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PlanetSide: SOE's Forgotten MMO?

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Comments

  • purewitzpurewitz Member UncommonPosts: 489
    Originally posted by Rhoklaw


    I think a lot of people would still be playing if it wasn't next to impossible to get it to run on Windows Vista. I've tried just about every fix possible from running it under Windows XP SP2 among others and the game continuously crashes when entering the game.
    SOE would rather be lazy and make $0 from potential customers than attempt to rework the game to allow Vista users to actually play this game.

     

    I'm running it on Windows 7 RC 64 bit, but I have  to run it as Windows XP SP3 in  compatibility mode.

    When we get back from where we are going, we will return to where we were. I know people there!

  • ZergyZergy Member UncommonPosts: 73

    Have great memories of this game, and also had my biggest noob moment in it...

     

    We (VS) were fighting to take a terran base and I saw a terran soldier shooting one of our BFGs from behind so I tried to help, but I had picked up the heavy terran gun and wasn't used to its recoil so I ended up killing the terran and blowing up the BFGs since its reactor/generator was damaged pretty bad already.

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193

    It's my firm belief that to this point, planetside is STILL the only "True" mmofps. All the others talking about being mmofps do not have any kind of open landscape. Planetside was able to make huge and diversified alien planets and yet still have very concentrated battles spanning across the the continents.

    It was amazing to be fighting in the mid-way between two different bases and maybe have another base to the south being taken and another force coming from in-between. Many many many variations on the ever changing battles. Planetside was simply great. '

    It is really a shame that planetside has been so neglected, it did have alot of potential, and SOE just screwed it over. This among other things is breathing proof that SOE is not a company that should be handling interactive entertainment for the masses because when it comes to the consumers, we are not interested in your corporate handling. These companies KNOW they are putting out something that is for long term entertainment and enjoyment yet they still treat it like a pie-chart which just needs to stop at some end.

    They need to care "At least a little", which they show countless times they dont by sticking their head up their asses. I love how planetside is litteraly one of the ONLY forum topics that anybody who has played talks about "good old times' and fond memories. This game actualy "Had those moments" that stay with you. Other games are fun, but it takes a MMO of a higher caliber to give you a sense of nastalgia.

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193
    Originally posted by Teala


    OMG I miss Planetside.      SOE could have really done some great things with this game and instead they blew it.  They continue to neglect it and now I understand it is rampant with cheats and hacks.     As I have said so many times in the past if I had the money to buy the rights to Planetside I would and then I would rework it and re-release it.    The game is just that awesome!



     

    Would be awsome to have some accumilative fundraiser from the community to pitch in for all those who are interested in getting the rights bought from under SOE. Sadly no such thing has happened.

  • ArckenArcken Member Posts: 2,431

    I too have a soft spot for PS. I actually dont like fps games, never have, but for some reason PS was always a blast. I was pretty terrible with most of the guns, though I couldnt get enough of the thumper. Then I found the Magrider. "A hover tank?" I said to myself, "I gotta get me one of those". Little did I know that my expertise with a trackball turned my hovertank into a floatng death machine. I might have been terrible with guns, but damn was I good at running people over. A good gunner was all I needed to wreak havoc all over the battle field. To this day I still chuckle at finishing all my traffic citation awards. I ran down a LOT of pedestrians to finish that. I may have to get on and play it again for old times sake. Careful though if you arent wearin purple when I get back, chances are youll be the victim of a hit and run.

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193

    I really really miss when being a CR5 actually made you a reputable person in the game. Back when liberators where just released was when I started and got CR5 within a half year or so. Still the only CR5's around where the ones who actually led groups often to get there and knew how to play well. So you had a well know chain of command. Was a fun tradition to OS the guy who got CR 5 too. When I got CR5 I remember being getting OS'd by a few oldschool players from markov like Cogburn, manslayer, notraget. Ahhh good times.

    Till this day the funnest times I had where in my old outfit "The legendary rebels", which we did alot of skrimish CTF between 2 bases on capped hossin when we had it. Also another fun outfit was when Prox12 was made on NCmarkov. prox12 used to be TRmarkov, VS johari, or something like that. But I had the joy of co-leading NCprox12 till we where the 2nd largest outfit in all the servers next to 666th. We where very active to and had a whole bunch of divisions for spec-ops, tank, gen droppers, ect.

    In the end the leader left and gave me lead after he got fed up with the complains other outfits game us because we had a couple bad apples in the outfit. So he left and founded the origional KWA "Kill whores anonymous" Which got to about 80 members tops and was more of close knit outfit. After that I ended up quitting but when I came back KWA only had like 1 member, but there was another KWA with alot of members that was a imitation outfit because nobody from it was from the origional KWA yet they still argued that they thought of the name first loool. To top it off their outfit is quite well knows for not playing very smart.

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Ozmodan


    How can you ask a silly question why Planetside is ignored by SOE, Smedley is in charge.  That guy made his contribution to the industry with EQ and has not done one mentionable thing since.  He has lead SOE into the doldrums.  Without doubt the most clueless individual in the industry at this point in time.
    And you are right Planetside could be a great game with a little bit of attention, there is no competition in it's niche at the moment.
    I can't figure out what the suits at Sony are doing when all they see is a steady decline at SOE?  What was once a golden star in the genre is now a lackluster lead one.



     

    Well my friend, the problem is, that he sertainly isn't the only clueless person in the industry. That's for sure.

    With John Smedly. The problem is, that he probably is the owner of SOE and so can't get fired. Otherwise he would have been booted by shareholders long ago. (just like what happened with Gaute G. and Mark Jacobs for example).

    And it's not only in this bussiness, but in every bussiness branch. Where you have clueless CEO's running a company into the ground and hardworking employees pulling the short end of the stick by getting fired to cover up the CEO's clueless decisions.

    Could Matrix Online under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!

    Could Vanguard: Saga of Heroes under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!

    But so could the following games been saved, when better CEO and project management decisions would have been made:

    Auto Assault, Asheron's Call 2, Tabula Rasa, Matrix Online (when it was still under Warner Entertainment and Monolith), Warhammer Online, Age of Conan (altho this one is slowly coming around really), Dungeons and Dragons Online, etc, etc, etc.

    So really... how sad the truth might be. John Smedly is sertainly not the only clueless person in the bussiness. Unfortunately.

    Cheers

  • saunasauna Member UncommonPosts: 62

    PlanetSide rocked and still does!

    One of few games I really WANT to come back to with some clan mates time and time again. It's simply the best MMOFPS out there and one of the greatest PvP experiences I've had in any game. 3-way battles galore!

    Unfortunately you realise quite soon that you can't do much vs. the zerg when you're a small outfit. So every time me and my mates have quit PS it's been due to the zerg outrolling everything. PS deserves much credit, however, due to it being the ONLY game (I know of anyway) that actually has tried doing constructive things to combat the zerg problem in a MMO!

    Fun game, good times, crazy action!

     

    Here's hoping for a PlanetSide 2 or some other goood MMOFPS with glorious 3-way fights and constant battle for control!

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by Guillermo197

    Originally posted by Ozmodan


    How can you ask a silly question why Planetside is ignored by SOE, Smedley is in charge.  That guy made his contribution to the industry with EQ and has not done one mentionable thing since.  He has lead SOE into the doldrums.  Without doubt the most clueless individual in the industry at this point in time.
    And you are right Planetside could be a great game with a little bit of attention, there is no competition in it's niche at the moment.
    I can't figure out what the suits at Sony are doing when all they see is a steady decline at SOE?  What was once a golden star in the genre is now a lackluster lead one.



     

    Well my friend, the problem is, that he sertainly isn't the only clueless person in the industry. That's for sure.

    With John Smedly. The problem is, that he probably is the owner of SOE and so can't get fired. Otherwise he would have been booted by shareholders long ago. (just like what happened with Gaute G. and Mark Jacobs for example).

    And it's not only in this bussiness, but in every bussiness branch. Where you have clueless CEO's running a company into the ground and hardworking employees pulling the short end of the stick by getting fired to cover up the CEO's clueless decisions.

    Could Matrix Online under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!

    Could Vanguard: Saga of Heroes under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!

    But so could the following games been saved, when better CEO and project management decisions would have been made:

    Auto Assault, Asheron's Call 2, Tabula Rasa, Matrix Online (when it was still under Warner Entertainment and Monolith), Warhammer Online, Age of Conan (altho this one is slowly coming around really), Dungeons and Dragons Online, etc, etc, etc.

    So really... how sad the truth might be. John Smedly is sertainly not the only clueless person in the bussiness. Unfortunately.

    Cheers



     

    yeah but this thread is about SOE and not the mmorpg industry as a whole. SOE has alot of games with great potential that are sitting in limbo between death and barely breathing. The other studios of the games you listed are succesfull and have had very successfull mmorpgs. (NCsoft, Turbine, funcom, etc etc etc.)

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by tvalentine

    Originally posted by Guillermo197


    Well my friend, the problem is, that he sertainly isn't the only clueless person in the industry. That's for sure.
    With John Smedly. The problem is, that he probably is the owner of SOE and so can't get fired. Otherwise he would have been booted by shareholders long ago. (just like what happened with Gaute G. and Mark Jacobs for example).
    And it's not only in this bussiness, but in every bussiness branch. Where you have clueless CEO's running a company into the ground and hardworking employees pulling the short end of the stick by getting fired to cover up the CEO's clueless decisions.
    Could Matrix Online under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!
    Could Vanguard: Saga of Heroes under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!
    But so could the following games been saved, when better CEO and project management decisions would have been made:
    Auto Assault, Asheron's Call 2, Tabula Rasa, Matrix Online (when it was still under Warner Entertainment and Monolith), Warhammer Online, Age of Conan (altho this one is slowly coming around really), Dungeons and Dragons Online, etc, etc, etc.
    So really... how sad the truth might be. John Smedly is sertainly not the only clueless person in the bussiness. Unfortunately.
    Cheers



     

    yeah but this thread is about SOE and not the mmorpg industry as a whole. SOE has alot of games with great potential that are sitting in limbo between death and barely breathing. The other studios of the games you listed are succesfull and have had very successfull mmorpgs. (NCsoft, Turbine, funcom, etc etc etc.)



     

    EverQuest 1 and 2 are still doing well and are profitable games.

    SWG isn't doing all that bad either and is still profitable. I know many vets with their eternal grudge don't want to hear it.

    I don't like SWG in it's NGE incarnation either, but plenty of people still seem to enjoy it. Good for them and let them. Who are we to judge them.

    Turbine isn't that holy at all. They completely neglected a great IP and runned DDO into the ground in favor of LOTRO and now turned it into a F2P game in a desperate attempt to resurrect it.

    NcSoft isn't that holy either. They could have done a lot better with CoX and instead it only get's minimum updates to keep it's small but dedicated fanbase.

    Cheers

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by Guillermo197

    Originally posted by tvalentine

    Originally posted by Guillermo197


    Well my friend, the problem is, that he sertainly isn't the only clueless person in the industry. That's for sure.
    With John Smedly. The problem is, that he probably is the owner of SOE and so can't get fired. Otherwise he would have been booted by shareholders long ago. (just like what happened with Gaute G. and Mark Jacobs for example).
    And it's not only in this bussiness, but in every bussiness branch. Where you have clueless CEO's running a company into the ground and hardworking employees pulling the short end of the stick by getting fired to cover up the CEO's clueless decisions.
    Could Matrix Online under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!
    Could Vanguard: Saga of Heroes under the hands of SOE been saved and turned into a profitable game? YES! Absolutely yes!
    But so could the following games been saved, when better CEO and project management decisions would have been made:
    Auto Assault, Asheron's Call 2, Tabula Rasa, Matrix Online (when it was still under Warner Entertainment and Monolith), Warhammer Online, Age of Conan (altho this one is slowly coming around really), Dungeons and Dragons Online, etc, etc, etc.
    So really... how sad the truth might be. John Smedly is sertainly not the only clueless person in the bussiness. Unfortunately.
    Cheers



     

    yeah but this thread is about SOE and not the mmorpg industry as a whole. SOE has alot of games with great potential that are sitting in limbo between death and barely breathing. The other studios of the games you listed are succesfull and have had very successfull mmorpgs. (NCsoft, Turbine, funcom, etc etc etc.)



     

    EverQuest 1 and 2 are still doing well and are profitable games.

    SWG isn't doing all that bad either and is still profitable. I know many vets with their eternal grudge don't want to hear it.

    I don't like SWG in it's NGE incarnation either, but plenty of people still seem to enjoy it. Good for them and let them. Who are we to judge them.

    Turbine isn't that holy at all. They completely neglectic a great IP and runned DDO into the ground and now turned it into a F2P game in a desperate attempt to resurrect it.

    NcSoft isn't that holy either. They could have done a lot better with CoX and instead it only get's minimum updates to keep it's small but dedicated fanbase.

    Cheers



     

    See ... i can pick and chose all the games that have failed with SOE as well just like you did with the other companys, but i wont yet, i'll let you read my post again. And by successfull i usually mean around 150-200k+ subscription. Very succussfull i reserve for 400k+. (just to give you an idea of what i mean) EQ and EQ2 are "successfull" but afaik they are losing subs slowly. SWG isnt, its not just "vets" who are angry, but betrayed customers who are getting tired of so much attention put on to the TCG. Once they can bring 4 or more servers into "heavy", will i believe it really is doing well.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by tvalentine

    Originally posted by Guillermo197

    Originally posted by tvalentine


     
    yeah but this thread is about SOE and not the mmorpg industry as a whole. SOE has alot of games with great potential that are sitting in limbo between death and barely breathing. The other studios of the games you listed are succesfull and have had very successfull mmorpgs. (NCsoft, Turbine, funcom, etc etc etc.)



     

    EverQuest 1 and 2 are still doing well and are profitable games.

    SWG isn't doing all that bad either and is still profitable. I know many vets with their eternal grudge don't want to hear it.

    I don't like SWG in it's NGE incarnation either, but plenty of people still seem to enjoy it. Good for them and let them. Who are we to judge them.

    Turbine isn't that holy at all. They completely neglectic a great IP and runned DDO into the ground and now turned it into a F2P game in a desperate attempt to resurrect it.

    NcSoft isn't that holy either. They could have done a lot better with CoX and instead it only get's minimum updates to keep it's small but dedicated fanbase.

    Cheers

     

    See ... i can pick and chose all the games that have failed with SOE as well just like you did with the other companys, but i wont yet, i'll let you read my post again. And by successfull i usually mean around 150-200k+ subscription. Very succussfull i reserve for 400k+. (just to give you an idea of what i mean) EQ and EQ2 are "successfull" but afaik they are losing subs slowly. SWG isnt, its not just "vets" who are angry, but betrayed customers who are getting tired of so much attention put on to the TCG. Once they can bring 4 or more servers into "heavy", will i believe it really is doing well.



     

    Ehmm LOTRO doesn't have 400k+ subs. It's succesful and doing good, but not that good (Im still subbed myself).

    People already getting fed up in how the LI system is implemented and Jeffrey Steefel being clueless and trying to force a Radiance dominated system to our throats, while the majority of players is against it! Not to mention that the whole game lvl50+ has turned into one horrible faction grind fest. Grind faction here, grind faction there. That's all there is lately in LOTRO.

    So Turbine doesn't have any very succesful games either. Succesful one. Yes.

    When it comes to NcSoft. They might have succesful P2P games in Asia, but on the western market they fail horribly. I hope for them Aion will finally be a succesful P2P game for them on the western market. Time will tell.

    Funcom... well they don't have any MMO with 400k+ subs either.

    Cheers

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by Guillermo197

    Originally posted by tvalentine

    Originally posted by Guillermo197

    Originally posted by tvalentine


     
    yeah but this thread is about SOE and not the mmorpg industry as a whole. SOE has alot of games with great potential that are sitting in limbo between death and barely breathing. The other studios of the games you listed are succesfull and have had very successfull mmorpgs. (NCsoft, Turbine, funcom, etc etc etc.)



     

    EverQuest 1 and 2 are still doing well and are profitable games.

    SWG isn't doing all that bad either and is still profitable. I know many vets with their eternal grudge don't want to hear it.

    I don't like SWG in it's NGE incarnation either, but plenty of people still seem to enjoy it. Good for them and let them. Who are we to judge them.

    Turbine isn't that holy at all. They completely neglectic a great IP and runned DDO into the ground and now turned it into a F2P game in a desperate attempt to resurrect it.

    NcSoft isn't that holy either. They could have done a lot better with CoX and instead it only get's minimum updates to keep it's small but dedicated fanbase.

    Cheers

     

    See ... i can pick and chose all the games that have failed with SOE as well just like you did with the other companys, but i wont yet, i'll let you read my post again. And by successfull i usually mean around 150-200k+ subscription. Very succussfull i reserve for 400k+. (just to give you an idea of what i mean) EQ and EQ2 are "successfull" but afaik they are losing subs slowly. SWG isnt, its not just "vets" who are angry, but betrayed customers who are getting tired of so much attention put on to the TCG. Once they can bring 4 or more servers into "heavy", will i believe it really is doing well.



     

    Ehmm LOTRO doesn't have 400k+ subs. It's succesful and doing good, but not that good. People already getting fed up in how the LI system is implemented and Jeffrey Steefel being clueless and trying to force a Radiance dominated system to our throats, while the majority of players is against it! Not to mention that the whole game lvl50+ has turned into one horrible faction grind fest. Grind faction here, grind faction there. That's all there is lately in LOTRO.

    So Turbine doesn't have any very succesful games either. Succesful one. Yes.

    this could be true, i was going off the last

    i was going off what i heard last from LOTRO that they had over 500k subscriptions. Although i give them a pass for all the awards they've won in the past 2 years with LOTRO.

    When it comes to NcSoft. They might have succesful P2P games in Asia, but on the western market they fail horribly. I hope for them Aion will finally be a succesful P2P game for them on the western market.

    lol picking and choosing again, a subscription is a subscription

    Funcom... well they don't have any MMO with 400k+ subs either.

    they probably dont have one over 400k, but i wouldnt rule out AO or AOC. Both games are getting better and climbing. Also wouldnt be surprised if they have over 150k+ subs

    Cheers



     

    tbh the only true fact we have is aion's subscription numbers, the other 2 are our own opinions. And like i said this thread is about SOE, mentioning any other studio or game is going off topic. The facts we do have with SOE are:

    Matrix is a failure, and forgotten by SOE

    Planetside is failing/failure (depends on who you ask) and is forgotten by SOE

    SWG has a bad history, and had the TCG attached to make the community angry. Has 1-3 heavy servers. Will have to wait and see once SW TOR is released. Has SOE support

    EQ1 still kicking, although with every new mmorpg release i see EQ losing numbers, also the TCG did not help. Still has SOE support

    EQ2 still kicking but failing, has SOE support

    Free realms, to early to make an observation.

    Vanguard never fully recovered, quite a bit of a clone to the EQs, but has a big world. Failed and has SOE support.

     

    There only impact on the market as it stands is EQ1 and EQ2 (dunno about free realms yet). The agency and DC universe look to be the same themepark mmos we've been getting since 04. With a company as big as SOE you expect more. They have the money and resources to made great games, its just their direction that sucks. They look out for themselves and making money, which is what you would expect from a big company. Funcom is moving on, they are developing new and unique games, turbine ..... i dunno ..... NCSoft is developing multiple mmos and their newest game aion is a huge hit. SOE is developing F2P games and games targets towards a younger crowd (besides DCU). DCU is their only real contender in the next few years. They have alot of games with alot of potential but neglect them or take them in the wrong direction. I dont see any of their current games making a comeback anytime soon, something i cant say for the other 3 companys we've mentioned.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • HotomatoeHotomatoe Member Posts: 1

    Its every humans responsibility to get onto this game and help increase its population :) Show the damn devs what a treasure they are sitting on.. best damn game ever made, all categories.

    What side? Planetside!

  • benasatobenasato Member UncommonPosts: 193

    poor matrix is dead now could planetside be next?

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by benasato


    poor matrix is dead now could planetside be next?



     

    With 41 people being fired over the weekend. I wouldn't be suprised.

    But then again, SOE just took over Matrix Online, because they had to in order to get the DC Universe IP from Warner Entertainment. So it suprised me they let it run that long, as they never ever had the intention to fix and improve it.

    Cheers

  • KeladorKelador Member UncommonPosts: 131

    I used to play planetside with friends when it first launch the playerbase back then was huge and the battles where just has huge but around the launch of core combat an exapansion pack you had to pay for which cost the same as the game and now they give away free lol, alot of players left around the corecombat launch and then the game kinda was left alone and there was 1 or 2 updates since then but nothing major. Like the article said SOE has left this game in the back of their minds and forgotton about it.

     

    If the was to add new gameplay elements to the game or just add new classes and run some event drop the subscription price by half they might breath some life into the game.

  • John.A.ZoidJohn.A.Zoid Member Posts: 1,531

    I loved Planetside and it's still fun toay so go give it a try using the station launcher trials and increase the population cause thats what makes it even better, having giant battles. Just a shame SOE havn't ever added anything major to the game since the crap expansion of core combat.

  • googajoob7googajoob7 Member Posts: 866

    what a lot of developers dont get is the older a game becomes the less justified the monthly fee is . like all such other mmos change to different payment model , reduce the subscription or make it free to play and it ll breath new life into a game .

    i dont like codemasters/turbine but at least they get it .

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by googajoob7


    what a lot of developers dont get is the older a game becomes the less justified the monthly fee is . like all such other mmos change to different payment model , reduce the subscription or make it free to play and it ll breath new life into a game .
    i dont like codemasters/turbine but at least they get it .



     

    If a game is properly maintained, continueisly updated and receives expansion packs. Then there is no need to change it subscruption model.

    The fact here is, that Planetside is on life support, doesn't receive any updates anymore! And SOE continueing to charge full monthly subscription fee.

    Big difference!

  • jdongjdong Member Posts: 80

    Planetside had really an epic theme to it, and a unique style of gameplay. I'm playing now, and I've played it (with a couple breaks of course) since the game was released. The game is still great many people left thinking that  BFRs ruined the game, along with all the bending and shifting crap (their expansion) but it really is just as good as the old days now and a lot people still play.

  • KeladorKelador Member UncommonPosts: 131

    K so according to my subscription planetside is active.... guess its a few come bk month or something lol but yeah if i remember correctly planetside doesn't like vista and the never released a fix so i will not be downloading it.

  • ElGuappoElGuappo Member Posts: 94

    I played it pretty much at release and lasted 2 months. I really don't remember much about it except that it was one of a very few games that actually annoyed me to have paid money for. I genuinely disliked the whole experience of playing it.

    The complaints I had back then (glitchiness, featureless expanses, repetitive combat, largely headless chicken style of other players, all the depth of a muddy puddle etc etc) were probably resolved or improved over the following years but I never went back to it.

    The ruptured capillaries in your nose belie the clarity of your wisdom.

  • LEadSledLEadSled Member Posts: 7
    Originally posted by Kelador


    K so according to my subscription planetside is active.... guess its a few come bk month or something lol but yeah if i remember correctly planetside doesn't like vista and the never released a fix so i will not be downloading it.

    You can definitely run PS in Vista. All you need to do is set its compatibility to XP SP2 and it runs fine!

    Planetside is hands-down the best game ever made. Been playing for 5 years. No other game developer can get it right, and its amazingly funny how bad any other game is in comparison. 32 player server limits, boring combat and no vehicles seem to STILL be rule of thumb in EVERY fps. PS has such depth to its simple package and that is where it shines. Does it need updates? Yes. Could it use new bases, continents and vehicles? YES. Could it use a resurgence in population? Definitely!

    What PS really needs is new life to be brought back into it from the players. The more people that resubscribe, the bigger and better the battles get, the more support the game will receive. It is the THE ONLY GAME OF ITS KIND.

    The BFR's, while annoying, can be obliterated in the field by just a small group of grunts. My favorite night ever was when my small outfit of 5 people went out one night hunting BFRs. We had a pilot in a Phantasm(cloaking transport aircraft), and the other 4 of us were grunts setup to go after a BFRs weakspots. We would fly around looking for lone BFRs, hover over them and hotdrop right onto them. Our pilot said it looked like a bunch of ants scurrying around under some huge beast. We would drop on them when they were alone, or surrounded by gobs of support and got 16 of them. It was such a blast.

    Running tanks all night, holding bases, doing black ops Burster runs in between fighting factions, flying aircraft. Its all awesome in this truly unique game.

     

    Help make it bigger and SOE will get of its collective ass and build new bases and make new things for this wonderful game. DO IT!

  • DosskaDosska Member Posts: 53
    Originally posted by TehCadde


    I bought it around the release, but unfortunetly, the computer I had back then wasn't capable (and maybe also the connection) at running good enough, at least not acceptable in my eyes. I dropped the game for quite a while. When I bought a new computer I resubbed and played for some months again and kept doing that at the same time I played wow (as in, I played a couple of months Planetside, while playing WoW, then I stopped playing PS for some months, while still playing WoW). I had a long break at some point and started playing again 1½ year ago I think it is now and stopped again 1 year ago. Eventhough my computer is a lot higher than the requirement I still enjoy playing the game. There are many things to do and when you're in an Outfit with Teamspeak, the gameplay gets sooo much more fun. Nothing better than dropping down on a base and capture it with a platoon.
     
    I doubt I will go back  to it though, since the population has only been going downwards (and a game like that needs population, god it was nice back in the days) and the server merges wasn't really of my liking either.
    I would wish they had done more to get it in a better shape though! I loved that you could get in battle (the instant battle thing, when hitting esc - took 10 sec or so) in 10 secs. and end up defending a tower with lots of enemies outside - Epic.
     
    Hope someone makes something as good as it was back in the day :)
     
    Cadde



     

    This looks promising:

    http://www.globalagendagame.com/Media_Videos.html

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