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http://www.mmorpgmovies.com/?game=Dark%20And%20Light&movie=100
http://www.darkandlight.net/gameletter/videos/chute.wmv
6. System Requirements to run Dark and Light:
"A typical gamer's system - 1.5-2.0 GHz, GeForce4 or equivalent, 512 MB RAM - will run Dark and Light properly. Even on a less powerful system, Dark and Light still has correct visual effects. The game engine adapts itself in real-time to the power of the gamer's machine."
7. Community Website:
8. No Open Beta... release date November 05, Cheap client download in the first few months, then in stores at normal retail cost, monthly sub at $10-$15 US.
Comments
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Which FF Character Are You?
WoW, DnL sounds very interesting. I will defiently be keeping track of this game now! Thanks for the links
Signaturen-Creator
when will open beta for everyone start?
is it downloadable or need to buy instaler cd?
how much the monthly cost when p2p?
No open Beta, the Devs want to hand pick the people that are testing.
The game will be downloadable almost free in the first few months, after that it will be in stores (at a cost). It appears it will be a World wide release.
It will have a monthly cost that will be similar to other games coming out at this time.
Due to it not being a big name, like EQ2 or WoW, I can see it suffering some in sales. But looking at the features, the game blows the other two away. I hope it delivers on them at release.
Another BIG bonus for D&L is it is designed for pvp. It won't be some afterthought only allowed on specific servers, but geared for massive pvp battles from the beginning. I know that won't appeal to everyone, but I like a little pvp with my online adventures. Keeps things interesting.
Make a difference!
If a game is any good it will grow, the word spreads quickly!
Where is everyone???
Yeah i know, where is everyone? why arent they also lost in the middle of a desert?
www.darknlight.com www.darknlight.net
^3rd generation mmorpg, not WoW or EQII with just their betta graphics, dis game is for everyone, whether ur a grinder, quester, group exper, w/e.
Hey i heard that darknlight is interesting,can anyone gimme the link i wanna play thanks
Wow that just looks so cool.
FYI:
Gary Gygax, famous father of the Pen & Paper Role playing Game genre, creator of the Dungeons and Dragons will be helping with the development of Dark and Light!
Interview with a Developer on how Gary Gygax will be involved: http://www.gamergod.com/article_display.cfm?article_id=83
A little about GG and Alchemic Dream: http://www.alchemicdream.net/archives/gary.html
FYI:
ABOUT THE GODS OF DARK AND LIGHT:
Intro about the Gods and the Stars - http://ap.ofganareth.com/forum/index.php?act=ST&f=22&t=251&s=966803988d2fa71ced4ddd151878fc5d
All Gods - http://www.darkandlight.net/chapitre.php3?id_rubrique=43&lang=en
The Individual Gods:
Gothar - http://www.darkandlight.net/article.php3?id_article=174
Aestir - http://www.darkandlight.net/article.php3?id_article=175
Zephyr - http://www.darkandlight.net/article.php3?id_article=176
Calder - http://www.darkandlight.net/article.php3?id_article=177
Malecta - http://www.darkandlight.net/article.php3?id_article=178
Ysatis - http://www.darkandlight.net/article.php3?id_article=179
Neutra - http://www.darkandlight.net/article.php3?id_article=180
Hydra - http://www.darkandlight.net/article.php3?id_article=181
Hel - http://www.darkandlight.net/article.php3?id_article=182
Agnar - http://www.darkandlight.net/article.php3?id_article=183
Dev interview at gamergod.com
http://www.gamergod.com/article_display.cfm?article_id=163
From the info provided, the game looks to be a refreshing change to the scene.
But being the critic i am, i want to know a little about the mechanics. mainly dealing with combat.
So my question is how will D&L do this.
Will it be behind the scenes dice rolls hoping you hit a target, where when you cast a spell it zooms around and chases you. Same with the arrows.
Example, i was in a pvp battle in WOW beta, a guy shot a arrow at someone near me. The guy moved and i watched the arrow turn 45o to hit this guy.
This example of mechanics are paper rock scissors. The bigger sword wins no matter what.
Auto combat.
No skill really except who can kite.
Or will it have a real time hit system like morrowind 4 oblivion or spells and archery like in Asheron's call dm. If you swing your axe or sword, your weapon has to hit the target literally to cause damage. Or if you miss, you miss plain and simple. No starting a fight and walk away to make a sandwich to come back to see you still swinging on a mob or a player. ( plain exaggeration but you get the idea)
Some call it twitch gaming, I look at it as giving the player a realistic feel for the game. Spells and arrows should be dodgeable blockable. I have a shield let me use it.
How does Dark and Light deal with these type of issues.
FoE Fist of the Empire
Yes i seen a few post about the issues I've listed in my previous post by others there as well.
I belive that sort of combat is going to be added to other titles in the future and all ready on the drawing table now for some.
I seen that they are talking about adding a combo system. But from the sounds of it. Hit or miss is handled with behind the scenes dice rolls. Archery seems to be handled a bit more in depth.
I'm not sure if the arrow becomes a separate entity after fired or not. I know if you stand behind a tree it will strike the tree instead of your toon, but if a mate stands and try to take the arrow or shield me the arrow wont be taking by him but buy me through him.
They also stated they wouldn't make a fps type combat system and id think in order to really do a real time hit system they would have to make it a fps style combat system. Either way the system isn't set in stone yet, and they have hinted on descent ideas they could bring out player skill more then the likes of the newer titles out now. Plus all the other features like the kingdom step system and siege warfare are exactly what I've been looking for.
I've recently left Shadowbane because of the newest expansion pack and am without a descent MMO game to play, since the market has nothing really in the way of kingdom siege warfare pvping, well nothing worth a damn out. This title has my attention.
Especially the GM system. Looks like costumer support is a main issue for this title.
FoE Fist of the Empire
The archery was mentioned it might be like a FPS (just the archery)
I was reading through an Interview, and noticed something about FPS in Dark and Light. It said:
__________________________________________________________________________________
Originally said by Stephane Quilichini
In Dark and Light, there are classical slow combat mode on set targets, and faster speeds in FPS modes.
__________________________________________________________________________________
Not exactly sure what that means...
the gm system is not a gaurantee of anything
UO had a similar system and it became one of the most hacker filled
games ever the GM's were powerless
wow, nice, i love that hangglider