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Short Version - too easy, too much a wow clone
Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.
I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.
Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.
Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?
Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.
Comments
Well, I just played FE on a 7-day trial, but saying that is a "wow clone" makes me wonder if that expression has become a general name for any MMORPG...
Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.
wow clone? what drugs are you smoking...
Still its unlucky that you did not find the game you where looking for in FE. I found it quite a fun and interesting game but could not see anything really cemeting my sub.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
Great concept, made PvE and Crafting easy..
Heck atleast AoC has endgame now, and an AA system in the new expansion = replayability.
FE has classes and auto combat? i must have missed those. Thanks for showing me the error of my way. I have now quit playing FE too! rawr
me >> <<prairie chicken
wow is a daoc clone :-)
Republic commando's are just a Jango Fett Clone..
Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.
This gotta be a sarcasm.
REALITY CHECK
Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.
Yeh,..I can't believe they put quests and a mini-map in FE. Such a ripoff from WoW! They even took the arcanite reaper model from WoW and try to pass it off as pistol in FE!
"If I offended you, you needed it" -Corey Taylor
Republic commando's are just a Jango Fett Clone..
I thought all clones/star troopers were clones of Jango Fett?
I am entitled to my opinions, misspellings, and grammatical errors.
I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing. Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...
-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"
Member Since March 2004
Opinions are welcome. Fiction-laden blathering, not so much. Having played both WoW and FE (still playing), they are night and day.
----FE ----- ------------------------ -------------- WoW
Skill Based Class-based
Open World Instanced and funneled content.
Well-written quests Newspaper copy
FPS hybrid combat RPG combat
a deep crafting system superficial crafting
Rewards for exploring hand-holding
Mad Max more elves
Sawed-off Shotgun Sword of Ultimate Doom +eleventybillion
_____________________________
Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
Wut?
You mean you have to have an internet connection and it is not real people getting killed? What a WoW clone!
Seriously abused term by the igernant.
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
Perhaps you havent been following the complaints on mutation auto targeting. Or you didnt read how I said FE was actually one of the lesser clones. Still plenty bad things copied over, such as leveling, no risk, no reward.
I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing. Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...
Why wonder? I explained exactly what my FE experience was. I played in Open Beta and subbed for 2 months after. I put in a good 100+ hours of play, experiencing almost everything in the game. All Im saying is the features of FE and other WOW clone like games that I dont like. I understand people disagree with me. Thats fine. THings I dont like, but which are common to many MMOs
Level Grind
Stupid AI
Lack of Economy
Almost no danger outside of PVP zones
npc drops and npc merchants which make player crafting near pointless
limited chat system
negligible death penalty
inability to loot player corpses
character bound items
Im sure I can come up with others. As I said, many of these problems are not limited to FE, they are common among many MMOs.
Even though I don't personally know the OP, I for one am glad they decided to explain why they quit. It was really ruining my day not knowing.
Perhaps you havent been following the complaints on mutation auto targeting. Or you didnt read how I said FE was actually one of the lesser clones. Still plenty bad things copied over, such as leveling, no risk, no reward.
So leveling in a game makes it a wow clone? Auto-targeting makes things a wow clone? Really reaching now aren't we.
If the above is true than every MMO in existance must be a wow clone. Because every MMO has some sort of leveling (yes skills still have levels to progress).
Odd.
Venge Sunsoar
edit: If you have just said you find crafting pointless, pvp pointless and the game too easy, no one would say anything. These are opinions and can't be faulted. But saying that an MMO is a clone because it has something which the genre has come to associate with MMO's is just silly.
This game is the anti-wow...i cant believe you would call it a wow clone...stunning
Its easy to level, but that isnt the point, AP is where you get your strength. All those loser noob towns that you skipped all had quests that give you ap, as well as factional ap...why no mention of factions or mutations?
People like lower risk games, it encourgaes you to be risky...it is a game remember. And the die and insta clone problems you have...its part of the game your life in game is suppose to be cheap, but hey at least they work it into the storyline nicely.
Your looking for a game with high emphasis on crafting...but not where everyone can craft, just the elite few...you want full loot pvp...and a severe death penalty.... have fun with that...
I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing. Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...
Why wonder? I explained exactly what my FE experience was. I played in Open Beta and subbed for 2 months after. I put in a good 100+ hours of play, experiencing almost everything in the game. All Im saying is the features of FE and other WOW clone like games that I dont like. I understand people disagree with me. Thats fine. THings I dont like, but which are common to many MMOs
Level Grind
Stupid AI
Lack of Economy
Almost no danger outside of PVP zones
npc drops and npc merchants which make player crafting near pointless
limited chat system
negligible death penalty
inability to loot player corpses
character bound items
Im sure I can come up with others. As I said, many of these problems are not limited to FE, they are common among many MMOs.
This is well said and I do agree. As to your fist post if you had left out the wow clone phrase I feel your post would had been received better. When you mention wow around here the rage can be pretty bad. 0_0
I know. Its not just WOW. Some people just like to forum greif. Ive done it myself. I explained that FE being different than WOW clones is part of what I liked about it. But in the end, for me, it was still too similar. I dont like the level grind. I dont like dying with little consequences. I dont like stupid AI that i can kite and tank, etc etc. The fact that some peopel leveled to 45 in a few days after launch should say something.
This is one of the thing EVE does right. There is no end game. You will never run out of ways to improve your character. You will never have the best ship or best gear. You will always be able to attack anyone anywhere for any reason, and if you win, take their stuff. That gives life some real danger, and killing some real motivation. I just didnt get that adrenelin shot with FE.
This game is the anti-wow...i cant believe you would call it a wow clone...stunning
Its easy to level, but that isnt the point, AP is where you get your strength. All those loser noob towns that you skipped all had quests that give you ap, as well as factional ap...why no mention of factions or mutations?
People like lower risk games, it encourgaes you to be risky...it is a game remember. And the die and insta clone problems you have...its part of the game your life in game is suppose to be cheap, but hey at least they work it into the storyline nicely.
Your looking for a game with high emphasis on crafting...but not where everyone can craft, just the elite few...you want full loot pvp...and a severe death penalty.... have fun with that...
Me and 300k others have fun with it in EVE every day. Im simply lookig to combine that with the action of a FPS type game.
I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing. Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...
Why wonder? I explained exactly what my FE experience was. I played in Open Beta and subbed for 2 months after. I put in a good 100+ hours of play, experiencing almost everything in the game. All Im saying is the features of FE and other WOW clone like games that I dont like. I understand people disagree with me. Thats fine. THings I dont like, but which are common to many MMOs
Level Grind
Stupid AI
Lack of Economy
Almost no danger outside of PVP zones
npc drops and npc merchants which make player crafting near pointless
limited chat system
negligible death penalty
inability to loot player corpses
character bound items
Im sure I can come up with others. As I said, many of these problems are not limited to FE, they are common among many MMOs.
Sounds like you could use a break from MMOs. Really. I've run into a similar situation. Not that everything seems like a WoW Clone; more that I can't keep my attention fixed on a game for more than a month or so. I, personally, am taking a break from MMOs. Of course, the wife and I just found out she's pregnant with our first kid, so the whole priority list has flipped around a bit.
I love players when they throw the Eve Online experience around.
Apparently it seems to gives some players that, I am a hardcore player and my shit don't stink attitude.
I love players when they throw the Eve Online experience around.
Apparently it seems to gives some players that, I am a hardcore player and my shit don't stink attitude.
Right because him saying "Ive returned to EVE online, and am also trying out AoC..." is easily confused with "im hardcore and my shit dont stink".
Wow clone..seriously? So if an MMO has MMO features which just so happen to be in World of Warcraft it makes it a clone? Dragon Age has quests, its a WoW clone!!!
All fair and well quitting the game and voicing your reasons why - negative feedback helps shape the game most definitely. But calling it a WoW clone is completely false. FE is one of the least wow-like MMO's released in the past few years if not THE least similar to WoW in the past few years.