but right off the bat I can say because the games intentions deserves merit.
But there is a difference between "intentions", and "reality".
I will gladly support a game that is great in reality. I will even support a game that has intentions to be great if it is in an alpha or beta cycle, as I did Fallen Earth. I will not support a game that has "intentions" to be great someday when it's already been released for awhile.
I usually play 2 mmos(or a at least subscribe to 2) at a time. Reason being to find a game I LIKE.
I bought FE, paid for 3 months and just recently cancelled. I also picked back up FFXI. I only get about 18-20 hours a week of gaming in if that, sometimes only 10 hours. If I had an hour or 2 only, I would play FE. If I had a longer session, FFXI would happen.
The game is fun in small spurts. I think the repetition as well my weak PC led to my cancelling.
This game was made to cater to a certain group of people. The Devs at FE never made the game in hopes of hitting 1 million subscribers, their aim is to get enough hard-core devoted fans to keep the game going on forever, and they will achieve that with ease as everyone I've met that loves it as much as I do, loves/hates all the same things in the MMORPG history of the past 10+ years, this is a good sign for me.
The part about patience is true, most people who try new MMOs expect the game to be finished. WoW was far from finished when it was first launched, it was buggy, crashed, and clunky, it had no end game for what, 5-6 months? But the thing about WoW is before Molten Core came out it was an amazing game, it was up to the players to make it fun, and the community did that very well. But then raids were introducer and super "phat lewt" and it crippled the game's PvP and open-endness for myself and many of my friends who come from games like UO pre-trammal and SWG pre-cu.
I support FE because I enjoy it and gladly pay my sub. That said the OP is a tad on the creepy side. No one has an obligation to support anything. They do it simply because they want to.
This.
The type of fanboi evangelism proposed by the OP would do more to damage a game than actually promote it in many peoples' eyes.
FE is not to everyone's taste - look at the varying reviews, from a very bleh 6.0 at Gamespot to MMO of the Year at Massively and you'll see that. I happen to enjoy it a lot (it's my only active MMO sub at the moment), but that doesn't mean I think everyone else *should* enjoy it too.
On the topic of indie devs - I don't believe in supporting any company based on their "good intentions" - I'll support those (especially in gaming) whose products are useful to me and whose output I enjoy. Icarus have been very responsive with bug-fixes etc. to date, and that (on top of a game I enjoy) has given them buckets of goodwill from me.
That is just me though, and I'm fully aware that many may not agree.
I don't get the notion of supporting a company regardless of what they deliver on because they have good intentions. Good intentions with no delivery are worth nothing.
Comments
But there is a difference between "intentions", and "reality".
I will gladly support a game that is great in reality. I will even support a game that has intentions to be great if it is in an alpha or beta cycle, as I did Fallen Earth. I will not support a game that has "intentions" to be great someday when it's already been released for awhile.
]
I usually play 2 mmos(or a at least subscribe to 2) at a time. Reason being to find a game I LIKE.
I bought FE, paid for 3 months and just recently cancelled. I also picked back up FFXI. I only get about 18-20 hours a week of gaming in if that, sometimes only 10 hours. If I had an hour or 2 only, I would play FE. If I had a longer session, FFXI would happen.
The game is fun in small spurts. I think the repetition as well my weak PC led to my cancelling.
This game was made to cater to a certain group of people. The Devs at FE never made the game in hopes of hitting 1 million subscribers, their aim is to get enough hard-core devoted fans to keep the game going on forever, and they will achieve that with ease as everyone I've met that loves it as much as I do, loves/hates all the same things in the MMORPG history of the past 10+ years, this is a good sign for me.
The part about patience is true, most people who try new MMOs expect the game to be finished. WoW was far from finished when it was first launched, it was buggy, crashed, and clunky, it had no end game for what, 5-6 months? But the thing about WoW is before Molten Core came out it was an amazing game, it was up to the players to make it fun, and the community did that very well. But then raids were introducer and super "phat lewt" and it crippled the game's PvP and open-endness for myself and many of my friends who come from games like UO pre-trammal and SWG pre-cu.
FE only has one way to go, up.
This.
The type of fanboi evangelism proposed by the OP would do more to damage a game than actually promote it in many peoples' eyes.
FE is not to everyone's taste - look at the varying reviews, from a very bleh 6.0 at Gamespot to MMO of the Year at Massively and you'll see that. I happen to enjoy it a lot (it's my only active MMO sub at the moment), but that doesn't mean I think everyone else *should* enjoy it too.
On the topic of indie devs - I don't believe in supporting any company based on their "good intentions" - I'll support those (especially in gaming) whose products are useful to me and whose output I enjoy. Icarus have been very responsive with bug-fixes etc. to date, and that (on top of a game I enjoy) has given them buckets of goodwill from me.
That is just me though, and I'm fully aware that many may not agree.
I don't get the notion of supporting a company regardless of what they deliver on because they have good intentions. Good intentions with no delivery are worth nothing.