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The problem with MMO's, not just Darkfall but all of them.

"Originally posted by Heliosa

You simply cant review darkfall without spending alot of time in the game, and I'm talking a month or two. also joining an active guild is essential."

 

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This is why Darkfall is a massive FAIL 3/10 or 1/5 in my opinion.

When you have to work your butt off and invest 1-2 months in a game before you can have fun- the game SUCKS.

When you have to join a guild to have fun or to even play the game to have a chance of winning- the game SUCKS.

When you can't jump right in and within 1 hour be PLAYING the REAL game- the game needs improvement.

MMO's could learn a lot from the consoles ability to pop a disc in, and immediately play the FULL, REAL, game- and thus have fun. Some people may have fun in those months it takes to get to the REAL game of an MMO- but most do not. Most want to play the fun part right away, because that's why they play games- to have fun, not work hard.

This isn't just Darkfall though, this is a lot of MMO's- ESPECIALLY PvP MMO's.

Several things plague MMO's for me as a long-time MMO and video gamer.

=================

When levels 1-10 are boring because they're trying to teach new gamers how to play- the game sucks for those with ALT-itus, even if it's fun the first time around.

When it's not about skill, but about gear, twinking, or larger pops being major power players- the game sucks for those with skill. It's frustrating when you lose to someone you know you could beat, because they know how to exploit the system better (twink) or are more social (guild, which usually means better gear).

================

I'm not whining, I win plenty of times in every MMO I play, but it is annoying when you play a PvP game like WoW or DAoC and have a crappy team, and because of the gear/level/twink/population differences, your skill isn't enough to make up for it- even though it should be. I included both WoW and DAoC, to parralel the style, but show the same problem. Level differences, Gear differences, Point differences (RP's or PvP points). Also the fact it is very rare in both games to get a fair fight between two sides. Often twinks in WoW, or massive 30v20v10 or 300v200v100 population differences between realms in DAoC (which is a dead game, regardless of what anyone says.)



And yes, I do make a lot of ALTs and get bored with games faster because a lot of MMO's first 1-2 days of playtime are boring because they're basically a tutorial for the real game. Most games require me 24 hours of PLAYTIME just to get past the "tutorial" levels and play. Powerleveling is boring, and if it's a requirement to have fun the game sucks. I say this because I have played almost every MMO, and some of them it's faster to PL your alts just to play for fun.

I agree with and understand the value and fun of working hard to make a great MMO character. Collecting items, working your skills, scoring points- this is fun. What isn't fun is when it becomes a grind, and a primary need instead of a secondary luxury.

================

The older I get, the more I realize I have less and less time to WASTE spending 4 hours to play a game for 20 minutes. Grouping alone takes too long, let alone waiting for everyone to come back from afk, move on to the next objective, etc.

MMO's need to learn

In every game genre, I'm a good gamer, ranging from 6/10 to 10/10 skill level. I'm tired of being a gamer who can beat most players, but losing 50% of the time because I lack twink enchanted gear, uber gear, or i'm fighting 4v2 or 8v3 in games that that ONE extra character can and will equate to a MASSIVE amount of power (especially if they're a healer, and you aren't.)

Fortunately, I feel MMO's are beginning to balance out gear, nerf twinks, and make skill > numbers- BUT MMO's still fail for other reasons (like being a crappy copy of WoW. Don't copy something that good... because you can't beat it.)

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Comments

  • HyanmenHyanmen Member UncommonPosts: 5,357

    PvP in MMO's is unbalanced? So, take away the PvP or take away the focus on gears/levels! Problem solved.

    So glad I don't have to deal with this stuff in PvE games.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • obiiobii Member UncommonPosts: 804

    Try Planetside?

  • ArchAngel102ArchAngel102 Member Posts: 273

    Many MMO's have boasted that they did just that, but failed anyways.

    Perhaps some because they lied and didn't do much, but others because the way they implemented it was horrendous.

     

    One question I have is how to make a MMO user-friendly, time-friendly, and FUN- like console games "instant-action" without taking away the MMO part of an MMORPG.

    Perhaps the answer is WoW's 3.2 patch? Hahaha...

    I find it humorous that out of all the MMO's, the only one who consistently and accurate finds and tackles the problems of MMO's is WoW. This would explain its success... but sucks for everyonw who dislikes WoW for other reasons- because it seems to be the only MMO team that doesn't have its head buried in dillusions.

  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by obii


    Try Planetside?

     

    Planetside is not an MMORPG.

    It's a very crappy, laggy, MMOFPS.

    Also, I do not believe that to be void of these problems either.

    I am often put off of anything calling itself an "MMOFPS" because...well.... simply put: I could just play an FPS.

     

    What makes an MMORPG enjoyable over a singleplayer RPG is the Massively Multiplayer part. Playing with other people certainly makes things more enjoyable for some. Regular FPS's don't have that problem, hence the lack of desire from a lot of people for MMOFPS's.

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by ArchAngel102


     
    One question I have is how to make a MMO user-friendly, time-friendly, and FUN- like console games "instant-action" without taking away the MMO part of an MMORPG.

    What is fun to you, may not be fun to me.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by Hyanmen

    Originally posted by ArchAngel102


     
    One question I have is how to make a MMO user-friendly, time-friendly, and FUN- like console games "instant-action" without taking away the MMO part of an MMORPG.

    What is fun to you, may not be fun to me.

     

    I sincerely believe that the majority of players do not find Darkfall fun. Why? Many reasons I listed above.

    Some find it fun though, but those players do only by ignoring many flaws, AND falling into a niche group.

    These same players could have fun with everyone else, if the MMO appealed to their love for PvP, and other's love for a user-friendly game.

     

    EVERYONE will find USER-FRIENDLY MMO's to be more fun than MMO's with crappy UI, massive time-sinks, etc..

    Only losers who enjoy wasting their lives would enjoy a MMO which wastes your time with no benefit. Sure, it may be fun for 1 person to press num-lock on their keyboard while they run from one area to the next while eating sandwiches and watching 2 movies, but that isn't fun for most people.

     

    Fun may be largely an opinion, but there ARE many many things that EVERYONE (or everyone sane) finds fun.

    Polish.

    User-Friendly UI

    The ability to log in and have fun even if your time is limited, or have the same fun, but longer, if your time is not.

    Balance.

     

    I honestly do not care for basement dwelling nerds who believe fun is derived from the knowing that if you die in the MMO, you die in real life. I ignore those people, and so should almost all developers. Who really cares about niche gamers when regular gamers are screwed? Most niche gamers get what they want anyways, within reason. Look at Darkfall- some people love it. Good for them. Personally I never want to meet ANY of those people IRL, and never want to interact with them because most have some serious issues (source: Darkfall Forums, hahaha) but whatever. Most people want a fun, friendly, MMO. And to all those narrow-sighted readers, fun and friendly does NOT equate to bad pvp, carebears, and treadmill theme park MMO's. Darkfall could be fun and friendly, and retain all its "unfriendly" gameplay features.

    Just look at WoW. It has Polish and is extremely User-Friendly and PC-Friendly. The result? Millions of subscribers.

    There's no need to copy the gameplay of WoW, just the Polish and Friendliness of it. Only niche masochists find polish or user-friendly UI to be a bane in their fun.

  • XeronnXeronn Member Posts: 44

    I couldnt disagree more with the op

     

    MMO`s are allready far too much like console games , far too rushed  , far to "I WANTS IT NOW!!!!" . That definately ruins a mmo for me .

     

    I like progresion to be slowpaced , when i`m looking for a MMO i`m looking for 1year at least of gameplay . If it can be "done " in a month , I wont bother

     

    And what`s this skill you`re talking about? Twitch? Sorry to break it to you like this , but twitch isnt much of a "skill" . Twitch "skill" ussualy equates to coffee+cola and it`s fun for about 15 minutes in a FPS.

     

    Again , just my opinon , but i definaely prefer MMO`s where skill can be translated into tactics , foresight , strategy , social skill , planning then MMO`s where just hand-eye coordination matters . Please dont delude yourself in thinking twitch is much of a skill. I mean , look at  WoW , the only skill required is not beeing paralized .

    You think you SHOUL beat someone but somehow that person outleveling/outgearing/outnumbering you is "wrong"? See , in my MMO`s , agility and twitch are CHARACTER skills not "PLAYER skills" .

    All in all , different tastes I supose , but I still cant grasp why you`re whining , as most of the MMO`s out there are definately "your type" . Just...dont play darkfall if you find it a chore . I wont miss you  , I doubt many people will .

     

     

  • NicooNicoo Member UncommonPosts: 236

    Jesus, todays kids just want every mmo out there to be easy. Its sad really, nothing fun in that.

    image

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by ArchAngel102 


    I sincerely believe that the majority of players do not find Darkfall fun. Why? Many reasons I listed above.

    Some find it fun though, but those players do only by ignoring many flaws, AND falling into a niche group.

    These same players could have fun with everyone else, if the MMO appealed to their love for PvP, and other's love for a user-friendly game.
     
    EVERYONE will find USER-FRIENDLY MMO's to be more fun than MMO's with crappy UI, massive time-sinks, etc..
    Only losers who enjoy wasting their lives would enjoy a MMO which wastes your time with no benefit. Sure, it may be fun for 1 person to press num-lock on their keyboard while they run from one area to the next while eating sandwiches and watching 2 movies, but that isn't fun for most people.
     
    Fun may be largely an opinion, but there ARE many many things that EVERYONE (or everyone sane) finds fun.
    Polish.

    User-Friendly UI

    The ability to log in and have fun even if your time is limited, or have the same fun, but longer, if your time is not.

    Balance.
     
    I honestly do not care for basement dwelling nerds who believe fun is derived from the knowing that if you die in the MMO, you die in real life. I ignore those people, and so should almost all developers. Who really cares about niche gamers? People want a fun, friendly, MMO.
    Just look at WoW. It has Polish and is extremely User-Friendly and PC-Friendly. The result? Millions of subscribers.
    There's no need to copy the gameplay of WoW, just the Polish and Friendliness of it. Only niche masochists find polish or user-friendly UI to be a bane in their fun.

    Well, what I find fun is the road to the level cap, not the end of the game. It's too bad that modern MMO's are created in a way that makes it look like the game only starts when you get to the end of the journey- I don't want that, but I don't want to take away the journey to become stronger either (if that's what you mean by waiting for 2 months before the real game begins-part)

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Anyone complaining about gaining advantages from being 'social' in an MMORPG is totally missing the point. It's like going to a party, and complaining that people are having fun talking and dancing with each other.

    Be a hermit if you like, but MMOS aren't designed for hermits. They are designed to feature interactions between many people.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by Nicoo


    Jesus, todays kids just want every mmo out there to be easy. Its sad really, nothing fun in that.

     

    Easy has nothing to do with it.

    Most likely I've been gaming for a lot longer than you, and playing MMO's for longer as well. Been there, done that.

    I've met many people like you. You equate "easy" to if a game wastes your life or not using time sinks.

    Hate to brust your bubble, but I played Everquest for a very long time, and it was just as EASY as every other MMO. In fact, it might be easier than some. Just because it takes longer doesn't change the difficulty of reaching the goal.

    Yawn...

    Also, MMO's do not "fit" my taste.

    I'm just glad I saw this coming, even though I tried to prevent it in the article. Fun, Friendly, and being able to quickly jump into the action (fun) does NOT, i repeat, does NOT have to equate to "easy mode", "carebear", "theme park", or any other stereotypes you want to label anyone who believes MMO's shouldn't force you to you /wrist to advance.

    I firmly believe that it's an idiotic idea to want it where if die in the game, you die in real life. "Punishment", "Death Penalties", and "Hardcore" doesn't make a game more difficult and away from easy or "theme park". It simply just takes away precious time which most people would rather not give up. Once again... difficulty remains the same. (Unless you die in real life... then I guess it really is hardcore...)

  • thexratedthexrated Member UncommonPosts: 1,368
    Originally posted by ArchAngel102

    Originally posted by obii


    Try Planetside?

    Planetside is not an MMORPG.

    It's a very crappy, laggy, MMOFPS.

    Also, I do not believe that to be void of these problems either.

    I am often put off of anything calling itself an "MMOFPS" because...well.... simply put: I could just play an FPS.

    What makes an MMORPG enjoyable over a singleplayer RPG is the Massively Multiplayer part. Playing with other people certainly makes things more enjoyable for some. Regular FPS's don't have that problem, hence the lack of desire from a lot of people for MMOFPS's.

     

    Well, I think you are more MMOFPS player than MMORPG player based on what you said in your original post. I would suggest giving Global Agenda, Huxley and yes even PlanetSide a shot. They seem to feature a lot of those instant gratification stuff you prefer. 

    You might not like this fact, but if all points you mention make you dislike the MMORPGs than I can draw no other conclusion.

    "The person who experiences greatness must have a feeling for the myth he is in."

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Hyanmen


    Well, what I find fun is the road to the level cap, not the end of the game. It's too bad that modern MMO's are created in a way that makes it look like the game only starts when you get to the end of the journey- I don't want that, but I don't want to take away the journey to become stronger either (if that's what you mean by waiting for 2 months before the real game begins-part)

    I greatly enjoy leveling alts. Hit the 50-character limit in WoW last year and have a few dozen alts in Warhammer Online. WoW is more suited to alts, as there are dungeons (though not raids) starting at the low teens to run through. What IS lacking is choice in the PvP BGs and no arena.

     

    Warhammer has a far greater disparity in gameplay in it's four level tiers, and playing low level alts in that game can be pointless as there is nothing close to a city siege until tier four. The RvR component in tier one is quite limited, frankly.

    I would like to see a game that has all the same types of gameplay right from the start. Warhammer does this in scenarios (BGs) at least - you have three to choose from right after roling your character.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • VengerVenger Member UncommonPosts: 1,309

    The biggest problem with mmo is being gear centric.  Gear has become the measurig stick, which leads to greed, which lead to the crap fest communities we have.

  • XeronnXeronn Member Posts: 44
    Originally posted by ArchAngel102

    Originally posted by Hyanmen

    Originally posted by ArchAngel102


     
    One question I have is how to make a MMO user-friendly, time-friendly, and FUN- like console games "instant-action" without taking away the MMO part of an MMORPG.

    What is fun to you, may not be fun to me.

     

    I sincerely believe that the majority of players do not find Darkfall fun. Why? Many reasons I listed above.

    Some find it fun though, but those players do only by ignoring many flaws, AND falling into a niche group.

    These same players could have fun with everyone else, if the MMO appealed to their love for PvP, and other's love for a user-friendly game.

     

    EVERYONE will find USER-FRIENDLY MMO's to be more fun than MMO's with crappy UI, massive time-sinks, etc..

    Only losers who enjoy wasting their lives would enjoy a MMO which wastes your time with no benefit. Sure, it may be fun for 1 person to press num-lock on their keyboard while they run from one area to the next while eating sandwiches and watching 2 movies, but that isn't fun for most people.

     

    Fun may be largely an opinion, but there ARE many many things that EVERYONE (or everyone sane) finds fun.

    Polish.

    User-Friendly UI

    The ability to log in and have fun even if your time is limited, or have the same fun, but longer, if your time is not.

    Balance.

     

    I honestly do not care for basement dwelling nerds who believe fun is derived from the knowing that if you die in the MMO, you die in real life. I ignore those people, and so should almost all developers. Who really cares about niche gamers? People want a fun, friendly, MMO.

    Just look at WoW. It has Polish and is extremely User-Friendly and PC-Friendly. The result? Millions of subscribers.

    There's no need to copy the gameplay of WoW, just the Polish and Friendliness of it. Only niche masochists find polish or user-friendly UI to be a bane in their fun.

     

    See? Ignorant  rant , full of ad-hominem attacks . You ASSUME you know what`s right and what people like/dont like  , and you feel the need to throw slurs and personal insults if you disagree with someone

     

    It`s so sad a lot of people like you started playing MMO`s

     

    Personally , the "unpolished UI" and "timesink" features are thinks I look for in my games , because they act as "fences"

     

    People that like the gameplay/world etc will hang around , but people like yourself or the op will not . That`s a huge win for me

     

    Why? I deal with enough persons I dislike every day of the week , from my boss to my soon-to-be father in law . Why would I want to deal with such persons in my gaming spare-time?

    Fun may be largely an opinion, but there ARE many many things that EVERYONE (or everyone sane) finds fun.

    Polish.

    User-Friendly UI

    The ability to log in and have fun even if your time is limited, or have the same fun, but longer, if your time is not.

    Balance.

     

    See , why must you assume that if I disagreee with you I`m insane?

    - Polish : It`s nice and all , and matters for a week or so , but at the cost of legions of WoW players floding t just  because the female avatars look pretty

    - User friendly UI : granted , it`s  a nice feature , but if by user-friendly you mean dumbed down to "let the game do it and just lay back and relax"....nah

     

    - The abiliy to have fun even if your time is limited : If you don`t find a way to have fun within whatever time you have available...you`re in the wrong game . If you only find 1-% of the game fun...the issue is again you . Either way , have a good time gaming  . As for me , games such as darkfall are just perfect :) I`m glad you don`t like it , really

  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by MMO_Doubter


    Anyone complaining about gaining advantages from being 'social' in an MMORPG is totally missing the point. It's like going to a party, and complaining that people are having fun talking and dancing with each other.
    Be a hermit if you like, but MMOS aren't designed for hermits. They are designed to feature interactions between many people.

     

    There is a large difference between being social, and belonging to a specific group of players.

    I am a very social person in both real life and gaming, likeable personality, and very friendly. Yet I do not like joining guilds.

    Guilds are entirely different from friends, society, etc. They are a small formed group of individuals which you do not have the choice in picking entirely. Often, there will be enough people in a guild where you like as many as you dislike. Even more often are requirements and responsibilities that not all friendly people want to have thrust on them.

    Being a hermit or a socialite is irrelevant to others having advantages over you because of guilds, larger realm population, etc.

    Rarely does realm population have ANYTHING to do with how social you are. Some people just enjoy playing HORDE more than Alliance, or ORDER more than CHAOS- regardless of the community's collective personality.

     

    Open your minds, and stop attacking people just for using words you have to stop and think to understand, and ideas of change that scare you. All I see is a bunch of adults acting like teenagers, viewing "unbalance" as "carebear" and "maybe MMO's should adopt a new concept?" as "maybe everything good about MMO's should be dissolved because I want it easier!"

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by ArchAngel102


     
    Guilds are entirely different from friends, society, etc. They are a small formed group of individuals which you do not have the choice in picking entirely. Often, there will be enough people in a guild where you like as many as you dislike. Even more often are requirements and responsibilities that not all friendly people want to have thrust on them.

    That entirely depends. By doing things together you may actually become friends with each other, especially if the team is small and tight enough. The larger the guild gets, the more players you may dislike there will be- that's why IMO it's important to keep the size of the guild small and only recruit players you know are cool and skilled.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • KyleranKyleran Member LegendaryPosts: 44,078

    I guess I'm just a basement dwelling nerd because for some reason, though I don't play WOW I find enjoyment in today's MMORPG games. (though we have no basements in Florida)

    I'm also apparently a masochist because I find it enjoyable to overcome the challenges every MMORPG provides whether it be leveling curves, joining and building strong social organizations to survive, traveling from here to there, or being willing to "pay my dues" before reaching the top. (yes, I know many of you hate that term, but it is what it is.)

    I don't need it now.  I don't find levels 1-10 too boring, I don't expect all of the games "fun" aspects to be immediately available to me right away.

    I've been playing EVE for 2+ years, still cannot fly a Capital Ship or Titan. So. I could have, (well, maybe not the Titan) but I made game choices that took me down a different road.  One day I might still fly one of these ships, but I'm not angry at CCP for not making it possible for me to achieve these goals in the first 3 months of play. (or 3 days as the OP wants).

    FPS style games are in fact designed to provide the sort of instant fun the OP wants, they can be MMO's at the same time, and they generally are more balanced and fair in PVP.  (But who said i wanted PVP to be balanced and fair, I want to win no matter what it takes, even if I have to zerg someone to make it happen)

    And I also realize that no game can be universally appealing. While WOW seems to fit the bill (for the OP) there are many more gamers in the world not playing WOW for one reason or another. (not necessarily playing another MMORPG, but playing other types of games)

    I've played WOW, good game, had some fun with it for quite awhile. Didn't provide everything I was looking for, so I moved on.

    OP seems to hold a grudge against DF.  While its true that it has lots of coding issues, its core design is not necessarily flawed, even if it doesn't appeal to a larger audience.

    The people who play it want a game that is challenging, where death really hurts, where players are free to make other people miserable just for the heck of it.  Its not quite what I'm looking for (though in EVE it isn't a whole lot different) so i don't play it, but I don't say the people who enjoy DF's game mechanics are 'wrong' for playing it.

    Does all this mean I'm totally satisfied with the state of MMORPG's today, or see no room for improvement?  Of course not, there's been some terrific ideas tossed around on these forums recently, and some developers have been experimenting with new death penalty ideas (like TCOS)

    I look forward to the next round of games coming out, from Aion (which I know is familiar territory) to MO, TOR, CO and others to see if they'll provide anything new and fun in the genre.

    Sometimes its more important to enjoy games for what they have and not focus so much on what is lacking.

     

     

     

     

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by Xeronn

    Originally posted by ArchAngel102

    Originally posted by Hyanmen

    Originally posted by ArchAngel102


     
    One question I have is how to make a MMO user-friendly, time-friendly, and FUN- like console games "instant-action" without taking away the MMO part of an MMORPG.

    What is fun to you, may not be fun to me.

     

    I sincerely believe that the majority of players do not find Darkfall fun. Why? Many reasons I listed above.

    Some find it fun though, but those players do only by ignoring many flaws, AND falling into a niche group.

    These same players could have fun with everyone else, if the MMO appealed to their love for PvP, and other's love for a user-friendly game.

     

    EVERYONE will find USER-FRIENDLY MMO's to be more fun than MMO's with crappy UI, massive time-sinks, etc..

    Only losers who enjoy wasting their lives would enjoy a MMO which wastes your time with no benefit. Sure, it may be fun for 1 person to press num-lock on their keyboard while they run from one area to the next while eating sandwiches and watching 2 movies, but that isn't fun for most people.

     

    Fun may be largely an opinion, but there ARE many many things that EVERYONE (or everyone sane) finds fun.

    Polish.

    User-Friendly UI

    The ability to log in and have fun even if your time is limited, or have the same fun, but longer, if your time is not.

    Balance.

     

    I honestly do not care for basement dwelling nerds who believe fun is derived from the knowing that if you die in the MMO, you die in real life. I ignore those people, and so should almost all developers. Who really cares about niche gamers? People want a fun, friendly, MMO.

    Just look at WoW. It has Polish and is extremely User-Friendly and PC-Friendly. The result? Millions of subscribers.

    There's no need to copy the gameplay of WoW, just the Polish and Friendliness of it. Only niche masochists find polish or user-friendly UI to be a bane in their fun.

     

    See? Ignorant  rant , full of ad-hominem attacks . You ASSUME you know what`s right and what people like/dont like  , and you feel the need to throw slurs and personal insults if you disagree with someone

     

    It`s so sad a lot of people like you started playing MMO`s

     

    Personally , the "unpolished UI" and "timesink" features are thinks I look for in my games , because they act as "fences"

     

    People that like the gameplay/world etc will hang around , but people like yourself or the op will not . That`s a huge win for me

     

    Why? I deal with enough persons I dislike every day of the week , from my boss to my soon-to-be father in law . Why would I want to deal with such persons in my gaming spare-time?

    Fun may be largely an opinion, but there ARE many many things that EVERYONE (or everyone sane) finds fun.

    Polish.

    User-Friendly UI

    The ability to log in and have fun even if your time is limited, or have the same fun, but longer, if your time is not.

    Balance.

     

    See , why must you assume that if I disagreee with you I`m insane?

    - Polish : It`s nice and all , and matters for a week or so , but at the cost of legions of WoW players floding t just  because the female avatars look pretty

    - User friendly UI : granted , it`s  a nice feature , but if by user-friendly you mean dumbed down to "let the game do it and just lay back and relax"....nah

     

    - The abiliy to have fun even if your time is limited : If you don`t find a way to have fun within whatever time you have available...you`re in the wrong game . If you only find 1-% of the game fun...the issue is again you . Either way , have a good time gaming  . As for me , games such as darkfall are just perfect :) I`m glad you don`t like it , really

     

    I do know what people like.

     

    EVERYONE likes:

     

    Balance

    Polish

    User-Friendly Games

    FUN

     

    The majority of humanity does not find the following things fun:

    Long Travel Times without any Positive Traits

    Long Load Times

    Ridiculous difficulty level based on unbalanced population distribution.

    Let me stop there actually and hit on that point to provide evidence to the fact I know what people like...

    In every PvP MMO you play, I guarantee you that you will find a lot of players who will switch sides to the winning side because they're losing constantly. Play DAoC with 3 realms, or ask WoW players who many of them play HORDE and have an Alliance alt twink for Warsong Gulch, or simply ask people if they ever switch sides because their team is doing so poorly.

    Find an unbalanced FPS server where one side loses again and again- and watch how many people quit to find a different server until balance is restored to that server- if it hasn't had its population reduced by 50% already.

    My argument provides plenty of evidence- just look at WoW. The success isn't solely in the gameplay. In fact, the success is largely due to the fact it is so Polished and User-Friendly. And although it may not be perfectly balanced, it does good enough to balance the game and provide number-balanced PvP encounters (Instanced PvP of 10v10, 20v20, etc.)

     

    Stop reading my words and translating what you want them to mean, and begin to actually use your brains. Do you truly disagree that there are no applicable traits that are universally enjoyable? Do you truly believe that a game with a User-Friendly UI will be less enjoyable to the majority than a game with a polished UI? That people legitimately enjoy waiting around for 3 hours being bored, to enjoy a game for 20 minutes?

  • XeronnXeronn Member Posts: 44

    Well , what can I say?

     

    I`ve learned that people using the "wasting precious RL" argument and permanently resorting to the "yo mama`s basement" insults are most of the time just projecting .

     

    And I allso realized a while ago that people who feel the need to insult random people they don`t even known based only on the fact that they disagree...gasp...about gaming , arent much of a person in RL either . Ofc I may be wrong about you , you may be a great person as you so modestly describe yourself , who am I to judge you, i dont even know you and I probably wouldt care to know you either

     

    You`re the one attacking here . You come here , and because you dont enjoy something other people seem to enjoy , you begin to insult and ridicule the people you disagree with . You are in no way constructive , you`re just "this is bad , if you enjoy this you are not sane , you`re a looser ,look at me , i`m such a great person , and ofcourse , you can only be a looser if you dont agree with me...thus why don`t we all agree we need to change things...cause we all know noone but loosers enjoy it.

     

    Hate to break it to you , but if you feel like you`re WASTING your time in MMO`s and are STILL playing them , you`re the one with issues . Or you`ll argue that if i chose to WASTE a night in a game rather then productively socializing and geting wasted in a pub i`m somehow having issues?

     

    up yours douchebag

  • XeronnXeronn Member Posts: 44



     
    Stop reading my words and translating what you want them to mean, and begin to actually use your brains. Do you truly disagree that there are no applicable traits that are universally enjoyable? Do you truly believe that a game with a User-Friendly UI will be less enjoyable to the majority than a game with a polished UI? That people legitimately enjoy waiting around for 3 hours being bored, to enjoy a game for 20 minutes?

     

    No , thats not what I said . It will probably keep players like you away though so that`s a fair trade for me . I care a lot more about the counity then the UI and graphics

     

    And you presume I want fair PvP in a PvP mmo? why would I?

     

    If you find "boring" waiting around 3 hours and dont find something to do in that time...log out..or unsubscribe . Again , the issue is YOU

  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by Kyleran


    I guess I'm just a basement dwelling nerd because for some reason, though I don't play WOW I find enjoyment in today's MMORPG games. (though we have no basements in Florida)
    I'm also apparently a masochist because I find it enjoyable to overcome the challenges every MMORPG provides whether it be leveling curves, joining and building strong social organizations to survive, traveling from here to there, or being willing to "pay my dues" before reaching the top. (yes, I know many of you hate that term, but it is what it is.)
    I don't need it now.  I don't find levels 1-10 too boring, I don't expect all of the games "fun" aspects to be immediately available to me right away.
    I've been playing EVE for 2+ years, still cannot fly a Capital Ship or Titan. So. I could have, (well, maybe not the Titan) but I made game choices that took me down a different road.  One day I might still fly one of these ships, but I'm not angry at CCP for not making it possible for me to achieve these goals in the first 3 months of play. (or 3 days as the OP wants).
    FPS style games are in fact designed to provide the sort of instant fun the OP wants, they can be MMO's at the same time, and they generally are more balanced and fair in PVP.  (But who said i wanted PVP to be balanced and fair, I want to win no matter what it takes, even if I have to zerg someone to make it happen)
    And I also realize that no game can be universally appealing. While WOW seems to fit the bill (for the OP) there are many more gamers in the world not playing WOW for one reason or another. (not necessarily playing another MMORPG, but playing other types of games)
    I've played WOW, good game, had some fun with it for quite awhile. Didn't provide everything I was looking for, so I moved on.
    OP seems to hold a grudge against DF.  While its true that it has lots of coding issues, its core design is not necessarily flawed, even if it doesn't appeal to a larger audience.
    The people who play it want a game that is challenging, where death really hurts, where players are free to make other people miserable just for the heck of it.  Its not quite what I'm looking for (though in EVE it isn't a whole lot different) so i don't play it, but I don't say the people who enjoy DF's game mechanics are 'wrong' for playing it.
    Does all this mean I'm totally satisfied with the state of MMORPG's today, or see no room for improvement?  Of course not, there's been some terrific ideas tossed around on these forums recently, and some developers have been experimenting with new death penalty ideas (like TCOS)
    I look forward to the next round of games coming out, from Aion (which I know is familiar territory) to MO, TOR, CO and others to see if they'll provide anything new and fun in the genre.
    Sometimes its more important to enjoy games for what they have and not focus so much on what is lacking.
     
     
     
     
     

     

    Only unintelligent people take such melodramatic sides.

    Did it ever occur to you that there isn't just black and white, but a happy medium called grey?

    That you don't want to die IRL when you die in game (not black...),  but you enjoy challenge (not white...)?

    I am just going to begin to block anyone who is this melodramatic. It is nothing but unintelligent and narrow-minded to assume the OP is saying "You're a Xbox Jock or a Basement Nerd, there is nothing else!!!!!!!!1111"

    Anyone up for normal communicate? I.E. No drastic exagerations of anyone's ideas or subjects?

    I can see some differences of opinions I can agree to disagree with (though I did not comment on any of them, but do think it's fine to have a different opinion) but when it comes to one-sided opinions like basement maschochists who want to literally drink the blood of their PvP victims and cry "CAREBEAR WoW!!!!111" to anything that isn't massive death punishments...no thx.

    Also please don't be so insecure...Just because someone mentions there are vampiric basement masochists, that doesn't mean he thinks anyone here is one. Simply stating that those DO exist, and are a common voice on gaming forums. In fact, forums are a rather niche audience... so the majority of people who post most often are unlikely to be normal... but certainly not the "hardcore" minority.

    I don't think you're a basement nerd just because you like challenge. In fact, I didn't call anyone here basement nerds... only those who enjoy the idea of massive time sinks, and once again...

    Difficult does NOT correlate to Time spent!!!!!

    Something can certainly be difficult without causing you to waste 2 hours to accomplish the task at hand. In fact, the most difficult problems can take 5 minutes to solve, and the simplest 50 years to even contemplate.

     

     

    How often in research and development of ANY type have there been 5 second solutions of the most difficult problem, and an overlooking of the easiest solution which wasn't found for many, many years?

  • thexratedthexrated Member UncommonPosts: 1,368

    Well, perhaps you should think about making your points more clearly because it seems that most have "misunderstood" you. You are truly starting to sound like an obnoxious asshole in some of your replies.

    "The person who experiences greatness must have a feeling for the myth he is in."

  • XeronnXeronn Member Posts: 44

    Well , who`s goin EMO now kido?

     

    LOL , you just ruined whatever credibility you had left . Can`t you refrain from ad-hominems and slurs? Cause you just make yourself look like an ass.

     

    Good little trol , 8/10 , for a moment there i pictured myself getink to know your most charming person in RL :))

     

    bye , take care now , it`s allmoast bed time , don`t get your mommy upset again

     

     - P.S. Too can play this ad-homine PvP

    =============================================================================================

    OK , so....travel times : You claim most people hate them , and I`m some sort of disfunctional nerd because I LOVE games whit no or limite fast-travel?

    Ignoring the gratious insult , I like long travel times . It makes the game world feel more like a...world . I love to just go around wondering  , maybe runing into new people , that kind of stuff . No I don`t feel like I`m wasting my time  , I enjoy it . Tell me , why is walking around aimlessly  or just walking to your destination more of a time waste then raiding for a +2145 sword?Maybe you feel that the "sword" is some sort of a reward and the experience of roaming around isnt?

    I allso feel that making it take time to get from place to place makes for a much more interesting game world .

     

    Time sinks : So , if i have nothing against time sinks...I`m a nerd? Why? After all THE ENTIRE TIME spent in a mmo is wasted if you insist on looking at it like that . Newsflash : MMO`s only take as much time as you are willing to put into them . No more , no less . If you dont feel like doing x because it`s a time sink....dont . Log out , find aother time sink: Smoke some , have a beer , go out with your better half , whatever.

     

    Now I agree and fully understand , not all peopleenjoy all games . I hate WoW and it`s clones . But I`m not starting threads telling people that play WoW that they suck , and I dont whine for WoW to be changed .In fact , I`m glad so many people play WoW , and more power toblizzard if they keep changing the game to please them . I just wont play WoW , that`s all .  I found a niche I`m enjoying, and I`m contempt playing EvE and DF .

     

    What you do here is like going "all muslims are terrorists , well not all , only those who enjoy reading the Coran , i`m sure it would be way better if we replaced it with the bible , cause only the terrorists would mind that and who cares about them"

     

    Why don`t you go find something you like , and leave other people with there own toys ?

  • ArchAngel102ArchAngel102 Member Posts: 273
    Originally posted by Xeronn




     
    Stop reading my words and translating what you want them to mean, and begin to actually use your brains. Do you truly disagree that there are no applicable traits that are universally enjoyable? Do you truly believe that a game with a User-Friendly UI will be less enjoyable to the majority than a game with a polished UI? That people legitimately enjoy waiting around for 3 hours being bored, to enjoy a game for 20 minutes?

     

    No , thats not what I said . It will probably keep players like you away though so that`s a fair trade for me . I care a lot more about the counity then the UI and graphics

     

    And you presume I want fair PvP in a PvP mmo? why would I?

     

    If you find "boring" waiting around 3 hours and dont find something to do in that time...log out..or unsubscribe . Again , the issue is YOU

     

    I do log out and ubsubscribe. That's why games like Darkfall are called "niche games" because only a few percentage who have tons of free-time play them, and most find it ridiculously boring.

    It's the reasons why some games die (DAoC) or why they must go free to survive (AO, DDO, etc.)

    I guarantee, if you played a game for 1 day, and lost 90% of the time that day... you would be dying for fair PvP.

    People can enjoy losing... but not when all they ever do is lose. If you're on the winning side every time because you know how to exploit the game and find the most unbalanced, overpowered side... then that just sucks. I find it strange that people find 24/7 easy-mode winning to be fun. But it's certainly not fun for the person 24/7 losing!

    Balance is required, or else your game will die, and go from MMORPG to MORPG.

This discussion has been closed.