while I do not like all of cryptics rmt some form of it for sw KOTOR would not be bad. I am against any form that gives a player the ability to improve his/her character beyond cosmectic changes. Paid name changes, character transfers, costume options are all fine. Being able to buy a special light saber even if others have the option to slave away on a raid hopping to win a role is not.
Magic is impressive, but now Minsc leads! Swords for everyone!
I think RMT/Cash shops and RMT/Cash shops/Subscription combinations are the eventual future of MMOs. It is really how a lot of out current entertainment works if you think about it.
1. Cable - You pay your subscription for a set number of channels, however premium channels cost x number of dollars extra a month, and then you have one off charges ranging from very large in sports packages to a couple of bucks for ppv movies.
2. Movie Theater - Sure you can just pay your ticket and go watch your movie in peace, but if you want popcorn, candy, snacks, drinks your paying extra for all of that.
3. Sporting Events - You pay the ticket to get into the game, but then your buying beer, hot dogs, food, snacks, souvenirs, etc....
As others have said even single player games are moving toward this model with downloadable content, even on X360 and PS3. You say RMT/Cash Shops are not in your future, well then I guess that means you will stop playing video games. Because honestly there are not enough people who will not play a game because of RMT/cash shops to effect the companies bottome line. This is because of those with expendable income buying all the extra crap covering for the few who will try to hold out due to some principles. However with the increasing costs of basically everything dealing with MMOs, from development, to upkeep, to continuing development, to funding the next great new MMO studios need more and more income and they need more and more avenues of revenue. Much like stupid gas price hikes, people will bitch and moan and cry foul and swear they will never buy gas again, and then the next morning are grumbling at the pump as they fill their gas guzzling 5 mpg SUV with 20 gallons of gas. A portion of the mmo playerbase will bitch and moan and grumble about cash/shops/rmt mixing with sub models, yet when they see all studios headed in that direction they will find its either accept the change or just stop gaming.
It can't be compared to any of those sorry.
1 There is more than one cable provider offering the same shows, if one gets too expensive move to another. You won't be able to play TOR any other way. It also doesn't factor in competitive aspects such as pvp, you're not competing with people to watch a tv show, at least I hope you aren't.
2/3 are the same and still don't work because food/drink are unrelated to the sporting event. You can get it before or after from parties not related to the sporting event. If they have RMT it will be directly related to the game and you will have to go through them.
I think RMT/Cash shops and RMT/Cash shops/Subscription combinations are the eventual future of MMOs. It is really how a lot of out current entertainment works if you think about it.
1. Cable - You pay your subscription for a set number of channels, however premium channels cost x number of dollars extra a month, and then you have one off charges ranging from very large in sports packages to a couple of bucks for ppv movies.
2. Movie Theater - Sure you can just pay your ticket and go watch your movie in peace, but if you want popcorn, candy, snacks, drinks your paying extra for all of that.
3. Sporting Events - You pay the ticket to get into the game, but then your buying beer, hot dogs, food, snacks, souvenirs, etc....
As others have said even single player games are moving toward this model with downloadable content, even on X360 and PS3. You say RMT/Cash Shops are not in your future, well then I guess that means you will stop playing video games. Because honestly there are not enough people who will not play a game because of RMT/cash shops to effect the companies bottome line. This is because of those with expendable income buying all the extra crap covering for the few who will try to hold out due to some principles. However with the increasing costs of basically everything dealing with MMOs, from development, to upkeep, to continuing development, to funding the next great new MMO studios need more and more income and they need more and more avenues of revenue. Much like stupid gas price hikes, people will bitch and moan and cry foul and swear they will never buy gas again, and then the next morning are grumbling at the pump as they fill their gas guzzling 5 mpg SUV with 20 gallons of gas. A portion of the mmo playerbase will bitch and moan and grumble about cash/shops/rmt mixing with sub models, yet when they see all studios headed in that direction they will find its either accept the change or just stop gaming.
It can't be compared to any of those sorry.
1 There is more than one cable provider offering the same shows, if one gets too expensive move to another. You won't be able to play TOR any other way. It also doesn't factor in competitive aspects such as pvp, you're not competing with people to watch a tv show, at least I hope you aren't.
2/3 are the same and still don't work because food/drink are unrelated to the sporting event. You can get it before or after from parties not related to the sporting event. If they have RMT it will be directly related to the game and you will have to go through them.
Sure you cant exactly play TOR, however as is with cable/satellite neither the cable company or satellite company have the same packages. Each company has their own packages and prices, and unfortunately for me neither has all the channels I want to watch in their basic bundle. Also I dont know where you are but where I am you get 1 choice for cable, 2 for satellite, or antennae. Not exactly a plethora of competition or choices. Yet look at all the MMOs coming up within the next handful of years, if you cant pick a different MMO that you would be interested in, then that sucks, its life. However even if you do find another MMO you like there is no guarantee that it wont have a RMT/Cash Shop/Sub combination.
Also it also depends on what is in the cash shop, is it just cosmetic stuff? Then number 3 really fits because buying a pink lightsaber is no different than buying a big foam hand at a baseball game. Or buying a cosmetic outfit in game is no different that buying a souvenir jersey. Your not going to get less out of the MMO or sporting event by not buying the extra crap.
However its ultimately a choice every one is going to have to make, and just ignoring a game or passing it up just because its gonna have RMT/cash shop with a sub with out actually doing any research is stupid imho. If its just cosmetic crap you can buy instead of farming whelps for 2 months straight for a stupid pet for a friend then I would actually be for it. God that scared me for life, you have no idea how badly I was willing to just pay 50 bucks to blizzard for the fu**ing pet after the 2nd week.
Fool me once shame on you, fool me twice shame on me.
NO. ABSOLUTELY NOT. Without question or hesitation. I would immediately remove all links and bookmarks to the game and related sites from my browser, and would completely ignore it from that moment forward.
Really, it could be all RMT and I'd still play it. Some people really blow RMT out of proportion, especially when it's only used on items that don't effect gameplay. Give me a break.
Seriously, if the entire market decides to start using RMT, are you guys telling me you're gonna quit MMOs all together? I highly doubt it.
I was opposed to paying monthly subscriptions for online games when I was first introduced, and now, it's just like, who cares? Many people were probably the same way. All it will take is the market to force it on us, and then, it's do or die, but by no means will that mean the end of MMOs.
NO. ABSOLUTELY NOT. Without question or hesitation. I would immediately remove all links and bookmarks to the game and related sites from my browser, and would completely ignore it from that moment forward. Champions what? Star Trek who?
Confused by this. Champsions and STO are being made by a different company.....unless you're referencing their scrip+RMT system. I stopped following both of those games awhile ago so I have no idea if that's what they're doing.
No, hell no. The fact that anyone can defend what SOE is doing is already beyond me.
Now if it were subscription OR RMT? Something like what DDO is doing right now I wouldn't mind at all. The cash shop should offer NOTHING that you cannot get in game. That means no XP potions/scrolls, no damn trading cards that have loot you can't get in game (looking at you SOE), NONE OF THAT SHIT!
The store should offer people the ability to buy content areas, more character slots (up to the max that subscription holders have) and so on. Even then, I would still have to say NO RMT AT ALL.
I still have a problem with paying for expansions if I'm already paying a monthly fee. So an additional RMT shop the company can just throw shit into that I will end up HAVING to buy is right out.
Ideally there are three payment options that companies should choose ONE of:
Monthy - you pay for access to the game servers. This fee helps to keep content coming regularly, including major updates. Under this system there should be NO expansions that you have to buy. Still have an initial retail price.
RMT - There is no monthly fee. Technically free to play, but we all know that's a lie.
Micro-transactions or "Guild Wars" model - You buy the game initially and then there is no cash shop or monthly fee. Any major updates to the game you have to buy. Could become the kind of nickel and dime scheme that EQ and EQ 2 became with "expansions being released like every two months, though they're fairly cheap and NOT required to continue playing.
There are blanks in the above models that do not require me to fill in. Use your better judgement......if your judgement sucks then I'm not going to handhold here. These are the three methods that companies SHOULD choose ONE of....ideally. This will never happen in the west.
In Asia there are no retail box prices for MMO's. You pay for time just like a pre-paid cellphone only your hours never expire and there is no minimum to buy. I would LOVE that system over here, so would a LOT of people. Won't ever happen though.
If I were a reasonably well-off guy that doesn't have much time to play video games, I would probably prefer not to pay a monthly fee, as I would not be able to commit myself to a certain amount of hours of fun gameplay with my busy lifestyle.
As such, during my 15 hours of playing a month, I might end up spending about $10 on the in-game item shop, and it would suit me well. Maybe I'd even get to level up as fast as you teenagers with 100+ hours a week of game time, if they have an item that increases XP gains or something. I am a "casual" player, and I am marketable these days!
Now the reverse, if I'm a uni student or something, and I have heaps of free time on my hands for playing a game (probably 60% of MMO players, you know, the ones who hate RMT), I would definitely NOT want some sort of RMT payment method - I play far too much, and would therefore PAY far too much! Plus, since I'm going to Uni, I probably don't have a full time job and am poor!
Paying $15 a month would be far better for this person.
The problem with what I think they're doing, is that EVERYONE will pay $15 a month, AS WELL as have an item shop.
If I were the busy guy up top with maybe 15 hours of play time each month, well, that's $1 an hour to play a damn video game that I've already bought! What is that? Not only that, but if I want to get somewhere as fast as them kids with all that time on their hands ("hardcore" gamers) I would have to pay that extra $10ish a month on XP potions and stuff.
This makes the Casual player have to pay $25 dollars - and I mean, they're casual gamers. They want a fluffy, reasonably priced game that's fun and fast! They don't want to pay heaps of money to keep up with the youngins!
And the Uni students, well, they're usually cool with seeing these guys at about their level, leveling up with an XP potion. The problem for them is the hybrid.
Oh yes, the hybrid player. The well-off lazy bastard who probably got given several investment properties from their parents who doesn't have a job, but still earns $1500 a week purely from rent from already paid-off houses.
These guys can play 100 hours a week, AND buy items from the item shop, and I think this is something that many people don't want to see running around. These are the ones who level up to max level in a day, who purchase the best items straight from the shop and go out PvPing and PKing, and it's sad that they exist, kinda.
Of course, it's not that sad for SOE, when they're reeling in the $15 from the uni kid, $25 from the casual, and $200 from the rich little bastard. After all, if the game were a PURE model, say, F2P, the Uni kid would waltz on by for free, the casual would only pay $10, and the rich bastard would once again pay about $200. That's less money, less profit for them! What if it were P2P? $15 for all three. That's MUCH less!
It's this sort of thinking that leads companies to RMT... and I think it's kinda sad, considering that rich bastard child living off of inheritance is very rare.
[/rant]
I am playing EVE and it's alright... level V skills are a bit much.
Comments
As was said before, It really comes down to what type of shop. Blizzards shop is cool.
Blizzard could really make some more money, if they added fluff to it. IE like the ability to color your gear through dye in the shop.
Anyways, I sure hope game changing things are not added. Gear/Potions/Items/etc that give certain players huge advantages all the time.
while I do not like all of cryptics rmt some form of it for sw KOTOR would not be bad. I am against any form that gives a player the ability to improve his/her character beyond cosmectic changes. Paid name changes, character transfers, costume options are all fine. Being able to buy a special light saber even if others have the option to slave away on a raid hopping to win a role is not.
Magic is impressive, but now Minsc leads! Swords for everyone!
It can't be compared to any of those sorry.
1 There is more than one cable provider offering the same shows, if one gets too expensive move to another. You won't be able to play TOR any other way. It also doesn't factor in competitive aspects such as pvp, you're not competing with people to watch a tv show, at least I hope you aren't.
2/3 are the same and still don't work because food/drink are unrelated to the sporting event. You can get it before or after from parties not related to the sporting event. If they have RMT it will be directly related to the game and you will have to go through them.
I would pass... I would glady pay the monthly fee but my generosity stops there.
I will gladly play, and pay, even with a subscription + RMT model.... if the game itself is good enough to warrant it.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
It can't be compared to any of those sorry.
1 There is more than one cable provider offering the same shows, if one gets too expensive move to another. You won't be able to play TOR any other way. It also doesn't factor in competitive aspects such as pvp, you're not competing with people to watch a tv show, at least I hope you aren't.
2/3 are the same and still don't work because food/drink are unrelated to the sporting event. You can get it before or after from parties not related to the sporting event. If they have RMT it will be directly related to the game and you will have to go through them.
Sure you cant exactly play TOR, however as is with cable/satellite neither the cable company or satellite company have the same packages. Each company has their own packages and prices, and unfortunately for me neither has all the channels I want to watch in their basic bundle. Also I dont know where you are but where I am you get 1 choice for cable, 2 for satellite, or antennae. Not exactly a plethora of competition or choices. Yet look at all the MMOs coming up within the next handful of years, if you cant pick a different MMO that you would be interested in, then that sucks, its life. However even if you do find another MMO you like there is no guarantee that it wont have a RMT/Cash Shop/Sub combination.
Also it also depends on what is in the cash shop, is it just cosmetic stuff? Then number 3 really fits because buying a pink lightsaber is no different than buying a big foam hand at a baseball game. Or buying a cosmetic outfit in game is no different that buying a souvenir jersey. Your not going to get less out of the MMO or sporting event by not buying the extra crap.
However its ultimately a choice every one is going to have to make, and just ignoring a game or passing it up just because its gonna have RMT/cash shop with a sub with out actually doing any research is stupid imho. If its just cosmetic crap you can buy instead of farming whelps for 2 months straight for a stupid pet for a friend then I would actually be for it. God that scared me for life, you have no idea how badly I was willing to just pay 50 bucks to blizzard for the fu**ing pet after the 2nd week.
Fool me once shame on you, fool me twice shame on me.
In response to the OP:
NO. ABSOLUTELY NOT. Without question or hesitation. I would immediately remove all links and bookmarks to the game and related sites from my browser, and would completely ignore it from that moment forward.
Champions what? Star Trek who?
-.Sleepless.
Really, it could be all RMT and I'd still play it. Some people really blow RMT out of proportion, especially when it's only used on items that don't effect gameplay. Give me a break.
Seriously, if the entire market decides to start using RMT, are you guys telling me you're gonna quit MMOs all together? I highly doubt it.
I was opposed to paying monthly subscriptions for online games when I was first introduced, and now, it's just like, who cares? Many people were probably the same way. All it will take is the market to force it on us, and then, it's do or die, but by no means will that mean the end of MMOs.
That is just too reasonable. Given the OPs posting history I kind of hope they add RMT.
Whats that mean?
What do you think it means?
I think you are trying to be a jackass and make personal attacks on me and who I am without even knowing me.
It's not a personal attack. I just don't respect you.
Confused by this. Champsions and STO are being made by a different company.....unless you're referencing their scrip+RMT system. I stopped following both of those games awhile ago so I have no idea if that's what they're doing.
@OP:
No, hell no. The fact that anyone can defend what SOE is doing is already beyond me.
Now if it were subscription OR RMT? Something like what DDO is doing right now I wouldn't mind at all. The cash shop should offer NOTHING that you cannot get in game. That means no XP potions/scrolls, no damn trading cards that have loot you can't get in game (looking at you SOE), NONE OF THAT SHIT!
The store should offer people the ability to buy content areas, more character slots (up to the max that subscription holders have) and so on. Even then, I would still have to say NO RMT AT ALL.
I still have a problem with paying for expansions if I'm already paying a monthly fee. So an additional RMT shop the company can just throw shit into that I will end up HAVING to buy is right out.
Ideally there are three payment options that companies should choose ONE of:
Monthy - you pay for access to the game servers. This fee helps to keep content coming regularly, including major updates. Under this system there should be NO expansions that you have to buy. Still have an initial retail price.
RMT - There is no monthly fee. Technically free to play, but we all know that's a lie.
Micro-transactions or "Guild Wars" model - You buy the game initially and then there is no cash shop or monthly fee. Any major updates to the game you have to buy. Could become the kind of nickel and dime scheme that EQ and EQ 2 became with "expansions being released like every two months, though they're fairly cheap and NOT required to continue playing.
There are blanks in the above models that do not require me to fill in. Use your better judgement......if your judgement sucks then I'm not going to handhold here. These are the three methods that companies SHOULD choose ONE of....ideally. This will never happen in the west.
In Asia there are no retail box prices for MMO's. You pay for time just like a pre-paid cellphone only your hours never expire and there is no minimum to buy. I would LOVE that system over here, so would a LOT of people. Won't ever happen though.
I think it's all about choice.
If I were a reasonably well-off guy that doesn't have much time to play video games, I would probably prefer not to pay a monthly fee, as I would not be able to commit myself to a certain amount of hours of fun gameplay with my busy lifestyle.
As such, during my 15 hours of playing a month, I might end up spending about $10 on the in-game item shop, and it would suit me well. Maybe I'd even get to level up as fast as you teenagers with 100+ hours a week of game time, if they have an item that increases XP gains or something. I am a "casual" player, and I am marketable these days!
Now the reverse, if I'm a uni student or something, and I have heaps of free time on my hands for playing a game (probably 60% of MMO players, you know, the ones who hate RMT), I would definitely NOT want some sort of RMT payment method - I play far too much, and would therefore PAY far too much! Plus, since I'm going to Uni, I probably don't have a full time job and am poor!
Paying $15 a month would be far better for this person.
The problem with what I think they're doing, is that EVERYONE will pay $15 a month, AS WELL as have an item shop.
If I were the busy guy up top with maybe 15 hours of play time each month, well, that's $1 an hour to play a damn video game that I've already bought! What is that? Not only that, but if I want to get somewhere as fast as them kids with all that time on their hands ("hardcore" gamers) I would have to pay that extra $10ish a month on XP potions and stuff.
This makes the Casual player have to pay $25 dollars - and I mean, they're casual gamers. They want a fluffy, reasonably priced game that's fun and fast! They don't want to pay heaps of money to keep up with the youngins!
And the Uni students, well, they're usually cool with seeing these guys at about their level, leveling up with an XP potion. The problem for them is the hybrid.
Oh yes, the hybrid player. The well-off lazy bastard who probably got given several investment properties from their parents who doesn't have a job, but still earns $1500 a week purely from rent from already paid-off houses.
These guys can play 100 hours a week, AND buy items from the item shop, and I think this is something that many people don't want to see running around. These are the ones who level up to max level in a day, who purchase the best items straight from the shop and go out PvPing and PKing, and it's sad that they exist, kinda.
Of course, it's not that sad for SOE, when they're reeling in the $15 from the uni kid, $25 from the casual, and $200 from the rich little bastard. After all, if the game were a PURE model, say, F2P, the Uni kid would waltz on by for free, the casual would only pay $10, and the rich bastard would once again pay about $200. That's less money, less profit for them! What if it were P2P? $15 for all three. That's MUCH less!
It's this sort of thinking that leads companies to RMT... and I think it's kinda sad, considering that rich bastard child living off of inheritance is very rare.
[/rant]
I am playing EVE and it's alright... level V skills are a bit much.
You all need to learn to spell.