Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
Good to see that there's atleast someone else who gets it.
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
Funny that you mention that , cause when EVE launched it was exactly 1 euro more expensive than the games from SOE . I should know , i was there in the first week .
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Actualy , it was 50 dolares and 50 euros , and back then 1 euro != 1.35 dolares ...
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
so if all the others jumped off a bridge woud you jump after them?
Priceing of a good is some thing for the producer to set prices
However you want to cut it ~70 € plus ~15 €/month is more expensive than almost all other MMORPGs I have played. WAR cost me 35$+~15$/month (=29 €+11 €/month). About the same for AoC and the game I am currently playing I paid 30$ for the same and 15$/month.
So the price is high, no question about it, however the more important question is: Will it be worth it? I hope so...
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
And yet again , this is bull , every single console game as kept increasing in price for the last 4 years , the PC games are a rather different debacle on "why they kept the same prices" ( wich btw , they didnt )
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
Are you daft? Why are you even arguing this point? You aren't going to pay it, many others have. If Starvault notices that not as many people as they would like are buying/subbing they will lower their pricepoints. This kind of thing is not set in stone and if it works out well look forward to the larger companies charging more as well.
It's a Jeep thing. . . _______ |___| \_______/ = |||||| = |X| \*........*/ |X| |X|_________|X| You wouldn't understand
I see a lot of people complaining about the price and STILL paying for the game... meaning well, the company wins.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson
Dint read everyting..or anyting realy, just the tread name..
No it does not cost that..
when the game is gold / live it will cost you 50 euro and the normal 14,95- a month ( subject to chance ofcource)
everyone in europe pays 25% VAT , thats the VAT you pay when buying any product from sweden.
US and asia pay there own local VAT.
any prize you see in the shop is the prize inc VAT. subs are incl VAT.
German,dutch,spain,any euro country pay product orgin VAT. any prize add in europe for worldwide sale Must be incl vat. and local shop that does ship out worldwide must incl vat % bevore charge.
The game itself is no more expencive then any other game. its early acces and pre-sale is more expencive, and why not..
Up to you if you wana pay the prize or wait for the lower prize and get the risk of not getting in for a good while as most they do is open one or two servers (depending on server stress) untill afther going live.
Are you daft? Why are you even arguing this point? You aren't going to pay it, many others have. If Starvault notices that not as many people as they would like are buying/subbing they will lower their pricepoints. This kind of thing is not set in stone and if it works out well look forward to the larger companies charging more as well.
Why are YOU still arguing? The price IS higher than the average PC MMORPG and none of your nonsensical arguments about inflation and console prices is going to change that!
So just stop arguing something that is clearly a fact.
Look at it like this, you can buy a pair of Nike or Puma shoes for let's say 50 euros, where you know exactly what you get, or you could buy a pair of shoes for 70 euros, where you have no idea what kind of shoes you get and you don't know anything about the company that made the shoes either. What would you choose?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
And yet again , this is bull , every single console game as kept increasing in price for the last 4 years , the PC games are a rather different debacle on "why they kept the same prices" ( wich btw , they didnt )
No they havn't in the slightest. The way things work in the console market is when you get a new generation you get the full price on games, which in the UK is about £40. Then as the generation goes on the prices go down, for example alot more games are available at £30 now or slightly more. As the generation is nearing its end those prices will drop, and the next generation of consoles will have £40 priced games (sometimes £50 in some stores right at launch when stores want to cash in on the "have to have new console first" mentality). It has always been this way. Yet MO costs around £60 in a time where in the UK boxed brand new at release PC games often sell in places for £17.99 up to £25. Go figure why people arn't happy.
Are you daft? Why are you even arguing this point? You aren't going to pay it, many others have. If Starvault notices that not as many people as they would like are buying/subbing they will lower their pricepoints. This kind of thing is not set in stone and if it works out well look forward to the larger companies charging more as well.
Why are YOU still arguing? The price IS higher than the average PC MMORPG and none of your nonsensical arguments about inflation and console prices is going to change that!
So just stop arguing something that is clearly a fact.
Haha! I have made two posts, none of which debating the pricing of this game or others. All I am saying is there are clearly several people in this topic that are not going to buy the game but feel the they should still whine and cry that the world is not fair.
You want something done with the high prices? Talk to the source because you are going to get nothing done on this forum.
It's a Jeep thing. . . _______ |___| \_______/ = |||||| = |X| \*........*/ |X| |X|_________|X| You wouldn't understand
I don't understand the reason for all the nerd rage...
LE was a limited edition so should sell for more then regular games and i hear no big complaints about this. Then you have the boxed version which to me looks like a Limited Edition Light. (Metal casing and all) Personally i don't understand why StarVault saw the need for it at all since i would guess that the profit on digital downloads are higher. I can also see how the price puts people of. Hell i didn't get it today cause i thought it was to much. I still have the option of waiting for the cheaperdigital download and that is what I'm planing to do.
also the price of boxed/LE includes solid 7€ of shipping fee, seems bit harsh i ordered some ps2 game from amazon.com/NA to EU with around 5$ shipping fee.
I don't understand the reason for all the nerd rage...
LE was a limited edition so should sell for more then regular games and i hear no big complaints about this. Then you have the boxed version which to me looks like a Limited Edition Light. (Metal casing and all) Personally i don't understand why StarVault saw the need for it at all since i would guess that the profit on digital downloads are higher. I can also see how the price puts people of. Hell i didn't get it today cause i thought it was to much. I still have the option of waiting for the cheaperdigital download and that is what I'm planing to do.
That's exactly what I'm waiting for aswell. I'm hoping that the digital download will be in the 40-50 euro price range.
Originally posted by kassiman also the price of boxed/LE includes solid 7 of shipping fee, seems bit harsh i ordered some ps2 game from amazon.com/NA to EU with around 5$ shipping fee.
LoL are you comparing StarVault to Amazon? Do you know how big their logistical system is. They send milions of articles around the world every week. No wonder they can push down delivery costs if they send their stuff by the container.
Originally posted by Aramanu £61 full english pounds.. more expensive than darkfall... yeah right, think i'll wait till it's in GAME for £19.99 or on steam.
I doubt you'll ever see it in stores. Steam might happen but i wouldn't count on it. They will have a digital dld thats cheaper on their site in a weeks time though. But if your only prepared to spend 20 pounds you will have to wait a long time...
also the price of boxed/LE includes solid 7€ of shipping fee, seems bit harsh i ordered some ps2 game from amazon.com/NA to EU with around 5$ shipping fee.
LoL are you comparing StarVault to Amazon? Do you know how big their logistical system is. They send milions of articles around the world every week. No wonder they can push down delivery costs if they send their stuff by the container.
no i am not comparing, original plot was to point out that 7€ shipping fee included but then i went and rambled something that i now realize was totaly unecesary and made me look stupid so enjoy your LoL.
Comments
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
Good to see that there's atleast someone else who gets it.
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
Funny that you mention that , cause when EVE launched it was exactly 1 euro more expensive than the games from SOE . I should know , i was there in the first week .
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Actualy , it was 50 dolares and 50 euros , and back then 1 euro != 1.35 dolares ...
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
so if all the others jumped off a bridge woud you jump after them?
Priceing of a good is some thing for the producer to set prices
However you want to cut it ~70 € plus ~15 €/month is more expensive than almost all other MMORPGs I have played. WAR cost me 35$+~15$/month (=29 €+11 €/month). About the same for AoC and the game I am currently playing I paid 30$ for the same and 15$/month.
So the price is high, no question about it, however the more important question is: Will it be worth it? I hope so...
My gaming blog
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
And yet again , this is bull , every single console game as kept increasing in price for the last 4 years , the PC games are a rather different debacle on "why they kept the same prices" ( wich btw , they didnt )
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
Are you daft? Why are you even arguing this point? You aren't going to pay it, many others have. If Starvault notices that not as many people as they would like are buying/subbing they will lower their pricepoints. This kind of thing is not set in stone and if it works out well look forward to the larger companies charging more as well.
_______
|___|
\_______/
= |||||| =
|X| \*........*/ |X|
|X|_________|X|
You wouldn't understand
I see a lot of people complaining about the price and STILL paying for the game... meaning well, the company wins.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson
Dint read everyting..or anyting realy, just the tread name..
No it does not cost that..
when the game is gold / live it will cost you 50 euro and the normal 14,95- a month ( subject to chance ofcource)
everyone in europe pays 25% VAT , thats the VAT you pay when buying any product from sweden.
US and asia pay there own local VAT.
any prize you see in the shop is the prize inc VAT. subs are incl VAT.
German,dutch,spain,any euro country pay product orgin VAT. any prize add in europe for worldwide sale Must be incl vat. and local shop that does ship out worldwide must incl vat % bevore charge.
The game itself is no more expencive then any other game. its early acces and pre-sale is more expencive, and why not..
Up to you if you wana pay the prize or wait for the lower prize and get the risk of not getting in for a good while as most they do is open one or two servers (depending on server stress) untill afther going live.
Actually they were having problems with the hosting company. It had nothing to do with pleasing a certain crowd.
Are you daft? Why are you even arguing this point? You aren't going to pay it, many others have. If Starvault notices that not as many people as they would like are buying/subbing they will lower their pricepoints. This kind of thing is not set in stone and if it works out well look forward to the larger companies charging more as well.
Why are YOU still arguing? The price IS higher than the average PC MMORPG and none of your nonsensical arguments about inflation and console prices is going to change that!
So just stop arguing something that is clearly a fact.
My gaming blog
So , by your fantastic logic , CCP should have launched EVE Online for free , no one knew them , it was a untried genre etc etc .
The product its placed on the market with the price the company thinks it will not only bring them a profit but also cover the expenses , "ecnomycs" too hard for you?
Funny that you should mention it, EVE online really was quite cheap around launch, and they were among the first, if not the first to offer a digital download more or less from scratch. CCP didn't try to hype the hell out of their game in order to sell as many boxes as possible, they finished the core of the game and let it grow along with the playerbase. That's the honest way to do it.
SV really must have a bad case of hubris if they believe their untried lowbudget production should be sold for twice the price of better games. Offering an inferior product at a premium price is not the way to grab hold of market shares. And there is no doubt in my mind that this game is inferior to all largebudget games when it comes to content, artdirection, model quality, animations, voiceovers and the like. If Mortal Online was a motion picture, then it would be the kind that is shown for free at an amateur film festival.
okay rain check.
eve got sold in box's for 50 euros.
eve had a 14 doller sub plan
and download option to buy eve came in rather late as in mid 2004 when they got the rights to selling copys back from there defunkt publisher.
you can argue eve with me alllllll day played since relase
50 euros (EVE) versus 70 euros (Mortal Online).
Wellcom to 4 years ago you know what inflation means right? right?
Don't you understand anything? All other games are still the same price as they were 4 years ago. All other games are still in the 40-50 euro price range.
And yet again , this is bull , every single console game as kept increasing in price for the last 4 years , the PC games are a rather different debacle on "why they kept the same prices" ( wich btw , they didnt )
No they havn't in the slightest. The way things work in the console market is when you get a new generation you get the full price on games, which in the UK is about £40. Then as the generation goes on the prices go down, for example alot more games are available at £30 now or slightly more. As the generation is nearing its end those prices will drop, and the next generation of consoles will have £40 priced games (sometimes £50 in some stores right at launch when stores want to cash in on the "have to have new console first" mentality). It has always been this way. Yet MO costs around £60 in a time where in the UK boxed brand new at release PC games often sell in places for £17.99 up to £25. Go figure why people arn't happy.
Are you daft? Why are you even arguing this point? You aren't going to pay it, many others have. If Starvault notices that not as many people as they would like are buying/subbing they will lower their pricepoints. This kind of thing is not set in stone and if it works out well look forward to the larger companies charging more as well.
Why are YOU still arguing? The price IS higher than the average PC MMORPG and none of your nonsensical arguments about inflation and console prices is going to change that!
So just stop arguing something that is clearly a fact.
Haha! I have made two posts, none of which debating the pricing of this game or others. All I am saying is there are clearly several people in this topic that are not going to buy the game but feel the they should still whine and cry that the world is not fair.
You want something done with the high prices? Talk to the source because you are going to get nothing done on this forum.
_______
|___|
\_______/
= |||||| =
|X| \*........*/ |X|
|X|_________|X|
You wouldn't understand
I don't understand the reason for all the nerd rage...
LE was a limited edition so should sell for more then regular games and i hear no big complaints about this. Then you have the boxed version which to me looks like a Limited Edition Light. (Metal casing and all) Personally i don't understand why StarVault saw the need for it at all since i would guess that the profit on digital downloads are higher. I can also see how the price puts people of. Hell i didn't get it today cause i thought it was to much. I still have the option of waiting for the cheaperdigital download and that is what I'm planing to do.
also the price of boxed/LE includes solid 7€ of shipping fee, seems bit harsh i ordered some ps2 game from amazon.com/NA to EU with around 5$ shipping fee.
That's exactly what I'm waiting for aswell. I'm hoping that the digital download will be in the 40-50 euro price range.
£61 full english pounds.. more expensive than darkfall...
yeah right, think i'll wait till it's in GAME for £19.99 or on steam.
LoL are you comparing StarVault to Amazon? Do you know how big their logistical system is. They send milions of articles around the world every week. No wonder they can push down delivery costs if they send their stuff by the container.
I doubt you'll ever see it in stores. Steam might happen but i wouldn't count on it. They will have a digital dld thats cheaper on their site in a weeks time though. But if your only prepared to spend 20 pounds you will have to wait a long time...
WOW! That is a lot of money for a game with no RTS Prinicples in it.
Nice graphics though
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
LoL are you comparing StarVault to Amazon? Do you know how big their logistical system is. They send milions of articles around the world every week. No wonder they can push down delivery costs if they send their stuff by the container.
no i am not comparing, original plot was to point out that 7€ shipping fee included but then i went and rambled something that i now realize was totaly unecesary and made me look stupid so enjoy your LoL.