Gear and food made racial stats a non factor... but if you guy's still want to believe they were a factor... you very well entitled to your opinion. I've seen Galka Mages hold their own.. with Taru's... and Taru tank's that held up fine wit the big boy's. Mithra.. wasn't a really high STR race... but mine was hitting as hard... as the heavy swingers like Elvaans... and could miss as much... without the right Gear and food.
But hey... whatever... theres also alot of players, that will tell you what race you were was nothing more then how you looked.
Gear and food made racial stats a non factor... but if you guy's still want to believe they were a factor... you very well entitled to your opinion. I've seen Galka Mages hold their own.. with Taru's... and Taru tank's that held up fine wit the big boy's. Mithra.. wasn't a really high STR race... but mine was hitting as hard... as the heavy swingers like Elvaans... and could miss as much... without the right Gear and food. But hey... whatever... theres also alot of players, that will tell you what race you were was nothing more then how you looked.
Gear and food made racial stats a non factor... but if you guy's still want to believe they were a factor... you very well entitled to your opinion. I've seen Galka Mages hold their own.. with Taru's... and Taru tank's that held up fine wit the big boy's. Mithra.. wasn't a really high STR race... but mine was hitting as hard... as the heavy swingers like Elvaans... and could miss as much... without the right Gear and food. But hey... whatever... theres also alot of players, that will tell you what race you were was nothing more then how you looked.
QFT
hits the nail on the head.
Been my experience as well.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Originally posted by SoulSurfer Originally posted by DillingerEP Gear and food made racial stats a non factor... but if you guy's still want to believe they were a factor... you very well entitled to your opinion. I've seen Galka Mages hold their own.. with Taru's... and Taru tank's that held up fine wit the big boy's. Mithra.. wasn't a really high STR race... but mine was hitting as hard... as the heavy swingers like Elvaans... and could miss as much... without the right Gear and food. But hey... whatever... theres also alot of players, that will tell you what race you were was nothing more then how you looked.
QFT hits the nail on the head. Ambrosia..
Description: This legendary "food of the gods" shines with a golden luster. Flags: Exclusive / Not NPC Sellable Slot: Inventory Type: Food Jobs: All Races: All Food Duration: 240 minutes Stackable: Not Stackable Auction House Category: Not Auction House Sellable Comments for Ambrosia: Obtained From: Oblation Abjuration item creation. Effects for Ambrosia: HP +7 MP +7 Strength +7 Dexterity +7 Agility +7 Vitality +7 Intelligence +7 Mind +7 Charisma +7 HP Regeneration While Healing +7 MP Regeneration While Healing +7 Attack +7 Defense +7 Accuracy +7 Evasion +7
Man, I miss that game. Never should have stopped playing.
Comments
Gear and food made racial stats a non factor... but if you guy's still want to believe they were a factor... you very well entitled to your opinion. I've seen Galka Mages hold their own.. with Taru's... and Taru tank's that held up fine wit the big boy's. Mithra.. wasn't a really high STR race... but mine was hitting as hard... as the heavy swingers like Elvaans... and could miss as much... without the right Gear and food.
But hey... whatever... theres also alot of players, that will tell you what race you were was nothing more then how you looked.
QFT
hits the nail on the head.
QFT
hits the nail on the head.
Been my experience as well.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
QFT
hits the nail on the head.
Ambrosia..
Description: This legendary "food of the gods" shines with a golden luster.
Flags: Exclusive / Not NPC Sellable
Slot: Inventory
Type: Food
Jobs: All
Races: All
Food Duration: 240 minutes
Stackable: Not Stackable
Auction House Category:
Not Auction House Sellable
Comments for Ambrosia: Obtained From: Oblation Abjuration item creation.
Effects for Ambrosia:
HP +7
MP +7
Strength +7
Dexterity +7
Agility +7
Vitality +7
Intelligence +7
Mind +7
Charisma +7
HP Regeneration While Healing +7
MP Regeneration While Healing +7
Attack +7
Defense +7
Accuracy +7
Evasion +7
Man, I miss that game. Never should have stopped playing.
"TO MICHAEL!"