K so according to my subscription planetside is active.... guess its a few come bk month or something lol but yeah if i remember correctly planetside doesn't like vista and the never released a fix so i will not be downloading it.
I'm running windows 7 and it works fine for me; i've also ran it on vista before.
Just right clikc on the planetside exe and change it to compatibility mode for windows xp.
I bought it around the release, but unfortunetly, the computer I had back then wasn't capable (and maybe also the connection) at running good enough, at least not acceptable in my eyes. I dropped the game for quite a while. When I bought a new computer I resubbed and played for some months again and kept doing that at the same time I played wow (as in, I played a couple of months Planetside, while playing WoW, then I stopped playing PS for some months, while still playing WoW). I had a long break at some point and started playing again 1½ year ago I think it is now and stopped again 1 year ago. Eventhough my computer is a lot higher than the requirement I still enjoy playing the game. There are many things to do and when you're in an Outfit with Teamspeak, the gameplay gets sooo much more fun. Nothing better than dropping down on a base and capture it with a platoon.
I doubt I will go back to it though, since the population has only been going downwards (and a game like that needs population, god it was nice back in the days) and the server merges wasn't really of my liking either. I would wish they had done more to get it in a better shape though! I loved that you could get in battle (the instant battle thing, when hitting esc - took 10 sec or so) in 10 secs. and end up defending a tower with lots of enemies outside - Epic.
Hope someone makes something as good as it was back in the day
It does look promising and I am excited about trying it out. However, it does not have the epic feel of the huge battles PS was capable of.
Now, I think they are trying to keep it down to smaller conflicts that are run in parrallel to other conflcts to give the feel of a large group going after smaller objectives. While this will keep the Zuergfest down and allow a more structured strategy, it IS an artificial limitation placed on game play.
So, it will take away from the larger EPIC battles people discuss frequently. I hope this game will be every bit as good as it looks tho.
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
Well logged in and played a bit last night, kind of late. It was about 3am EST and the fight was actually decent. I'll definitely be making use of my free time. There was only 40 spots open for VS.... got as high as 70. No too bad for the horrible hours I played.
Planetside is a game with huge potential. Always has been. Unfortunately it's unrealized potential. So yes, I hope they do forget about Planetside. And start working on Planetside 2. It could be great if done right.
Which one of SOE's MMO's hasnt been forgotten besides EQ2?
EQ1 is still going strong and being updated. SWG is still being updated. They initially put alot of effort into matrix online and IMO it got better. But the numbers just weren't there to support it. They are also still updating vanguard.
I preordered and anticipated this games release when it was supposed to be in an escape from ny setting. Then it changed to where its at now. My problem was everyone running in front of me placing their weapons so close to the enemy I got negative points from team mates running in front of my fire. The battles I remember where so close we might as well have melee weapons. Hopefully they corrected that to be more of a real fps battlefield or Americas Army accuracy to it. I understand the accuracy cone deal but the game was not what I expected so dumped it. Battlefield, Rainbow six, swat and americas army in my opinion blew it away.
This post is intentionally written as to not make any sense what so ever. Thank You Very Much.
Planetside is a game with huge potential. Always has been. Unfortunately it's unrealized potential. So yes, I hope they do forget about Planetside. And start working on Planetside 2. It could be great if done right.
I agree, but I dont have confidence in SOE anymore. Speaking of fps mmo's anyone like Tabula Rasa as much as Planetside? I loved the real weapon sounds and blow back of shotguns. Even though they used a winchester lever action for that sound.
This post is intentionally written as to not make any sense what so ever. Thank You Very Much.
I'd Still play PS but I got baned. Called SoE and was told I was useing a hack, this was after I got a new comuter and the only thing on it was Windows and PS...Oh well.
Surely you must be joking..can you really suggest that any of those games are worth $15 a month besides EQ2? They should all be F2P at this point...SOE is just sucking as much money out of them as they can without putting anything back into them
Whoever said what they are worth? That is up to the person playing. SOE can't suck money out of something that people aren't willing to pay for. So as you can see people are still willing and happy to pay.
Unfortunately you realise quite soon that you can't do much vs. the zerg when you're a small outfit. So every time me and my mates have quit PS it's been due to the zerg outrolling everything. PS deserves much credit, however, due to it being the ONLY game (I know of anyway) that actually has tried doing constructive things to combat the zerg problem in a MMO!
My outfit used to destroy zergs all the time. It is amazing what a well organized squad can do.
Have a tower you need to take? 5 Tanks will take just about any tower, failing that 10 Reavers will do it with ease. Leave the cap to your own zergers and kill anyone who dares come out.
Have a base you need to take? 9 MAX suites and 1 hacker. Go in the back door and run all the way to the power room. Drop the power plant and the fight is over in short order.
Cant take the base? Jump into aircraft and start hitting power plants at all thier so call safe bases. Watch a base crumble when it loses its link to its Tech Plant. If nothing else 10 people attacking random targets behind the lines will draw off 30-40 people to deal with them. Leaving far fewer at the front so your own zerg can win.
btw, anyone have a NC outfit with a strong military structure? You know you want a CE/MAX specialist who will follow orders and get the job done!
Played for over 5 years. Best MMO ever created, with the best PvP to date.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Played for over 5 years. Best MMO ever created, with the best PvP to date.
That is one of the things that always got me about PS. I HATE and I mean HATE PvP. Can't stand it. It brings out the worst in people.
But I LOVE PS.
The main reason I see this is true is
1. There is NO other point to the game then PvP, no grinding no questing just killing.
2. The very nature of the game tends to throw you in with a bunch of other people on your side.
Not one time in all the time I played PS did I feel like I had just been ganked. Not even when sniping and some stealther snuck up and knifed me to death.
I keep waiting for someone to make PS2 or a PS type game. but all the so called MMOFPS games coming out are little better then Team Fortress 2 or CoD 4. (But with a shiny new $14.95 a month fee)
My issues with planetside where everything is a tower/base battle. Everything. Same thing over and over again. I hate all the seperate continents and the 3 factions. Also terrain doesn't matter in this game. It's of no strategic importance.
So I would eliminate one of the factions. The vanu are they called? It's been years. I'd get rid of the seperate islands and make a huge landmass(please see WWII Online real time map on their front page).
I'd then make terrain matter. I'd put in anti aircraft guns and other outposts and bases that must be traveled or flown through. I'd make nothing safe from attack. No safe areas. And reduce the number of locations that equipment can spawn at.
I'd also add much greater variation to the towers and bases.
Also with a larger continent and the bases more spread out and one less faction the world will be larger. So i'd get everyone on the same server. No more seperate servers. We pick one of two sides and we all fight together. It works well in WWII Online. I understand that game is more of a sim but the concepts would work well here.
Terrain certainly takes into account in Planetside. There are places where an aircraft cannot reach but an anti-aircraft MAX can, for instance. There are continents where storms occur regularly, thus impeding vision. I see what you are saying though, and I think a larger differentiation in terrain would be excellent .
We've been asking for years for more bases. From tall, skinny outposts, to mountaintop bases, to airpads set in the sky, the players have thought of it. The sad truth is that there is no one to create the necessary art on staff(at least thats what we've been told).
More players = More battles = bigger voice for Planetside = development!!!
In case anybody missed those important links, if you're interested in the game that is . Also the shear amount of replies in this thread proves this game was a success in it's own genre, nobody should be fooled by this. Sure the game has it's bugs still, it has hackers (What FPS multiplayer doesn't?), and it has a sketchy developer. Who cares, it's STILL a great game regardless, and no game will possibly ever come close to replacing the scale and true ingenuity of this one and only MMOFPS.
In case anybody missed those important links, if you're interested in the game that is . Also the shear amount of replies in this thread proves this game was a success in it's own genre, nobody should be fooled by this. Sure the game has it's bugs still, it has hackers (What FPS multiplayer doesn't?), and it has a sketchy developer. Who cares, it's STILL a great game regardless, and no game will possibly ever come close to replacing the scale and true ingenuity of this one and only MMOFPS.
In case anybody missed those important links, if you're interested in the game that is . Also the shear amount of replies in this thread proves this game was a success in it's own genre, nobody should be fooled by this. Sure the game has it's bugs still, it has hackers (What FPS multiplayer doesn't?), and it has a sketchy developer. Who cares, it's STILL a great game regardless, and no game will possibly ever come close to replacing the scale and true ingenuity of this one and only MMOFPS.
Thank you for posting that. I will download now!
You're welcome! Welcome to the battlefield Soldier!
Question for current PS players. When I was playing back when it came out the battles where very close in. People were running right up on enemy to get a hit which would cause negative points if your team mate ran in front of you. Has anything changed there? Are the battles more spread out? Are the weapons any more accurate at long distance. Yea the cone has something to do with it but when your accross the room steady firing a rocket launcher at enemy the enemy should be dead. Anyway, just wondering if the battles have improved from what used to be close enough to be melee to something that takes advantage of the vast maps? Thanks much.
This post is intentionally written as to not make any sense what so ever. Thank You Very Much.
Question for current PS players. When I was playing back when it came out the battles where very close in. People were running right up on enemy to get a hit which would cause negative points if your team mate ran in front of you. Has anything changed there? Are the battles more spread out? Are the weapons any more accurate at long distance. Yea the cone has something to do with it but when your accross the room steady firing a rocket launcher at enemy the enemy should be dead. Anyway, just wondering if the battles have improved from what used to be close enough to be melee to something that takes advantage of the vast maps? Thanks much.
You still get grief when being rammed by your own empires vehicles? - Yes
Are the battles more spread out? - Depends, currently the population is slim and battles usually follow a trend but vehicle battles are more spread out throughout the continent when battles take place.
Are weapons more accurate when firing long range? - Some weapons have been buffed and cone of fire has been decreased, so yes, but remember that holding down the fire button compared to click-click-click firing is also very inaccurate.
PlanetSide runs fine under Vista 64.....I play it daily....
I've been in the game since closed beta, and there's still nothing else anything like it...
To run under Vista, set compatability to XP, then set All Users compatability to either Win 98 or 95.....check the bottom 3 boxes, and you're set...it actually runs better than it did under XP......
I wish there were a way to get some of the huge numbers back into the game, but there's really not much chance of that...But, we DO still get a pop-lock during prime time, and there's always a few good fights taking place most anytime you log in...
Concerning weapons range...It really depends on the weapon...Some weaps have great range, some are only useful closer in....
But all the weaps have been rebalanced during the course of the game, and everyone that plays now pretty much seems to feel that the balance is pretty dang good....
But, if you haven't played the game in a while, you owe it to yourself to at least try it out again....I still have more sheer fun in PlanetSide than pretty much any of the other games I play online...and there are several......
Comments
I'm running windows 7 and it works fine for me; i've also ran it on vista before.
Just right clikc on the planetside exe and change it to compatibility mode for windows xp.
This looks promising:
http://www.globalagendagame.com/Media_Videos.html
It does look promising and I am excited about trying it out. However, it does not have the epic feel of the huge battles PS was capable of.
Now, I think they are trying to keep it down to smaller conflicts that are run in parrallel to other conflcts to give the feel of a large group going after smaller objectives. While this will keep the Zuergfest down and allow a more structured strategy, it IS an artificial limitation placed on game play.
So, it will take away from the larger EPIC battles people discuss frequently. I hope this game will be every bit as good as it looks tho.
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
Well logged in and played a bit last night, kind of late. It was about 3am EST and the fight was actually decent. I'll definitely be making use of my free time. There was only 40 spots open for VS.... got as high as 70. No too bad for the horrible hours I played.
Planetside is a game with huge potential. Always has been. Unfortunately it's unrealized potential. So yes, I hope they do forget about Planetside. And start working on Planetside 2. It could be great if done right.
Tribes 2 is back!!!! http://www.tribesnext.com/
And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/
Which one of SOE's MMO's hasnt been forgotten besides EQ2?
EQ1 is still going strong and being updated. SWG is still being updated. They initially put alot of effort into matrix online and IMO it got better. But the numbers just weren't there to support it. They are also still updating vanguard.
Tribes 2 is back!!!! http://www.tribesnext.com/
And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/
I preordered and anticipated this games release when it was supposed to be in an escape from ny setting. Then it changed to where its at now. My problem was everyone running in front of me placing their weapons so close to the enemy I got negative points from team mates running in front of my fire. The battles I remember where so close we might as well have melee weapons. Hopefully they corrected that to be more of a real fps battlefield or Americas Army accuracy to it. I understand the accuracy cone deal but the game was not what I expected so dumped it. Battlefield, Rainbow six, swat and americas army in my opinion blew it away.
This post is intentionally written as to not make any sense what so ever. Thank You Very Much.
I agree, but I dont have confidence in SOE anymore. Speaking of fps mmo's anyone like Tabula Rasa as much as Planetside? I loved the real weapon sounds and blow back of shotguns. Even though they used a winchester lever action for that sound.
This post is intentionally written as to not make any sense what so ever. Thank You Very Much.
Surely you must be joking..can you really suggest that any of those games are worth $15 a month besides EQ2?
They should all be F2P at this point...SOE is just sucking as much money out of them as they can without putting anything back into them
I'd Still play PS but I got baned. Called SoE and was told I was useing a hack, this was after I got a new comuter and the only thing on it was Windows and PS...Oh well.
Whoever said what they are worth? That is up to the person playing. SOE can't suck money out of something that people aren't willing to pay for. So as you can see people are still willing and happy to pay.
Tribes 2 is back!!!! http://www.tribesnext.com/
And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/
My outfit used to destroy zergs all the time. It is amazing what a well organized squad can do.
Have a tower you need to take? 5 Tanks will take just about any tower, failing that 10 Reavers will do it with ease. Leave the cap to your own zergers and kill anyone who dares come out.
Have a base you need to take? 9 MAX suites and 1 hacker. Go in the back door and run all the way to the power room. Drop the power plant and the fight is over in short order.
Cant take the base? Jump into aircraft and start hitting power plants at all thier so call safe bases. Watch a base crumble when it loses its link to its Tech Plant. If nothing else 10 people attacking random targets behind the lines will draw off 30-40 people to deal with them. Leaving far fewer at the front so your own zerg can win.
btw, anyone have a NC outfit with a strong military structure? You know you want a CE/MAX specialist who will follow orders and get the job done!
Played for over 5 years. Best MMO ever created, with the best PvP to date.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
That is one of the things that always got me about PS. I HATE and I mean HATE PvP. Can't stand it. It brings out the worst in people.
But I LOVE PS.
The main reason I see this is true is
1. There is NO other point to the game then PvP, no grinding no questing just killing.
2. The very nature of the game tends to throw you in with a bunch of other people on your side.
Not one time in all the time I played PS did I feel like I had just been ganked. Not even when sniping and some stealther snuck up and knifed me to death.
I keep waiting for someone to make PS2 or a PS type game. but all the so called MMOFPS games coming out are little better then Team Fortress 2 or CoD 4. (But with a shiny new $14.95 a month fee)
Fun game when it was in its glory for me at least.
as some others have said why sony dont put some resources into this game is a big??
More modern engine can solve some of the problems i at least had when i played
Doesnt meant it has to be a killer just some tuning .
-Semper ubi sub ubi!
always wear underwear
My issues with planetside where everything is a tower/base battle. Everything. Same thing over and over again. I hate all the seperate continents and the 3 factions. Also terrain doesn't matter in this game. It's of no strategic importance.
So I would eliminate one of the factions. The vanu are they called? It's been years. I'd get rid of the seperate islands and make a huge landmass(please see WWII Online real time map on their front page).
I'd then make terrain matter. I'd put in anti aircraft guns and other outposts and bases that must be traveled or flown through. I'd make nothing safe from attack. No safe areas. And reduce the number of locations that equipment can spawn at.
I'd also add much greater variation to the towers and bases.
Also with a larger continent and the bases more spread out and one less faction the world will be larger. So i'd get everyone on the same server. No more seperate servers. We pick one of two sides and we all fight together. It works well in WWII Online. I understand that game is more of a sim but the concepts would work well here.
Tribes 2 is back!!!! http://www.tribesnext.com/
And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/
Terrain certainly takes into account in Planetside. There are places where an aircraft cannot reach but an anti-aircraft MAX can, for instance. There are continents where storms occur regularly, thus impeding vision. I see what you are saying though, and I think a larger differentiation in terrain would be excellent .
We've been asking for years for more bases. From tall, skinny outposts, to mountaintop bases, to airpads set in the sky, the players have thought of it. The sad truth is that there is no one to create the necessary art on staff(at least thats what we've been told).
More players = More battles = bigger voice for Planetside = development!!!
In case anybody missed those important links, if you're interested in the game that is . Also the shear amount of replies in this thread proves this game was a success in it's own genre, nobody should be fooled by this. Sure the game has it's bugs still, it has hackers (What FPS multiplayer doesn't?), and it has a sketchy developer. Who cares, it's STILL a great game regardless, and no game will possibly ever come close to replacing the scale and true ingenuity of this one and only MMOFPS.
TwitchTV: iNeoki
In case anybody missed those important links, if you're interested in the game that is . Also the shear amount of replies in this thread proves this game was a success in it's own genre, nobody should be fooled by this. Sure the game has it's bugs still, it has hackers (What FPS multiplayer doesn't?), and it has a sketchy developer. Who cares, it's STILL a great game regardless, and no game will possibly ever come close to replacing the scale and true ingenuity of this one and only MMOFPS.
Thank you for posting that. I will download now!
Tribes 2 is back!!!! http://www.tribesnext.com/
And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/
In case anybody missed those important links, if you're interested in the game that is . Also the shear amount of replies in this thread proves this game was a success in it's own genre, nobody should be fooled by this. Sure the game has it's bugs still, it has hackers (What FPS multiplayer doesn't?), and it has a sketchy developer. Who cares, it's STILL a great game regardless, and no game will possibly ever come close to replacing the scale and true ingenuity of this one and only MMOFPS.
Thank you for posting that. I will download now!
You're welcome! Welcome to the battlefield Soldier!
TwitchTV: iNeoki
Question for current PS players. When I was playing back when it came out the battles where very close in. People were running right up on enemy to get a hit which would cause negative points if your team mate ran in front of you. Has anything changed there? Are the battles more spread out? Are the weapons any more accurate at long distance. Yea the cone has something to do with it but when your accross the room steady firing a rocket launcher at enemy the enemy should be dead. Anyway, just wondering if the battles have improved from what used to be close enough to be melee to something that takes advantage of the vast maps? Thanks much.
This post is intentionally written as to not make any sense what so ever. Thank You Very Much.
PS even made it into the Gamers Edition 2009 of the Guinnes World Records.
Largest Battle in an Online Shooter
March 23 2003
6400 players logged in
Hope this helps
TwitchTV: iNeoki
PlanetSide runs fine under Vista 64.....I play it daily....
I've been in the game since closed beta, and there's still nothing else anything like it...
To run under Vista, set compatability to XP, then set All Users compatability to either Win 98 or 95.....check the bottom 3 boxes, and you're set...it actually runs better than it did under XP......
I wish there were a way to get some of the huge numbers back into the game, but there's really not much chance of that...But, we DO still get a pop-lock during prime time, and there's always a few good fights taking place most anytime you log in...
Concerning weapons range...It really depends on the weapon...Some weaps have great range, some are only useful closer in....
But all the weaps have been rebalanced during the course of the game, and everyone that plays now pretty much seems to feel that the balance is pretty dang good....
But, if you haven't played the game in a while, you owe it to yourself to at least try it out again....I still have more sheer fun in PlanetSide than pretty much any of the other games I play online...and there are several......