So your argument is because people choose to play the game in a boring way... that what? It shouldn't be boring?
Mission running is popular because it is a low risk endeavor with high profitability. Not because its fun. Humans will always take the path of least resistance. It's the same reason your proposed skill system would degrade the game. People wouldn't play the game to have fun or accomplish goals, they'd play the game to grind skills... and they'd take the easiest and fastest path available to them. Thank you for making my point by bringing up mission running.
Most people run missions as a method of funding other endeavors(PvP in some form usually). They don't run missions for the sake of running missions. If you run missions for the sake of running missions, you're missing the point.
The fact that you find mission running boring does not mean it is no fun for others.
Considering how grindy and PVE focused most MMO are and how many players they are able to acommodate, your assumptions of dull and repetitive missions being no fun for anyone seems completely way off.
Missions are not much different from any other grinding mechanics thus there is no reason to expect they are no fun for certain EVE community.
Truth is that people are more focused towards PVE content than anything else(not talking about EVE but players in general).
Yeah, im big on PVE too, and i never venture out of high sec....
DAMN!!! ive read about 50% of these posts and skimmed the rest and honestly i can come to 1 conclusion! those who think EVE sucks give arguments that fall in the "wrong facts" category -More skills = better player (WRONG FACT) argument, what good is fighting with a character that has 40 million SP when 30 million are set in mining and only 10 in combat? argument2, what good is having the skills for a command ship or a battleship when in that fight you are a tackler in an assault frigate. I would say a player will use (and im pushing it) about 5 million skill points worth of skills when they take a certain role (capitals and higher end ships excluded) -Eve players play eve while offline (WRONG FACT) argument, there is so much to do in eve that we dont bother with the skill training, instead we play the game. argument2, k you have trained for 6 months offline while playing (insert mainstream MMO) now you think you are half uber and go in because you can fly a command ships with tech 2 everything... good how you gonna aford it? ok buy some plexes... now what you have your goober command ship with goober weapons, lets do some missions! oh right you dont have any standings with any agents... and the new agents wont alow you to use a command ship? oh you mean you need to use a cruiser or lower?ohyou could have done that within the 1st week of play!... ok then missions are not your thing lets go into more dangerous territory becaus eyou have a really nice tech 2 fitted realyl expensive ship, lets go into low sec... (makes the sound of the warpgate jump) whats all those 30 red flashy things... oh a gate camp... no more command ship. all that could have been avoided, if you would have played the game from day 1 doing missions and get enough isk to buy the command ship. get into a corp that might have taught you how to use those shiny pewpews AND have backup when going into low sec/nul sec so at least you have a fighting chance with those ships. -eve is boring (WRONG FACT) argument, mining missioning are boring in high sec , yeah sure, go on to low sec/0.0 and mine the same way, oops, you lost another hulk because you went afk to the bathroom in a solo mining op? maybe you should have organized a fleet to back you up... oh wait you need friends for that you need to create alliances, get into a corp that has the ressources and manpower to actually make those ops possible, in fact they might even have the ressources to replace your stuff if you loose it. ill give that eve is a BIG NO NO FOR SOLO PLAYERS. -Autopilot is the way to travel (WRONG FACT) argument, OH GOD NO! you put anything of value in a ship and people will find a way to explode you and take it. Even in High sec. And for the love of god, there is an option that says warp to 0. this will save you ENORMOUS AMOUNTS OF TIME! P.S. concord is there to punish, not to protect.
i know im forgetting alot more WRONG FACTS! but all this false information leads me to believe that those who think that eve sucks either never played past the tutorial (or skipped it and quit after a few hours of wandering around) or have never played it at all. Play eve for more time, get into a corp and then you are placed to tell people that its boring, but dont come here with what "you heard from eve" or with only a few hours of gameplay.
Edit: OH CRAP WALL OF TEXT! didnt realize i wrote so much!
Is this an example of your casual game review
90% of the people that have posted against EVE in this thread haven't had a freakin clue as to what they were talking about and the majority were just Trolls.
There are plenty of examples of threads started by people who have an honest argument or knock against EVE ( just ask Gdemami ), but that has never been what this thread was about.
This has always been a Troll thread with the purpose of antagonizing EVE posters.
Originally posted by metalhead980 Very entertaining troll to be honest.
It's only a troll if the person is faking their opinions to get a reaction.
"Idiot" or "moron" or "guy who is very wrong" would have been more accurate, assuming you disagree with him that is.
"It is in your nature to do one thing correctly; Before me, you rightfully tremble. But, fear is not what you owe me. You owe me awe." ~Francis Dolarhyde
So... EVE sucks because there is no grind, and no way to spend all the ISK you earn unless you actually play the game and lose ships once in a while? Good for you! There are hundreds of games made for people with that kind of mindset. How about playing one of them, instead of trying to impose your views on people who are enjoying the one successful game that is different?
So... EVE sucks because there is no grind, and no way to spend all the ISK you earn unless you actually play the game and lose ships once in a while? Good for you! There are hundreds of games made for people with that kind of mindset. How about playing one of them, instead of trying to impose your views on people who are enjoying the one successful game that is different?
Sometimes the best course of action is to ignore. The type of people that are just advocating the title of this post and supporting the OP are of same minds and are just here to troll everyone else that does have something to say against it. That was the OP's original intention and its easy to tell by the horrible title of this thread. It really shouldn't of gone this long. They are out looking for reactions and trying to get under people's skin and nothing more and its probably best to not add anymore fuel to their fire because their lack of any mental capacity that can resemble any kind of intelligent opinion is very lacking and is really not worth anyone's time that doesn't lack it. I think its hilarious its gone this long and you can just tell by the OP's responses to everyone's arguments against him that he isn't here for a debate rather than to flame everyone else back. But whatever you do with your time isn't any of my business, just a suggestion or mere advice
DAMN!!! ive read about 50% of these posts and skimmed the rest and honestly i can come to 1 conclusion! those who think EVE sucks give arguments that fall in the "wrong facts" category -More skills = better player (WRONG FACT) argument, what good is fighting with a character that has 40 million SP when 30 million are set in mining and only 10 in combat? argument2, what good is having the skills for a command ship or a battleship when in that fight you are a tackler in an assault frigate. I would say a player will use (and im pushing it) about 5 million skill points worth of skills when they take a certain role (capitals and higher end ships excluded) -Eve players play eve while offline (WRONG FACT) argument, there is so much to do in eve that we dont bother with the skill training, instead we play the game. argument2, k you have trained for 6 months offline while playing (insert mainstream MMO) now you think you are half uber and go in because you can fly a command ships with tech 2 everything... good how you gonna aford it? ok buy some plexes... now what you have your goober command ship with goober weapons, lets do some missions! oh right you dont have any standings with any agents... and the new agents wont alow you to use a command ship? oh you mean you need to use a cruiser or lower?ohyou could have done that within the 1st week of play!... ok then missions are not your thing lets go into more dangerous territory becaus eyou have a really nice tech 2 fitted realyl expensive ship, lets go into low sec... (makes the sound of the warpgate jump) whats all those 30 red flashy things... oh a gate camp... no more command ship. all that could have been avoided, if you would have played the game from day 1 doing missions and get enough isk to buy the command ship. get into a corp that might have taught you how to use those shiny pewpews AND have backup when going into low sec/nul sec so at least you have a fighting chance with those ships. -eve is boring (WRONG FACT) argument, mining missioning are boring in high sec , yeah sure, go on to low sec/0.0 and mine the same way, oops, you lost another hulk because you went afk to the bathroom in a solo mining op? maybe you should have organized a fleet to back you up... oh wait you need friends for that you need to create alliances, get into a corp that has the ressources and manpower to actually make those ops possible, in fact they might even have the ressources to replace your stuff if you loose it. ill give that eve is a BIG NO NO FOR SOLO PLAYERS. -Autopilot is the way to travel (WRONG FACT) argument, OH GOD NO! you put anything of value in a ship and people will find a way to explode you and take it. Even in High sec. And for the love of god, there is an option that says warp to 0. this will save you ENORMOUS AMOUNTS OF TIME! P.S. concord is there to punish, not to protect.
i know im forgetting alot more WRONG FACTS! but all this false information leads me to believe that those who think that eve sucks either never played past the tutorial (or skipped it and quit after a few hours of wandering around) or have never played it at all. Play eve for more time, get into a corp and then you are placed to tell people that its boring, but dont come here with what "you heard from eve" or with only a few hours of gameplay.
Edit: OH CRAP WALL OF TEXT! didnt realize i wrote so much!
Sigh.. just because you say WRONG FACT doesn't mean anything...
More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million. And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE.
Plus what if they have 40 in fighting? Vs someone with 10 in fighting? Fact is, the character with more skill points is a better character.
Out of many things in EVE you can affect (ISK, faction, etc.) , anything remotely important isn't controllable by the character. Just leave that to the people at CCP to determine the limits and potential of your character. The more money you feed them, the more abilities are unlocked, the less limits on your character, all because of an idiotic skill system.
Your argument 2 doesn't make any sense either. A player can play offline for 6 months just training skills. Then they can just log in when their character has the skills they want to play the game, then grind a few quests/factions etc. Since your character wouldn't have skill limits on it anymore, you would be able to buy whatever ships you want when you get the ISK. So at that point the player would just have to grind ISK for a bit, but a newcomer with the same amount of time input as the 6 month player.. the newcomer can't do that.
The newcomer is 6 months behind the person who sat on their ass for 6 months, because they didn't maintain a subscription long enough. Again, EVE is for lazy players who don't want to play MMORPGs more than 1h/week
EVE is boring, especially the missions in EVE. You'll be doing the same shit forever. Killing the same bland pirate who stole something, taking whatever he stole and delivering to somewhere 50 hops away.
Take like 10 different quests, make 1000 variations of each, put them in every station. That is EVEs mission system, meaningless and boring ISK grind quests.
You know why EVE is a softcore game? Because when I played it, my ship and skills couldn't keep up with the amount of ISK i was accumulating. Clearly I progressed too much in too short of a time. Shit companies like CCP could have never predicted that great players like me would be playing their shitty game. Their shitty game, with their limits put on it for players who don't really want to play MMORPGs at all. Anyone who would want to play MMORPGs would invest some time into a game, and with EVE they clearly did not predict that people would possibly play their game longer than 3-5 hours per week.
If you do not believe that argument, then try EVE out. See what happens..
You'll end up waiting 1 week to continue part of a quest chain, because your ship, weapons are too weak. Because your skills didn't keep up with your rate of missions. So you have all this ISK, and you can't buy what you need to continue with a quest in EVE.
That is why EVE is definitely designed for people who do not play MMORPGs often. Some of the quests are simply not doable if you progress too fast.
CCP just doesn't want people to plow through their game content (or lack thereof).
I'd rather grind for a year than wait offline for a year before a game becomes playable. If I played EVE, I would always be limited by the real-life time limits on skill progression. If EVE was a hardcore game, and if it wasn't boring, and there were raids etc. and less grinding meaningless quests, and the skill system wasn't based on age of account, then I would consider it a decent game.
Originally posted by Ginkeq The main problem I have with this game is the skill training queue.. When I played EVE I remember having to wait weeks for my skills to catch up with the amount of ISK I was accumulating. Why did my ISK catch up? . . .Anyway, it is a unique MMORPG I guess but it pisses me off and sucks still. Mainly the skill training queue is what makes EVE such a horrible game.
simple solution. buy an advanced character through legitimate means with in game credit.
if you don't have the isk, buy game time and trade it for in game credit.
If the training time is your gripe, then there is a simple way around it that is condoned by the game designers.
Sigh.. just because you say WRONG FACT doesn't mean anything...
More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million. And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE.
I'd rather grind for a year than wait offline for a year before a game becomes playable.
You don't have a clue The amount of SP you have means almost nothing. The only reason you make statements like these is because you never really played and you don't know what you are talking about. This isn't the pub. Everyone on these forums knows for a fact that you are just a silly clown that wasn't very good at the game, or you never played.
There isn't even any reason to refute your post because everyday each one of us goes out and does battle in a game you know nothing about.
My personal experience is this: I had a character some time ago, was around 12-13mil SP (with a horrible start) so i played atleast for awhile. I was in a corp, was doing lowsec mining, missions and some pvp. And all that came in my 2-3 last weeks at that time. (When i got my hands on a good mining barge, a hauler and a battleship - i.e giving me reason to even go there in the first place)
A few days ago, i thought "Yea, 14 days trial? Sure, i remember eve being somewhat fun". Made myself a character, logged in, said to myself:
"Allright, lets get started. What can i do? Oh yeah! I can do lots of things, i can mine, i can do missions, i can....umm...yea thats pretty much it." If im going to be good or have decent fun, i have to spend a few weeks skilling up to buy a decent ship and equip it.
So i thought to myself: "So this is like if you could make a max level character in wow, or any other game for that matter, with no reputation, no professions, no skills, no gear, no nothing" Maybe i dont have to level, but the grind and farm is still there.
Im not that experienced i know, but that was pretty much my feeling when i logged in on that trial account.
...More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million. And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE. Plus what if they have 40 in fighting? Vs someone with 10 in fighting? Fact is, the character with more skill points is a better character... ...Your argument 2 doesn't make any sense either. A player can play offline for 6 months just training skills. Then they can just log in when their character has the skills they want to play the game, then grind a few quests/factions etc. Since your character wouldn't have skill limits on it anymore, you would be able to buy whatever ships you want when you get the ISK. So at that point the player would just have to grind ISK for a bit, but a newcomer with the same amount of time input as the 6 month player.. the newcomer can't do that. The newcomer is 6 months behind the person who sat on their ass for 6 months, because they didn't maintain a subscription long enough. Again, EVE is for lazy players who don't want to play MMORPGs more than 1h/week... You know why EVE is a softcore game? Because when I played it, my ship and skills couldn't keep up with the amount of ISK i was accumulating. Clearly I progressed too much in too short of a time. Shit companies like CCP could have never predicted that great players like me would be playing their shitty game. Their shitty game, with their limits put on it for players who don't really want to play MMORPGs at all. Anyone who would want to play MMORPGs would invest some time into a game, and with EVE they clearly did not predict that people would possibly play their game longer than 3-5 hours per week. If you do not believe that argument, then try EVE out. See what happens.. You'll end up waiting 1 week to continue part of a quest chain, because your ship, weapons are too weak. Because your skills didn't keep up with your rate of missions. So you have all this ISK, and you can't buy what you need to continue with a quest in EVE. That is why EVE is definitely designed for people who do not play MMORPGs often. Some of the quests are simply not doable if you progress too fast. CCP just doesn't want people to plow through their game content (or lack thereof). I'd rather grind for a year than wait offline for a year before a game becomes playable. If I played EVE, I would always be limited by the real-life time limits on skill progression. If EVE was a hardcore game, and if it wasn't boring, and there were raids etc. and less grinding meaningless quests, and the skill system wasn't based on age of account, then I would consider it a decent game.
I think you completely missed what the post was trying to say (that you were responding to) in regards to how much of a player's actual skill points are actually used in any given point in time. Again, you're just probably too dense to give any room for credit anywhere that the game does balance itself out somewhere along the line (even if its not perfectly). Again, more skills doesn't necessarily better if its all within combat. There are skills that you might need for 1 particular ship that you will not need for a dozen others and if you actually took the time to learn more about the game, you would know that. Electronic warfare ships require an entirely different set of skills than a logistics ship than a battleship than tackler ships and so on and those are all "combat" related ships. Like in your other favorite MMO's, there are different roles within the same areas of the game as well in EVE Online, just because you have combat skills doesn't mean you are going to be good in everything (or even that many things even inside a broad area such as combat).
The newcomer isn't actually 6 months behind if the newcomer wants to fly assault frigs as opposed to battleships. The part that newcomer would be behind on would be ISK and that takes time just like in every other MMORPG.
There's nothing about you that I would put you on a pedastal saying that you are anywhere remotely close to being that great of a player with the narrowmindedness you display in your post. If you do not understand the concepts behind a sandbox, then simply don't play it. It's not for you and the community is better off without you.
As for it in being a grind, what do you call end-game content and max level caps? Lets not forget to mention that for every expansion, the level cap seems to increase in those respective MMORPG's. At least the expansions and the content that CCP releases for EVE Online is actually free, go back to spending more of your moneys in actually trying to keep up with the popular MMO's on top of a subscription please. I'm fine with free content over here with EVE Online.
EVE is hardcore because for every role you want to fulfill in EVE, you really have to learn what its all about, what it entails, the best strategies behind it etc. I spend as much time inside of the game as outside of the game learning the best ways to actually fly specific ships and have the best fittings, to save the most time in actually learning the skills (oh you didn't know you can actually speed up training your skills within the game as well?). Again, it is a sandbox, skills are important but it isn't everything in the game, part of it does include your skills and capabilities as a human in applying strategy and learning whats best at any given time. If you truly were a great player, then you would appreciate the challenge and your character's skills have nothing to do with it.
If you still think skills on your character is the end-all and be-all of the game, and you're not content with the system then stay out of it. If you can't appreciate the depth the game has within EVERY area of the game including crafting, combat, exploration, community organizations, trade etc. then stay out of it. If you do not appreciate the fact that you can actually set long term goals and be part of the story around you rather than the developer create your story, then stay out of it (no, grinding the same instance once a week for 6 months to get all the gear you want is not a real long-term goal and this is not what EVE forces you into unlike most other MMO's). The community that actually plays the game (no not offline either) are enjoying it the way it is.
My personal experience is this: I had a character some time ago, was around 12-13mil SP (with a horrible start) so i played atleast for awhile. I was in a corp, was doing lowsec mining, missions and some pvp. And all that came in my 2-3 last weeks at that time. (When i got my hands on a good mining barge, a hauler and a battleship - i.e giving me reason to even go there in the first place)
A few days ago, i thought "Yea, 14 days trial? Sure, i remember eve being somewhat fun". Made myself a character, logged in, said to myself:
"Allright, lets get started. What can i do? Oh yeah! I can do lots of things, i can mine, i can do missions, i can....umm...yea thats pretty much it." If im going to be good or have decent fun, i have to spend a few weeks skilling up to buy a decent ship and equip it.
So i thought to myself: "So this is like if you could make a max level character in wow, or any other game for that matter, with no reputation, no professions, no skills, no gear, no nothing" Maybe i dont have to level, but the grind and farm is still there.
Im not that experienced i know, but that was pretty much my feeling when i logged in on that trial account.
Dude in less than a Day you can train into a Tackle frig, run a few missions, join a Faction Warfare militia and "x" up for a low sec fleet.
Originally posted by Ginkeq Originally posted by Zoobi Dear Ginkeq, I read with interest this thread generated by your OP, thank you for making this thread. May I humbly offer an alternative to waiting for a toon to skill up, namely, you can buy one! CCP has a sanctioned method for buying toons from other people so your wait is over. CCP also have a method for you to gain isk using real life money, so grinding for that pesky dreadnaught will not trouble you if you are rich enough, in real life. I hope these two small facts will make your EVE experience richer and more fulfilling. cheers!
Wow, I didn't even know that... So you really don't even have to play EVE to be good at it. Just maintain a subscription long (or buy a character, since it's apparently legal in EVE), and then buy some ISK from CCP too (with RL money). It's becoming more obvious to me why EVE is a failure of an MMORPG. They made the scam too apparent & let it influence game mechanics too much.
you recognize that CCP allows people to avoid the time based skilling if they wish.
then you posted this
Originally posted by Ginkeq If EVE was about "playing EVE", they would take the whole time-based skill thing out of the game entirely, but they didn't.
you can avoid the time based skilling. You can buy a character legitimately. Maybe you should ask why they would allow something like this and why the players would put up with it?
You are missing out on what makes the game entertaining if skill points progression isn't the key to the fun in the game.
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Again i ask you consider, what is it that you are missing here? Why is there a peek concurrent user number of 53,850 people logged in at once. They are not the simply to hear "skill training completed" what do they do to have fun?
Originally posted by Torik Funny enough I can never play EVE for more than a couple months specificly because I feel that it limits my intellectual goals too much. Whenever I try the game again, I get all gung ho about the complex systems and end up developing my own spreadsheets, run simulations and really get my brain cells going. Then as the second month nears, I start feeling 'intellectual claustrophobia'. I start feeling trapped and it seems that everytime I want to expand my game interests in the directions that have the most appeal to me, the game is piling barriers in front of me. The game seems to try and force me into PvP and corp politics, areas I do not find to be that intellectually stimulating.
i found this one of the most interesting posts in this thread. not the most entertaining for sure, but interesting.
I also don't think the game is necessarily more complex than others, There is a lot of areas to find stuff out about, a far bit of memory work, but nothing someone who is interested in rule sets should have difficulty with.
What is very important in the game is the politics. The single server persistent world was set up with the intent of all the players having an effect on all the others, no matter what they do. Then a lot of the game structures direct players to work together in order to succeed. The single server, PvP (harsh death penalties) and the industry are linked and this is what gives the game its strength and are really the focus of the game.
Torik here, has shown that he does 'get EVE' but is not the game he wants to play.
Torik, i hope you do find something that suits you.
I didn't notice anyone deal with this post so i thought i address the concerns expressed.
Originally posted by Cephus404 I played EvE for a while, hoping it would get better and it never did. I think EvE is a collection of all the things I hate about an MMO. 1. I hate PvP and especially detest ganking. EvE not only permits ganking, the whole economy is based on it. People have to keep losing ships or the entire economy would collapse.
If you have game with open PvP you will get ganking, i don't think that me saying "but other games do it" makes it OK for EVE. What i do believe is that single server open PvP means you can get your own back. Gather intel, bait the targets and ruin their day, month whatever.
Also as an industrialist, i love it when i hear of those epic battles where lots of stuff gets blown up. A nice week for profits.
There is also a number of ways you can protect yourself from ganking, like breaking a camp through intel and support, running resources behind the front lines into enemy territory, etc can be great fun.
Originally posted by Cephus404 2. I hate not being able to get out of the ship with a passion. I don't want to play a ship.
This i one i don't understand, it is a spaceship game.
However, it seems a lot of other people do share this view and CCP is developing INCARNA where the pod pilots will get out of ships. their activities will be limited and won't be necessary to get out of your pod, but there will be some content that you need to get out of your pod for. Something about talking to shady characteres "off the grid" to get some missions. http://www.youtube.com/watch?v=9yCcRMNT-WI&feature=related
Additionally, CCP is making DUST-514, a fps for consoles that will be linked to EVE-online. How much of a link is still in development. Now if you consider the how different the customer base of console fps is from EVE-online players you should see that the results should turn out out to be interesting. http://www.youtube.com/watch?v=Hat4psYcvII&feature=fvsr
Originally posted by Cephus404 3. It really is a screensaver. Most systems are extremely limited. You've got a station or two and an asteroid field or two. Otherwise, everything is just eye-candy. Ooh, look at all the planets and moons you can never explore!
this is linked with point 2. Personally, I have enough to do in space.
Originally posted by Cephus404 4. The travel system is just boring. I don't want to spend all my time going somewhere, the fun isn't in the long, boring, monotonous journey, it's in actually arriving somewhere and doing something. You spend far more time going somewhere than you ever do doing anything.
Travel is boring, but why are you traveling? Logistics analysis and shared resources (corps) can mean that traveling can be cut down a lot. Also in a corp, some freaks like to do the logistics for the corp itself. So they can move things for you.
If it is courier missions, then stop doing them. find a compbat focused agent and refuse the courier runs.
In 0.0 jump bridges and titan bridging also give you plenty of shortcuts.
Originally posted by Cephus404 5. The training system is ridiculous, but for the same reason a lot of training systems are. You can spend your day mining and be training non-mining skills. In fact, you can spend all your time raising skills you've never once used. Seems ridiculous.
to a certain extent i agree. but i think dieing and suddenly waking up hundreds of light years away with a snapshot of your mind just before death is pretty ridiculous. Or that space has an up. or that that you have limited velocity in space relative to some arbitary point.
Some mechanic in a game being ridiculous is no reason to not play that game.
If you are of the mindset that skilling up is the goal, then EVE is not for you. It is not about what you could do tomorrow, it is about what you do today.
Originally posted by Cephus404 6. I can honestly say I was never impressed by any of the corps when I was playing. I never had any real interest in joining up with any of them, but without joining, you're pretty much toast when you're forced to fly through low-sec space and the pile of gankers hanging around the gates waiting to pick people off show up. That's jst not fun.
Yep, you got the shitty end of the stick. We have a very strong policy of active intel channels. You can avoid most gate camps with intel. Otherwise there are a number of ways to run camps (especially in fast frigs) or gather your own intel once you set up some scan bookmarks, or gate warpin bookmarks that are off drag bubble lines. Then we tech people how to use the scanner.
What is fun, is scouting out a camp and calling in a gang to break it (and looting their wrecks). or even just running it in a "fast or cloaky ship of choice" and blowing a raspberry in local.
Originally posted by Cephus404 That's not necessarily saying that EvE is a bad game, it's simply not one that I have any interest whatsoever in playing, any more than I'd play *ANY* game that had a similar set of characteristics I hated.
Fair enough. If it doesn't appeal to you thats fine. I am not saying you should play, or even like the game, just giving my perspective on the things about it you don't like. For me, i basically can't play any other MMORPG because i love EVE warts and all. As a roleplayer seeing your alliance on the log in news regularly, having a great story contribution to this persistent world (including epic wins and defeats), knowing everyone has no choice but to take part in the development of player content (whether they agree or not)...well, it just rocks my world.
if training your skills is the only thing you chose to do in the game, then you suck, not the game. theres plenty more to do with your time WHILE the skills are training, you know like missions, mining, pvp, etc. if you chose not to do any of that and only worried about training up your skills then that was your own fault. there are plenty of people on the game at all times doing lots of other things. as for the rest of the stuff... well again... your own personal problems mostly. cant tell if your weapons are firing or not? funny, thousands and thousands of other people (including myself) dont have the same problem. complaining about the auto-pilot feature? well nobody is forcing you to use it, you can fly from place to place all on your own if you like, have fun, especially when you leave the high sec areas and get to places beyond the tutorial which it seems like youve been limited to. btw, ever notice how just about EVERY MMO in existence has not only autorun features, but more and more lately have been adding in autyo pathing allowing you to choose a destination/npc/mob on you rmap, set it to follow, and then watch your toon auto-pilot its way there.
Doing missions while youre skills are training can be done. But the missions do become abit repetitive, pretty much all mission are the same - theyre just arranged in different ways. i.e kill this pirate here, or kill 2 of that pirate there. Or even take this cargo here to here.... it does get quite boring after some time.
Essentially, the monthly payment and the ingame play lead me to one conclusions - you pay to be afk playing (for the MOST part at least - i.e while ur skills go up).
However i do like its concept, and storyline, and its deep atmospheric feel. But the gameplay aspect does run out of fuel after a while. The only thing that i liked doing was kitting up new ships for different occasions. That was cool - and money was no object to me ingame, i had enough isk
Edit: OH CRAP WALL OF TEXT! didnt realize i wrote so much!
Sigh.. just because you say WRONG FACT doesn't mean anything...
More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million.(No that is just NOT TRUE! This is not a level based game, more skills just means different possibilities,, it does not mean better than you, its not like a lvl 10 is better than a level 4 type game. clearely you do not understand this) And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE. (it just means he can do more different things, that player that has 40 million skill points is only using about 5 million at the same time. the rest are useless. the only thing that he is better at is simply that he can do different things. he can fly covert ops AND command ships... but he cant do both at the same time.)
Plus what if they have 40 in fighting? Vs someone with 10 in fighting? Fact is, the character with more skill points is a better character. see top paragraph
Out of many things in EVE you can affect (ISK, faction, etc.) , anything remotely important isn't controllable by the character.(ahm... you mean empire space. how bout where the real eve is happening? in 0.0 space where your faction is an alliance and you have NAPs with other alliances and standings with other corps, allowing you to freely trade in their space or KOS standing withthat alliance. the MAJOR THINGS IN EVE ARE PLAYER CONTROLED) Just leave that to the people at CCP to determine the limits and potential of your character. (yup unlimitled potential, you can do any skill any trade you want, mix trades, specialize, make your trade, and soon enough you can add bar owner, gambler, and many more...)The more money you feed them, the more abilities are unlocked, the less limits on your character, all because of an idiotic skill system. (right because in world of warcraft they dont limit you at lvl 60 and with more money you give them they unlock the lvl 70 plus new gear.. and with more money you unlock lvl 80 and so on and on and on...
Your argument 2 doesn't make any sense either. A player can play offline for 6 months just training skills. Then they can just log in when their character has the skills they want to play the game, then grind a few quests/factions etc. Since your character wouldn't have skill limits on it anymore, you would be able to buy whatever ships you want when you get the ISK. (right because getting 500million isk doing level 1 -2-3 missions does not take long at all /endsarcasm) So at that point the player would just have to grind ISK for a bit, for a while (fixed) but a newcomer with the same amount of time input as the 6 month player.. the newcomer can't do that.
The newcomer is 6 months behind the person who sat on their ass for 6 months, because they didn't maintain a subscription long enough. (actually they wont be behind at all, they will be at the same place.)Again, EVE is for lazy players who don't want to play MMORPGs more than 1h/week (most of the eve players i know play 3-4 hours a day because you dont play just to make you better but to make your corp better, to make your alliance better. to organize strikes, or high sec-0.0 logistics. or hell play the market... there is just so much to do that you realize skills are not as important as knowing and playing the game. )
EVE is boring, especially the missions in EVE. You'll be doing the same shit forever. Killing the same bland pirate who stole something, taking whatever he stole and delivering to somewhere 50 hops away. (this proves that you did not do any missions... i run level 4 and 5 missions and rarely i have to fly moer than 2 jumps) (i think 5 was the furthest i got, and i simply declined it) and missions are simply there to get your finances up. there are far better ways to make isk
Take like 10 different quests, make 1000 variations of each, put them in every station. That is EVEs mission system, meaningless and boring ISK grind quests. (sounds familiar, go to x place kill 10 boars come back ok now go to that other place kill 500 bunnies and then come back.... again Missions are to get your finances up when your down a few million)
You know why EVE is a softcore game? Because when I played it, my ship and skills couldn't keep up with the amount of ISK i was accumulating. Clearly I progressed too much in too short of a time. Shit companies like CCP could have never predicted that great players like me would be playing their shitty game.(OH GREAT GAMER THAT DOES THE LVL 1 STORY ARK MISSION TELL US YOUR SECRETS) Their shitty game, with their limits put on it for players who don't really want to play MMORPGs at all. Anyone who would want to play MMORPGs would invest some time into a game, and with EVE they clearly did not predict that people would possibly play their game longer than 3-5 hours per week.
If you do not believe that argument, then try EVE out. See what happens..
You'll end up waiting 1 week to continue part of a quest chain(the level 1 mission arc that anyone can complete in a frigate), because your ship, weapons are too weak. Because your skills didn't keep up with your rate of missions. So you have all this ISK, and you can't buy what you need to continue with a quest in EVE.( im curious how much was "ALL THIS ISK" that you had?)
That is why EVE is definitely designed for people who do not play MMORPGs often. Some of the quests are simply not doable if you progress too fast. (because quests arnt meant to be the game...)
CCP just doesn't want people to plow through their game content (or lack thereof).(because CCP does not have content... the players do, have you heard about the goon vs bob war? how about the story behind CVA alliance? all player made... now if you need a developper to tell you how to play the game, tell you where to go, tell you what to do... you need to play a game where not much thinking is required. they tell you as a warrior you need to have a heavy armor so you can only wear these heavy armor that we chose for you... then go back to your hardcore game where they hold your hand.
I'd rather grind for a year than wait offline for a year before a game becomes playable.(ide rather play for a year than grind for a year) If I played EVE (so you never truely played it?), I would always be limited by the real-life time limits on skill progression.(what if i told you that at some point skills matter very little) If EVE was a hardcore game, and if it wasn't boring, and there were raids (WOW RAID... you need raids... damn these alliance wars sometimes make your raids... easy... a few hours of team work a night....eve wars lasts for weeks at a time...and you have teams of over 500 people fighting that way, but hey how would you know, you only did the level 1 arc mission quest.. and less grinding (thought you said you needed to grind isk) meaningless quests,(not meant to be meaningfull to begin with) and the skill system wasn't based on age of account, then I would consider it a decent game.World Of Warcraft (fixed)
I read with interest this thread generated by your OP, thank you for making this thread.
May I humbly offer an alternative to waiting for a toon to skill up, namely, you can buy one! CCP has a sanctioned method for buying toons from other people so your wait is over. CCP also have a method for you to gain isk using real life money, so grinding for that pesky dreadnaught will not trouble you if you are rich enough, in real life.
I hope these two small facts will make your EVE experience richer and more fulfilling.
cheers!
Wow, I didn't even know that...
So you really don't even have to play EVE to be good at it. Just maintain a subscription long (or buy a character, since it's apparently legal in EVE), and then buy some ISK from CCP too (with RL money).
It's becoming more obvious to me why EVE is a failure of an MMORPG. They made the scam too apparent & let it influence game mechanics too much.
you recognize that CCP allows people to avoid the time based skilling if they wish.
then you posted this
Originally posted by Ginkeq
If EVE was about "playing EVE", they would take the whole time-based skill thing out of the game entirely, but they didn't.
you can avoid the time based skilling. You can buy a character legitimately. Maybe you should ask why they would allow something like this and why the players would put up with it?
You are missing out on what makes the game entertaining if skill points progression isn't the key to the fun in the game.
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Again i ask you consider, what is it that you are missing here? Why is there a peek concurrent user number of 53,850 people logged in at once. They are not the simply to hear "skill training completed" what do they do to have fun?
Except you can't do what you want if you have to wait several weeks to buy whatever you can afford now.
As if that kind of system makes sense. It's just there because the morons at CCP want more money, and they didn't want to put the time/effort into a progression system based on exp.
Buy a character legitimately? LOL
It figures that in an EVE Forum, on an EVE Topic, that someone would tell you to buy a character. I wonder why? Is it because the vast majority of people who play EVE are ebayers? They don't want to invest time in characters and buy them "legitimately" . Well, if you didn't click the create button, it isn't your character, it's someone elses. You can't just ebay characters and then act like you earned it.
To be non-ebayed, you have to level your own character up, and gear it up. Buying a character, legitimately or illegitimately, to me, means you are an ebayer. All of the people backing the idiotic skill system probably didn't skill-up their own characters, instead they just bought characters.
Anyway, I would never buy a character, or let anyone else play one of my characters. Pretty stupid how CCP targeted ebayers when they made their game. I guess non-ebayers are screwed because the people who wouldn't buy characters etc. would be too skilled to put up with the bullshit skill-up system that takes RL time.
Apparently for skilled people to play EVE, you have to grind ISK then BUY a character, no thanks.
53,850 people at once, big deal. Even Maple Story and WoW are popular games for some reason. I can't explain why people play horrible MMORPGs that don't make sense. The only explanation I could think of is that they never played a decent MMORPG.
And you say:
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Well, when I'm being held back by the idiots who made that game, because their skill system makes no sense at all, I think it's a reason NOT TO LOG ON.
I guess EVE is a playable game if you can only devote 5-30 minutes a week. If you go over that, then CCP thinks it is too hardcore and thats when the real-life time limits make the game unplayable.
And Lol, there is a lot to do in EVE? Fly around empty zones that all look the same. Game has no PvE content at all, so there is no challenge in EVE.
Except you can't do what you want if you have to wait several weeks to buy whatever you can afford now. (im doing what i want to do. you are treating this game like bigger and stronger is better when in fact bigger does not mean better, a little frigate can kill battleships in the right circumstances. and frigates are NEEDED in every fleet combat.) we just have different roles, not classes.
As if that kind of system makes sense. It's just there because the morons at CCP want more money, and they didn't want to put the time/effort into a progression system based on exp. (maybe because the game wasnt suposed to be based on a xp progression)
Buy a character legitimately? LOL
It figures that in an EVE Forum, on an EVE Topic, that someone would tell you to buy a character. I wonder why? Is it because the vast majority of people who play EVE are ebayers? They don't want to invest time in characters and buy them "legitimately" . Well, if you didn't click the create button, it isn't your character, it's someone elses. You can't just ebay characters and then act like you earned it. ( why dont you shut up about things you dont know anything about ebay? really? do a little more research before you blab off of something comletely wrong and sound really stupid)
To be non-ebayed, you have to level your own character up, and gear it up. Buying a character, legitimately or illegitimately, to me, means you are an ebayer. All of the people backing the idiotic skill system probably didn't skill-up their own characters, instead they just bought characters. ( i skilled up my own character AND play about 3-4 hours per night)
Anyway, I would never buy a character, or let anyone else play one of my characters. Pretty stupid how CCP targeted ebayers when they made their game.(again when you dont know about it and blab off something like this it just makes you seem really ignorant) I guess non-ebayers are screwed because the people who wouldn't buy characters etc. would be too skilled to put up with the bullshit skill-up system that takes RL time. (shush and enough about this ebay nonesence)
Apparently for skilled people to play EVE, you have to grind ISK then BUY a character, no thanks. (ahm, bought characters are isk sinks... they just get all their pretty stuff blown up)
53,850 people at once, big deal. Even Maple Story and WoW are popular games for some reason.(so is mcdonnals, does not mean they make the best burgers) I can't explain why people play horrible MMORPGs that don't make sense. The only explanation I could think of is that they never played a decent MMORPG.
And you say:
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Well, when I'm being held back by the idiots who made that game, because their skill system makes no sense at all, I think it's a reason NOT TO LOG ON. (i think its a reason to play the game and not grind the game)
I guess EVE is a playable game if you can only devote 5-30 minutes a week. If you go over that, then CCP thinks it is too hardcore and thats when the real-life time limits make the game unplayable. ahm if you want to succeed in the game in think more than 5-30 minutes per day is required... else you would go nowhere and learn nothing)
And Lol, there is a lot to do in EVE? Fly around empty zones that all look the same. Game has no PvE content at all, so there is no challenge in EVE. (maybe because EvE isnt a PvE game, ever thought of that? and honestly i promissed myself i would not say this but your last statement forces my finger to type this
if you think that a game needs to have PvE content so there is a challenge then you definitivelly need to go back to WoW)
I think eve is more carebear then most games now. Not Carebear like WoW though. Buy a few manuals, click a few times, then log back a week later and your skills have increased. In most games you actually have to put up some effort to gain some skill progression.
Then the travelling sucks bigtime. Again click a few times wait a while and you are there (only if you avoid low-secs). The OP is pretty much right about everything he said. Though ofcourse there are people who like this game, but not me.
If Eve has one flaw it's that a new player simply cannot appreciate and experience Eve by the time a 14 or 21 day trial expires.
Every god damn post by some new player that lasted through only the trial has the same negative outlook on the game.
As a two+ year old pilot I can honestly say its all bullshit.
Sure if you only hang out in Empire, waiting on skills and mission run you will be bored. Some people dont have that drive to make it in a game like Eve.
CCP already handed these newbies Faction warfare so they could get into small to medium gang warfare almost instantly yet they have no drive to do any of it or are just too stupid to look for it.
What more could CCP do? want them to drop you with all Rank V skills in the middle of a 1000v1000 ship battle just so you could get into the game?
EVE SUCKS CAUSE IT SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
WORST MMO NO CORRECTION WORST GAME EVER CREATED PERIOD.
Thank you for sharing your insights.
BTW there's one thing that really earns EvE negative feedback. People CAN play solo (by staying highsec and running missions) but it's devastatingly dull to do so.
Let's face it, if you're a 100% solo player you are either a leatherneck hardcore PvP b***ch or you can as well click the 'I'm bored I wanna cancel' button now...
Comments
The fact that you find mission running boring does not mean it is no fun for others.
Considering how grindy and PVE focused most MMO are and how many players they are able to acommodate, your assumptions of dull and repetitive missions being no fun for anyone seems completely way off.
Missions are not much different from any other grinding mechanics thus there is no reason to expect they are no fun for certain EVE community.
Truth is that people are more focused towards PVE content than anything else(not talking about EVE but players in general).
Yeah, im big on PVE too, and i never venture out of high sec....
Is this an example of your casual game review
90% of the people that have posted against EVE in this thread haven't had a freakin clue as to what they were talking about and the majority were just Trolls.
There are plenty of examples of threads started by people who have an honest argument or knock against EVE ( just ask Gdemami ), but that has never been what this thread was about.
This has always been a Troll thread with the purpose of antagonizing EVE posters.
It's only a troll if the person is faking their opinions to get a reaction.
"Idiot" or "moron" or "guy who is very wrong" would have been more accurate, assuming you disagree with him that is.
"It is in your nature to do one thing correctly; Before me, you rightfully tremble. But, fear is not what you owe me. You owe me awe." ~Francis Dolarhyde
Anyone who plays eve already knows this thread is fail. Even moreso is the op's fail at life.
So... EVE sucks because there is no grind, and no way to spend all the ISK you earn unless you actually play the game and lose ships once in a while? Good for you! There are hundreds of games made for people with that kind of mindset. How about playing one of them, instead of trying to impose your views on people who are enjoying the one successful game that is different?
Sometimes the best course of action is to ignore. The type of people that are just advocating the title of this post and supporting the OP are of same minds and are just here to troll everyone else that does have something to say against it. That was the OP's original intention and its easy to tell by the horrible title of this thread. It really shouldn't of gone this long. They are out looking for reactions and trying to get under people's skin and nothing more and its probably best to not add anymore fuel to their fire because their lack of any mental capacity that can resemble any kind of intelligent opinion is very lacking and is really not worth anyone's time that doesn't lack it. I think its hilarious its gone this long and you can just tell by the OP's responses to everyone's arguments against him that he isn't here for a debate rather than to flame everyone else back. But whatever you do with your time isn't any of my business, just a suggestion or mere advice
The OP is dumb and a troll.
Sigh.. just because you say WRONG FACT doesn't mean anything...
More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million. And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE.
Plus what if they have 40 in fighting? Vs someone with 10 in fighting? Fact is, the character with more skill points is a better character.
Out of many things in EVE you can affect (ISK, faction, etc.) , anything remotely important isn't controllable by the character. Just leave that to the people at CCP to determine the limits and potential of your character. The more money you feed them, the more abilities are unlocked, the less limits on your character, all because of an idiotic skill system.
Your argument 2 doesn't make any sense either. A player can play offline for 6 months just training skills. Then they can just log in when their character has the skills they want to play the game, then grind a few quests/factions etc. Since your character wouldn't have skill limits on it anymore, you would be able to buy whatever ships you want when you get the ISK. So at that point the player would just have to grind ISK for a bit, but a newcomer with the same amount of time input as the 6 month player.. the newcomer can't do that.
The newcomer is 6 months behind the person who sat on their ass for 6 months, because they didn't maintain a subscription long enough. Again, EVE is for lazy players who don't want to play MMORPGs more than 1h/week
EVE is boring, especially the missions in EVE. You'll be doing the same shit forever. Killing the same bland pirate who stole something, taking whatever he stole and delivering to somewhere 50 hops away.
Take like 10 different quests, make 1000 variations of each, put them in every station. That is EVEs mission system, meaningless and boring ISK grind quests.
You know why EVE is a softcore game? Because when I played it, my ship and skills couldn't keep up with the amount of ISK i was accumulating. Clearly I progressed too much in too short of a time. Shit companies like CCP could have never predicted that great players like me would be playing their shitty game. Their shitty game, with their limits put on it for players who don't really want to play MMORPGs at all. Anyone who would want to play MMORPGs would invest some time into a game, and with EVE they clearly did not predict that people would possibly play their game longer than 3-5 hours per week.
If you do not believe that argument, then try EVE out. See what happens..
You'll end up waiting 1 week to continue part of a quest chain, because your ship, weapons are too weak. Because your skills didn't keep up with your rate of missions. So you have all this ISK, and you can't buy what you need to continue with a quest in EVE.
That is why EVE is definitely designed for people who do not play MMORPGs often. Some of the quests are simply not doable if you progress too fast.
CCP just doesn't want people to plow through their game content (or lack thereof).
I'd rather grind for a year than wait offline for a year before a game becomes playable. If I played EVE, I would always be limited by the real-life time limits on skill progression. If EVE was a hardcore game, and if it wasn't boring, and there were raids etc. and less grinding meaningless quests, and the skill system wasn't based on age of account, then I would consider it a decent game.
So Ginkeq: all you actually did in EvE was endlessly grind missions in empire?
Give me liberty or give me lasers
simple solution. buy an advanced character through legitimate means with in game credit.
if you don't have the isk, buy game time and trade it for in game credit.
If the training time is your gripe, then there is a simple way around it that is condoned by the game designers.
Sigh.. just because you say WRONG FACT doesn't mean anything...
More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million. And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE.
I'd rather grind for a year than wait offline for a year before a game becomes playable.
You don't have a clue The amount of SP you have means almost nothing. The only reason you make statements like these is because you never really played and you don't know what you are talking about. This isn't the pub. Everyone on these forums knows for a fact that you are just a silly clown that wasn't very good at the game, or you never played.
There isn't even any reason to refute your post because everyday each one of us goes out and does battle in a game you know nothing about.
So, i agree with some people here regarding eve.
My personal experience is this: I had a character some time ago, was around 12-13mil SP (with a horrible start) so i played atleast for awhile. I was in a corp, was doing lowsec mining, missions and some pvp. And all that came in my 2-3 last weeks at that time. (When i got my hands on a good mining barge, a hauler and a battleship - i.e giving me reason to even go there in the first place)
A few days ago, i thought "Yea, 14 days trial? Sure, i remember eve being somewhat fun". Made myself a character, logged in, said to myself:
"Allright, lets get started. What can i do? Oh yeah! I can do lots of things, i can mine, i can do missions, i can....umm...yea thats pretty much it." If im going to be good or have decent fun, i have to spend a few weeks skilling up to buy a decent ship and equip it.
So i thought to myself: "So this is like if you could make a max level character in wow, or any other game for that matter, with no reputation, no professions, no skills, no gear, no nothing" Maybe i dont have to level, but the grind and farm is still there.
Im not that experienced i know, but that was pretty much my feeling when i logged in on that trial account.
Tweet at me - Visit my website
I think you completely missed what the post was trying to say (that you were responding to) in regards to how much of a player's actual skill points are actually used in any given point in time. Again, you're just probably too dense to give any room for credit anywhere that the game does balance itself out somewhere along the line (even if its not perfectly). Again, more skills doesn't necessarily better if its all within combat. There are skills that you might need for 1 particular ship that you will not need for a dozen others and if you actually took the time to learn more about the game, you would know that. Electronic warfare ships require an entirely different set of skills than a logistics ship than a battleship than tackler ships and so on and those are all "combat" related ships. Like in your other favorite MMO's, there are different roles within the same areas of the game as well in EVE Online, just because you have combat skills doesn't mean you are going to be good in everything (or even that many things even inside a broad area such as combat).
The newcomer isn't actually 6 months behind if the newcomer wants to fly assault frigs as opposed to battleships. The part that newcomer would be behind on would be ISK and that takes time just like in every other MMORPG.
There's nothing about you that I would put you on a pedastal saying that you are anywhere remotely close to being that great of a player with the narrowmindedness you display in your post. If you do not understand the concepts behind a sandbox, then simply don't play it. It's not for you and the community is better off without you.
As for it in being a grind, what do you call end-game content and max level caps? Lets not forget to mention that for every expansion, the level cap seems to increase in those respective MMORPG's. At least the expansions and the content that CCP releases for EVE Online is actually free, go back to spending more of your moneys in actually trying to keep up with the popular MMO's on top of a subscription please. I'm fine with free content over here with EVE Online.
EVE is hardcore because for every role you want to fulfill in EVE, you really have to learn what its all about, what it entails, the best strategies behind it etc. I spend as much time inside of the game as outside of the game learning the best ways to actually fly specific ships and have the best fittings, to save the most time in actually learning the skills (oh you didn't know you can actually speed up training your skills within the game as well?). Again, it is a sandbox, skills are important but it isn't everything in the game, part of it does include your skills and capabilities as a human in applying strategy and learning whats best at any given time. If you truly were a great player, then you would appreciate the challenge and your character's skills have nothing to do with it.
If you still think skills on your character is the end-all and be-all of the game, and you're not content with the system then stay out of it. If you can't appreciate the depth the game has within EVERY area of the game including crafting, combat, exploration, community organizations, trade etc. then stay out of it. If you do not appreciate the fact that you can actually set long term goals and be part of the story around you rather than the developer create your story, then stay out of it (no, grinding the same instance once a week for 6 months to get all the gear you want is not a real long-term goal and this is not what EVE forces you into unlike most other MMO's). The community that actually plays the game (no not offline either) are enjoying it the way it is.
Dude in less than a Day you can train into a Tackle frig, run a few missions, join a Faction Warfare militia and "x" up for a low sec fleet.
Thats pvp on your first or second day of playing.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
first you post this
Wow, I didn't even know that...
So you really don't even have to play EVE to be good at it. Just maintain a subscription long (or buy a character, since it's apparently legal in EVE), and then buy some ISK from CCP too (with RL money).
It's becoming more obvious to me why EVE is a failure of an MMORPG. They made the scam too apparent & let it influence game mechanics too much.
you recognize that CCP allows people to avoid the time based skilling if they wish.
then you posted this
you can avoid the time based skilling. You can buy a character legitimately. Maybe you should ask why they would allow something like this and why the players would put up with it?
You are missing out on what makes the game entertaining if skill points progression isn't the key to the fun in the game.
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Again i ask you consider, what is it that you are missing here? Why is there a peek concurrent user number of 53,850 people logged in at once. They are not the simply to hear "skill training completed" what do they do to have fun?
i found this one of the most interesting posts in this thread. not the most entertaining for sure, but interesting.
I also don't think the game is necessarily more complex than others, There is a lot of areas to find stuff out about, a far bit of memory work, but nothing someone who is interested in rule sets should have difficulty with.
What is very important in the game is the politics. The single server persistent world was set up with the intent of all the players having an effect on all the others, no matter what they do. Then a lot of the game structures direct players to work together in order to succeed. The single server, PvP (harsh death penalties) and the industry are linked and this is what gives the game its strength and are really the focus of the game.
Torik here, has shown that he does 'get EVE' but is not the game he wants to play.
Torik, i hope you do find something that suits you.
I didn't notice anyone deal with this post so i thought i address the concerns expressed.
If you have game with open PvP you will get ganking, i don't think that me saying "but other games do it" makes it OK for EVE. What i do believe is that single server open PvP means you can get your own back. Gather intel, bait the targets and ruin their day, month whatever.Also as an industrialist, i love it when i hear of those epic battles where lots of stuff gets blown up. A nice week for profits.
There is also a number of ways you can protect yourself from ganking, like breaking a camp through intel and support, running resources behind the front lines into enemy territory, etc can be great fun.
This i one i don't understand, it is a spaceship game.However, it seems a lot of other people do share this view and CCP is developing INCARNA where the pod pilots will get out of ships. their activities will be limited and won't be necessary to get out of your pod, but there will be some content that you need to get out of your pod for. Something about talking to shady characteres "off the grid" to get some missions.
http://www.youtube.com/watch?v=9yCcRMNT-WI&feature=related
Additionally, CCP is making DUST-514, a fps for consoles that will be linked to EVE-online. How much of a link is still in development. Now if you consider the how different the customer base of console fps is from EVE-online players you should see that the results should turn out out to be interesting.
this is linked with point 2. Personally, I have enough to do in space.http://www.youtube.com/watch?v=Hat4psYcvII&feature=fvsr
Travel is boring, but why are you traveling? Logistics analysis and shared resources (corps) can mean that traveling can be cut down a lot. Also in a corp, some freaks like to do the logistics for the corp itself. So they can move things for you.
If it is courier missions, then stop doing them. find a compbat focused agent and refuse the courier runs.
In 0.0 jump bridges and titan bridging also give you plenty of shortcuts.
to a certain extent i agree. but i think dieing and suddenly waking up hundreds of light years away with a snapshot of your mind just before death is pretty ridiculous. Or that space has an up. or that that you have limited velocity in space relative to some arbitary point.
Some mechanic in a game being ridiculous is no reason to not play that game.
If you are of the mindset that skilling up is the goal, then EVE is not for you. It is not about what you could do tomorrow, it is about what you do today.
Yep, you got the shitty end of the stick. We have a very strong policy of active intel channels. You can avoid most gate camps with intel. Otherwise there are a number of ways to run camps (especially in fast frigs) or gather your own intel once you set up some scan bookmarks, or gate warpin bookmarks that are off drag bubble lines. Then we tech people how to use the scanner.
What is fun, is scouting out a camp and calling in a gang to break it (and looting their wrecks). or even just running it in a "fast or cloaky ship of choice" and blowing a raspberry in local.
Fair enough. If it doesn't appeal to you thats fine. I am not saying you should play, or even like the game, just giving my perspective on the things about it you don't like. For me, i basically can't play any other MMORPG because i love EVE warts and all. As a roleplayer seeing your alliance on the log in news regularly, having a great story contribution to this persistent world (including epic wins and defeats), knowing everyone has no choice but to take part in the development of player content (whether they agree or not)...well, it just rocks my world.
Doing missions while youre skills are training can be done. But the missions do become abit repetitive, pretty much all mission are the same - theyre just arranged in different ways. i.e kill this pirate here, or kill 2 of that pirate there. Or even take this cargo here to here.... it does get quite boring after some time.
Essentially, the monthly payment and the ingame play lead me to one conclusions - you pay to be afk playing (for the MOST part at least - i.e while ur skills go up).
However i do like its concept, and storyline, and its deep atmospheric feel. But the gameplay aspect does run out of fuel after a while. The only thing that i liked doing was kitting up new ships for different occasions. That was cool - and money was no object to me ingame, i had enough isk
Received my first Free UGC code!
Claim your Free UGC code Here
Sigh.. just because you say WRONG FACT doesn't mean anything...
More skills IS a better player. You use an example of someone with 30 SP mining and 10 in fighting, vs someone with just 10 in fighting. The person with 40 total is better than the person with 10 million.(No that is just NOT TRUE! This is not a level based game, more skills just means different possibilities,, it does not mean better than you, its not like a lvl 10 is better than a level 4 type game. clearely you do not understand this) And that has nothing to do with the effort of the player with 40 they just maintain a subscription 4x as long as the other player to gain an advantage in EVE. (it just means he can do more different things, that player that has 40 million skill points is only using about 5 million at the same time. the rest are useless. the only thing that he is better at is simply that he can do different things. he can fly covert ops AND command ships... but he cant do both at the same time.)
Plus what if they have 40 in fighting? Vs someone with 10 in fighting? Fact is, the character with more skill points is a better character. see top paragraph
Out of many things in EVE you can affect (ISK, faction, etc.) , anything remotely important isn't controllable by the character.(ahm... you mean empire space. how bout where the real eve is happening? in 0.0 space where your faction is an alliance and you have NAPs with other alliances and standings with other corps, allowing you to freely trade in their space or KOS standing withthat alliance. the MAJOR THINGS IN EVE ARE PLAYER CONTROLED) Just leave that to the people at CCP to determine the limits and potential of your character. (yup unlimitled potential, you can do any skill any trade you want, mix trades, specialize, make your trade, and soon enough you can add bar owner, gambler, and many more...)The more money you feed them, the more abilities are unlocked, the less limits on your character, all because of an idiotic skill system. (right because in world of warcraft they dont limit you at lvl 60 and with more money you give them they unlock the lvl 70 plus new gear.. and with more money you unlock lvl 80 and so on and on and on...
Your argument 2 doesn't make any sense either. A player can play offline for 6 months just training skills. Then they can just log in when their character has the skills they want to play the game, then grind a few quests/factions etc. Since your character wouldn't have skill limits on it anymore, you would be able to buy whatever ships you want when you get the ISK. (right because getting 500million isk doing level 1 -2-3 missions does not take long at all /endsarcasm) So at that point the player would just have to grind ISK for a bit, for a while (fixed) but a newcomer with the same amount of time input as the 6 month player.. the newcomer can't do that.
The newcomer is 6 months behind the person who sat on their ass for 6 months, because they didn't maintain a subscription long enough. (actually they wont be behind at all, they will be at the same place.)Again, EVE is for lazy players who don't want to play MMORPGs more than 1h/week (most of the eve players i know play 3-4 hours a day because you dont play just to make you better but to make your corp better, to make your alliance better. to organize strikes, or high sec-0.0 logistics. or hell play the market... there is just so much to do that you realize skills are not as important as knowing and playing the game. )
EVE is boring, especially the missions in EVE. You'll be doing the same shit forever. Killing the same bland pirate who stole something, taking whatever he stole and delivering to somewhere 50 hops away. (this proves that you did not do any missions... i run level 4 and 5 missions and rarely i have to fly moer than 2 jumps) (i think 5 was the furthest i got, and i simply declined it) and missions are simply there to get your finances up. there are far better ways to make isk
Take like 10 different quests, make 1000 variations of each, put them in every station. That is EVEs mission system, meaningless and boring ISK grind quests. (sounds familiar, go to x place kill 10 boars come back ok now go to that other place kill 500 bunnies and then come back.... again Missions are to get your finances up when your down a few million)
You know why EVE is a softcore game? Because when I played it, my ship and skills couldn't keep up with the amount of ISK i was accumulating. Clearly I progressed too much in too short of a time. Shit companies like CCP could have never predicted that great players like me would be playing their shitty game.(OH GREAT GAMER THAT DOES THE LVL 1 STORY ARK MISSION TELL US YOUR SECRETS) Their shitty game, with their limits put on it for players who don't really want to play MMORPGs at all. Anyone who would want to play MMORPGs would invest some time into a game, and with EVE they clearly did not predict that people would possibly play their game longer than 3-5 hours per week.
If you do not believe that argument, then try EVE out. See what happens..
You'll end up waiting 1 week to continue part of a quest chain(the level 1 mission arc that anyone can complete in a frigate), because your ship, weapons are too weak. Because your skills didn't keep up with your rate of missions. So you have all this ISK, and you can't buy what you need to continue with a quest in EVE.( im curious how much was "ALL THIS ISK" that you had?)
That is why EVE is definitely designed for people who do not play MMORPGs often. Some of the quests are simply not doable if you progress too fast. (because quests arnt meant to be the game...)
CCP just doesn't want people to plow through their game content (or lack thereof).(because CCP does not have content... the players do, have you heard about the goon vs bob war? how about the story behind CVA alliance? all player made... now if you need a developper to tell you how to play the game, tell you where to go, tell you what to do... you need to play a game where not much thinking is required. they tell you as a warrior you need to have a heavy armor so you can only wear these heavy armor that we chose for you... then go back to your hardcore game where they hold your hand.
I'd rather grind for a year than wait offline for a year before a game becomes playable.(ide rather play for a year than grind for a year) If I played EVE (so you never truely played it?), I would always be limited by the real-life time limits on skill progression.(what if i told you that at some point skills matter very little) If EVE was a hardcore game, and if it wasn't boring, and there were raids (WOW RAID... you need raids... damn these alliance wars sometimes make your raids... easy... a few hours of team work a night....eve wars lasts for weeks at a time...and you have teams of over 500 people fighting that way, but hey how would you know, you only did the level 1 arc mission quest.. and less grinding (thought you said you needed to grind isk) meaningless quests,(not meant to be meaningfull to begin with) and the skill system wasn't based on age of account, then I would consider it a decent game.World Of Warcraft (fixed)
YOU SIR FAIL
Wow, I didn't even know that...
So you really don't even have to play EVE to be good at it. Just maintain a subscription long (or buy a character, since it's apparently legal in EVE), and then buy some ISK from CCP too (with RL money).
It's becoming more obvious to me why EVE is a failure of an MMORPG. They made the scam too apparent & let it influence game mechanics too much.
you recognize that CCP allows people to avoid the time based skilling if they wish.
then you posted this
you can avoid the time based skilling. You can buy a character legitimately. Maybe you should ask why they would allow something like this and why the players would put up with it?
You are missing out on what makes the game entertaining if skill points progression isn't the key to the fun in the game.
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Again i ask you consider, what is it that you are missing here? Why is there a peek concurrent user number of 53,850 people logged in at once. They are not the simply to hear "skill training completed" what do they do to have fun?
Except you can't do what you want if you have to wait several weeks to buy whatever you can afford now.
As if that kind of system makes sense. It's just there because the morons at CCP want more money, and they didn't want to put the time/effort into a progression system based on exp.
Buy a character legitimately? LOL
It figures that in an EVE Forum, on an EVE Topic, that someone would tell you to buy a character. I wonder why? Is it because the vast majority of people who play EVE are ebayers? They don't want to invest time in characters and buy them "legitimately" . Well, if you didn't click the create button, it isn't your character, it's someone elses. You can't just ebay characters and then act like you earned it.
To be non-ebayed, you have to level your own character up, and gear it up. Buying a character, legitimately or illegitimately, to me, means you are an ebayer. All of the people backing the idiotic skill system probably didn't skill-up their own characters, instead they just bought characters.
Anyway, I would never buy a character, or let anyone else play one of my characters. Pretty stupid how CCP targeted ebayers when they made their game. I guess non-ebayers are screwed because the people who wouldn't buy characters etc. would be too skilled to put up with the bullshit skill-up system that takes RL time.
Apparently for skilled people to play EVE, you have to grind ISK then BUY a character, no thanks.
53,850 people at once, big deal. Even Maple Story and WoW are popular games for some reason. I can't explain why people play horrible MMORPGs that don't make sense. The only explanation I could think of is that they never played a decent MMORPG.
And you say:
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Well, when I'm being held back by the idiots who made that game, because their skill system makes no sense at all, I think it's a reason NOT TO LOG ON.
I guess EVE is a playable game if you can only devote 5-30 minutes a week. If you go over that, then CCP thinks it is too hardcore and thats when the real-life time limits make the game unplayable.
And Lol, there is a lot to do in EVE? Fly around empty zones that all look the same. Game has no PvE content at all, so there is no challenge in EVE.
Except you can't do what you want if you have to wait several weeks to buy whatever you can afford now. (im doing what i want to do. you are treating this game like bigger and stronger is better when in fact bigger does not mean better, a little frigate can kill battleships in the right circumstances. and frigates are NEEDED in every fleet combat.) we just have different roles, not classes.
As if that kind of system makes sense. It's just there because the morons at CCP want more money, and they didn't want to put the time/effort into a progression system based on exp. (maybe because the game wasnt suposed to be based on a xp progression)
Buy a character legitimately? LOL
It figures that in an EVE Forum, on an EVE Topic, that someone would tell you to buy a character. I wonder why? Is it because the vast majority of people who play EVE are ebayers? They don't want to invest time in characters and buy them "legitimately" . Well, if you didn't click the create button, it isn't your character, it's someone elses. You can't just ebay characters and then act like you earned it. ( why dont you shut up about things you dont know anything about ebay? really? do a little more research before you blab off of something comletely wrong and sound really stupid)
To be non-ebayed, you have to level your own character up, and gear it up. Buying a character, legitimately or illegitimately, to me, means you are an ebayer. All of the people backing the idiotic skill system probably didn't skill-up their own characters, instead they just bought characters. ( i skilled up my own character AND play about 3-4 hours per night)
Anyway, I would never buy a character, or let anyone else play one of my characters. Pretty stupid how CCP targeted ebayers when they made their game.(again when you dont know about it and blab off something like this it just makes you seem really ignorant) I guess non-ebayers are screwed because the people who wouldn't buy characters etc. would be too skilled to put up with the bullshit skill-up system that takes RL time. (shush and enough about this ebay nonesence)
Apparently for skilled people to play EVE, you have to grind ISK then BUY a character, no thanks. (ahm, bought characters are isk sinks... they just get all their pretty stuff blown up)
53,850 people at once, big deal. Even Maple Story and WoW are popular games for some reason.(so is mcdonnals, does not mean they make the best burgers) I can't explain why people play horrible MMORPGs that don't make sense. The only explanation I could think of is that they never played a decent MMORPG.
And you say:
Yes, skilling up, getting a new shiny ship is a treat, but it is not the reason to log on. As you correctly point out. As if it was then no-one would ever log on except to change skills.
Well, when I'm being held back by the idiots who made that game, because their skill system makes no sense at all, I think it's a reason NOT TO LOG ON. (i think its a reason to play the game and not grind the game)
I guess EVE is a playable game if you can only devote 5-30 minutes a week. If you go over that, then CCP thinks it is too hardcore and thats when the real-life time limits make the game unplayable. ahm if you want to succeed in the game in think more than 5-30 minutes per day is required... else you would go nowhere and learn nothing)
And Lol, there is a lot to do in EVE? Fly around empty zones that all look the same. Game has no PvE content at all, so there is no challenge in EVE. (maybe because EvE isnt a PvE game, ever thought of that? and honestly i promissed myself i would not say this but your last statement forces my finger to type this
if you think that a game needs to have PvE content so there is a challenge then you definitivelly need to go back to WoW)
comedy gold. I am going to laugh heartily all day on this one.
Just because a game is not what you want it be does not mean it sucks for everybody, it just sucks for you.
If Eve has one flaw it's that a new player simply cannot appreciate and experience Eve by the time a 14 or 21 day trial expires.
Every god damn post by some new player that lasted through only the trial has the same negative outlook on the game.
As a two+ year old pilot I can honestly say its all bullshit.
Sure if you only hang out in Empire, waiting on skills and mission run you will be bored. Some people dont have that drive to make it in a game like Eve.
CCP already handed these newbies Faction warfare so they could get into small to medium gang warfare almost instantly yet they have no drive to do any of it or are just too stupid to look for it.
What more could CCP do? want them to drop you with all Rank V skills in the middle of a 1000v1000 ship battle just so you could get into the game?
Bloody hell!
STOP POSTING IF YOU KNOW SHIT ABOUT THE GAME!!!!!
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
EVE SUCKS CAUSE IT SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
WORST MMO NO CORRECTION WORST GAME EVER CREATED PERIOD.
Thank you for sharing your insights.
BTW there's one thing that really earns EvE negative feedback. People CAN play solo (by staying highsec and running missions) but it's devastatingly dull to do so.
Let's face it, if you're a 100% solo player you are either a leatherneck hardcore PvP b***ch or you can as well click the 'I'm bored I wanna cancel' button now...
M