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Lord Of The Rings Online: What Went Wrong?

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  • RendRegenRendRegen Member Posts: 158
    Originally posted by TheHatter

    Originally posted by RendRegen

    Originally posted by Jester47

    Originally posted by Yuberek


     Very true, when was the last time a game had such a nice clean release.   For those that will say WoW, please remember WoW had a terrible release.

     

    At least WoW actually had finished content at release.

    Obviously you didn't play it at release.

     

    I see this all the freaking time, be it about content or bugs. Everyone who makes a reply like this OBVIOUSLY hasn't seen many games launch.

     

    Comparatively speaking (like every other MMO ever), WoW was virtually finished and bug free at release. I was around in WoW beta, launch, and I just quit for the last time a couple months ago. I've also watched almost every single major and semi-major release in the past 10yrs. I've never seen a release go as well as WoW's did as far as releasing an almost finished product.

    WoW at release is almost comparable to single player games that release in today's market. I've seen quite a few of those released with more bugs and less content than WoW did at release. That's saying alot, a 2D MMO is a much much bigger project than the biggest most advanced single player game in the world

    So? That's not what he said. He said it had finished content, which is a flat-out lie. Who cares if some other statement he didn't make is true? Whenever someone lies on the Internet, are you supposed to pretend the person said some true statement rather than what he actually said? Is that really the point you are trying to make?

    Also, it wasn't even close to being comparable to single player games. Better than most other MMOs, though? Sure. Although I'd say LotRO was the more polished game. And while you ran out of PvE content earlier quicker than you did in WoW, LotRO actually had PvP content at release - something WoW didn't introduce until long after launch.

    Bottom line: Don't want us to call your BS? Stop posting BS. Whining about us pointing out your lies isn't going to make the rest of us believe them.

  • GaryMGaryM Member Posts: 244

    All PvMP needs right now to give it a good kick in the arse is some decent gear rewards, especially in the Delving. That would send Freeps flocking back in, especially if some of the rewards had some radiance on them. After playing for two years, I think LOTRO's itemization is its biggest problem right now across the board: it needs more and better crafted gear, and more armor alternatives than just the current radiance sets. Don't get me wrong, I enjoy the game, but things could definitely be better.

  • PhelimReaghPhelimReagh Member UncommonPosts: 682

    God forbid there be one game that is primarily PvE.

     

    And although I can't stand LotRO, I'm pretty sure that they're definitely in the top 3 or 5 in terms of subscriptions. That's not a failure, so I don't think you can seriously ask "What Went Wrong?"

  • JosherJosher Member Posts: 2,818
    Originally posted by RendRegen

    Originally posted by TheHatter

    Originally posted by RendRegen

    Originally posted by Jester47

    Originally posted by Yuberek


     Very true, when was the last time a game had such a nice clean release.   For those that will say WoW, please remember WoW had a terrible release.

     

    At least WoW actually had finished content at release.

    Obviously you didn't play it at release.

     

    I see this all the freaking time, be it about content or bugs. Everyone who makes a reply like this OBVIOUSLY hasn't seen many games launch.

     

    Comparatively speaking (like every other MMO ever), WoW was virtually finished and bug free at release. I was around in WoW beta, launch, and I just quit for the last time a couple months ago. I've also watched almost every single major and semi-major release in the past 10yrs. I've never seen a release go as well as WoW's did as far as releasing an almost finished product.

    WoW at release is almost comparable to single player games that release in today's market. I've seen quite a few of those released with more bugs and less content than WoW did at release. That's saying alot, a 2D MMO is a much much bigger project than the biggest most advanced single player game in the world

    So? That's not what he said. He said it had finished content, which is a flat-out lie. Who cares if some other statement he didn't make is true? Whenever someone lies on the Internet, are you supposed to pretend the person said some true statement rather than what he actually said? Is that really the point you are trying to make?

    Also, it wasn't even close to being comparable to single player games. Better than most other MMOs, though? Sure. Although I'd say LotRO was the more polished game. And while you ran out of PvE content earlier quicker than you did in WoW, LotRO actually had PvP content at release - something WoW didn't introduce until long after launch.

    Bottom line: Don't want us to call your BS? Stop posting BS. Whining about us pointing out your lies isn't going to make the rest of us believe them.

     I was PvPing with anyone anywhere, anytime on day 1.  Actually it was probably a week or 2 later =)    There were groups of  30+ Alliance waltzing through the Barrens every night on their way to OG and we'd have fun brawls.  Sure, the BGs didn't show up for a couple of months but we didn't need them at all, since there was plenty of fighting everywhere you went.  If you were there on a PvP server, you'd obviously know.   Fighting just to be able to level past 20 is the same as PvPing for the sake of it in UO or AC.

    Of course there was  finished content.  1000s of quests on day 1.  Unique ridable mounts on day 1.  Plenty of dungeons that were better off then some dungeons in otrher MMOs that have been out for years.   Compare WOW at release with every MMO released before it and it BLOWS them away.    Was EVERYTHING finished?  Hell no.  No one has ever said that. 

     

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