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Full questlog at level 32

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  • DiSpLiFFDiSpLiFF Member UncommonPosts: 602
    Originally posted by GayAssShit


    Fanbots like glofish should be shot in the head. Thx ppl like him we are being served the same midless MMO grinders for apes.
    Get quest, kill 20 boars and go die of boredom. Or participate in epic 1 vs 100 "mash moar buttons than them" RvR.

    Actually i would say Cammy is a bigger fanboi than Glofish, just look at his/her post history. I don't think there has been one constructive criticism post about Aion without his "input". 

  • CammyCammy Member Posts: 864
    Originally posted by DiSpLiFF

    Originally posted by GayAssShit


    Fanbots like glofish should be shot in the head. Thx ppl like him we are being served the same midless MMO grinders for apes.
    Get quest, kill 20 boars and go die of boredom. Or participate in epic 1 vs 100 "mash moar buttons than them" RvR.

    Actually i would say Cammy is a bigger fanboi than Glofish, just look at his/her post history. I don't think there has been one constructive criticism post about Aion without his "input". 

     

    and everything coming from you is hatred for a game you don't even play....

     

    lawl....

     

    at least I have constructive comments.... unlike you....

    So how about - piss off to another forum maybe? if you don't like what I say - don't reply... pretty simple.

  • makerzyomakerzyo Member Posts: 40
    Originally posted by Cammy

    Originally posted by DiSpLiFF

    Originally posted by GayAssShit


    Fanbots like glofish should be shot in the head. Thx ppl like him we are being served the same midless MMO grinders for apes.
    Get quest, kill 20 boars and go die of boredom. Or participate in epic 1 vs 100 "mash moar buttons than them" RvR.

    Actually i would say Cammy is a bigger fanboi than Glofish, just look at his/her post history. I don't think there has been one constructive criticism post about Aion without his "input". 

     

    and everything coming from you is hatred for a game you don't even play....

     

    lawl....

     

    at least I have constructive comments.... unlike you....

    So how about - piss off to another forum maybe? if you don't like what I say - don't reply... pretty simple.

    lol you saying you have constructive comments is a joke, are you really that ignorant? He already said he has played the game to level 39, judging by your post history seems like you spend most of your time trolling these forums. Do you even play Aion? 

    You said "nobody said that you can do quests to level 50", but what exactly is this thread implying? "full questlog at level 32" and saying people whine that there aren't enough quests... implying you don't have to grind to level 50. Do you even read posts or do you have generic responses to anything that is said about aion?

  • CammyCammy Member Posts: 864
    Originally posted by makerzyo

    Originally posted by Cammy

    Originally posted by DiSpLiFF

    Originally posted by GayAssShit


    Fanbots like glofish should be shot in the head. Thx ppl like him we are being served the same midless MMO grinders for apes.
    Get quest, kill 20 boars and go die of boredom. Or participate in epic 1 vs 100 "mash moar buttons than them" RvR.

    Actually i would say Cammy is a bigger fanboi than Glofish, just look at his/her post history. I don't think there has been one constructive criticism post about Aion without his "input". 

     

    and everything coming from you is hatred for a game you don't even play....

     

    lawl....

     

    at least I have constructive comments.... unlike you....

    So how about - piss off to another forum maybe? if you don't like what I say - don't reply... pretty simple.

    lol you saying you have constructive comments is a joke, are you really that ignorant? He already said he has played the game to level 39, judging by your post history seems like you spend most of your time trolling these forums. Do you even play Aion? 

    You said "nobody said that you can do quests to level 50", but what exactly is this thread implying? "full questlog at level 32" and saying people whine that there aren't enough quests... implying you don't have to grind to level 50. Do you even read posts or do you have generic responses to anything that is said about aion?

     

    Just generic

     

    I don't even read what's being said... I just reply with "RAWR Aion is the awesome and everyone who hates it will suffer"

    Just like the haters... "RAWR Aion sucks and Ill kill anyone who disagrees with me"

     

  • CammyCammy Member Posts: 864

    Actually Im at work... so I can post freely...

     

    That's why you never see me online "at night" - because Im too busy playing....

     

    So - now that you can't pick on Aion anymore you decided to pick on the posters... that's fine by me.... ;) Keep it coming haters... I love it!!

     

    Oh and one more comment makerzyo - next time grow a set and post with your main account.... so I can laugh at you without having you hide behind a "new" screen name ;)

  • tanoriltanoril Member Posts: 432
    Originally posted by Cammy

    Originally posted by Tenken29

    Originally posted by Cammy


     Quality and "worth doing" are very different though....
    I mean - EVERY MMO has the standard "kill X, gather Y" quests... Aion is no different (whether this is good/bad doesn't matter - its what it is... and every other game is like it so its not a direct flaw with Aion)...
    Getting off topic, I find that MMOs can do better than "kill X, gather Y" as demonstrated by WOTLK (I'm only talking about PVE questing here). But that's not really what we are arguing about, I wasn't really playing Aion looking for it to reinvent the wheel, so that's not my problem.
    @. It's the combination of the two.
    if its worth doing is a whole other ballgame.... Personally I find SOME of the quests worth it and others no... but again, I find this the case in a lot of MMOs. Some quests just simply aren't worth doing. Im not 40 yet (slowly getting there) so I can't comment directly on your response Tenken - but I know with the big XP boost that people now don't have this problem (at least from what I've heard).
    Are you talking pre or post patch? Im curious if this is still a problem....
    I'm talking prepatch. I already quit, the game just isn't my style. I felt like it was all work and no fun. Feel free to comment that I was just "playing it to get through", cause I tried adjusting my play styles / how casual I was about it.
    Going back to if quests are worth doing it or not. See in other MMOS, even if quests aren't worth doing, there's still plenty of stuff to get you to lvl. When I was playing, i'd kill a single elite and get equal experiance to a single quest (unless it was a campaign). I haven't really talked to anyone about how significant the patch was... but I feel like if it was significant enough I'd hear more people asking me to resub (friends of mine that is, and don't take that logic too seriously).
    I mean call it a grind or not it doesn't really matter to me, the effort is not worth it. Now this is where it starts getting rich. I'm awaiting the -GASP- you need to work for an mmo? I respond with -GASP- I need to lvl to 50 in an mmo ALONE (cause group lvling is garbage) before I see if the end game pvp is even any good? I don't even get people that said this game is challenging to lvl. I'm sorry but doing something boring and slow is not challenging imo. Is mopping the floor with a toothbrush challenging? Just my personal opinion.

    -EDIT- On a side note Cammy, I noticed in another post that you find people that hate Aion to be the ones that are convinced it is only a solo grind. Maybe I'm taking it out of context, if so I apologize. But this begs the question for me, how do I not solo grind in this game? Besides the EXP from TG (25-29) I have not experianced good group exp. Granted Ive done plenty of group quests and so forth but the amount of time compared to when I was solo is extremely minimal. The exp in fire temple is also pathetic. You can say it is an instance more for loot (which it is), but it's not worth doing for exp. Krall groups? Awful exp also. The only good thing about these things are grinding for gear/items while gaining exp without noticing it (unfortunately I still notice how slow it is).

    I'm also told Steelrake isn't great experiance but the other instance (name eludes me) is a bit better. Yes all of this is also subjective to your level break downs, but even in optimal groups I feel the same way. 

    Also it is not practical for me to quest with friends since we need to be on the same step. Also pugging for quests is not practical either, since you have to be on the same step, and people don't group because you don't have to. Also many quests may not be  always be performed quicker with 2 people than 1, so you get less exp per mob kill. 

     

     

     

    See - I like debating with you because you actually have useful comments to add to the discussion... :) 

    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.

    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.

    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.

     

     

    His point though is the experience payoff for grouping is less that what you would achieve if you soloed during the same timeframe.  Also there are built in barriers to group questing, such as all needing to be on the same step as well as the exp disparity if you have a higher level in your group (I forgot what the numbers are for the highest leveled member). 

    Also, keep in mind not everyone needs/wants to craft.  Some see that in and of itself a grind.  Some see gathering as a grind.

     

    The main point in this whole thread that continues to get lost is alot of players (not just wow players) are accustomed to leveling a certain way, usually through questing.  The point trying to be made is it is not economical (in terms of time invested or experience given) to do that in this game.

  • Tenken29Tenken29 Member Posts: 151
    Originally posted by Cammy
    Before I start i'd like to comment that Tanoril highlighted some of my issues.


     See - I like debating with you because you actually have useful comments to add to the discussion... :) 
    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.
    To set some background, I do not play WoW, but I used to. The only reason I even played WOTLK was cause I borrowed someone's account. As much as I dislike WoW, it does do a lot of things "well" or better than other games. Oh and I still bitched and complained when lvling in WoW since as I mentioned, I find forced solo lvling retarded.
    Anyway, one thing that made WoW's leveling different for one were the ZONES. My god am I sick of Eltenen and Heiron. You level to what, 20 or so which feels like less than 10% of your efforts... and after that it's bam, Eltenen and Heiron. I mean you can stick in Theobomos if you want, but yeah, I was pretty bored of the areas. Don't get me wrong I got sick of WoW zones also, but it's not as bad as Aion. Granted one advantage of fewer areas are more populated areas for rifting. But just saying, that's one part that hurt my leveling experiance. I also enjoyed the expandable zones WOTLK implemented. Plus the fact that you could instance throughout every single level. Granted this is kind of unfair to compare since WOTLK is lvl 70-80, the last 10 lvls. But you kinda get what I'm saying. And yeah I mentioned stuff outside of just questing.  (I do not count the abyss for leveling, although it is worth doing the campaigns there, the abyss is a huge pain in the ass to level in).
    The other thing about WoW is I felt like there were a lot more quests to be done in one area. In Aion I feel like I'm running all over the damn place.
    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.
    My apologies since I never really made this clear. I guess it depends what you consider a "good legion". It wasn't super populated, but it was a core net of friends that I have been playing with for a very long time. With the exception of 1 other, everyone was in my level range. But this also goes back to the point if it is worth grouping. The exp you get is so butchered when you're in a group of people. At level 40, aside from campaign quests there is nothing really worth doing in group (aside from one Aether Labs run) if you can solo kill something.
    As for the level range we are discussing, maybe I am confused cause I'm not sure which one we're talking about. I was trying to comment earlier through those specific levels, there isn't a huge amount of good leveling through groups. I'd also like to comment I did not REALLY feel the "grind" till level 37+. That's when you're basically done with Fire Temple.
    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.
    See I hear this one a lot. I know what you guys mean, but in all honesty I find Aion to be the weakest MMO I have ever played if you're talking about doing stuff besides trying to hit 50. Maybe that's just cause of the type of gamer I am. I feel like exploring is VERY limited in Aion... the zones are so small and there are barely any.
    I could craft, but crafting takes a lot of money, espicially when you're bad like me and die to silly deagro mechanics in this game (lame). Also when you get to around 400 or so, you have to get those stupid retarded high fluxes.
    I could group, but it hurts the exp too much.
    I could rift, but rifts have to be up and I'm not leveling when I rift. I get what you mean by mix it up, I mixed it up by not playing Aion. The thing is though I still didn't wanna come back after.
    I could go to the Abyss, but I'm not cap level. It's frusterating to lose due to level, and this is not even mentioning zerg combat etc.
    I guess I ran out of ideas of how to have fun in Aion, but maybe that's just cause it isn't for me.
     



     

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  • CammyCammy Member Posts: 864
    Originally posted by Tenken29

    Originally posted by Cammy
    Before I start i'd like to comment that Tanoril highlighted some of my issues.


     See - I like debating with you because you actually have useful comments to add to the discussion... :) 
    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.
    To set some background, I do not play WoW, but I used to. The only reason I even played WOTLK was cause I borrowed someone's account. As much as I dislike WoW, it does do a lot of things "well" or better than other games. Oh and I still bitched and complained when lvling in WoW since as I mentioned, I find forced solo lvling retarded.
    Anyway, one thing that made WoW's leveling different for one were the ZONES. My god am I sick of Eltenen and Heiron. You level to what, 20 or so which feels like less than 10% of your efforts... and after that it's bam, Eltenen and Heiron. I mean you can stick in Theobomos if you want, but yeah, I was pretty bored of the areas. Don't get me wrong I got sick of WoW zones also, but it's not as bad as Aion. Granted one advantage of fewer areas are more populated areas for rifting. But just saying, that's one part that hurt my leveling experiance. I also enjoyed the expandable zones WOTLK implemented. Plus the fact that you could instance throughout every single level. Granted this is kind of unfair to compare since WOTLK is lvl 70-80, the last 10 lvls. But you kinda get what I'm saying. And yeah I mentioned stuff outside of just questing.  (I do not count the abyss for leveling, although it is worth doing the campaigns there, the abyss is a huge pain in the ass to level in).
    The other thing about WoW is I felt like there were a lot more quests to be done in one area. In Aion I feel like I'm running all over the damn place.
    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.
    My apologies since I never really made this clear. I guess it depends what you consider a "good legion". It wasn't super populated, but it was a core net of friends that I have been playing with for a very long time. With the exception of 1 other, everyone was in my level range. But this also goes back to the point if it is worth grouping. The exp you get is so butchered when you're in a group of people. At level 40, aside from campaign quests there is nothing really worth doing in group (aside from one Aether Labs run) if you can solo kill something.
    As for the level range we are discussing, maybe I am confused cause I'm not sure which one we're talking about. I was trying to comment earlier through those specific levels, there isn't a huge amount of good leveling through groups. I'd also like to comment I did not REALLY feel the "grind" till level 37+. That's when you're basically done with Fire Temple.
    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.
    See I hear this one a lot. I know what you guys mean, but in all honesty I find Aion to be the weakest MMO I have ever played if you're talking about doing stuff besides trying to hit 50. Maybe that's just cause of the type of gamer I am. I feel like exploring is VERY limited in Aion... the zones are so small and there are barely any.
    I could craft, but crafting takes a lot of money, espicially when you're bad like me and die to silly deagro mechanics in this game (lame). Also when you get to around 400 or so, you have to get those stupid retarded high fluxes.
    I could group, but it hurts the exp too much.
    I could rift, but rifts have to be up and I'm not leveling when I rift. I get what you mean by mix it up, I mixed it up by not playing Aion. The thing is though I still didn't wanna come back after.
    I could go to the Abyss, but I'm not cap level. It's frusterating to lose due to level, and this is not even mentioning zerg combat etc.
    I guess I ran out of ideas of how to have fun in Aion, but maybe that's just cause it isn't for me.
     



     

     

    All very valid points Tenken.. Ill comment on just a few since Ill likely be flamed for whatever I write anyways.

     

    The rifts is a big problem IMO. They need to make them open much more often and in more areas. There simply is not enough of them right now... you have to struggle to find rifts which discourages players from actually grouping to go rift hunting. It isn't feasable and actually this is one of my biggest complaints with Aion (apart from grouping xp).... I dont suggest rifts be up full time 24/7 but they can at least make them more common.... of course the other side of the fence is people want to level and not be ganked but this is half the fun in it IMO... if rifts are so hard to come by - make it so there's more of them... I would welcome such a change and I hope it does happen sometime in the future. If you don't want to rift, there's a leveling zone that doesn't have them on each side... so there's no pressure to HAVE to level in Morhiem for example... People would still complain though either way is all Im saying... even though personally I wish they would implement this differently.

     

    Grouping - I find I get way more xp personally.... IF (and this is a big if) the levels are pretty close to the same. I usually duo with my wife - who also enjoys grouping up and even though the xp is cut in half - we kill things so much faster than I ever could... with basically no downtime. This I like. They 100% need to fix the gap grouping. Not to the point where it makes it easier to power level but to the point where it makes it worthwhile. Having someone in your group that's 5 levels ahead is absolutely killer... having someone in your group thats 1 level ahead - you'll barely notice. There shouldn't be such a huge drop off in xp for 4 more levels.

     

    I find I make MORE money while crafting but I guess it depends on your craft and how much you invest. I've also gained at least 2 levels in the 30's from crafting alone... my money has doubled since I've hit 449... so this is really a matter of opinion but I find it very fun and rewarding. Plus I like what I can make now and the xp is fantastic (maybe even faster than questing I dare say... as funny as that sounds) :) 

     

    One more comment - the "zones" I don't find are small at all. Each zone has a level bracket of about 20-38 which is pretty large and lots of things to do... I find if they were any smaller I'd run into people everywhere and any bigger I'd never see another player out questing. You could argue that there should be more zones, sure.... and I'd agree it would be nice if they made more but Im sure this will come down the line later on when they implement the 3.0 stuff.... Every game can use more content to a certain degree - Aion is no exception

     

    On one last positive note - the RMT and Bots are completely under control lately.... There's always RMT sellers at the Broker in Panda but every day they're all wiped out. Of course they relevel and come back but at least I can see with my own eyes how NCSoft is fixing the situation - which makes me happy

     

    In closing, the game is far from perfect. The examples we listed above are just a few things that needs to be changed/addressed... a lower level (25 range) of dredegion would make things SOOOO much better and more fun IMO... but these things take time and I don't expect it to be a fully complete MMO on launch no matter how long it was in development in Korea. Its a completely different market, with different players and a different culture. It won't just seemlessly match up with the North American/Europe audience... I have patience to let them fix the issues they have with the game and Im having enough fun right now that it doesn't feel like a chore for me (like it does others)... I don't know "why" - I guess if I don't feel like grinding/questing Ill play the broker, sell some items and do crafting... or Ill go to the abyss with my legion and take over a fort... or Ill go try to find a rift.... or Ill "insert x reason here"... I just find I have plenty of things to do and Im really not focused on being 50 asap... I realize once I hit 40 - it'll slow down even more... but I honestly find it fast leveling in the mid-30's right now - and I like the way it is... really attaches me to my character and makes it very enjoyable.... As I've said many times before, Aion isn't for everyone and I can understand why... but I also think those who do give it a solid chance, don't rush to cap and have fun while playing will be rewarded.

     

    Flame away (not you Tenken - you have useful comments - but to the rest of the haters) ;) 

  • tanoriltanoril Member Posts: 432
    Originally posted by Cammy

    Originally posted by Tenken29

    Originally posted by Cammy
    Before I start i'd like to comment that Tanoril highlighted some of my issues.


     See - I like debating with you because you actually have useful comments to add to the discussion... :) 
    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.
    To set some background, I do not play WoW, but I used to. The only reason I even played WOTLK was cause I borrowed someone's account. As much as I dislike WoW, it does do a lot of things "well" or better than other games. Oh and I still bitched and complained when lvling in WoW since as I mentioned, I find forced solo lvling retarded.
    Anyway, one thing that made WoW's leveling different for one were the ZONES. My god am I sick of Eltenen and Heiron. You level to what, 20 or so which feels like less than 10% of your efforts... and after that it's bam, Eltenen and Heiron. I mean you can stick in Theobomos if you want, but yeah, I was pretty bored of the areas. Don't get me wrong I got sick of WoW zones also, but it's not as bad as Aion. Granted one advantage of fewer areas are more populated areas for rifting. But just saying, that's one part that hurt my leveling experiance. I also enjoyed the expandable zones WOTLK implemented. Plus the fact that you could instance throughout every single level. Granted this is kind of unfair to compare since WOTLK is lvl 70-80, the last 10 lvls. But you kinda get what I'm saying. And yeah I mentioned stuff outside of just questing.  (I do not count the abyss for leveling, although it is worth doing the campaigns there, the abyss is a huge pain in the ass to level in).
    The other thing about WoW is I felt like there were a lot more quests to be done in one area. In Aion I feel like I'm running all over the damn place.
    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.
    My apologies since I never really made this clear. I guess it depends what you consider a "good legion". It wasn't super populated, but it was a core net of friends that I have been playing with for a very long time. With the exception of 1 other, everyone was in my level range. But this also goes back to the point if it is worth grouping. The exp you get is so butchered when you're in a group of people. At level 40, aside from campaign quests there is nothing really worth doing in group (aside from one Aether Labs run) if you can solo kill something.
    As for the level range we are discussing, maybe I am confused cause I'm not sure which one we're talking about. I was trying to comment earlier through those specific levels, there isn't a huge amount of good leveling through groups. I'd also like to comment I did not REALLY feel the "grind" till level 37+. That's when you're basically done with Fire Temple.
    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.
    See I hear this one a lot. I know what you guys mean, but in all honesty I find Aion to be the weakest MMO I have ever played if you're talking about doing stuff besides trying to hit 50. Maybe that's just cause of the type of gamer I am. I feel like exploring is VERY limited in Aion... the zones are so small and there are barely any.
    I could craft, but crafting takes a lot of money, espicially when you're bad like me and die to silly deagro mechanics in this game (lame). Also when you get to around 400 or so, you have to get those stupid retarded high fluxes.
    I could group, but it hurts the exp too much.
    I could rift, but rifts have to be up and I'm not leveling when I rift. I get what you mean by mix it up, I mixed it up by not playing Aion. The thing is though I still didn't wanna come back after.
    I could go to the Abyss, but I'm not cap level. It's frusterating to lose due to level, and this is not even mentioning zerg combat etc.
    I guess I ran out of ideas of how to have fun in Aion, but maybe that's just cause it isn't for me.
     



     

     

    All very valid points Tenken.. Ill comment on just a few since Ill likely be flamed for whatever I write anyways.

     

    The rifts is a big problem IMO. They need to make them open much more often and in more areas. There simply is not enough of them right now... you have to struggle to find rifts which discourages players from actually grouping to go rift hunting. It isn't feasable and actually this is one of my biggest complaints with Aion (apart from grouping xp).... I dont suggest rifts be up full time 24/7 but they can at least make them more common.... of course the other side of the fence is people want to level and not be ganked but this is half the fun in it IMO... if rifts are so hard to come by - make it so there's more of them... I would welcome such a change and I hope it does happen sometime in the future. If you don't want to rift, there's a leveling zone that doesn't have them on each side... so there's no pressure to HAVE to level in Morhiem for example... People would still complain though either way is all Im saying... even though personally I wish they would implement this differently.

     

    Grouping - I find I get way more xp personally.... IF (and this is a big if) the levels are pretty close to the same. I usually duo with my wife - who also enjoys grouping up and even though the xp is cut in half - we kill things so much faster than I ever could... with basically no downtime. This I like. They 100% need to fix the gap grouping. Not to the point where it makes it easier to power level but to the point where it makes it worthwhile. Having someone in your group that's 5 levels ahead is absolutely killer... having someone in your group thats 1 level ahead - you'll barely notice. There shouldn't be such a huge drop off in xp for 4 more levels.

     

    I find I make MORE money while crafting but I guess it depends on your craft and how much you invest. I've also gained at least 2 levels in the 30's from crafting alone... my money has doubled since I've hit 449... so this is really a matter of opinion but I find it very fun and rewarding. Plus I like what I can make now and the xp is fantastic (maybe even faster than questing I dare say... as funny as that sounds) :) 

     

    One more comment - the "zones" I don't find are small at all. Each zone has a level bracket of about 20-38 which is pretty large and lots of things to do... I find if they were any smaller I'd run into people everywhere and any bigger I'd never see another player out questing. You could argue that there should be more zones, sure.... and I'd agree it would be nice if they made more but Im sure this will come down the line later on when they implement the 3.0 stuff.... Every game can use more content to a certain degree - Aion is no exception

     

    On one last positive note - the RMT and Bots are completely under control lately.... There's always RMT sellers at the Broker in Panda but every day they're all wiped out. Of course they relevel and come back but at least I can see with my own eyes how NCSoft is fixing the situation - which makes me happy

     

    In closing, the game is far from perfect. The examples we listed above are just a few things that needs to be changed/addressed... a lower level (25 range) of dredegion would make things SOOOO much better and more fun IMO... but these things take time and I don't expect it to be a fully complete MMO on launch no matter how long it was in development in Korea. Its a completely different market, with different players and a different culture. It won't just seemlessly match up with the North American/Europe audience... I have patience to let them fix the issues they have with the game and Im having enough fun right now that it doesn't feel like a chore for me (like it does others)... I don't know "why" - I guess if I don't feel like grinding/questing Ill play the broker, sell some items and do crafting... or Ill go to the abyss with my legion and take over a fort... or Ill go try to find a rift.... or Ill "insert x reason here"... I just find I have plenty of things to do and Im really not focused on being 50 asap... I realize once I hit 40 - it'll slow down even more... but I honestly find it fast leveling in the mid-30's right now - and I like the way it is... really attaches me to my character and makes it very enjoyable.... As I've said many times before, Aion isn't for everyone and I can understand why... but I also think those who do give it a solid chance, don't rush to cap and have fun while playing will be rewarded.

     

    Flame away (not you Tenken - you have useful comments - but to the rest of the haters) ;) 

     

    I highlighted just one part of your reply.  It's not that I wouldn't mind waiting for them to fix the issues, it's that I have no confidence that they will fix these issues.  The reason being is (as you said yourself) this is a korean/asian game at it's core and that is what dictates what can and will be changed for the western audience.  Simple things like the absurd drop rates in instances are something that would appeal to an asian/korean audience but won't with a western audience.  Their core subscriber base is  and always will be the asian market.  It is to them they will cater to, not the western market.

  • CammyCammy Member Posts: 864
    Originally posted by tanoril

    Originally posted by Cammy

    Originally posted by Tenken29

    Originally posted by Cammy
    Before I start i'd like to comment that Tanoril highlighted some of my issues.


     See - I like debating with you because you actually have useful comments to add to the discussion... :) 
    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.
    To set some background, I do not play WoW, but I used to. The only reason I even played WOTLK was cause I borrowed someone's account. As much as I dislike WoW, it does do a lot of things "well" or better than other games. Oh and I still bitched and complained when lvling in WoW since as I mentioned, I find forced solo lvling retarded.
    Anyway, one thing that made WoW's leveling different for one were the ZONES. My god am I sick of Eltenen and Heiron. You level to what, 20 or so which feels like less than 10% of your efforts... and after that it's bam, Eltenen and Heiron. I mean you can stick in Theobomos if you want, but yeah, I was pretty bored of the areas. Don't get me wrong I got sick of WoW zones also, but it's not as bad as Aion. Granted one advantage of fewer areas are more populated areas for rifting. But just saying, that's one part that hurt my leveling experiance. I also enjoyed the expandable zones WOTLK implemented. Plus the fact that you could instance throughout every single level. Granted this is kind of unfair to compare since WOTLK is lvl 70-80, the last 10 lvls. But you kinda get what I'm saying. And yeah I mentioned stuff outside of just questing.  (I do not count the abyss for leveling, although it is worth doing the campaigns there, the abyss is a huge pain in the ass to level in).
    The other thing about WoW is I felt like there were a lot more quests to be done in one area. In Aion I feel like I'm running all over the damn place.
    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.
    My apologies since I never really made this clear. I guess it depends what you consider a "good legion". It wasn't super populated, but it was a core net of friends that I have been playing with for a very long time. With the exception of 1 other, everyone was in my level range. But this also goes back to the point if it is worth grouping. The exp you get is so butchered when you're in a group of people. At level 40, aside from campaign quests there is nothing really worth doing in group (aside from one Aether Labs run) if you can solo kill something.
    As for the level range we are discussing, maybe I am confused cause I'm not sure which one we're talking about. I was trying to comment earlier through those specific levels, there isn't a huge amount of good leveling through groups. I'd also like to comment I did not REALLY feel the "grind" till level 37+. That's when you're basically done with Fire Temple.
    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.
    See I hear this one a lot. I know what you guys mean, but in all honesty I find Aion to be the weakest MMO I have ever played if you're talking about doing stuff besides trying to hit 50. Maybe that's just cause of the type of gamer I am. I feel like exploring is VERY limited in Aion... the zones are so small and there are barely any.
    I could craft, but crafting takes a lot of money, espicially when you're bad like me and die to silly deagro mechanics in this game (lame). Also when you get to around 400 or so, you have to get those stupid retarded high fluxes.
    I could group, but it hurts the exp too much.
    I could rift, but rifts have to be up and I'm not leveling when I rift. I get what you mean by mix it up, I mixed it up by not playing Aion. The thing is though I still didn't wanna come back after.
    I could go to the Abyss, but I'm not cap level. It's frusterating to lose due to level, and this is not even mentioning zerg combat etc.
    I guess I ran out of ideas of how to have fun in Aion, but maybe that's just cause it isn't for me.
     



     

     

    All very valid points Tenken.. Ill comment on just a few since Ill likely be flamed for whatever I write anyways.

     

    The rifts is a big problem IMO. They need to make them open much more often and in more areas. There simply is not enough of them right now... you have to struggle to find rifts which discourages players from actually grouping to go rift hunting. It isn't feasable and actually this is one of my biggest complaints with Aion (apart from grouping xp).... I dont suggest rifts be up full time 24/7 but they can at least make them more common.... of course the other side of the fence is people want to level and not be ganked but this is half the fun in it IMO... if rifts are so hard to come by - make it so there's more of them... I would welcome such a change and I hope it does happen sometime in the future. If you don't want to rift, there's a leveling zone that doesn't have them on each side... so there's no pressure to HAVE to level in Morhiem for example... People would still complain though either way is all Im saying... even though personally I wish they would implement this differently.

     

    Grouping - I find I get way more xp personally.... IF (and this is a big if) the levels are pretty close to the same. I usually duo with my wife - who also enjoys grouping up and even though the xp is cut in half - we kill things so much faster than I ever could... with basically no downtime. This I like. They 100% need to fix the gap grouping. Not to the point where it makes it easier to power level but to the point where it makes it worthwhile. Having someone in your group that's 5 levels ahead is absolutely killer... having someone in your group thats 1 level ahead - you'll barely notice. There shouldn't be such a huge drop off in xp for 4 more levels.

     

    I find I make MORE money while crafting but I guess it depends on your craft and how much you invest. I've also gained at least 2 levels in the 30's from crafting alone... my money has doubled since I've hit 449... so this is really a matter of opinion but I find it very fun and rewarding. Plus I like what I can make now and the xp is fantastic (maybe even faster than questing I dare say... as funny as that sounds) :) 

     

    One more comment - the "zones" I don't find are small at all. Each zone has a level bracket of about 20-38 which is pretty large and lots of things to do... I find if they were any smaller I'd run into people everywhere and any bigger I'd never see another player out questing. You could argue that there should be more zones, sure.... and I'd agree it would be nice if they made more but Im sure this will come down the line later on when they implement the 3.0 stuff.... Every game can use more content to a certain degree - Aion is no exception

     

    On one last positive note - the RMT and Bots are completely under control lately.... There's always RMT sellers at the Broker in Panda but every day they're all wiped out. Of course they relevel and come back but at least I can see with my own eyes how NCSoft is fixing the situation - which makes me happy

     

    In closing, the game is far from perfect. The examples we listed above are just a few things that needs to be changed/addressed... a lower level (25 range) of dredegion would make things SOOOO much better and more fun IMO... but these things take time and I don't expect it to be a fully complete MMO on launch no matter how long it was in development in Korea. Its a completely different market, with different players and a different culture. It won't just seemlessly match up with the North American/Europe audience... I have patience to let them fix the issues they have with the game and Im having enough fun right now that it doesn't feel like a chore for me (like it does others)... I don't know "why" - I guess if I don't feel like grinding/questing Ill play the broker, sell some items and do crafting... or Ill go to the abyss with my legion and take over a fort... or Ill go try to find a rift.... or Ill "insert x reason here"... I just find I have plenty of things to do and Im really not focused on being 50 asap... I realize once I hit 40 - it'll slow down even more... but I honestly find it fast leveling in the mid-30's right now - and I like the way it is... really attaches me to my character and makes it very enjoyable.... As I've said many times before, Aion isn't for everyone and I can understand why... but I also think those who do give it a solid chance, don't rush to cap and have fun while playing will be rewarded.

     

    Flame away (not you Tenken - you have useful comments - but to the rest of the haters) ;) 

     

    I highlighted just one part of your reply.  It's not that I wouldn't mind waiting for them to fix the issues, it's that I have no confidence that they will fix these issues.  The reason being is (as you said yourself) this is a korean/asian game at it's core and that is what dictates what can and will be changed for the western audience.  Simple things like the absurd drop rates in instances are something that would appeal to an asian/korean audience but won't with a western audience.  Their core subscriber base is  and always will be the asian market.  It is to them they will cater to, not the western market.

     

    What haven't they fixed? They've done pretty much everything asked of them...

    Lag? Check

    Server Queues? Check

    Gold Spam? Check

    Castle crashes? Check

    XP Boost? Check

    Now Bots? Check

     

    Honestly... the "sky has been falling" for 2 months BEFORE the damn game has been released.... Im just willing to bet that people don't like it because of where it came from..... if this was published by Blizzard or another American MMO company people would be all over it...  but because it came from Asia people want to flame it into the ground....

    Everyone can have their opinion but are you sure you're hating it for the right reasons?

  • tanoriltanoril Member Posts: 432
    Originally posted by Cammy

    Originally posted by tanoril

    Originally posted by Cammy

    Originally posted by Tenken29

    Originally posted by Cammy
    Before I start i'd like to comment that Tanoril highlighted some of my issues.


     See - I like debating with you because you actually have useful comments to add to the discussion... :) 
    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.
    To set some background, I do not play WoW, but I used to. The only reason I even played WOTLK was cause I borrowed someone's account. As much as I dislike WoW, it does do a lot of things "well" or better than other games. Oh and I still bitched and complained when lvling in WoW since as I mentioned, I find forced solo lvling retarded.
    Anyway, one thing that made WoW's leveling different for one were the ZONES. My god am I sick of Eltenen and Heiron. You level to what, 20 or so which feels like less than 10% of your efforts... and after that it's bam, Eltenen and Heiron. I mean you can stick in Theobomos if you want, but yeah, I was pretty bored of the areas. Don't get me wrong I got sick of WoW zones also, but it's not as bad as Aion. Granted one advantage of fewer areas are more populated areas for rifting. But just saying, that's one part that hurt my leveling experiance. I also enjoyed the expandable zones WOTLK implemented. Plus the fact that you could instance throughout every single level. Granted this is kind of unfair to compare since WOTLK is lvl 70-80, the last 10 lvls. But you kinda get what I'm saying. And yeah I mentioned stuff outside of just questing.  (I do not count the abyss for leveling, although it is worth doing the campaigns there, the abyss is a huge pain in the ass to level in).
    The other thing about WoW is I felt like there were a lot more quests to be done in one area. In Aion I feel like I'm running all over the damn place.
    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.
    My apologies since I never really made this clear. I guess it depends what you consider a "good legion". It wasn't super populated, but it was a core net of friends that I have been playing with for a very long time. With the exception of 1 other, everyone was in my level range. But this also goes back to the point if it is worth grouping. The exp you get is so butchered when you're in a group of people. At level 40, aside from campaign quests there is nothing really worth doing in group (aside from one Aether Labs run) if you can solo kill something.
    As for the level range we are discussing, maybe I am confused cause I'm not sure which one we're talking about. I was trying to comment earlier through those specific levels, there isn't a huge amount of good leveling through groups. I'd also like to comment I did not REALLY feel the "grind" till level 37+. That's when you're basically done with Fire Temple.
    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.
    See I hear this one a lot. I know what you guys mean, but in all honesty I find Aion to be the weakest MMO I have ever played if you're talking about doing stuff besides trying to hit 50. Maybe that's just cause of the type of gamer I am. I feel like exploring is VERY limited in Aion... the zones are so small and there are barely any.
    I could craft, but crafting takes a lot of money, espicially when you're bad like me and die to silly deagro mechanics in this game (lame). Also when you get to around 400 or so, you have to get those stupid retarded high fluxes.
    I could group, but it hurts the exp too much.
    I could rift, but rifts have to be up and I'm not leveling when I rift. I get what you mean by mix it up, I mixed it up by not playing Aion. The thing is though I still didn't wanna come back after.
    I could go to the Abyss, but I'm not cap level. It's frusterating to lose due to level, and this is not even mentioning zerg combat etc.
    I guess I ran out of ideas of how to have fun in Aion, but maybe that's just cause it isn't for me.
     



     

     

    All very valid points Tenken.. Ill comment on just a few since Ill likely be flamed for whatever I write anyways.

     

    The rifts is a big problem IMO. They need to make them open much more often and in more areas. There simply is not enough of them right now... you have to struggle to find rifts which discourages players from actually grouping to go rift hunting. It isn't feasable and actually this is one of my biggest complaints with Aion (apart from grouping xp).... I dont suggest rifts be up full time 24/7 but they can at least make them more common.... of course the other side of the fence is people want to level and not be ganked but this is half the fun in it IMO... if rifts are so hard to come by - make it so there's more of them... I would welcome such a change and I hope it does happen sometime in the future. If you don't want to rift, there's a leveling zone that doesn't have them on each side... so there's no pressure to HAVE to level in Morhiem for example... People would still complain though either way is all Im saying... even though personally I wish they would implement this differently.

     

    Grouping - I find I get way more xp personally.... IF (and this is a big if) the levels are pretty close to the same. I usually duo with my wife - who also enjoys grouping up and even though the xp is cut in half - we kill things so much faster than I ever could... with basically no downtime. This I like. They 100% need to fix the gap grouping. Not to the point where it makes it easier to power level but to the point where it makes it worthwhile. Having someone in your group that's 5 levels ahead is absolutely killer... having someone in your group thats 1 level ahead - you'll barely notice. There shouldn't be such a huge drop off in xp for 4 more levels.

     

    I find I make MORE money while crafting but I guess it depends on your craft and how much you invest. I've also gained at least 2 levels in the 30's from crafting alone... my money has doubled since I've hit 449... so this is really a matter of opinion but I find it very fun and rewarding. Plus I like what I can make now and the xp is fantastic (maybe even faster than questing I dare say... as funny as that sounds) :) 

     

    One more comment - the "zones" I don't find are small at all. Each zone has a level bracket of about 20-38 which is pretty large and lots of things to do... I find if they were any smaller I'd run into people everywhere and any bigger I'd never see another player out questing. You could argue that there should be more zones, sure.... and I'd agree it would be nice if they made more but Im sure this will come down the line later on when they implement the 3.0 stuff.... Every game can use more content to a certain degree - Aion is no exception

     

    On one last positive note - the RMT and Bots are completely under control lately.... There's always RMT sellers at the Broker in Panda but every day they're all wiped out. Of course they relevel and come back but at least I can see with my own eyes how NCSoft is fixing the situation - which makes me happy

     

    In closing, the game is far from perfect. The examples we listed above are just a few things that needs to be changed/addressed... a lower level (25 range) of dredegion would make things SOOOO much better and more fun IMO... but these things take time and I don't expect it to be a fully complete MMO on launch no matter how long it was in development in Korea. Its a completely different market, with different players and a different culture. It won't just seemlessly match up with the North American/Europe audience... I have patience to let them fix the issues they have with the game and Im having enough fun right now that it doesn't feel like a chore for me (like it does others)... I don't know "why" - I guess if I don't feel like grinding/questing Ill play the broker, sell some items and do crafting... or Ill go to the abyss with my legion and take over a fort... or Ill go try to find a rift.... or Ill "insert x reason here"... I just find I have plenty of things to do and Im really not focused on being 50 asap... I realize once I hit 40 - it'll slow down even more... but I honestly find it fast leveling in the mid-30's right now - and I like the way it is... really attaches me to my character and makes it very enjoyable.... As I've said many times before, Aion isn't for everyone and I can understand why... but I also think those who do give it a solid chance, don't rush to cap and have fun while playing will be rewarded.

     

    Flame away (not you Tenken - you have useful comments - but to the rest of the haters) ;) 

     

    I highlighted just one part of your reply.  It's not that I wouldn't mind waiting for them to fix the issues, it's that I have no confidence that they will fix these issues.  The reason being is (as you said yourself) this is a korean/asian game at it's core and that is what dictates what can and will be changed for the western audience.  Simple things like the absurd drop rates in instances are something that would appeal to an asian/korean audience but won't with a western audience.  Their core subscriber base is  and always will be the asian market.  It is to them they will cater to, not the western market.

     

    What haven't they fixed? They've done pretty much everything asked of them...

    Lag? Check

    Server Queues? Check

    Gold Spam? Check

    Castle crashes? Check

    XP Boost? Check

    Now Bots? Check

     

    Honestly... the "sky has been falling" for 2 months BEFORE the damn game has been released.... Im just willing to bet that people don't like it because of where it came from..... if this was published by Blizzard or another American MMO company people would be all over it...  but because it came from Asia people want to flame it into the ground....

    Everyone can have their opinion but are you sure you're hating it for the right reasons?

     

    Yes because a good number of people who quit or who are getting ready to quit did not quit because of those reasons you just listed.  Sure, people got pissed off because of bots and they are a legitimate complaint but that's not the sole reason.  The xp boost is nice but it wasn't as big of a boost as you think it was.  They fixed mostly technical issues.  They fixed things that any company should fix with their game because it's unacceptable for them to exist in the game to begin with.  Here's a slow clap for you.

    I'm talking about actual game mechanics.  These are the things that will make players quit.  For example, players will quit if they run an instance 10 times only to receive 1-2 blues in that time.  Players will quit if they reach end game to PvP only to find that their PvP options are limited. 

    NcSoft will base these game decisions not by what their western audience wants or demands.  And your claim about if this was published by an American company that people would love it is laughable.  Go ask Mythic how many people are drooling over their game due to their horrible game mechanics.  Wasn't Warhammer a slam dunk?  It should of been, it was made by an american company.

  • glofishglofish Member UncommonPosts: 346
    Originally posted by tanoril

    Originally posted by Cammy

    Originally posted by tanoril

    Originally posted by Cammy

    Originally posted by Tenken29

    Originally posted by Cammy
    Before I start i'd like to comment that Tanoril highlighted some of my issues.


     See - I like debating with you because you actually have useful comments to add to the discussion... :) 
    Ill make one more comment about our "off topic" part then leave it alone and we'll go back to the topic at hand. What in WotLK was anything different than "kill X, gather Y"? I did WotLK many times (70-80 bracket I mean) and I found 99% of the quests were exactly the same. Yes, there was a few different onces that were cool but overall - almost all of them were exactly the same. This doesn't really do much for me (nor does WoW since WotlK to be honest) but again - this is off topic so we'll just agree to disagree.
    To set some background, I do not play WoW, but I used to. The only reason I even played WOTLK was cause I borrowed someone's account. As much as I dislike WoW, it does do a lot of things "well" or better than other games. Oh and I still bitched and complained when lvling in WoW since as I mentioned, I find forced solo lvling retarded.
    Anyway, one thing that made WoW's leveling different for one were the ZONES. My god am I sick of Eltenen and Heiron. You level to what, 20 or so which feels like less than 10% of your efforts... and after that it's bam, Eltenen and Heiron. I mean you can stick in Theobomos if you want, but yeah, I was pretty bored of the areas. Don't get me wrong I got sick of WoW zones also, but it's not as bad as Aion. Granted one advantage of fewer areas are more populated areas for rifting. But just saying, that's one part that hurt my leveling experiance. I also enjoyed the expandable zones WOTLK implemented. Plus the fact that you could instance throughout every single level. Granted this is kind of unfair to compare since WOTLK is lvl 70-80, the last 10 lvls. But you kinda get what I'm saying. And yeah I mentioned stuff outside of just questing.  (I do not count the abyss for leveling, although it is worth doing the campaigns there, the abyss is a huge pain in the ass to level in).
    The other thing about WoW is I felt like there were a lot more quests to be done in one area. In Aion I feel like I'm running all over the damn place.
    As for the solo/group quest part... that depends. Did you have a good legion? I do - maybe that makes a big difference... I never have to pug (rarely anyways) and I always have a good group. In the level range we are discussing, you can do Ice Claw, Fire Temple, and MM. All group related quests which gives anywhere from 20-25k per kill.... they also have a bunch of quests to do which will net you even more xp. I find with these, along with my solo quests and crafting - I can EASILY gain a level. Honestly, I've gained my last few levels without even really trying... Im sure I've gained one and a half in crafting alone. Its kinda funny... I get 8k xp per craft now... and if I gather/buy my mats and craft say... 400 of my top item - Ill gain almost a half level.... maybe a bar or two less.
    My apologies since I never really made this clear. I guess it depends what you consider a "good legion". It wasn't super populated, but it was a core net of friends that I have been playing with for a very long time. With the exception of 1 other, everyone was in my level range. But this also goes back to the point if it is worth grouping. The exp you get is so butchered when you're in a group of people. At level 40, aside from campaign quests there is nothing really worth doing in group (aside from one Aether Labs run) if you can solo kill something.
    As for the level range we are discussing, maybe I am confused cause I'm not sure which one we're talking about. I was trying to comment earlier through those specific levels, there isn't a huge amount of good leveling through groups. I'd also like to comment I did not REALLY feel the "grind" till level 37+. That's when you're basically done with Fire Temple.
    My point? If you JUST solo grind/quest - I can completely see how it can feel like a grind... but if you mix it up - don't try the "zomg I need to hit 50 asap and the rest of the game is useless" mentality - you'll have a lot more fun. That's my two cents - but as I've said in many, many other posts... Aion certainly isn't for everyone. People think its grindy.... I just don't think it is. I find it super easy to level - hell I could just craft all day long and level and still probably level as fast as someone trying to solo grind.
    See I hear this one a lot. I know what you guys mean, but in all honesty I find Aion to be the weakest MMO I have ever played if you're talking about doing stuff besides trying to hit 50. Maybe that's just cause of the type of gamer I am. I feel like exploring is VERY limited in Aion... the zones are so small and there are barely any.
    I could craft, but crafting takes a lot of money, espicially when you're bad like me and die to silly deagro mechanics in this game (lame). Also when you get to around 400 or so, you have to get those stupid retarded high fluxes.
    I could group, but it hurts the exp too much.
    I could rift, but rifts have to be up and I'm not leveling when I rift. I get what you mean by mix it up, I mixed it up by not playing Aion. The thing is though I still didn't wanna come back after.
    I could go to the Abyss, but I'm not cap level. It's frusterating to lose due to level, and this is not even mentioning zerg combat etc.
    I guess I ran out of ideas of how to have fun in Aion, but maybe that's just cause it isn't for me.
     



     

     

    All very valid points Tenken.. Ill comment on just a few since Ill likely be flamed for whatever I write anyways.

     

    The rifts is a big problem IMO. They need to make them open much more often and in more areas. There simply is not enough of them right now... you have to struggle to find rifts which discourages players from actually grouping to go rift hunting. It isn't feasable and actually this is one of my biggest complaints with Aion (apart from grouping xp).... I dont suggest rifts be up full time 24/7 but they can at least make them more common.... of course the other side of the fence is people want to level and not be ganked but this is half the fun in it IMO... if rifts are so hard to come by - make it so there's more of them... I would welcome such a change and I hope it does happen sometime in the future. If you don't want to rift, there's a leveling zone that doesn't have them on each side... so there's no pressure to HAVE to level in Morhiem for example... People would still complain though either way is all Im saying... even though personally I wish they would implement this differently.

     

    Grouping - I find I get way more xp personally.... IF (and this is a big if) the levels are pretty close to the same. I usually duo with my wife - who also enjoys grouping up and even though the xp is cut in half - we kill things so much faster than I ever could... with basically no downtime. This I like. They 100% need to fix the gap grouping. Not to the point where it makes it easier to power level but to the point where it makes it worthwhile. Having someone in your group that's 5 levels ahead is absolutely killer... having someone in your group thats 1 level ahead - you'll barely notice. There shouldn't be such a huge drop off in xp for 4 more levels.

     

    I find I make MORE money while crafting but I guess it depends on your craft and how much you invest. I've also gained at least 2 levels in the 30's from crafting alone... my money has doubled since I've hit 449... so this is really a matter of opinion but I find it very fun and rewarding. Plus I like what I can make now and the xp is fantastic (maybe even faster than questing I dare say... as funny as that sounds) :) 

     

    One more comment - the "zones" I don't find are small at all. Each zone has a level bracket of about 20-38 which is pretty large and lots of things to do... I find if they were any smaller I'd run into people everywhere and any bigger I'd never see another player out questing. You could argue that there should be more zones, sure.... and I'd agree it would be nice if they made more but Im sure this will come down the line later on when they implement the 3.0 stuff.... Every game can use more content to a certain degree - Aion is no exception

     

    On one last positive note - the RMT and Bots are completely under control lately.... There's always RMT sellers at the Broker in Panda but every day they're all wiped out. Of course they relevel and come back but at least I can see with my own eyes how NCSoft is fixing the situation - which makes me happy

     

    In closing, the game is far from perfect. The examples we listed above are just a few things that needs to be changed/addressed... a lower level (25 range) of dredegion would make things SOOOO much better and more fun IMO... but these things take time and I don't expect it to be a fully complete MMO on launch no matter how long it was in development in Korea. Its a completely different market, with different players and a different culture. It won't just seemlessly match up with the North American/Europe audience... I have patience to let them fix the issues they have with the game and Im having enough fun right now that it doesn't feel like a chore for me (like it does others)... I don't know "why" - I guess if I don't feel like grinding/questing Ill play the broker, sell some items and do crafting... or Ill go to the abyss with my legion and take over a fort... or Ill go try to find a rift.... or Ill "insert x reason here"... I just find I have plenty of things to do and Im really not focused on being 50 asap... I realize once I hit 40 - it'll slow down even more... but I honestly find it fast leveling in the mid-30's right now - and I like the way it is... really attaches me to my character and makes it very enjoyable.... As I've said many times before, Aion isn't for everyone and I can understand why... but I also think those who do give it a solid chance, don't rush to cap and have fun while playing will be rewarded.

     

    Flame away (not you Tenken - you have useful comments - but to the rest of the haters) ;) 

     

    I highlighted just one part of your reply.  It's not that I wouldn't mind waiting for them to fix the issues, it's that I have no confidence that they will fix these issues.  The reason being is (as you said yourself) this is a korean/asian game at it's core and that is what dictates what can and will be changed for the western audience.  Simple things like the absurd drop rates in instances are something that would appeal to an asian/korean audience but won't with a western audience.  Their core subscriber base is  and always will be the asian market.  It is to them they will cater to, not the western market.

     

    What haven't they fixed? They've done pretty much everything asked of them...

    Lag? Check

    Server Queues? Check

    Gold Spam? Check

    Castle crashes? Check

    XP Boost? Check

    Now Bots? Check

     

    Honestly... the "sky has been falling" for 2 months BEFORE the damn game has been released.... Im just willing to bet that people don't like it because of where it came from..... if this was published by Blizzard or another American MMO company people would be all over it...  but because it came from Asia people want to flame it into the ground....

    Everyone can have their opinion but are you sure you're hating it for the right reasons?

     

    Yes because a good number of people who quit or who are getting ready to quit did not quit because of those reasons you just listed.  Sure, people got pissed off because of bots and they are a legitimate complaint but that's not the sole reason.  The xp boost is nice but it wasn't as big of a boost as you think it was.  They fixed mostly technical issues.  They fixed things that any company should fix with their game because it's unacceptable for them to exist in the game to begin with.  Here's a slow clap for you.

    I'm talking about actual game mechanics.  These are the things that will make players quit.  For example, players will quit if they run an instance 10 times only to receive 1-2 blues in that time.  Players will quit if they reach end game to PvP only to find that their PvP options are limited. 

    NcSoft will base these game decisions not by what their western audience wants or demands.  And your claim about if this was published by an American company that people would love it is laughable.  Go ask Mythic how many people are drooling over their game due to their horrible game mechanics.  Wasn't Warhammer a slam dunk?  It should of been, it was made by an american company.



    I don't actually have anything to say - but I will quote everything like so many of the dimwits above me

     

    Edit: lemme color a few words for extra impact

  • tanoriltanoril Member Posts: 432

    Congrats on not contributing anything to the discussion.

  • Tenken29Tenken29 Member Posts: 151
    Originally posted by glofish

    Originally posted by tanoril


     
    Yes because a good number of people who quit or who are getting ready to quit did not quit because of those reasons you just listed.  Sure, people got pissed off because of bots and they are a legitimate complaint but that's not the sole reason.  The xp boost is nice but it wasn't as big of a boost as you think it was.  They fixed mostly technical issues.  They fixed things that any company should fix with their game because it's unacceptable for them to exist in the game to begin with.  Here's a slow clap for you.
    I'm talking about actual game mechanics.  These are the things that will make players quit.  For example, players will quit if they run an instance 10 times only to receive 1-2 blues in that time.  Players will quit if they reach end game to PvP only to find that their PvP options are limited. 
    NcSoft will base these game decisions not by what their western audience wants or demands.  And your claim about if this was published by an American company that people would love it is laughable.  Go ask Mythic how many people are drooling over their game due to their horrible game mechanics.  Wasn't Warhammer a slam dunk?  It should of been, it was made by an american company.



    I don't actually have anything to say - but I will quote everything like so many of the dimwits above me

     

    Edit: lemme color a few words for extra impact



     

    Maybe I don't know which dimits you're talking about, but I do not see the point of this comment because everyone you quoted including myself offered legit comments. I edited my colors red to address each point so it was clearly visable who said what.

    Even if people are dimwits quoting everything, why are you sinking to their level?

    Pledge your support to creating a PvP Community on Aion. Join our server on release.
    http://aionfactions.homelinux.com

  • ChimpsChimps Member Posts: 192

    Funny part here is that people want one quest to level you to lvl 32-33.

     

    Seriously you will never find even 3 quests that lvl you in a game at lvl 30+.

     

    I played flyff the quests didn't give shit when i was lvl 60. I didn't leve lfrom quests and there was only about 4 quests to choose from. In this game there is so many and youcan repeat them if you want to.

     

    It's funny how lazy people are they want everything to be easy. Im sorry if you are fat and lazy but this game doesnt let you level up as easy as possible from quests. You can actually level from quests at lvl 37 so i dont see what you whine about.

  • Tenken29Tenken29 Member Posts: 151
    Originally posted by Chimps


    Funny part here is that people want one quest to level you to lvl 32-33.
     
    Seriously you will never find even 3 quests that lvl you in a game at lvl 30+.
     
    I played flyff the quests didn't give shit when i was lvl 60. I didn't leve lfrom quests and there was only about 4 quests to choose from. In this game there is so many and youcan repeat them if you want to.
     
    It's funny how lazy people are they want everything to be easy. Im sorry if you are fat and lazy but this game doesnt let you level up as easy as possible from quests. You can actually level from quests at lvl 37 so i dont see what you whine about.



     

    Although your comments may not be exactly directed at mine, I suggest you read my comments before saying something like that. It's not about being fat or lazy, it's about having fun (which is subjective who is or isn't having any).

    Trust me my MMO resume is quite extensive, I just don't have any fun paying for an mmo where I level to 50 by myself before even seeing if the end game is WORTH playing, espicially seeing as to how long it takes.

    I stopped 4 bars to 41 on my ranger btw.

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  • OziiusOziius Member UncommonPosts: 1,406
    Originally posted by conanaras

    Originally posted by bloodaxes


    Simple. How? look at the pic, white named quests mean they are near his/her, orange a bit hard and lvl red harder if they were low level quests they would either be grey or green (not sure on green) so ehm yeah the quests he is showing are indeed from that level bracket.

     

    Having the quests at his level bracket doesnt mean that those quests can actually level you too. I can make a game with 1 quest for every level, and that quest giving 1% of the experience needed. Is this quest-level progression? No. Can the guy in the above screenshot level smoothly only by doing quests, and not filling gaps with grind in-between? We can't know from the evidence provided.

     

    I DO NOT play the game, I don't know if leveling can be done via quests alone. What I do know though is that this screenshot is NOT enough, nor is someone saying that you can do some % of the game without grind. Nor am I expecting this game to change and become quest based, many prefer grinding, I respect that. I just want to know if you can level 1-50 via quests, repeatable quests not included, group content quests included, but with FACTS, and /fanboyism off.



     

    This is the funniest thing I have seen in some time on these forums. This is concrete evidence that the folks who hate this game will never give it a chance in hell. He is saying that he just wants the fact about leveling, but you can tell his toughts about the game from the general comments made. What more "fact" can you get then screenshots? This is just insane.. if you don't like the game, then don't and go away and let those of us who are currently enjoying it do so in peace.

  • NegativeJoeNegativeJoe Member UncommonPosts: 218

    i play this game, i don't hate it at all.

    but yes, you have to grind. alot. anyone at lvl 35+ with full quest log most likely has a dozen of those useless spy quests ranging back to lvl 20's ones, and group ones they just never got finished.

    im lvl 44 now, 6 bars in and no quests left. its been better/worse at various lvl's but not by much.
    i guess you technicaly can lvl in the late 30's, early 40's doing quests if you could the hairs from MM, or the lepharist repeatable ones. basicly grind the same things for a week straight for a reward that isn't as good as the expert crafted or abyss stuff most of us are already wearing.

    ::::26:: ::::26:: ::::26::

  • CammyCammy Member Posts: 864
    Originally posted by NegativeJoe


    i play this game, i don't hate it at all.
    but yes, you have to grind. alot. anyone at lvl 35+ with full quest log most likely has a dozen of those useless spy quests ranging back to lvl 20's ones, and group ones they just never got finished.
    im lvl 44 now, 6 bars in and no quests left. its been better/worse at various lvl's but not by much.

    i guess you technicaly can lvl in the late 30's, early 40's doing quests if you could the hairs from MM, or the lepharist repeatable ones. basicly grind the same things for a week straight for a reward that isn't as good as the expert crafted or abyss stuff most of us are already wearing.

     

    I think the point is it requires a combination of everything....

    While Im sure you are VERY right in saying that a lot of the quests people have are spy/group quests.... but why is that so terrible? You also have campaign quests on top of that... and in addition - you have instances you can run (as well as crafting) in order to gain xp. Don't mistake how much xp you gain from crafting... especially with crafts such as Alchemy or Cooking. Both of these are very good for gaining bars and bars of xp at a time....

    That said though - you're absolutely right in what you're saying.... it certainly gets harder to quest after say... 37 or so... that's why you have to do other things to make the game interesting not JUST solo quest. Play some in the abyss, find a rift, go do an instance, go crafting, etc... I find - all of these things keep me interested in the game.

     

    They absolutely need to implement some content - especially in the later levels... but even right now I find its acceptable and Im sure other content will come in patches/expansions, etc... Most important thing for me is if Im having fun and I am... so until I stop having fun/the game isnt enjoyable - Ill continue to play as I quite like the mechanics and game play overall.... its also by far better than anything else available at the moment (in my opinion)

  • NegativeJoeNegativeJoe Member UncommonPosts: 218


    Originally posted by Cammy


    [While Im sure you are VERY right in saying that a lot of the quests people have are spy/group quests.... but why is that so terrible?


    i didn't say it was terrible. im just saying a lvl 38 guy bragging his quest log is full, when 14 of them are spy quests some of which hes had in his log since lvl 22, another 8 or so are repeatable ones, isn't exactly a true showing of the multitude of quests

    ::::26:: ::::26:: ::::26::

  • CammyCammy Member Posts: 864
    Originally posted by NegativeJoe


     

    Originally posted by Cammy
     
     


    [While Im sure you are VERY right in saying that a lot of the quests people have are spy/group quests.... but why is that so terrible?



    i didn't say it was terrible. im just saying a lvl 38 guy bragging his quest log is full, when 14 of them are spy quests some of which hes had in his log since lvl 22, another 8 or so are repeatable ones, isn't exactly a true showing of the multitude of quests

     

     

     

    Ah - fair enough... I can agree with that.

     

    That said - I still find I have plenty of quests to do.... but I also have a bunch of spy/group quests AND I do a lot of crafting... so perhaps this is why I find my xp bar go up so quickly I don't know :) 

     

    Totally besides the point though... you can't solo quest to 50 in Aion... basically impossible without doing hundreds of silly repeatable quests. Aion is more for group grinding xp IMO - rather than questing your way up to the top....

  • IgniIgni Member Posts: 9

    Funny thing is, about three weeks after he originally posted, the OP is still level 32.

     

    Perhaps he got bored of the grind?

  • Lathander81Lathander81 Member Posts: 611

    I think that what people leave out is the intances give great xp.  So if you utilize them and save your quests for soloing then you will always have a full quest log.  also if you haev an alt then you can get a Repose bonus that increase the xp per kill and you get xp stones ( as veteran rewards) you can use every 10 hours!  There really is never a need to grind.  If you do it then its cause you want to. 

  • vsalcedo27vsalcedo27 Member Posts: 23
    Originally posted by Rikimaru_X


    Im lvl 46 and my questlog is about 28/30. Now I'm sure somebody would call it a grind if they don't put the effort into it.



     

    You didn't quest your way to 46: You prob grinded inside dungeons like MM/Steel Rake. Which are all group quest in Aion after 40 is more of a group grind/ a solo grind. I  got to 44 found some quest in Brusthonin which only gave me about 15% of my level( the rest of the level I had to grind).  People complaining are people who don't want to run the instances/dungeons and want to solo quest to get to 50. Nothing wrong with that but from 45 to 50 Aion is more of a grind.

    -You do have to grind in Aion IF your a solo player who expects to hit 50 with quest.

  • GetalifeGetalife Member CommonPosts: 786
    Originally posted by conanaras

    Originally posted by bloodaxes


    Simple. How? look at the pic, white named quests mean they are near his/her, orange a bit hard and lvl red harder if they were low level quests they would either be grey or green (not sure on green) so ehm yeah the quests he is showing are indeed from that level bracket.

     

    Having the quests at his level bracket doesnt mean that those quests can actually level you too. I can make a game with 1 quest for every level, and that quest giving 1% of the experience needed. Is this quest-level progression? No. Can the guy in the above screenshot level smoothly only by doing quests, and not filling gaps with grind in-between? We can't know from the evidence provided.

     

    I DO NOT play the game, I don't know if leveling can be done via quests alone. What I do know though is that this screenshot is NOT enough, nor is someone saying that you can do some % of the game without grind. Nor am I expecting this game to change and become quest based, many prefer grinding, I respect that. I just want to know if you can level 1-50 via quests, repeatable quests not included, group content quests included, but with FACTS, and /fanboyism off.

     

    You do not play the game? GTFO of this thread. What are you babbling about?

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