I have alot of issues with the late warcraft games and WoW, the lore for one and the chilidish nature of it, could just as well be made by cartoon network. Its sad to see the beuty of the old warcraft lore, the brutality and gore, the man verus beast sentementality go to complete waste.
First Warcraft 3 then WoW, why would they cut out so much of their previous core, its heart.. only to make more money of course, their greedy and wants to have as many potential customers as possible ala mainstream. Thing is most adults dont want to play kids games, we want blood, gore and desire more then something made by Disney. This is one of the reasons AoC was so hyped. AoC failed but thats not important, the peoples desire to have something more brutal and savage then the 11+ game blizzard provide is.
I dont want to be treated as a child, I want blood, gore and foul language, after all its war isnt it! Not some afternoon tea party.
Aside from the kiddy looks and touch Id very much like to get rid of the EQ buttom mashing, although that has little or nothing to do with wether Il trust Blizzard again.'
If Il ever buy a Blizzard MMO again then it may not be mainstreamed and certainly not one made for children(11+).
No. And I didn't trust Blizzard in the first place. Don't say I didn't played WoW coz I do. I just hate the end game content of it and everything especially the other players / trolls out there. Raiding is not fun, it's essentially an hours nightly time-sink where you spend time with fuckheads who are absolutely miserable in their lives, and get enjoyment out of having some measure of "power" in a tiny corner of the internet, stroking their e-peens over DPS or healing numbers, and boasting about their "knowledge" of the mechanics of a cartoon video game. Angry now huh?
Seriously, I think the saddest people in the world are end-game WoW players. Take a look at any individual realm forum and you'll see the same thing. A mixture of grown men and teenagers incessantly arguing with each other about who's a noob and who's got the best gear/arena rating/dungeon progression on the server.
And these are people who invest time equivalent to a full-time job: recruitment posts on the official forums are filled with GMs looking for people who can raid six nights a week, four to six hours each night.
Pretty soon you start to realize the entire game is filled with miserable people. The bottom line is, enjoy the game while it's new and fresh, but don't get sucked into it. If you do, it might be a while before you realize you're not having any fun, and the only reason you're still playing is the carrot-on-a-stick in the form of a new piece of gear or a new patch.
Hmm game breaking stuff there. Btw no game has achieved class balance when you use the rock / paper / scissor format, it's impossible.
One game do have good balance: Guildwars. They have an employe who has been working full time on balancing and watching PvP. They also have PvE only skills.
Blizzard have enough money to put someone working full time on balance also but they havn't, that is why the balance is so bad. Games like WAR can not afford having someone only working on that and that is understandable but Blizzard is the richest MMO company out there. It might not be possible to have 100% balance for a game like Wow but it sure is possible for them to have a lot better balance.
As for if I trust Blizzard, I don't really care. After Jeff Strain quited things went downhill, even thoough I have to admit Kaplan is good. He does not work on Wow anymore either however and the complaints from players have skyrocket since after they moved him to the new game.
I loved Diablo (not D2) and liked Warcraft 3. As for D3 i think it will just be more of the same we seen in D2, the first game changed action based fantasy games forever but the second game have few new things. If Blizzard want me to start playing one of their game again they will have to renew themselves agai, like they did with the first Diablo.
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
One game do have good balance: Guildwars. They have an employe who has been working full time on balancing and watching PvP. They also have PvE only skills. Blizzard have enough money to put someone working full time on balance also but they havn't, that is why the balance is so bad. Games like WAR can not afford having someone only working on that and that is understandable but Blizzard is the richest MMO company out there. It might not be possible to have 100% balance for a game like Wow but it sure is possible for them to have a lot better balance. As for if I trust Blizzard, I don't really care. After Jeff Strain quited things went downhill, even thoough I have to admit Kaplan is good. He does not work on Wow anymore either however and the complaints from players have skyrocket since after they moved him to the new game. I loved Diablo (not D2) and liked Warcraft 3. As for D3 i think it will just be more of the same we seen in D2, the first game changed action based fantasy games forever but the second game have few new things. If Blizzard want me to start playing one of their game again they will have to renew themselves agai, like they did with the first Diablo.
And guess what your adored so much loved Jesff Starin JUST QUIT the GW2 team.
Say goodbye to your hero.
GW2 was postponed by at least 2 years .... a week after WotLK went Beta.
Says it all really.
Get your facts straight m8, Jeff didnt work on GW2 as he was an NCSoft employee and not ANet
And GW2 is postponed most likely for aion and has fuck all to do with wow
And you as blizzard fanboi should give jeff a little bit more credit as he was of an huge importance for Blizzard
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologies
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologizes
See now I know you are a liar, in your previous posts u say u cleared everything just before this patch hit, and now u are saying u quit before Ulduar went live, which one is it?? Get ur story correct. U kepe talking about challenging, so what was challenging i keep asking you but u cannot name it. Se u keep saying u cleared all content but then i pick holes in ur statements and then u say u couldnt even kil sarth+3. Dont come on here and just blantantly lie and act like people wont notice. Is a shame what this site and people on this site have just turned into. People just outright lying.
Option C pretty much describes how many of the people who played the original game feel; we were, without a doubt, betrayed by the developers. Every single thing they told us back then turned out to be a lie later on, and every promise they made was broken.
Such as?
Give five examples.
1. Cross faction transfers - Many people want this. I know a lot of players who are excited about it including myself. I have asked before and will ask again - name me one negative of this. Just one REAL negative and not an opinion - one thing that it will do to ruin the game.
2. Class balance. - Name me one game that doesn't struggle with this. Class balance is a MYTH. Classes will never be balanced especially when dealing with games like WOW where PVP can be done on a 1 vs 1 level all the way to 100+ players. If you balance for 1 vs 1, its unbalanced with larger numbers. If you balance for larger numbers, its unbalanced at 1 vs 1. True class balance will never happen unless the classes are identical. Even mirroring them like WAR, didn't work.
3. Promises of "meaningful" PVP. This one I will agree with to an extent. I have always considered PVP in WOW to be an after thought - meaning not its major focus anyway. I have not seen many games with meaningful PVP in a while either - AOC and WAR certainly not. For me, meaningful PVP ended with DAOC.
4. Character recustomization, including gender and name changes. - Um, so?!? How is this bad?
5. Wanting 310% mounts to mean something ( Hello Ony Retcon!) This sounds like, to me, an elitist hardcore example of why the game sucks. Someone is upset that the game has gone the direction of the casual player and elitism in WOW ended with BC coming out. Gone are the 40 man raids and the top 10% of the population seeing all the content. Now WOW is for the casual gamer and better for it. The only ones who are upset over this are the ones who think their $15 is more important than the next person's.
Want more?
You mean those things asked for by a lot of players? You mean those things that can hardly be called promises.....things that ever other MMO struggles with or does for its playerbase.
1. Many people want many different things. Doesn't make it right. Limits are there for a reason. Lore, game balance/feel, artistic design. The only reason why Blizzard would open up something like this is purely for the cash. Now days it is easy enough to delete/xfer a character and relevel (how easy have they made it with 3.2? Seriously?) as the other faction while still keeping that aspect of US verse THEM that Warcraft is based on. Again, money money money, don't even think for a second Blizzard did this because they finally started (randomly!) to think about the same small group of people that have been crying for this for years.
2. Was a meh point to begin with, did they promise it? He was just coming up with a few examples, if they did promise it then your point is invalid since they promised but never delivered... You can say how it is impossible, but even if they did promise the impossible, it is still a promise.
3. They did kinda do this via arena, don't know about the judgement behind that myself. WoW never really knew what it was, a PVP or PVE game? Originally of course, PVP supported the PVE. Later arena and within that Blizzard really did try hard even to the point of game changing changes for arena that affected PVE. And now days there is PVP with mario kart mechanics.
4. A promise is a promise, again. Dunno if they ever made it, but if they did then they did brake it. And name changing does kinda ruin the MMORPG feel, since MMORPGs are based on communities (and you role play within that community). What I'm changing to say is, someone ninjas, everyone hates him, ninja changes name, ninja's slate is clean (well, mostly anyway). If you get a bad rep for a good reason (e.g. someone getting abused could contact a GM and grab a name change), and change your name, doesn't that ruin the MMORPG style?
5. 'NO U CANT HAVE SPECIAL THINGS, U R NOT SPECIAL AND NO ONE IS SPECIAL EVERYONE IS EQUAL' Commy much? So he MUST be an elitist hardcore because of he thinks it should take talent and/or hard work to get something special? OH YES BECAUSE A FEW PEOPLE ARE CRYING BOUT IT MUST MEAN NOTHING CAN BE SPECIAL.
A lot of players ask for a lot of weird things, if game designers wanted to make each and everyone of them happy then they'd have a crap game... Just like you have now! Try to make everyone happy and in the end you won't make anyone happy. And TBH, Blizzard is only doing it for the money, server transfers, name changes, faction changes are just a few electrical signals in the long run (and player's subs already payed for the creation and maintenance of these services.
"We want all players to enjoy the content" is just another phrase for "the majority of players don't discover the depth of our games (even though as a casual in vanilla, def knew the depth was there) while still paying the same price as the hardcore, so we might as well lower it in cost-effective direction while still maintaining the majority"
And this kind of attitude is continuing, releasing Starcraft 2 in three packs, they KNOW Koreans will buy all three no matter way... Esp considering they are going to force them to upgrade each time a new one comes out. And no LAN? Lol you know events will actually have to pay to host their own servers now? It is a complete joke.
TLDR (a.k.a. summary): No, Blizzard is starting to show its NEW colours now and I do not at all trust them with this new business/money-milkage attitude they are taking.
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologizes
See now I know you are a liar, in your previous posts u say u cleared everything just before this patch hit, and now u are saying u quit before Ulduar went live, which one is it?? Get ur story correct. U kepe talking about challenging, so what was challenging i keep asking you but u cannot name it. Se u keep saying u cleared all content but then i pick holes in ur statements and then u say u couldnt even kil sarth+3. Dont come on here and just blantantly lie and act like people wont notice. Is a shame what this site and people on this site have just turned into. People just outright lying.
he could always link us his armory profile, the acheivements will show if he clear EOE,OS,NAXX and Uduar (on hard mode ofc). Even if hes quit his toon will still be there.. but i guess he delete his toons before quiting so he cant show is, right?
The other billions?? LOL some of u wow haters just go of next level tangents. So the other billions that dont play wow, dont trust blizzard? jesus no wounder these forums have bee going downhill for years. This whole site is based on lies, deciet and just down right next level tangents.
What about the billions that hate Warhammer, EQ, UO, STARWARS etc etc? Because its quite obviuos if u are talking about billions then. not even half of these players even come to anywhere near to the ACTIVE paying playerbase wow has, so that must mean even more billions hate all these games and more.
I dont hate wow, but I dont need 11 million people to tell me what i think. and i said I or the other billions which is just as irrelivant then the 11 million
Again... The poster never said that you, directed at you in person, paid for WoW. He said that you, as in a group or as in a single person, dont pay for something they don't want to.
Your argument with the rest the billions of people, c'mon... You have to stay in the topic at hand and this topics border stretches about those FEW people out of those billions of people that are playing MMORPG. With you arguments MMORPG at all is a nonexistent market as it is merely a few millions of poel out of the billions that actually plays MMORPG's
So again just to reiterate, those 11 millions players for WoW don't pay for their game because thay are forced to. People are not paying for something that is free to do at will if they do not want. You just don't do that, you is not only you exclusive here...
--------
In English grammar, generic you or indefinite you is the use of the pronoun you to refer to an unspecified person. Generic one is the use of one in the same way.
In casual English, the second person pronoun you often takes on the additional role of a generic pronoun. The pronoun one can serve this function as well, but is rarely seen outside the most formal styles; the Oxford English Dictionary states that the use of this word as a pronoun in English "may have been influenced" by French on, which is not a number, but a descendant of Latin homo, "human being, person". One's most common use is to represent the sense "I and other people", as in Jane Austen's:
I do not think him so very ill-looking as I did — at least one sees many worse.
— Mansfield Park (1814)
In some works of fiction, especially those written in second-person narrative, generic one is used to contrast with the you who refers to the narrating character specifically:
As long as one is at one's desk by ten-thirty, one is relatively safe. Somehow you manage to miss this banker's deadline at least once a week.
— Jay McInerney, Bright Lights, Big City (1984)
Even in other formal situations, generic one is much less common than generic you when giving instructions, as it seems especially remote and stuffy. The genitive case is especially awkward: One always should wash one's hands. In more idiomatic speech, this would be rendered as You should always wash your hands. The imperfect domestication of generic one has caused respected writers to lose track of grammatical agreement, producing constructions such as one … they:
… in a nasty Scottish jail, where one cannot even get the dirt brushed off their clothes.
— Sir Walter Scott
one … he:
And one must be careful not to shoot himself.
— Stuart Chase, in The Tyranny of Words
and one … you:
When one is very old, as I am … your legs give in before your head does.
— George Bernard Shaw
Generic you, by contrast, creates no such difficulties. Other circumlocutions are resorted to in English to avoid the awkwardness of generic one, such as resort to the passive voice. The idiomatic English translation of the French sentence Ici on parle français, literally, "here one speaks French" or "here someone speaks French", is "French is spoken here". Spanish, Portuguese and some other Romance languages resort to a reflexive verb in this context: se habla español/fala-se português, literally "Spanish/Portuguese speaks itself" but meaning "Spanish/Portuguese is spoken". Since the more recent traditions of linguistic prescription and usage commentary in English also discourage the passive voice, this too may draw criticism.
The phenomenon of generic you, though decried in the works of some still-read prescriptivist grammarians, is so widespread that it is nearly standard usage. The writer and usage commentator E. B. White wrote that:
As for me, I try to avoid the impersonal one but have discovered that it is like a face you keep encountering in the streets and can't always avoid bowing to.
This is not the first case of a pronoun changing meaning, or acquiring an additional meaning, over time. The word you originally referred strictly to the second-person plural, being cognate with the German ihr and the French vous. When the second-person singular form thou was abandoned, you absorbed its functions.
Note that you can be ambiguous; it is not always obvious whether the generic you or a semantically second-person you is meant. For example, in "you never know what John is thinking about", you could as easily refer to the audience as to people in general. Sometimes stress and intonation can help convey the difference; for example, generic you is typically unstressed, whereas a stressed you usually refers to the audience.
--------------
So yeah... You could seem abit frustrated and adding egocentric.
The same thing thats happened to WoW has happened to all other mmorpgs and thats the developers make mistakes and take the game the wrong direction which isn't towards gameplay but towards the casuals and the money.
The same thing thats happened to WoW has happened to all other mmorpgs and thats the developers make mistakes and take the game the wrong direction which isn't towards gameplay but towards the casuals and the money.
Aiming a game at the 10% of "hard core" players doesn't sound very logical to me.
Look how well it worked for Darkfall and all the other nitche games like that...
Casual games make money, money is good because it buys things, like food. I like eatting, I bet so do Blizzard employees.
You know no one complained about Console games being aimed at the casual player, in fact most of you praise the WII for being so dang inovative and getting grandma into the gamer mentality. So why do we hate on MMO's that make it so everyone can play?
If you aimed this at Funcom about AoC you might just hold some merit.
But comon, no matter what shit you spout you know as well as I that come first day of their new mmo, you - along with a lot of other millions of people - will be playing it. No matter what they "promise".
You're a fucking moany lot aren't you. Never fucking happy. (Well, most of you)
blizz does nice games, but makes horrible expansions wow-pre-expansions was a nice game, and they started to fuck up the game with expansions, the have been linving 2-3 years re using grahipcs, script bosses, items, scenarios, etc etc
even in d3 screens u can see wow-mob untouched graphics, they are the crap of the crapest re using graphics, that really makes me get bored of their games
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologizes
See now I know you are a liar, in your previous posts u say u cleared everything just before this patch hit, and now u are saying u quit before Ulduar went live, which one is it?? Get ur story correct. U kepe talking about challenging, so what was challenging i keep asking you but u cannot name it. Se u keep saying u cleared all content but then i pick holes in ur statements and then u say u couldnt even kil sarth+3. Dont come on here and just blantantly lie and act like people wont notice. Is a shame what this site and people on this site have just turned into. People just outright lying.
he could always link us his armory profile, the acheivements will show if he clear EOE,OS,NAXX and Uduar (on hard mode ofc). Even if hes quit his toon will still be there.. but i guess he delete his toons before quiting so he cant show is, right?
I would definitely be trying and playing Blizzard's next MMO. Even if it gives me half the years of enjoyment I had with WoW, it'll still a rather big period of time and will definitely be worth it.
I know one thing. I trust Blizzard in giving me games I like to play and play and play. I don't trust WoW hating posters though as they seem to publish lie after lie after lie. http://www.xfire.com/genre/mmo/massively_multiplayer_online/ That graph hurts isn't it .. haters ? ))
<Mod Edit>
What lies are those exactly?? Because the only lies I ever see are the wow hating trolls on this site claiming this and that to be fact, but never back their claims up.
The same thing thats happened to WoW has happened to all other mmorpgs and thats the developers make mistakes and take the game the wrong direction which isn't towards gameplay but towards the casuals and the money.
Aiming a game at the 10% of "hard core" players doesn't sound very logical to me.
Look how well it worked for Darkfall and all the other nitche games like that...
Casual games make money, money is good because it buys things, like food. I like eatting, I bet so do Blizzard employees.
You know no one complained about Console games being aimed at the casual player, in fact most of you praise the WII for being so dang inovative and getting grandma into the gamer mentality. So why do we hate on MMO's that make it so everyone can play?
IT DOES NOT MANY ANY SENSE.
Cause aiming for the casuals has just broken the game and besides I don't like consoles or casual games so it makes no sense for me. If people stopped making games aimed at people like me then I wouldn't be playing games anymore.
im suprised no one related to the WOW expansion, WOTLK.
Bad expansion. why?
first 25 content released was from classic/ and classic tier. it was just moved into Northrend.
To much common gear appeal and was bad looking anyway.
Lag problems, glitches.. ETC
Changed winters grasp to 100 people, because they didn't want to have to spend any of the millions they have for there other projects.
... Working on new expansion with still no "LICH KING", Wraith of the lich king, with no king. sounds liked blizzard has ripped you from what was promised on the expansion. "Go through many Challenges, Face off against the Lich King Arthas, once the son of the king of the ally's.. and blah blah"
---------
Bliz has the money, the resources, and the people. to do what needs to be done, yet does not do that. i think blizzard has failed the concept of "mastery"
~Instead of focusing on 1 game at a time, and making it great. They make 1 good game then leave it for fall back plan, while they work on 3 other projects at the same time and just neglect the fact that time is needed on there current success. "
Also why i feel why blizzard came out with those big patches and random class changes, new raid, new pvp. they keep the players dragged in with a little new content so they don't loose interest. so they don't have to put much time while they mess with the new stuff for 3-4 months..
------------
Last thing about adding: character re-customize/ Cross server transfer/ "soon to be" Faction change/ Name change. Just a Scam. and should not be there, as it is taking away from a better gaming experience, as well as ruining some other things. Account Transfer of a character.
In TOA: talk to other faction in pvp servers (oops they broke that one them selves)/ Orginally.. Characters can not change there race, gender, or to another faction./ PVE servers cannot go to PVP, and PVP to PVE./ Characters can not be traded to another ones account(And look, i can sell my guy to some one by putting in my secret word)....
--------------
I dont hate bliz, and i do play wow, but i don't like how they run things.
The same thing thats happened to WoW has happened to all other mmorpgs and thats the developers make mistakes and take the game the wrong direction which isn't towards gameplay but towards the casuals and the money.
Aiming a game at the 10% of "hard core" players doesn't sound very logical to me.
Look how well it worked for Darkfall and all the other nitche games like that...
Casual games make money, money is good because it buys things, like food. I like eatting, I bet so do Blizzard employees.
You know no one complained about Console games being aimed at the casual player, in fact most of you praise the WII for being so dang inovative and getting grandma into the gamer mentality. So why do we hate on MMO's that make it so everyone can play?
IT DOES NOT MANY ANY SENSE.
Cause aiming for the casuals has just broken the game and besides I don't like consoles or casual games so it makes no sense for me. If people stopped making games aimed at people like me then I wouldn't be playing games anymore.
Aiming the game at the casuals?? about 1% of all the guilds in wow have killed yougsoran on hardmode, and 99% cant even reach him on normal mode, and 0.5% have killed algalon, so you kepet alking about casuals and no challenege, yet the major playerbase cant even kill yogsoran or alglaon. Let alone do sarth+3 Infact I would take a guess less than 30% of the guilds have killed sarth_+3 on 10 man or 25 man.
So u kepe talking about casuals etc, so a few thousand can clear Ulduar out of millions yet its casual??
Aiming the game at the casuals?? about 1% of all the guilds in wow have killed yougsoran on hardmode, and 99% cant even reach him on normal mode, and 0.5% have killed algalon, so you kepet alking about casuals and no challenege, yet the major playerbase cant even kill yogsoran or alglaon. Let alone do sarth+3 Infact I would take a guess less than 30% of the guilds have killed sarth_+3 on 10 man or 25 man. So u kepe talking about casuals etc, so a few thousand can clear Ulduar out of millions yet its casual??
i think it's cuz most of the "guilds" are not real gamers. there just people looking to do something else not involving their life.
Aiming the game at the casuals?? about 1% of all the guilds in wow have killed yougsoran on hardmode, and 99% cant even reach him on normal mode, and 0.5% have killed algalon, so you kepet alking about casuals and no challenege, yet the major playerbase cant even kill yogsoran or alglaon. Let alone do sarth+3 Infact I would take a guess less than 30% of the guilds have killed sarth_+3 on 10 man or 25 man. So u kepe talking about casuals etc, so a few thousand can clear Ulduar out of millions yet its casual??
i think it's cuz most of the "guilds" are not real gamers. there just people looking to do something else not involving their life.
most real gamers on wow, just pvp.
So now its the real gamers excuse. Get a bloody grip please.
There seams to be a lot people that are not happy with the way Blizzard have handled Warcraft . Its still an undeniably popular mmo even if its subsciptions seam to have peaked ( which goes beyond the situation in china ) and is now in a slow but inevitable decline . The question now really is whether you would trust Blizzard to handle their new mmo without falling into the same pitfalls ??
Ok, ya people get bored with WoW and its got its problems but to state that "a lot people that are not happy with the way Blizzard have handled Warcraft" implying that Blizzard is facing some kind of crisis of trust with players is silly considering that SO many are apparantly happy enough to keep subbed.
Also to imply that Blizzard has a problem because their subs have "peaked" is also ridiculous considering that the peak is around 10+ million subs.
A "slow but inevitable decline" (which may not be true, even though I bet it probably is) from 10+ million subs means WoW will be on top for quite some and not really be having any problems.
I haven't played WoW in almost 2 years but sure I'll check out any new MMO or standalone games Blizzard makes cause they make fun games.
im suprised no one related to the WOW expansion, WOTLK.
Bad expansion. why?
first 25 content released was from classic/ and classic tier. it was just moved into Northrend. To much common gear appeal and was bad looking anyway. Lag problems, glitches.. ETC Changed winters grasp to 100 people, because they didn't want to have to spend any of the millions they have for there other projects. ... Working on new expansion with still no "LICH KING", Wraith of the lich king, with no king. sounds liked blizzard has ripped you from what was promised on the expansion. "Go through many Challenges, Face off against the Lich King Arthas, once the son of the king of the ally's.. and blah blah" --------- Bliz has the money, the resources, and the people. to do what needs to be done, yet does not do that. i think blizzard has failed the concept of "mastery" ~Instead of focusing on 1 game at a time, and making it great. They make 1 good game then leave it for fall back plan, while they work on 3 other projects at the same time and just neglect the fact that time is needed on there current success. " Also why i feel why blizzard came out with those big patches and random class changes, new raid, new pvp. they keep the players dragged in with a little new content so they don't loose interest. so they don't have to put much time while they mess with the new stuff for 3-4 months.. ------------ Last thing about adding: character re-customize/ Cross server transfer/ "soon to be" Faction change/ Name change. Just a Scam. and should not be there, as it is taking away from a better gaming experience, as well as ruining some other things. Account Transfer of a character. In TOA: talk to other faction in pvp servers (oops they broke that one them selves)/ Orginally.. Characters can not change there race, gender, or to another faction./ PVE servers cannot go to PVP, and PVP to PVE./ Characters can not be traded to another ones account(And look, i can sell my guy to some one by putting in my secret word).... -------------- I dont hate bliz, and i do play wow, but i don't like how they run things.
I really do not see why you are focusing so much on trivialities, non-issues or things that to most players are positives.
If you really want to speak about Blizzard's shortcommings you should be talking about stuff that most players care about like the 'instance server full' issue that is really pissing off a large chunk of the playerbase or how jousting is buggy and clunky. To most people Northrend Nax is new content, faction changes are something that has zero effect on them and Arthas should be the final boss you see before the next expansion.
Both you and Zarndof seem to build your argumenst about trivialities and non-issues that most WoW players do not see as a big effect on them.
Comments
I have alot of issues with the late warcraft games and WoW, the lore for one and the chilidish nature of it, could just as well be made by cartoon network. Its sad to see the beuty of the old warcraft lore, the brutality and gore, the man verus beast sentementality go to complete waste.
First Warcraft 3 then WoW, why would they cut out so much of their previous core, its heart.. only to make more money of course, their greedy and wants to have as many potential customers as possible ala mainstream. Thing is most adults dont want to play kids games, we want blood, gore and desire more then something made by Disney. This is one of the reasons AoC was so hyped. AoC failed but thats not important, the peoples desire to have something more brutal and savage then the 11+ game blizzard provide is.
I dont want to be treated as a child, I want blood, gore and foul language, after all its war isnt it! Not some afternoon tea party.
Aside from the kiddy looks and touch Id very much like to get rid of the EQ buttom mashing, although that has little or nothing to do with wether Il trust Blizzard again.'
If Il ever buy a Blizzard MMO again then it may not be mainstreamed and certainly not one made for children(11+).
No. And I didn't trust Blizzard in the first place. Don't say I didn't played WoW coz I do. I just hate the end game content of it and everything especially the other players / trolls out there. Raiding is not fun, it's essentially an hours nightly time-sink where you spend time with fuckheads who are absolutely miserable in their lives, and get enjoyment out of having some measure of "power" in a tiny corner of the internet, stroking their e-peens over DPS or healing numbers, and boasting about their "knowledge" of the mechanics of a cartoon video game. Angry now huh?
Seriously, I think the saddest people in the world are end-game WoW players. Take a look at any individual realm forum and you'll see the same thing. A mixture of grown men and teenagers incessantly arguing with each other about who's a noob and who's got the best gear/arena rating/dungeon progression on the server.
And these are people who invest time equivalent to a full-time job: recruitment posts on the official forums are filled with GMs looking for people who can raid six nights a week, four to six hours each night.
Pretty soon you start to realize the entire game is filled with miserable people. The bottom line is, enjoy the game while it's new and fresh, but don't get sucked into it. If you do, it might be a while before you realize you're not having any fun, and the only reason you're still playing is the carrot-on-a-stick in the form of a new piece of gear or a new patch.
Now hate me for that.
One game do have good balance: Guildwars. They have an employe who has been working full time on balancing and watching PvP. They also have PvE only skills.
Blizzard have enough money to put someone working full time on balance also but they havn't, that is why the balance is so bad. Games like WAR can not afford having someone only working on that and that is understandable but Blizzard is the richest MMO company out there. It might not be possible to have 100% balance for a game like Wow but it sure is possible for them to have a lot better balance.
As for if I trust Blizzard, I don't really care. After Jeff Strain quited things went downhill, even thoough I have to admit Kaplan is good. He does not work on Wow anymore either however and the complaints from players have skyrocket since after they moved him to the new game.
I loved Diablo (not D2) and liked Warcraft 3. As for D3 i think it will just be more of the same we seen in D2, the first game changed action based fantasy games forever but the second game have few new things. If Blizzard want me to start playing one of their game again they will have to renew themselves agai, like they did with the first Diablo.
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
And guess what your adored so much loved Jesff Starin JUST QUIT the GW2 team.
Say goodbye to your hero.
GW2 was postponed by at least 2 years .... a week after WotLK went Beta.
Says it all really.
Get your facts straight m8, Jeff didnt work on GW2 as he was an NCSoft employee and not ANet
And GW2 is postponed most likely for aion and has fuck all to do with wow
And you as blizzard fanboi should give jeff a little bit more credit as he was of an huge importance for Blizzard
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologies
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologizes
See now I know you are a liar, in your previous posts u say u cleared everything just before this patch hit, and now u are saying u quit before Ulduar went live, which one is it?? Get ur story correct. U kepe talking about challenging, so what was challenging i keep asking you but u cannot name it. Se u keep saying u cleared all content but then i pick holes in ur statements and then u say u couldnt even kil sarth+3. Dont come on here and just blantantly lie and act like people wont notice. Is a shame what this site and people on this site have just turned into. People just outright lying.
Such as?
Give five examples.
1. Cross faction transfers - Many people want this. I know a lot of players who are excited about it including myself. I have asked before and will ask again - name me one negative of this. Just one REAL negative and not an opinion - one thing that it will do to ruin the game.
2. Class balance. - Name me one game that doesn't struggle with this. Class balance is a MYTH. Classes will never be balanced especially when dealing with games like WOW where PVP can be done on a 1 vs 1 level all the way to 100+ players. If you balance for 1 vs 1, its unbalanced with larger numbers. If you balance for larger numbers, its unbalanced at 1 vs 1. True class balance will never happen unless the classes are identical. Even mirroring them like WAR, didn't work.
3. Promises of "meaningful" PVP. This one I will agree with to an extent. I have always considered PVP in WOW to be an after thought - meaning not its major focus anyway. I have not seen many games with meaningful PVP in a while either - AOC and WAR certainly not. For me, meaningful PVP ended with DAOC.
4. Character recustomization, including gender and name changes. - Um, so?!? How is this bad?
5. Wanting 310% mounts to mean something ( Hello Ony Retcon!) This sounds like, to me, an elitist hardcore example of why the game sucks. Someone is upset that the game has gone the direction of the casual player and elitism in WOW ended with BC coming out. Gone are the 40 man raids and the top 10% of the population seeing all the content. Now WOW is for the casual gamer and better for it. The only ones who are upset over this are the ones who think their $15 is more important than the next person's.
Want more?
You mean those things asked for by a lot of players? You mean those things that can hardly be called promises.....things that ever other MMO struggles with or does for its playerbase.
1. Many people want many different things. Doesn't make it right. Limits are there for a reason. Lore, game balance/feel, artistic design. The only reason why Blizzard would open up something like this is purely for the cash. Now days it is easy enough to delete/xfer a character and relevel (how easy have they made it with 3.2? Seriously?) as the other faction while still keeping that aspect of US verse THEM that Warcraft is based on. Again, money money money, don't even think for a second Blizzard did this because they finally started (randomly!) to think about the same small group of people that have been crying for this for years.
2. Was a meh point to begin with, did they promise it? He was just coming up with a few examples, if they did promise it then your point is invalid since they promised but never delivered... You can say how it is impossible, but even if they did promise the impossible, it is still a promise.
3. They did kinda do this via arena, don't know about the judgement behind that myself. WoW never really knew what it was, a PVP or PVE game? Originally of course, PVP supported the PVE. Later arena and within that Blizzard really did try hard even to the point of game changing changes for arena that affected PVE. And now days there is PVP with mario kart mechanics.
4. A promise is a promise, again. Dunno if they ever made it, but if they did then they did brake it. And name changing does kinda ruin the MMORPG feel, since MMORPGs are based on communities (and you role play within that community). What I'm changing to say is, someone ninjas, everyone hates him, ninja changes name, ninja's slate is clean (well, mostly anyway). If you get a bad rep for a good reason (e.g. someone getting abused could contact a GM and grab a name change), and change your name, doesn't that ruin the MMORPG style?
5. 'NO U CANT HAVE SPECIAL THINGS, U R NOT SPECIAL AND NO ONE IS SPECIAL EVERYONE IS EQUAL' Commy much? So he MUST be an elitist hardcore because of he thinks it should take talent and/or hard work to get something special? OH YES BECAUSE A FEW PEOPLE ARE CRYING BOUT IT MUST MEAN NOTHING CAN BE SPECIAL.
A lot of players ask for a lot of weird things, if game designers wanted to make each and everyone of them happy then they'd have a crap game... Just like you have now! Try to make everyone happy and in the end you won't make anyone happy. And TBH, Blizzard is only doing it for the money, server transfers, name changes, faction changes are just a few electrical signals in the long run (and player's subs already payed for the creation and maintenance of these services.
"We want all players to enjoy the content" is just another phrase for "the majority of players don't discover the depth of our games (even though as a casual in vanilla, def knew the depth was there) while still paying the same price as the hardcore, so we might as well lower it in cost-effective direction while still maintaining the majority"
And this kind of attitude is continuing, releasing Starcraft 2 in three packs, they KNOW Koreans will buy all three no matter way... Esp considering they are going to force them to upgrade each time a new one comes out. And no LAN? Lol you know events will actually have to pay to host their own servers now? It is a complete joke.
TLDR (a.k.a. summary): No, Blizzard is starting to show its NEW colours now and I do not at all trust them with this new business/money-milkage attitude they are taking.
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologizes
See now I know you are a liar, in your previous posts u say u cleared everything just before this patch hit, and now u are saying u quit before Ulduar went live, which one is it?? Get ur story correct. U kepe talking about challenging, so what was challenging i keep asking you but u cannot name it. Se u keep saying u cleared all content but then i pick holes in ur statements and then u say u couldnt even kil sarth+3. Dont come on here and just blantantly lie and act like people wont notice. Is a shame what this site and people on this site have just turned into. People just outright lying.
he could always link us his armory profile, the acheivements will show if he clear EOE,OS,NAXX and Uduar (on hard mode ofc). Even if hes quit his toon will still be there.. but i guess he delete his toons before quiting so he cant show is, right?
The other billions?? LOL some of u wow haters just go of next level tangents. So the other billions that dont play wow, dont trust blizzard? jesus no wounder these forums have bee going downhill for years. This whole site is based on lies, deciet and just down right next level tangents.
What about the billions that hate Warhammer, EQ, UO, STARWARS etc etc? Because its quite obviuos if u are talking about billions then. not even half of these players even come to anywhere near to the ACTIVE paying playerbase wow has, so that must mean even more billions hate all these games and more.
I dont hate wow, but I dont need 11 million people to tell me what i think. and i said I or the other billions which is just as irrelivant then the 11 million
Again... The poster never said that you, directed at you in person, paid for WoW. He said that you, as in a group or as in a single person, dont pay for something they don't want to.
Your argument with the rest the billions of people, c'mon... You have to stay in the topic at hand and this topics border stretches about those FEW people out of those billions of people that are playing MMORPG. With you arguments MMORPG at all is a nonexistent market as it is merely a few millions of poel out of the billions that actually plays MMORPG's
So again just to reiterate, those 11 millions players for WoW don't pay for their game because thay are forced to. People are not paying for something that is free to do at will if they do not want. You just don't do that, you is not only you exclusive here...
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In English grammar, generic you or indefinite you is the use of the pronoun you to refer to an unspecified person. Generic one is the use of one in the same way.
In casual English, the second person pronoun you often takes on the additional role of a generic pronoun. The pronoun one can serve this function as well, but is rarely seen outside the most formal styles; the Oxford English Dictionary states that the use of this word as a pronoun in English "may have been influenced" by French on, which is not a number, but a descendant of Latin homo, "human being, person". One's most common use is to represent the sense "I and other people", as in Jane Austen's:
I do not think him so very ill-looking as I did — at least one sees many worse.
— Mansfield Park (1814)
In some works of fiction, especially those written in second-person narrative, generic one is used to contrast with the you who refers to the narrating character specifically:
As long as one is at one's desk by ten-thirty, one is relatively safe. Somehow you manage to miss this banker's deadline at least once a week.
— Jay McInerney, Bright Lights, Big City (1984)
Even in other formal situations, generic one is much less common than generic you when giving instructions, as it seems especially remote and stuffy. The genitive case is especially awkward: One always should wash one's hands. In more idiomatic speech, this would be rendered as You should always wash your hands. The imperfect domestication of generic one has caused respected writers to lose track of grammatical agreement, producing constructions such as one … they:
… in a nasty Scottish jail, where one cannot even get the dirt brushed off their clothes.
— Sir Walter Scott
one … he:
And one must be careful not to shoot himself.
— Stuart Chase, in The Tyranny of Words
and one … you:
When one is very old, as I am … your legs give in before your head does.
— George Bernard Shaw
Generic you, by contrast, creates no such difficulties. Other circumlocutions are resorted to in English to avoid the awkwardness of generic one, such as resort to the passive voice. The idiomatic English translation of the French sentence Ici on parle français, literally, "here one speaks French" or "here someone speaks French", is "French is spoken here". Spanish, Portuguese and some other Romance languages resort to a reflexive verb in this context: se habla español/fala-se português, literally "Spanish/Portuguese speaks itself" but meaning "Spanish/Portuguese is spoken". Since the more recent traditions of linguistic prescription and usage commentary in English also discourage the passive voice, this too may draw criticism.
The phenomenon of generic you, though decried in the works of some still-read prescriptivist grammarians, is so widespread that it is nearly standard usage. The writer and usage commentator E. B. White wrote that:
As for me, I try to avoid the impersonal one but have discovered that it is like a face you keep encountering in the streets and can't always avoid bowing to.
This is not the first case of a pronoun changing meaning, or acquiring an additional meaning, over time. The word you originally referred strictly to the second-person plural, being cognate with the German ihr and the French vous. When the second-person singular form thou was abandoned, you absorbed its functions.
Note that you can be ambiguous; it is not always obvious whether the generic you or a semantically second-person you is meant. For example, in "you never know what John is thinking about", you could as easily refer to the audience as to people in general. Sometimes stress and intonation can help convey the difference; for example, generic you is typically unstressed, whereas a stressed you usually refers to the audience.
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So yeah... You could seem abit frustrated and adding egocentric.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
The same thing thats happened to WoW has happened to all other mmorpgs and thats the developers make mistakes and take the game the wrong direction which isn't towards gameplay but towards the casuals and the money.
Aiming a game at the 10% of "hard core" players doesn't sound very logical to me.
Look how well it worked for Darkfall and all the other nitche games like that...
Casual games make money, money is good because it buys things, like food. I like eatting, I bet so do Blizzard employees.
You know no one complained about Console games being aimed at the casual player, in fact most of you praise the WII for being so dang inovative and getting grandma into the gamer mentality. So why do we hate on MMO's that make it so everyone can play?
IT DOES NOT MANY ANY SENSE.
This thread is rediculous.
If you aimed this at Funcom about AoC you might just hold some merit.
But comon, no matter what shit you spout you know as well as I that come first day of their new mmo, you - along with a lot of other millions of people - will be playing it. No matter what they "promise".
You're a fucking moany lot aren't you. Never fucking happy. (Well, most of you)
BC and Wrath are way better than origional WoW.
I'm sorry but actually having itemization that makes LOGICAL SENSE is a good thing.
Having classes actually ATTEMPTED to be balanced rather than just a rock paper sissors schtick.
Trying to get 25 people organized instead of 40.
These are all great things, great great things.
Why is it every time a person stops playing a game they assume that EVERYONE else feels the same way they do?
I've played WoW off and on since release, every time I come back I find something new to love about it.
i have played wow up to wrath, 3 chars full gear, all content cleaned before this patch, aah, i cleaned content with pickups in hero mode, but uldar.. that is crap
and in all ways they still copy graphics and items and IA scripts from previous expansions and for me now, is the borest game i ever played
Why even lie. Just why.
not lieing, in wrath it became the easier game i ever played, but uldar ofc
pre wrath for example it was more challenging, now is a lot of easier, try it, make a PUG and try
sorry how was it more challenging pre wrath? kara was no challenge, grull was no challenge, mh was no challenge, ssc, TK was no challenge, hell BT was no challenge, Hell none of even original wow raids were challenge, original wow raids were 40 man raids of 10-15 people afk for most of it, none of it was challenging. You say u cleared all content, then u go onto say again u cleared all but Ulduar but say its all easy. Nice one. I doubt u have even killed maylgos in 25 man let alone cleared Ulduar hell i doubt u can even accomplish killin sarth_+3.
i did not clear uldar cause i canceled my account before it was released because i did not have nothing left to do there.
the number of guys in a raid does not make anything more or less challeging, its the content by itself, BC was not hard, but it was still somehow challenging, but wrath is ridiculous, i cannot talk aabout uldar cause i do not know it, but my old guild mates told me is hard to do .. in all ways i dont care, wow is ended for me and for blizz long time ago and you are right, i did not do shat +3 either, i forgot that mode for shatharion, my apologizes
See now I know you are a liar, in your previous posts u say u cleared everything just before this patch hit, and now u are saying u quit before Ulduar went live, which one is it?? Get ur story correct. U kepe talking about challenging, so what was challenging i keep asking you but u cannot name it. Se u keep saying u cleared all content but then i pick holes in ur statements and then u say u couldnt even kil sarth+3. Dont come on here and just blantantly lie and act like people wont notice. Is a shame what this site and people on this site have just turned into. People just outright lying.
he could always link us his armory profile, the acheivements will show if he clear EOE,OS,NAXX and Uduar (on hard mode ofc). Even if hes quit his toon will still be there.. but i guess he delete his toons before quiting so he cant show is, right?
Yep spot on.
I would definitely be trying and playing Blizzard's next MMO. Even if it gives me half the years of enjoyment I had with WoW, it'll still a rather big period of time and will definitely be worth it.
<Mod Edit>
What lies are those exactly?? Because the only lies I ever see are the wow hating trolls on this site claiming this and that to be fact, but never back their claims up.
Aiming a game at the 10% of "hard core" players doesn't sound very logical to me.
Look how well it worked for Darkfall and all the other nitche games like that...
Casual games make money, money is good because it buys things, like food. I like eatting, I bet so do Blizzard employees.
You know no one complained about Console games being aimed at the casual player, in fact most of you praise the WII for being so dang inovative and getting grandma into the gamer mentality. So why do we hate on MMO's that make it so everyone can play?
IT DOES NOT MANY ANY SENSE.
Cause aiming for the casuals has just broken the game and besides I don't like consoles or casual games so it makes no sense for me. If people stopped making games aimed at people like me then I wouldn't be playing games anymore.
im suprised no one related to the WOW expansion, WOTLK.
Bad expansion. why?
first 25 content released was from classic/ and classic tier. it was just moved into Northrend.
To much common gear appeal and was bad looking anyway.
Lag problems, glitches.. ETC
Changed winters grasp to 100 people, because they didn't want to have to spend any of the millions they have for there other projects.
... Working on new expansion with still no "LICH KING", Wraith of the lich king, with no king. sounds liked blizzard has ripped you from what was promised on the expansion. "Go through many Challenges, Face off against the Lich King Arthas, once the son of the king of the ally's.. and blah blah"
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Bliz has the money, the resources, and the people. to do what needs to be done, yet does not do that. i think blizzard has failed the concept of "mastery"
~Instead of focusing on 1 game at a time, and making it great. They make 1 good game then leave it for fall back plan, while they work on 3 other projects at the same time and just neglect the fact that time is needed on there current success. "
Also why i feel why blizzard came out with those big patches and random class changes, new raid, new pvp. they keep the players dragged in with a little new content so they don't loose interest. so they don't have to put much time while they mess with the new stuff for 3-4 months..
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Last thing about adding: character re-customize/ Cross server transfer/ "soon to be" Faction change/ Name change. Just a Scam. and should not be there, as it is taking away from a better gaming experience, as well as ruining some other things. Account Transfer of a character.
In TOA: talk to other faction in pvp servers (oops they broke that one them selves)/ Orginally.. Characters can not change there race, gender, or to another faction./ PVE servers cannot go to PVP, and PVP to PVE./ Characters can not be traded to another ones account(And look, i can sell my guy to some one by putting in my secret word)....
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I dont hate bliz, and i do play wow, but i don't like how they run things.
Aiming a game at the 10% of "hard core" players doesn't sound very logical to me.
Look how well it worked for Darkfall and all the other nitche games like that...
Casual games make money, money is good because it buys things, like food. I like eatting, I bet so do Blizzard employees.
You know no one complained about Console games being aimed at the casual player, in fact most of you praise the WII for being so dang inovative and getting grandma into the gamer mentality. So why do we hate on MMO's that make it so everyone can play?
IT DOES NOT MANY ANY SENSE.
Cause aiming for the casuals has just broken the game and besides I don't like consoles or casual games so it makes no sense for me. If people stopped making games aimed at people like me then I wouldn't be playing games anymore.
Aiming the game at the casuals?? about 1% of all the guilds in wow have killed yougsoran on hardmode, and 99% cant even reach him on normal mode, and 0.5% have killed algalon, so you kepet alking about casuals and no challenege, yet the major playerbase cant even kill yogsoran or alglaon. Let alone do sarth+3 Infact I would take a guess less than 30% of the guilds have killed sarth_+3 on 10 man or 25 man.
So u kepe talking about casuals etc, so a few thousand can clear Ulduar out of millions yet its casual??
i think it's cuz most of the "guilds" are not real gamers. there just people looking to do something else not involving their life.
most real gamers on wow, just pvp.
i think it's cuz most of the "guilds" are not real gamers. there just people looking to do something else not involving their life.
most real gamers on wow, just pvp.
So now its the real gamers excuse. Get a bloody grip please.
Ok, ya people get bored with WoW and its got its problems but to state that "a lot people that are not happy with the way Blizzard have handled Warcraft" implying that Blizzard is facing some kind of crisis of trust with players is silly considering that SO many are apparantly happy enough to keep subbed.
Also to imply that Blizzard has a problem because their subs have "peaked" is also ridiculous considering that the peak is around 10+ million subs.
A "slow but inevitable decline" (which may not be true, even though I bet it probably is) from 10+ million subs means WoW will be on top for quite some and not really be having any problems.
I haven't played WoW in almost 2 years but sure I'll check out any new MMO or standalone games Blizzard makes cause they make fun games.
I really do not see why you are focusing so much on trivialities, non-issues or things that to most players are positives.
If you really want to speak about Blizzard's shortcommings you should be talking about stuff that most players care about like the 'instance server full' issue that is really pissing off a large chunk of the playerbase or how jousting is buggy and clunky. To most people Northrend Nax is new content, faction changes are something that has zero effect on them and Arthas should be the final boss you see before the next expansion.
Both you and Zarndof seem to build your argumenst about trivialities and non-issues that most WoW players do not see as a big effect on them.