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Open world PvP compared to Instanced.

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Comments

  • BizkitNLBizkitNL Member RarePosts: 2,546

    Even though the whole random deal of open world PvP is great, i find myself wanting a fair XvsX in some sort of arena from time to time as well.

    In my humble opinion, I'd want both.

    10
  • JosherJosher Member Posts: 2,818

     I like both for different reasons.  Open PvP for the surprises and large numbers and chaos and instanced PvP for the competition and strategy.  Its hard to compete in open PvP when its 10 vs 1 or a lvl 80 vs a lvl 20 or 100 vs 20 or a combination of all 3.   Theres no strategy when you're getting steamrolled or out leveled or out geared.

  • AstralglideAstralglide Member UncommonPosts: 686
    Originally posted by ruiner12


    Does everyone believe there should be at least some form of open PvP in every game? If you're looking at it from a realistic perspective, and you are actually living in the world of your game, then doesn't it make sense that you'd run into your enemies at some point and get into a battle? Instanced PvP is fun in it's own way, but it can't compare to open world PvP in the suprise and intensity. To me a game without this form of PvP is lacking an essential element and will crash and burn.

    I think that there should be open pvp and closed pvp server games. However, I really liked having the RvR "lakes" on my closed rvr server. There should be areas in all servers that are not open pvp where you will get flagged for pvp when entering (and un-flagged for leaving) and would have to consider when ever you had a quest or rare spawn kill, or item to gather the consequences of doing so.

    A witty saying proves nothing.
    -Voltaire

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