I think CCP is doing a good move as it opens a new market for them. A BIG very big market of the consoles' casual gamer.
As EVE player I Know that it will not affect EVE but only in the way that some console players can find this universe interesting and jump into EVE. They'll be welcome.
As FPS player I only would buy Dust 514 if I see it above the standards of other FPS games... But anyway, so as I don't own a PS3 I can sponsor others with my resources and weaponry to fight in the planets for me. (so that i will be playing Dust 514 after all)
DUST mercs will not be the only way to take control over a sector on EvE planets, Dust mercs provide one things on planetary war "infrastructure" if you conquer a sector using DUST mercs you dont have to build the sector infrastructure later
Warning this post contains opinion, reading it may cause knee-jerk reactions. Seriously though, I am sick of greed.
Greed based, entirely. All PC developers see the console as this Holy Grail, if they could just find it and sup from it, eternal MONIES provided by endless drones who guzzle seven liters of energy drinks a day and think Taco Bell commercials to be reminders to actually eat now and then. In these dev dreams masses of stoned morons paw at their controls eagerly attempting to purchase all DLC for their game as soon as they can work out which button is X. Does it suck? Who cares it will sell! Also, buy this gun and some power ups and a heath potion. Whoa, pink helmets are more! Maybe we can sell the "jump" feature? Leave it out of the release just in case we can patch it and say it was a gift if someone calls us on it... Ahh, thank you Guitar Hero.
I like EvE but this move doesn't smack of innovation (unless by innovation they mean old and rehashed ways to pry money from our hands with a new wrapper) it reeks of hamfisting a new game into an existing IP in hopes of buckets of gold and unicorn rides for all. By all means make a new console game but don't shoehorn it into something and hope people believe the buzz. I own a few consoles, Wii, PS3, XBOX 360, but I will not be buying this. Hell, as far as I'm concerned the console is the worst platform for shooters as it is.
Also, I wish developers would stick to PC or Console and not make a game for XBOX 360, then port it to PS3, then port the mishmash of garbage to PC... I'm looking at you GTAIV. I pretty much avoid multi-platform releases if I can at all, they seem to bring the weakest features of the console to the PC and do not exploit any of the PC's actual strengths. For the sake of being a total hypocrite Borderlands will be my one sin this year. Curse you Gearbox!
Avoiding multiplatfrorm releases will mean avoiding a lot of games. You can love it or you can hate it but cross platform mmo' are the coming thing. Hence all the experimentation such as Dust. We live in interesting times.
Warning this post contains opinion, reading it may cause knee-jerk reactions. Seriously though, I am sick of greed. Greed based, entirely. All PC developers see the console as this Holy Grail, if they could just find it and sup from it, eternal MONIES provided by endless drones who guzzle seven liters of energy drinks a day and think Taco Bell commercials to be reminders to actually eat now and then. In these dev dreams masses of stoned morons paw at their controls eagerly attempting to purchase all DLC for their game as soon as they can work out which button is X. Does it suck? Who cares it will sell! Also, buy this gun and some power ups and a heath potion. Whoa, pink helmets are more! Maybe we can sell the "jump" feature? Leave it out of the release just in case we can patch it and say it was a gift if someone calls us on it... Ahh, thank you Guitar Hero. I like EvE but this move doesn't smack of innovation (unless by innovation they mean old and rehashed ways to pry money from our hands with a new wrapper) it reeks of hamfisting a new game into an existing IP in hopes of buckets of gold and unicorn rides for all. By all means make a new console game but don't shoehorn it into something and hope people believe the buzz. I own a few consoles, Wii, PS3, XBOX 360, but I will not be buying this. Hell, as far as I'm concerned the console is the worst platform for shooters as it is. Also, I wish developers would stick to PC or Console and not make a game for XBOX 360, then port it to PS3, then port the mishmash of garbage to PC... I'm looking at you GTAIV. I pretty much avoid multi-platform releases if I can at all, they seem to bring the weakest features of the console to the PC and do not exploit any of the PC's actual strengths. For the sake of being a total hypocrite Borderlands will be my one sin this year. Curse you Gearbox!
How are you defining "greed"? I've yet to see anyone who uses the term who can define it in a non subjective fashion. The profit motive(good old self interest) is one of the factors that makes even relatively free markets more effective than collectivist(of what ever ism) systems. I understand in theory why CCP wants to tap in to the console market. But I suspect in practice they are going to find its a long sequence of headaches, looking for a place to happen.
Avoiding multiplatfrorm releases will mean avoiding a lot of games. You can love it or you can hate it but cross platform mmo' are the coming thing. Hence all the experimentation such as Dust. We live in interesting times.
It's not an MMO, it's a shooter attached to one. I have nothing against FPS (I probably own more FPS than other games combined) or consoles, crying out "it's a new wave" doesn't make them peanut butter and chocolate. They can have all the MMOs they want on consoles, I just think this is a bad idea, period.
Warning this post contains opinion, reading it may cause knee-jerk reactions. Seriously though, I am sick of greed. Greed based, entirely. All PC developers see the console as this Holy Grail, if they could just find it and sup from it, eternal MONIES provided by endless drones who guzzle seven liters of energy drinks a day and think Taco Bell commercials to be reminders to actually eat now and then. In these dev dreams masses of stoned morons paw at their controls eagerly attempting to purchase all DLC for their game as soon as they can work out which button is X. Does it suck? Who cares it will sell! Also, buy this gun and some power ups and a heath potion. Whoa, pink helmets are more! Maybe we can sell the "jump" feature? Leave it out of the release just in case we can patch it and say it was a gift if someone calls us on it... Ahh, thank you Guitar Hero. I like EvE but this move doesn't smack of innovation (unless by innovation they mean old and rehashed ways to pry money from our hands with a new wrapper) it reeks of hamfisting a new game into an existing IP in hopes of buckets of gold and unicorn rides for all. By all means make a new console game but don't shoehorn it into something and hope people believe the buzz. I own a few consoles, Wii, PS3, XBOX 360, but I will not be buying this. Hell, as far as I'm concerned the console is the worst platform for shooters as it is. Also, I wish developers would stick to PC or Console and not make a game for XBOX 360, then port it to PS3, then port the mishmash of garbage to PC... I'm looking at you GTAIV. I pretty much avoid multi-platform releases if I can at all, they seem to bring the weakest features of the console to the PC and do not exploit any of the PC's actual strengths. For the sake of being a total hypocrite Borderlands will be my one sin this year. Curse you Gearbox!
How are you defining "greed"? I've yet to see anyone who uses the term who can define it in a non subjective fashion. The profit motive(good old self interest) is one of the factors that makes even relatively free markets more effective than collectivist(of what ever ism) systems. I understand in theory why CCP wants to tap in to the console market. But I suspect in practice they are going to find its a long sequence of headaches, looking for a place to happen.
Greed has never made markets more effective, only more effective at making those in control of said markets richer. Less than 50 years ago greed was considered an actual sin, now it's a virtue to live up to and hold dear. Look where it got our economy. Capitalism is an ism, I'd like to point out. But the veiled slights aside, I'm a centrist, I'm fiscally conservative with liberal views on human rights. If we had actual free markets where success was rewarded I'd be all for it but as it stands people exploit the market and it's highly controlled in ways that make it anything but a free market. If you can't tell the difference between wanting to do well and greed I probably could never explain it in terms you'd like or want to hear. Everything is subjective, even the defense of greed.
Basing games (fun) sheerly on a profit margin never, I repeat never, works out in the end. When you base game design on maximum profit it rarely produces a "classic," yet games created with passion are usually the most fun. I'll admit it's not quantitative and you can't measure it on a slide ruler, but for the most part you can tell what drives a game and it's design by it's actual play. EvE was not based on what would rake in the most cash, it was based on what was perceived as "fun" and it struggled but in the end produced a stable source of income.
Warning this post contains opinion, reading it may cause knee-jerk reactions. Seriously though, I am sick of greed. Greed based, entirely. All PC developers see the console as this Holy Grail, if they could just find it and sup from it, eternal MONIES provided by endless drones who guzzle seven liters of energy drinks a day and think Taco Bell commercials to be reminders to actually eat now and then. In these dev dreams masses of stoned morons paw at their controls eagerly attempting to purchase all DLC for their game as soon as they can work out which button is X. Does it suck? Who cares it will sell! Also, buy this gun and some power ups and a heath potion. Whoa, pink helmets are more! Maybe we can sell the "jump" feature? Leave it out of the release just in case we can patch it and say it was a gift if someone calls us on it... Ahh, thank you Guitar Hero. I like EvE but this move doesn't smack of innovation (unless by innovation they mean old and rehashed ways to pry money from our hands with a new wrapper) it reeks of hamfisting a new game into an existing IP in hopes of buckets of gold and unicorn rides for all. By all means make a new console game but don't shoehorn it into something and hope people believe the buzz. I own a few consoles, Wii, PS3, XBOX 360, but I will not be buying this. Hell, as far as I'm concerned the console is the worst platform for shooters as it is. Also, I wish developers would stick to PC or Console and not make a game for XBOX 360, then port it to PS3, then port the mishmash of garbage to PC... I'm looking at you GTAIV. I pretty much avoid multi-platform releases if I can at all, they seem to bring the weakest features of the console to the PC and do not exploit any of the PC's actual strengths. For the sake of being a total hypocrite Borderlands will be my one sin this year. Curse you Gearbox!
How are you defining "greed"? I've yet to see anyone who uses the term who can define it in a non subjective fashion. The profit motive(good old self interest) is one of the factors that makes even relatively free markets more effective than collectivist(of what ever ism) systems. I understand in theory why CCP wants to tap in to the console market. But I suspect in practice they are going to find its a long sequence of headaches, looking for a place to happen.
Greed has never made markets more effective, only more effective at making those in control of said markets richer. Less than 50 years ago greed was considered an actual sin, now it's a virtue to live up to and hold dear. Look where it got our economy. Capitalism is an ism, I'd like to point out. But the veiled slights aside, I'm a centrist, I'm fiscally conservative with liberal views on human rights. If we had actual free markets where success was rewarded I'd be all for it but as it stands people exploit the market and it's highly controlled in ways that make it anything but a free market. If you can't tell the difference between wanting to do well and greed I probably could never explain it in terms you'd like or want to hear. Everything is subjective, even the defense of greed.
Basing games (fun) sheerly on a profit margin never, I repeat never, works out in the end. When you base game design on maximum profit it rarely produces a "classic," yet games created with passion are usually the most fun. I'll admit it's not quantitative and you can't measure it on a slide ruler, but for the most part you can tell what drives a game and it's design by it's actual play. EvE was not based on what would rake in the most cash, it was based on what was perceived as "fun" and it struggled but in the end produced a stable source of income.
Chuckle... I wasn't really expecting you to define "greed"... Its one of those hand waving concepts that certain types of collectivists are overly fond of using for the emotional/class warfare impact. I must totally disagree with you in regards to self interest(other wise known as "greed"). It is one of THE major factors in making markets more effective. But I do agree that those in control of the markets get richer. They also tend to be the ones in control of the coercive governments involved. I've never stated that games should ONLY be made for profit. I've simply stated that profit is one of the major motivation factors(self interest again...).
Games purpose is entertainment and diversion. Those that are fun, are likely(several other things considered) to be profitable. Thats what is so entertaining about those who hate WoW. Many millions of people consider it to be fun, and stay subscribed to the game over years and years. Which is much more than can be said of many other such games. Good design and understanding of what fun is, go hand in hand. I wish CCP all the best in their move in to consoles. I just hope they understand all of the implications.
I agree. I would also like to state that if it wasn't for the PC cheaters! CCP would release it for PC.
But no these cheating bastids use aimbot and other hacks to get an advantage. That is the sole reason CCP wont release Dust on PC.
Dust will be mostly client side, we all know what happens on PC it gets hacked the f**k up.
Gratz that 5-10% of fps players that use those hacks ruined it for Pc only gamers, get upset at them not CCP.
I own both a Ps3 and 360 so im golden
Is this something that you have read about CCP's reason for doing this, or is this just your opinion? I would be interested in seeing where CCP stated this if this is true because I haven't seen that anywhere.
I mean I hate cheaters with a passion, and like you said I think those small amount who do really ruin the fun for the rest of us PC gamers. That's an interesting incentive for developers to design games (especially FPS games) on the console instead of the PC unfortunately. How can you blame them?
So you are flying along in your dinky little Adventurer Spaceship (tm) and some guy who has bought an Imperial Battle Cruiser passes overhead and one shots you with his Uber Lazer Cannon of the Ultra Rich. No thanks.
You honestly have no idea about eve do you ? A t1 Merlin can cost less than one launcher on that shiny battleship, just recently I started doing something called fishing : ) or bait, you hang around an asteroid belt in 0.0 in your under $300k ship and fitting, along comes a hotshot pilot in his 25million isk interceptor and then you own his ass.
OR as I saw going on in 0.0 a few days ago 4 t1 cheap fitted destroyers used a strategy called fly by where you set up the cheap ships for extended range about 50-70km you warp in on an enemy who is in his very expensive cruiser/battlecruiser and 4-5 volleys of 350-400 dps per ship and boom goes that shiny ship.
Eve is all about using your intelligence, about thinking, situational awareness.
My first experience of eve pvp was when someone suggested I took the Agony Unleashed PVP basic class, this ended with 50-70 frigate full of people new to pvp travelling around greater wildelands and smashing pvp camps and expensive ships, it ended with an alliance responding with the only way they could they cyno'd in a titan they let off a doomsday weapon, yes most of our ships died but lets look at the cost 150m for pvp class including support ships, enemy brings in a titan and fires its weapon 80billion in costs + they accidently hit there own support ships with the doomsday blast
Comments
I think CCP is doing a good move as it opens a new market for them. A BIG very big market of the consoles' casual gamer.
As EVE player I Know that it will not affect EVE but only in the way that some console players can find this universe interesting and jump into EVE. They'll be welcome.
As FPS player I only would buy Dust 514 if I see it above the standards of other FPS games... But anyway, so as I don't own a PS3 I can sponsor others with my resources and weaponry to fight in the planets for me. (so that i will be playing Dust 514 after all)
It is a question of fangs.
i think most of you are missing a point
DUST mercs will not be the only way to take control over a sector on EvE planets, Dust mercs provide one things on planetary war "infrastructure" if you conquer a sector using DUST mercs you dont have to build the sector infrastructure later
BestSigEver :P
Cosnole mmos are a thing of the future so best get used to it.
Warning this post contains opinion, reading it may cause knee-jerk reactions. Seriously though, I am sick of greed.
Greed based, entirely. All PC developers see the console as this Holy Grail, if they could just find it and sup from it, eternal MONIES provided by endless drones who guzzle seven liters of energy drinks a day and think Taco Bell commercials to be reminders to actually eat now and then. In these dev dreams masses of stoned morons paw at their controls eagerly attempting to purchase all DLC for their game as soon as they can work out which button is X. Does it suck? Who cares it will sell! Also, buy this gun and some power ups and a heath potion. Whoa, pink helmets are more! Maybe we can sell the "jump" feature? Leave it out of the release just in case we can patch it and say it was a gift if someone calls us on it... Ahh, thank you Guitar Hero.
I like EvE but this move doesn't smack of innovation (unless by innovation they mean old and rehashed ways to pry money from our hands with a new wrapper) it reeks of hamfisting a new game into an existing IP in hopes of buckets of gold and unicorn rides for all. By all means make a new console game but don't shoehorn it into something and hope people believe the buzz. I own a few consoles, Wii, PS3, XBOX 360, but I will not be buying this. Hell, as far as I'm concerned the console is the worst platform for shooters as it is.
Also, I wish developers would stick to PC or Console and not make a game for XBOX 360, then port it to PS3, then port the mishmash of garbage to PC... I'm looking at you GTAIV. I pretty much avoid multi-platform releases if I can at all, they seem to bring the weakest features of the console to the PC and do not exploit any of the PC's actual strengths. For the sake of being a total hypocrite Borderlands will be my one sin this year. Curse you Gearbox!
Avoiding multiplatfrorm releases will mean avoiding a lot of games. You can love it or you can hate it but cross platform mmo' are the coming thing. Hence all the experimentation such as Dust. We live in interesting times.
How are you defining "greed"? I've yet to see anyone who uses the term who can define it in a non subjective fashion. The profit motive(good old self interest) is one of the factors that makes even relatively free markets more effective than collectivist(of what ever ism) systems. I understand in theory why CCP wants to tap in to the console market. But I suspect in practice they are going to find its a long sequence of headaches, looking for a place to happen.
It's not an MMO, it's a shooter attached to one. I have nothing against FPS (I probably own more FPS than other games combined) or consoles, crying out "it's a new wave" doesn't make them peanut butter and chocolate. They can have all the MMOs they want on consoles, I just think this is a bad idea, period.
How are you defining "greed"? I've yet to see anyone who uses the term who can define it in a non subjective fashion. The profit motive(good old self interest) is one of the factors that makes even relatively free markets more effective than collectivist(of what ever ism) systems. I understand in theory why CCP wants to tap in to the console market. But I suspect in practice they are going to find its a long sequence of headaches, looking for a place to happen.
Greed has never made markets more effective, only more effective at making those in control of said markets richer. Less than 50 years ago greed was considered an actual sin, now it's a virtue to live up to and hold dear. Look where it got our economy. Capitalism is an ism, I'd like to point out. But the veiled slights aside, I'm a centrist, I'm fiscally conservative with liberal views on human rights. If we had actual free markets where success was rewarded I'd be all for it but as it stands people exploit the market and it's highly controlled in ways that make it anything but a free market. If you can't tell the difference between wanting to do well and greed I probably could never explain it in terms you'd like or want to hear. Everything is subjective, even the defense of greed.
Basing games (fun) sheerly on a profit margin never, I repeat never, works out in the end. When you base game design on maximum profit it rarely produces a "classic," yet games created with passion are usually the most fun. I'll admit it's not quantitative and you can't measure it on a slide ruler, but for the most part you can tell what drives a game and it's design by it's actual play. EvE was not based on what would rake in the most cash, it was based on what was perceived as "fun" and it struggled but in the end produced a stable source of income.
How are you defining "greed"? I've yet to see anyone who uses the term who can define it in a non subjective fashion. The profit motive(good old self interest) is one of the factors that makes even relatively free markets more effective than collectivist(of what ever ism) systems. I understand in theory why CCP wants to tap in to the console market. But I suspect in practice they are going to find its a long sequence of headaches, looking for a place to happen.
Greed has never made markets more effective, only more effective at making those in control of said markets richer. Less than 50 years ago greed was considered an actual sin, now it's a virtue to live up to and hold dear. Look where it got our economy. Capitalism is an ism, I'd like to point out. But the veiled slights aside, I'm a centrist, I'm fiscally conservative with liberal views on human rights. If we had actual free markets where success was rewarded I'd be all for it but as it stands people exploit the market and it's highly controlled in ways that make it anything but a free market. If you can't tell the difference between wanting to do well and greed I probably could never explain it in terms you'd like or want to hear. Everything is subjective, even the defense of greed.
Basing games (fun) sheerly on a profit margin never, I repeat never, works out in the end. When you base game design on maximum profit it rarely produces a "classic," yet games created with passion are usually the most fun. I'll admit it's not quantitative and you can't measure it on a slide ruler, but for the most part you can tell what drives a game and it's design by it's actual play. EvE was not based on what would rake in the most cash, it was based on what was perceived as "fun" and it struggled but in the end produced a stable source of income.
Chuckle... I wasn't really expecting you to define "greed"... Its one of those hand waving concepts that certain types of collectivists are overly fond of using for the emotional/class warfare impact. I must totally disagree with you in regards to self interest(other wise known as "greed"). It is one of THE major factors in making markets more effective. But I do agree that those in control of the markets get richer. They also tend to be the ones in control of the coercive governments involved. I've never stated that games should ONLY be made for profit. I've simply stated that profit is one of the major motivation factors(self interest again...).
Games purpose is entertainment and diversion. Those that are fun, are likely(several other things considered) to be profitable. Thats what is so entertaining about those who hate WoW. Many millions of people consider it to be fun, and stay subscribed to the game over years and years. Which is much more than can be said of many other such games. Good design and understanding of what fun is, go hand in hand. I wish CCP all the best in their move in to consoles. I just hope they understand all of the implications.
Defining greed as "self-interest" isn't something I'm going to agree with. Ever. We'll just say impasse and move on.
Is this something that you have read about CCP's reason for doing this, or is this just your opinion? I would be interested in seeing where CCP stated this if this is true because I haven't seen that anywhere.
I mean I hate cheaters with a passion, and like you said I think those small amount who do really ruin the fun for the rest of us PC gamers. That's an interesting incentive for developers to design games (especially FPS games) on the console instead of the PC unfortunately. How can you blame them?
You honestly have no idea about eve do you ? A t1 Merlin can cost less than one launcher on that shiny battleship, just recently I started doing something called fishing : ) or bait, you hang around an asteroid belt in 0.0 in your under $300k ship and fitting, along comes a hotshot pilot in his 25million isk interceptor and then you own his ass.
OR as I saw going on in 0.0 a few days ago 4 t1 cheap fitted destroyers used a strategy called fly by where you set up the cheap ships for extended range about 50-70km you warp in on an enemy who is in his very expensive cruiser/battlecruiser and 4-5 volleys of 350-400 dps per ship and boom goes that shiny ship.
Eve is all about using your intelligence, about thinking, situational awareness.
My first experience of eve pvp was when someone suggested I took the Agony Unleashed PVP basic class, this ended with 50-70 frigate full of people new to pvp travelling around greater wildelands and smashing pvp camps and expensive ships, it ended with an alliance responding with the only way they could they cyno'd in a titan they let off a doomsday weapon, yes most of our ships died but lets look at the cost 150m for pvp class including support ships, enemy brings in a titan and fires its weapon 80billion in costs + they accidently hit there own support ships with the doomsday blast
Money doesn't win you eve.