PvP is unavoidable since there is no tag to turn it off.  Other players can attack.  These games however have always had PvE content.  One variation is the quality of the PvE content, most of the time PvP oriented games tend to be focused on PvP at the high end and PvE content is seldom of the quality in a PvE oriented game.

    RvR - Similar to PvP games except that player killing is restricted to opposing factions.  The game is more territorial where certain areas are controled by a faction such that enemy factions will encounter npc defenders as well as players.  This is games like DaoC and Warhammer.

    Many PvE games have PvP servers - and many PvP games have PvE servers.  In my opinion most PvP games offering PvE servers suck because the PvE content is sparce and inferior to what you find in a PvE game...

    Now Aion shows up on the market and decides to make a BS new designation PvPvE trying to say they are going to be uniquely accessable to PvP and PvE players.  But that is total BS.  There is no PvE area in the game other then the starter areas.  All the zones are PvP enabled and the fact that PvP is introduced via a rift does nothing to mittigate that it is pvp.   The game orientation is on PvP not PvE.  Just because they have PvE content doesn't make them a PvE game....  EVERY PVP game has PvE content.  So the whole PvPvE thing is BS marketing speak.

    Aion is an RvR game similar to Warhammer or DaoC.  However I'd say that both Warhammer and DaoC supported PvE players who wanted to dabble in RvR far better then Aion.

    ---
    Ethion

  • grandpagamergrandpagamer Member Posts: 2,221

    Your correct. Any pve game WOW or any of them that offer PVP servers could be considered PVPVE if you play on the PVP server. Difference is Aion is  totally pve until a certain point whereas in games like WOW starter areas are fair game as well.

  • catlanacatlana Member Posts: 1,677
    Originally posted by grandpagamer

    Originally posted by Kordesh


     If you made that statement previously, then I think this shows pretty well you have a history of rash and ill informed declarations. Anyone who bothered to research the game for more than two seconds would have known this was at the core of the game to begin with. This is what people get for randomly lunging into random mmos and going "OMG THIS IS THE BEST GAME EVAR!  I just pre-ordered and sold all my old stuff 8D!.......whats the game about now?.........WTFOMG BS this game sucks I won't play unless they change it!" 

    My preorder was $5. Pretty cheap gameplay even at just the last beta. Im still on the fence myself but want to see more. If i like what i see, i will pick up the game at release, if not i will leave it on the shelf.  I do have a feeling though that after reaching the pvp levels quest are going to dry up, could be wrong though, thats why im sitting on the fence until i get a better look. So far so good, time will tell.



     

    The game has been fun so far. I also enjoy pvp in a limited basis and I have lots of buddies. So repeated gankings are usually not an issue. However, the biggest issue with RvR games like Aion tend to be pop balance. If your side is vastly outnumbered it is very hard to do anything.

  • ProfRedProfRed Member UncommonPosts: 3,495
    Originally posted by grandpagamer


    Your correct. Any pve game WOW or any of them that offer PVP servers could be considered PVPVE if you play on the PVP server. Difference is Aion is  totally pve until a certain point whereas in games like WOW starter areas are fair game as well.

     

    Well Aion's RvR areas feature 3 factions.  The two player factions and an NPC faction which creates an interesting dynamic.  Also many of the raid bosses and instances are built around the conflict between the three factions and pit the two factions against each other with common PvE goals.  I think this is more where the PvPvE comes into play.  I believe originally it was in reference to elyosVasmodiansVbalaur.

    I posted this just below but just so it you don't miss it(balaur are the E in PvPvE):

    "The Balaur are a server-controlled NPC faction, so players cannot choose to play them.

    However, just because they are controlled by the server doesn't mean they are stupid; they can make choices, and players will never quite know what they are going to do.

    For example, imagine a castle siege-style scenario, where one of the player factions, the Asmodians, is attacking the Elyos faction's castle. In the middle of this siege, the Balaur may appear.

    When they arrive, no-one will know what they are going to do. They may have previously helped the Asmodians, but that doesn't matter; in the siege, they might betray them and help the Elyos. Or they might help the Asmodians to siege the Elyos' castle. Or... they might try and take the castle for themselves, fighting against both the Elyos and the Asmodians.

    The important thing to realize is that the Balaur are not typical NPCs. They are the third faction in the game, and they have free will, which makes them very unpredictable."

  • ProfRedProfRed Member UncommonPosts: 3,495
    Originally posted by catlana

    The game has been fun so far. I also enjoy pvp in a limited basis and I have lots of buddies. So repeated gankings are usually not an issue. However, the biggest issue with RvR games like Aion tend to be pop balance. If your side is vastly outnumbered it is very hard to do anything.

     

    The third faction, the Balaur, which are NPC's are used in some ways to balance out the different pops of Elyos and Asmodians.  There are systems in place to help balance it out with bonuses given to less populated or losing factions so that the servers will never grow stale or too one sided to play. 

    From the wiki(In the following sample I believe if one side is dominating the Balaur will mostly help the other side.  Kind of like a dev/server cheat to balance it out):

    "The Balaur are a server-controlled NPC faction, so players cannot choose to play them.

    However, just because they are controlled by the server doesn't mean they are stupid; they can make choices, and players will never quite know what they are going to do.

    For example, imagine a castle siege-style scenario, where one of the player factions, the Asmodians, is attacking the Elyos faction's castle. In the middle of this siege, the Balaur may appear.

    When they arrive, no-one will know what they are going to do. They may have previously helped the Asmodians, but that doesn't matter; in the siege, they might betray them and help the Elyos. Or they might help the Asmodians to siege the Elyos' castle. Or... they might try and take the castle for themselves, fighting against both the Elyos and the Asmodians.

    The important thing to realize is that the Balaur are not typical NPCs. They are the third faction in the game, and they have free will, which makes them very unpredictable."

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