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Why I Quit FE

mCalvertmCalvert Member CommonPosts: 1,283

Short Version - too easy, too much a wow clone

Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.

I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.

Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.

Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?

 Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.

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Comments

  • PedrotePedrote Member Posts: 53

    Well, I just played FE on a 7-day trial, but saying that is a "wow clone" makes me wonder if that expression has become a general name for any MMORPG...

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Pedrote


    Well, I just played FE on a 7-day trial, but saying that is a "wow clone" makes me wonder if that expression has become a general name for any MMORPG...



     

    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.

  • Death1942Death1942 Member UncommonPosts: 2,587

    wow clone?  what drugs are you smoking...

     

    Still its unlucky that you did not find the game you where looking for in FE.  I found it quite a fun and interesting game but could not see anything really cemeting my sub.

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • VaedurVaedur Member Posts: 430
    Originally posted by mCalvert


    Short Version - too easy, too much a wow clone
    Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.
    I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.
    Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.
    Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?
     Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.

    Great concept, made PvE and Crafting easy..

    Heck atleast AoC has endgame now, and an AA system in the new expansion = replayability.

  • TribeofOneTribeofOne Member UncommonPosts: 1,006

    FE has classes and auto combat?   i must have missed those. Thanks for showing me the error of my way. I have now quit playing FE too! rawr

     

    me >>   <<prairie chicken

     

     

     

     

     

     

  • nectonnecton Member UncommonPosts: 2

    wow is a daoc clone :-)

  • VaedurVaedur Member Posts: 430
    Originally posted by necton


    wow is a daoc clone :-)

     

    Republic commando's are just a Jango Fett Clone..

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by mCalvert

    Originally posted by Pedrote


    Well, I just played FE on a 7-day trial, but saying that is a "wow clone" makes me wonder if that expression has become a general name for any MMORPG...



     

    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.



     

    This gotta be a sarcasm.

    REALITY CHECK

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by mCalvert

    Originally posted by Pedrote


    Well, I just played FE on a 7-day trial, but saying that is a "wow clone" makes me wonder if that expression has become a general name for any MMORPG...



     

    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.

     

    Yeh,..I can't believe they put quests and a mini-map in FE. Such a ripoff from WoW! They even took the arcanite reaper model from WoW and try to pass it off as pistol in FE!

    "If I offended you, you needed it" -Corey Taylor

  • DragimDragim Member UncommonPosts: 867
    Originally posted by Vaedur

    Originally posted by necton


    wow is a daoc clone :-)

     

    Republic commando's are just a Jango Fett Clone..



     

    I thought all clones/star troopers were clones of Jango Fett?

    I am entitled to my opinions, misspellings, and grammatical errors.

  • DarkholmeDarkholme Member UncommonPosts: 1,212
    Originally posted by mCalvert


    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.

    I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing.  Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...

    -------------------------
    "Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

    Member Since March 2004

  • CerionCerion Member Posts: 1,005

    Opinions are welcome.  Fiction-laden blathering, not so much.  Having played both WoW and FE (still playing), they are night and day.

     

    ----FE  ----- ------------------------ -------------- WoW

    Skill Based                                              Class-based

    Open World                                 Instanced and funneled content.

    Well-written quests                               Newspaper copy

    FPS hybrid combat                                    RPG combat

    a deep crafting system                          superficial crafting

    Rewards for exploring                                 hand-holding

    Mad Max                                                         more elves

    Sawed-off Shotgun                                    Sword of Ultimate Doom +eleventybillion

    _____________________________
    Currently Playing: LOTRO; DDO
    Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.

    Games I'm watching: Infinity: The Quest for Earth, Force of Arms.

    Find the Truth: http://www.factcheck.org/

  • NovaKayneNovaKayne Member Posts: 743

    Wut? 

     

    You mean you have to have an internet connection and it is not real people getting killed?   What a WoW clone!

     

    Seriously abused term by the igernant.

    Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by TribeofOne


    FE has classes and auto combat?   i must have missed those. Thanks for showing me the error of my way. I have now quit playing FE too! rawr
     
    me >>   <<prairie chicken
     
     
     
     
     
     

    Perhaps you havent been following the complaints on mutation auto targeting. Or you didnt read how I said FE was actually one of the lesser clones. Still plenty bad things copied over, such as leveling, no risk, no reward.

     

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Darkholme

    Originally posted by mCalvert


    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.

    I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing.  Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...



     

    Why wonder? I explained exactly what my FE experience was. I played in Open Beta and subbed for 2 months after. I put in a good 100+ hours of play, experiencing almost everything in the game. All Im saying is the features of FE and other WOW clone like games that I dont like. I understand people disagree with me. Thats fine. THings I dont like, but which are common to many MMOs

    Level Grind

    Stupid AI

    Lack of Economy

    Almost no danger outside of PVP zones

    npc drops and npc merchants which make player crafting near pointless

    limited chat system

    negligible death penalty

    inability to loot player corpses

    character bound items

    Im sure I can come up with others. As I said, many of these problems are not limited to FE, they are common among many MMOs.

  • Cochran1Cochran1 Member Posts: 456

    Even though I don't personally know the OP, I for one am glad they decided to explain why they quit. It was really ruining my day not knowing.

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Originally posted by mCalvert

    Originally posted by TribeofOne


    FE has classes and auto combat?   i must have missed those. Thanks for showing me the error of my way. I have now quit playing FE too! rawr
     
    me >>   <<prairie chicken
     
     
     
     
     
     

    Perhaps you havent been following the complaints on mutation auto targeting. Or you didnt read how I said FE was actually one of the lesser clones. Still plenty bad things copied over, such as leveling, no risk, no reward.

     



     

    So leveling in a game makes it a wow clone?  Auto-targeting makes things a wow clone?  Really reaching now aren't we.

    If the above is true than every MMO in existance must be a wow clone.  Because every MMO has some sort of leveling (yes skills still have levels to progress).

    Odd.

    Venge Sunsoar

    edit:  If you have just said you find crafting pointless, pvp pointless and the game too easy, no one would say anything.  These are opinions and can't be faulted.  But saying that an MMO is a clone because it has something which the genre has come to associate with MMO's is just silly.

    Just because you don't like it doesn't mean it is bad.
  • crunchyblackcrunchyblack Member Posts: 1,362
    Originally posted by mCalvert


    Short Version - too easy, too much a wow clone
    Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.
    I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.
    Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.
    Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?
     Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.



     

    This game is the anti-wow...i cant believe you would call it a wow clone...stunning

    Its easy to level, but that isnt the point, AP is where you get your strength.  All those loser noob towns that you skipped all had quests that give you ap, as well as factional ap...why no mention of factions or mutations?

    People like lower risk games, it encourgaes you to be risky...it is a game remember.  And the die and insta clone problems you have...its part of the game your life in game is suppose to be cheap, but hey at least they work it into the storyline nicely.

    Your looking for a game with high emphasis on crafting...but not where everyone can craft, just the elite few...you want full loot pvp...and a severe death penalty.... have fun with that...

  • Greymantle4Greymantle4 Member UncommonPosts: 809
    Originally posted by mCalvert

    Originally posted by Darkholme

    Originally posted by mCalvert


    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.

    I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing.  Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...



     

    Why wonder? I explained exactly what my FE experience was. I played in Open Beta and subbed for 2 months after. I put in a good 100+ hours of play, experiencing almost everything in the game. All Im saying is the features of FE and other WOW clone like games that I dont like. I understand people disagree with me. Thats fine. THings I dont like, but which are common to many MMOs

    Level Grind

    Stupid AI

    Lack of Economy

    Almost no danger outside of PVP zones

    npc drops and npc merchants which make player crafting near pointless

    limited chat system

    negligible death penalty

    inability to loot player corpses

    character bound items

    Im sure I can come up with others. As I said, many of these problems are not limited to FE, they are common among many MMOs.

    This is well said and I do agree. As to your fist post if you had left out the wow clone phrase I feel your post would had been received better. When you mention wow around here the rage can be pretty bad. 0_0

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Zeppelin4


    This is well said and I do agree. As to your fist post if you had left out the wow clone phrase I feel your post would had been received better. When you mention wow around here the rage can be pretty bad. 0_0



     

    I know.  Its not just WOW. Some people just like to forum greif. Ive done it myself. I explained that FE being different than WOW clones is part of what I liked about it. But in the end, for me, it was still too similar. I dont like the level grind. I dont like dying with little consequences. I dont like stupid AI that i can kite and tank, etc etc. The fact that some peopel leveled to 45 in a few days after launch should say something.

    This is one of the thing EVE does right. There is no end game. You will never run out of ways to improve your character. You will never have the best ship or best gear. You will always be able to attack anyone anywhere for any reason, and if you win, take their stuff. That gives life some real danger, and killing some real motivation. I just didnt get that adrenelin shot with FE.

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by crunchyblack

    Originally posted by mCalvert


    Short Version - too easy, too much a wow clone
    Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.
    I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.
    Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.
    Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?
     Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.



     

    This game is the anti-wow...i cant believe you would call it a wow clone...stunning

    Its easy to level, but that isnt the point, AP is where you get your strength.  All those loser noob towns that you skipped all had quests that give you ap, as well as factional ap...why no mention of factions or mutations?

    People like lower risk games, it encourgaes you to be risky...it is a game remember.  And the die and insta clone problems you have...its part of the game your life in game is suppose to be cheap, but hey at least they work it into the storyline nicely.

    Your looking for a game with high emphasis on crafting...but not where everyone can craft, just the elite few...you want full loot pvp...and a severe death penalty.... have fun with that...



     

    Me and 300k others have fun with it in EVE every day. Im simply lookig to combine that with the action of a FPS type game.

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010
    Originally posted by mCalvert

    Originally posted by Darkholme

    Originally posted by mCalvert


    Its the easiest comparison. Technically wow is a clone of other MMOs. What I mean is classes, leveling, auto combat, rare item drops, no death penalties, etc. FE actually is one of the lesser WOW clones Ive played, but it still copied a lot of stuff.

    I'm fine with people having and sharing their opinions about things, but all of the things listed are features shared in just about every MMOG on the market. Using features similar and familiar from other MMOGs is not such a bad thing.  Almost every MMOG on the market shares basic features with each other, so pointing them out as flaws in a newer MMOG is just straw grasping and silly... and no, developers should not be reinventing the wheel just to be different. Some of them aren't something that you even find in Fallen Earth. It makes me wonder if the OP has even played FE at all... There really aren't any classes in FE, and there certainly isn't any auto attacking going on. Some features that are listed as "missing" being a negative is also a matter of taste and opinion...



     

    Why wonder? I explained exactly what my FE experience was. I played in Open Beta and subbed for 2 months after. I put in a good 100+ hours of play, experiencing almost everything in the game. All Im saying is the features of FE and other WOW clone like games that I dont like. I understand people disagree with me. Thats fine. THings I dont like, but which are common to many MMOs

    Level Grind

    Stupid AI

    Lack of Economy

    Almost no danger outside of PVP zones

    npc drops and npc merchants which make player crafting near pointless

    limited chat system

    negligible death penalty

    inability to loot player corpses

    character bound items

    Im sure I can come up with others. As I said, many of these problems are not limited to FE, they are common among many MMOs.

    Sounds like you could use a break from MMOs.  Really.  I've run into a similar situation.  Not that everything seems like a WoW Clone; more that I can't keep my attention fixed on a game for more than a month or so.  I, personally, am taking a break from MMOs.  Of course, the wife and I just found out she's pregnant with our first kid, so the whole priority list has flipped around a bit.

     

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by mCalvert


    Short Version - too easy, too much a wow clone
    Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.
    I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.
    Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.
    Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?
     Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.

    I love players when they throw the Eve Online experience around.

    Apparently it seems to gives some players that, I am a hardcore player and my shit don't stink attitude.

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by HiGHPLAiNS

    Originally posted by mCalvert


    Short Version - too easy, too much a wow clone
    Background - I played FE in beta, and for two months after. I leveled up to 28, played with every item, crafted, explored everything in S1 and S2. But I did no PVP.
    I quit because I could see a point where I would get to level 45, and have no goals. ANd that time wouldnt be too far off. FE is easy. Running solo you can progress very quickly. Join forces and its instant win. Crafting, while apparently more complex than other games, is a joke, because everyone can do it pretty easily, and theres no economy to speak of. The system is unrealistic and impractical. Marketing via the AH, competition with NPCs is holding it back.
    Combat was sort of unique in that it uses a FPS type system, but given you can die and instantclone, there isnt any risk. And you cant kill people and take their stuff, so theres no motivation. Theres also no reason to interact with lower levels. No need for companions. You move up to S3 and stay there.
    Ive returned to EVE Online, and am also trying out AoC, but AoC suffers from many of the same problems. Low population, no crafting usefulness or value, no risk. You level to 80, then what?
     Oh, and now that Ive played AoC, I see what people mean about FE's graphics. AoC is beautiful, perhaps a little too close in, but very detailed, compared to FE. I like FEs rediculously wide open and seamless maps, but its not as pretty.

    I love players when they throw the Eve Online experience around.

    Apparently it seems to gives some players that, I am a hardcore player and my shit don't stink attitude.



     

    Right because him saying "Ive returned to EVE online, and am also trying out AoC..." is easily confused with "im hardcore and my shit dont stink".

  • kikinchazkikinchaz Member UncommonPosts: 562

    Wow clone..seriously? So if an MMO has MMO features which just so happen to be in World of Warcraft it makes it a clone? Dragon Age has quests, its a WoW clone!!!

     

    All fair and well quitting the game and voicing your reasons why - negative feedback helps shape the game most definitely. But calling it a WoW clone is completely false. FE is one of the least wow-like MMO's released in the past few years if not THE least similar to WoW in the past few years.

    image

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