The biggest problem with Aion is that its grindy. Its grindy because there isn't anything to do but grind. You can try to go out to the Abyss at level 25 but you get your butt kicked since you end up running across higher levels all the time. I would probably still be playing if thye had battle grounds or something for certain level ranges.
I think this hits on a point that will, in time, determine weather Aion is a 'good' profit center or a great one.
Alot of folks have left after finding the promise of being able to PVE to 50 fell short. The PVE only areas are meh. I spent very little time in them. No real outposts with all the goodies and no place to go if you realy don't feel like pounding ...just popping in and doing some relaxing play. Maybe just zone out and do a lil grinding.
I agree that battle grounds may have been a better choice.....the Abyss maybe?
I'd like to see the game stay around. It has great potential but ,as is, it ignores a huge portion of a potential player base.
In the end a game should strive to attract as large a base as possible and (it is possible) to provide for both PVP and PVE tastes.
DON'T dumb the game down! Just provide areas for all. That way I can stay here for a long while :P
You have some numbers above that seem informative. The other way to look at it is experiential - which others commented on very briefly and I'll just elaborate FYI.
Easy to find groups, even when you are the kind of nutter like me that likes to play the unusual classes (hybrids if u will)
Plenty of people for huge raids and 'rifting' i.e. larger scale PvP. Was in a fight last night with over 50 players per side. If you Rift (random locations that allow a limited number into the opposing race's areas) you can go thru with a large mob of allies but it is only a matter of time before your are on chat-dar and you end up in a swords and magic barroom brawl.
Easy to find duos etc. for mission arcs , i.e. non-dungeon content. Certain classes work really well in pairs, you can save a ton of pots pairing a healer class with dmg, two dmg kiters that can kill before melee mobs can get to them, etc etc
that's my two kinah
"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga
Subscriber base is very strong across the board, the game is always bringing in new players. It's expected for every game to drop players after the first 30 days. The game is only a few months old here, and with the new updates coming this year to alleviate the grind, and focus more on the PvE of the game, I think it will be doing very well for a long time to come.
the servers have pretty much settle to what they are probably gonna stay at. Usually they are just normal pop at peak a few will be listed as crowded. Still a very healthy population.
the few 40 man raids I did go on with my guild were some of the most miserable gaming moments of my entire life. They removed them, but I still quit -- wow is horrible.
I like WoW, though I do agree that they are oversimplifying the game. The new LFG tool is superb, but the constant homogenizing of the classes and bundling of stats is killing the game for me.
The thing that needs to be realized that people here need to realize that this is perfectly fine with Blizzard - for every veteran player they lose, they gain four pre-teens and random non-gamer trying the game for the first time.
Back on topic, however, I can only speak from y own experiences, but Lumiel seems to be really healthy. It's very, very rare that I have difficulty finding a group, and there is pvp to be found any hour of the day.
Someone may have already posted it, but Aion's server status does give some numbers on this sort of thing.
AION had the potential of being an awesome MMO and NCWest dropped the ball. The game is wonderful for the first 20 levels. But this game is no where as polished or fun as LOTRO (IMO). Maybe someday it will be finished and less grindy, but I doubt it.
AION had the potential of being an awesome MMO and NCWest dropped the ball. The game is wonderful for the first 20 levels. But this game is no where as polished or fun as LOTRO (IMO). Maybe someday it will be finished and less grindy, but I doubt it.
The "grind" is being addressed in an update we'll hear more about in February! So yes, that will be coming.
The servers are all teaming with life, I play Asmodian on Zikel (lol), and Elyos on Siel...Both are very heavily populated, even during non-peak hours when I check in.
AION had the potential of being an awesome MMO and NCWest dropped the ball. The game is wonderful for the first 20 levels. But this game is no where as polished or fun as LOTRO (IMO). Maybe someday it will be finished and less grindy, but I doubt it.
The "grind" is being addressed in an update we'll hear more about in February! So yes, that will be coming.
The servers are all teaming with life, I play Asmodian on Zikel (lol), and Elyos on Siel...Both are very heavily populated, even during non-peak hours when I check in.
No where near as polished or fun as LOTRO? You gotta be kidding me.... Too grindy? lol LOTRO is nothing but a quest grind to max level, personally I'll take Aion anyday over LOTRO. The only thing LOTRO has going for it is the lore as far as I'm conserned. LOTRO wouldnt be half what it is now if Turbine hadn't taken the IP... Its a average MMO at best.
Aion West has still the same 32 servers (18 Eu and 14 US). Since Aion has 42 Korean servers for 400 K subs/players , so Aion WEST it shows it has a maxed out capacity of 300K subs. But since the servers never are locked or on full status it is way under that number and pops decreased. Just how much under ???? NCSoft NEVER published a subscription number since launch, so it isn't any longer the second most played mmorpg in the west. EVE certainly validates that place. Like I said in earlier posts ... Xfire numbers for Aion dropped from 14 K(sep) to 4K(now) in a 4 month bracket. 70-75% loss. Xfire stats could never be used vs other games because of the extreme over sampling of Aion (no doubt due to the gold sellers promoting the game with that tool). At launch according to EVE and WOW Xfire stats the game would have had the equivalent of 1.4 M western players. Impossible (server wise), so clearly manipulated. My guess is 150K subs, with EU down right now and US a little up (which was the other way around at launch). No matter what, Aion is just 10 times less playing options than WOW 2010. Like leveling through PvP, cross server dungeons, high end Raid content, BG's, Lake Wintergrasp, the Arena competition, crafting, the unlimited flying, the mounted tank combat, dual specs (to name just 10). Even the leveling in WOW is harder if you want it to be: just play with experience turned OFF in Wow' PVE and only level in PVP.. All possible options that Aion can't reach. Normal as a Korean copy in a much smaller world with Asian graphics. At least ST or SW bring something new to look at. Asian fantasy graphics and an extremely boring mob kill is taking you 8 years back in time. Lineage 2 had the same "4 million" lied up hype. Now these days... we first count the servers and then laugh about the hype. How much western subs will that bring you NCsoft? Since you don't say it: ... let's have a look at the upcoming 4th Q financial results then.
Zorny baby, give up already...we ALL know that you hate Aion and NCsoft...just move on.
Hello, im looking for something different and time consumeing to play. I know Aions flaws. Im wondering before I invest a load of time into if you guys think this game is a flop and or going downhill?
Aion wasn't really my cup of tea, I played it for a couple of months and unsubscribed. It wasn't that there was a grind; it was just that the grind wasn't any fun to me.
Fallen Earth is my current favorite MMO; it's time consuming, sandbox-style, has a great community and customer support, and it's different than anything else out there right now. You can read a recent Game of the Year review on massively.com for Fallen Earth, or you can read a slightly-less complimentary one from this site. Pretty much every major MMO site that has reviewed Fallen Earth, though, has liked it at least enough to give it about a 7 out of 10.
As for subscription numbers, I don't think Aion's going anywhere. Nor is Fallen Earth. Play what you enjoy.
Didn't he also said that after 3 months the game would lose so many subs that there would have been server merges and 3 servers would be gone or something like that?
Didn't he also said that after 3 months the game would lose so many subs that there would have been server merges and 3 servers would be gone or something like that?
Ncsoft has already said they are working on server transfers and they would be coming soon. They've been saying this since the game came out. Ncsoft dragging their feet on yet another point beyond reasonable expectations isn't the posters fault.
Servers will be merged after transfers. It's just common sense. Unless ncsoft is really strict with who can transfer to where, which they weren't in lineage 2, dead servers will be abandoned for more livelier servers, making dead servers deader. Server merges are inevitable in this respect. Considering how lazy, inefficient, whatever adj you want to use for ncsoft is, it's only logical to come to this outcome. The new Aion producer is the old Lineage 2 producer, the status quo will be maintained.
A Aion server even with more people online (~4.500) than a high/full populated WoW Server (3000-3500) is "dead" or has a "poor" population because there is a "recommended" tag on it.
Recommended doesn't mean is almost empty it can be also normal.
Ever seen a normal named server in the list? no, because it's marked as recommended.
Didn't he also said that after 3 months the game would lose so many subs that there would have been server merges and 3 servers would be gone or something like that?
The new Aion producer is the old Lineage 2 producer, the status quo will be maintained.
Aion West has still the same 32 servers (18 Eu and 14 US). Since Aion has 42 Korean servers for 400 K subs/players , so Aion WEST it shows it has a maxed out capacity of 300K subs. But since the servers never are locked or on full status it is way under that number and pops decreased. Just how much under ???? NCSoft NEVER published a subscription number since launch, so it isn't any longer the second most played mmorpg in the west. EVE certainly validates that place. Like I said in earlier posts ... Xfire numbers for Aion dropped from 14 K(sep) to 4K(now) in a 4 month bracket. 70-75% loss. Xfire stats could never be used vs other games because of the extreme over sampling of Aion (no doubt due to the gold sellers promoting the game with that tool). At launch according to EVE and WOW Xfire stats the game would have had the equivalent of 1.4 M western players. Impossible (server wise), so clearly manipulated. My guess is 150K subs, with EU down right now and US a little up (which was the other way around at launch). No matter what, Aion is just 10 times less playing options than WOW 2010. Like leveling through PvP, cross server dungeons, high end Raid content, BG's, Lake Wintergrasp, the Arena competition, crafting, the unlimited flying, the mounted tank combat, dual specs (to name just 10). Even the leveling in WOW is harder if you want it to be: just play with experience turned OFF in Wow' PVE and only level in PVP.. All possible options that Aion can't reach. Normal as a Korean copy in a much smaller world with Asian graphics. At least ST or SW bring something new to look at. Asian fantasy graphics and an extremely boring mob kill is taking you 8 years back in time. Lineage 2 had the same "4 million" lied up hype. Now these days... we first count the servers and then laugh about the hype. How much western subs will that bring you NCsoft? Since you don't say it: ... let's have a look at the upcoming 4th Q financial results then.
For the record, I don't know this subject enough to comment other than pointing out obvious flaws with said poster. With that said, I have nothing more to add.
From what I can tell the subs seem fine. They might of not been where they were before, but that's expected because for certain people, this game wasn't their cup of tea.
Thank you MMORPG! The fact is even when I get off work at 1am there is still enough people to raid the Asmos Fortresses with 2 full alliances and have the enemy repel us for 2 hours. The games sub base is fine, they have had loses just like any other MMO in history.
yep !xfire player are leaving this game!that being said the main base of player playing this game dont use any of english
stuff like this
one exemple lineage 2!that game as been dead a while where english use xfire.but even tho its mostly dead here in asia
its doing very well its one of the success story
its the same with aion yes here its mostly dying since they were at what 30k hour at start of 2010 and now they are at 17 k they ll rise a bit this week-end because of double xp but its true where english is the main language it is dying
but its not the only one check wow last year was at cclose to 500 k todays its at 280 k its not just the fact the game arent good!
its the this fact:the silent majority feel like i feel no game are worth 15$/month to play
they would rater play other free game instead
and xfire number are proving me right!its not just one game!all game number have dropped!
player are going into f2p game instead !this will probably change when p2p game come back to earth and lower their monthly below 10$/month
even then at 10$/month the game better be insally good
i see lot of mmo title out there that are only worth 5$ /month
to be worth 10$/month the mmo has to have these feature:
dx11
64 bit
that is the minimum to make it in the 10$/month market we re not talking quality here we re talking
just to go into the higher priced mmo
microsoft donnybrook by itself is worth 5$/month if it isnt a lie(false publicity)
since by it self it make it possible to have big epic fight.
but any game without even one of those 3 feature isnt worth more the 5$/month
probably why lot of gamer are going to f2p game
most f2p game are =in quality to p2p game and are often worth more the the 5$/month most p2p game should charge
but are in fact charging 15$/month
so player leave those and give from 5$ to 10$/month to f2p game instead.
/flex P.S. Somebody, please tell NCSoft to shoot this half-dead horse. ;-)
what exactly does that prove? i dont have this xfire shite on my comp neither does anyone i know, so basically it proves that "hardcore" gamers have moved onto something else?? trying logging into Caster Eu anytime of the day and you'll see a seriously healthy population that completely bogs down my machine everytime i hit a town due to the sheer amount of people playing this dying game..
All Xfire proves (since I do believe it shows trends) is Aion did not become the game that stood out among all the other MMO's this side of WoW (as far as the west is concerned). I think alot of people thought Aion had a chance to distance itself from the rest of the pack as the clear cut number 2 but it didn't happen (for a variety of reasons). It makes one wonder if any game that was primarily developed for the Eastern market will ever be substantially successful in the western market (note the word 'substantially').
/flex P.S. Somebody, please tell NCSoft to shoot this half-dead horse. ;-)
what exactly does that prove? i dont have this xfire shite on my comp neither does anyone i know, so basically it proves that "hardcore" gamers have moved onto something else?? trying logging into Caster Eu anytime of the day and you'll see a seriously healthy population that completely bogs down my machine everytime i hit a town due to the sheer amount of people playing this dying game..
All Xfire proves (since I do believe it shows trends) is Aion did not become the game that stood out among all the other MMO's this side of WoW (as far as the west is concerned). I think alot of people thought Aion had a chance to distance itself from the rest of the pack as the clear cut number 2 but it didn't happen (for a variety of reasons). It makes one wonder if any game that was primarily developed for the Eastern market will ever be substantially successful in the western market (note the word 'substantially').
yep!too expensive(monthly )and too grindy .since most player can have = or close to this in f2p format
in my view the chronicle of spellborn is better then aion and its totally free.
Comments
I think this hits on a point that will, in time, determine weather Aion is a 'good' profit center or a great one.
Alot of folks have left after finding the promise of being able to PVE to 50 fell short. The PVE only areas are meh. I spent very little time in them. No real outposts with all the goodies and no place to go if you realy don't feel like pounding ...just popping in and doing some relaxing play. Maybe just zone out and do a lil grinding.
I agree that battle grounds may have been a better choice.....the Abyss maybe?
I'd like to see the game stay around. It has great potential but ,as is, it ignores a huge portion of a potential player base.
In the end a game should strive to attract as large a base as possible and (it is possible) to provide for both PVP and PVE tastes.
DON'T dumb the game down! Just provide areas for all. That way I can stay here for a long while :P
You have some numbers above that seem informative. The other way to look at it is experiential - which others commented on very briefly and I'll just elaborate FYI.
Easy to find groups, even when you are the kind of nutter like me that likes to play the unusual classes (hybrids if u will)
Plenty of people for huge raids and 'rifting' i.e. larger scale PvP. Was in a fight last night with over 50 players per side. If you Rift (random locations that allow a limited number into the opposing race's areas) you can go thru with a large mob of allies but it is only a matter of time before your are on chat-dar and you end up in a swords and magic barroom brawl.
Easy to find duos etc. for mission arcs , i.e. non-dungeon content. Certain classes work really well in pairs, you can save a ton of pots pairing a healer class with dmg, two dmg kiters that can kill before melee mobs can get to them, etc etc
that's my two kinah
"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga
Subscriber base is very strong across the board, the game is always bringing in new players. It's expected for every game to drop players after the first 30 days. The game is only a few months old here, and with the new updates coming this year to alleviate the grind, and focus more on the PvE of the game, I think it will be doing very well for a long time to come.
Gorgos EU and Spatalos EU have lots of players in all level ranges. Still healthy as far as those 2 are concerned.
the servers have pretty much settle to what they are probably gonna stay at. Usually they are just normal pop at peak a few will be listed as crowded. Still a very healthy population.
I like WoW, though I do agree that they are oversimplifying the game. The new LFG tool is superb, but the constant homogenizing of the classes and bundling of stats is killing the game for me.
The thing that needs to be realized that people here need to realize that this is perfectly fine with Blizzard - for every veteran player they lose, they gain four pre-teens and random non-gamer trying the game for the first time.
Back on topic, however, I can only speak from y own experiences, but Lumiel seems to be really healthy. It's very, very rare that I have difficulty finding a group, and there is pvp to be found any hour of the day.
Someone may have already posted it, but Aion's server status does give some numbers on this sort of thing.
AION had the potential of being an awesome MMO and NCWest dropped the ball. The game is wonderful for the first 20 levels. But this game is no where as polished or fun as LOTRO (IMO). Maybe someday it will be finished and less grindy, but I doubt it.
always plenty of people out and about.
March on! - Lets Invade Pekopon
The "grind" is being addressed in an update we'll hear more about in February! So yes, that will be coming.
The servers are all teaming with life, I play Asmodian on Zikel (lol), and Elyos on Siel...Both are very heavily populated, even during non-peak hours when I check in.
Aion has 750K players in the West.
The "grind" is being addressed in an update we'll hear more about in February! So yes, that will be coming.
The servers are all teaming with life, I play Asmodian on Zikel (lol), and Elyos on Siel...Both are very heavily populated, even during non-peak hours when I check in.
No where near as polished or fun as LOTRO? You gotta be kidding me.... Too grindy? lol LOTRO is nothing but a quest grind to max level, personally I'll take Aion anyday over LOTRO. The only thing LOTRO has going for it is the lore as far as I'm conserned. LOTRO wouldnt be half what it is now if Turbine hadn't taken the IP... Its a average MMO at best.
"I play Tera for the gameplay"
Zorny baby, give up already...we ALL know that you hate Aion and NCsoft...just move on.
March on! - Lets Invade Pekopon
Aion wasn't really my cup of tea, I played it for a couple of months and unsubscribed. It wasn't that there was a grind; it was just that the grind wasn't any fun to me.
Fallen Earth is my current favorite MMO; it's time consuming, sandbox-style, has a great community and customer support, and it's different than anything else out there right now. You can read a recent Game of the Year review on massively.com for Fallen Earth, or you can read a slightly-less complimentary one from this site. Pretty much every major MMO site that has reviewed Fallen Earth, though, has liked it at least enough to give it about a 7 out of 10.
As for subscription numbers, I don't think Aion's going anywhere. Nor is Fallen Earth. Play what you enjoy.
Didn't he also said that after 3 months the game would lose so many subs that there would have been server merges and 3 servers would be gone or something like that?
Ncsoft has already said they are working on server transfers and they would be coming soon. They've been saying this since the game came out. Ncsoft dragging their feet on yet another point beyond reasonable expectations isn't the posters fault.
Servers will be merged after transfers. It's just common sense. Unless ncsoft is really strict with who can transfer to where, which they weren't in lineage 2, dead servers will be abandoned for more livelier servers, making dead servers deader. Server merges are inevitable in this respect. Considering how lazy, inefficient, whatever adj you want to use for ncsoft is, it's only logical to come to this outcome. The new Aion producer is the old Lineage 2 producer, the status quo will be maintained.
Looks quite healthy to me, once you get past a certain level finding groups will be easy.
Recommended doesn't mean is almost empty it can be also normal.
Ever seen a normal named server in the list? no, because it's marked as recommended.
The new Aion producer is the old Lineage 2 producer, the status quo will be maintained.
Bad news lol
For the record, I don't know this subject enough to comment other than pointing out obvious flaws with said poster. With that said, I have nothing more to add.
From what I can tell the subs seem fine. They might of not been where they were before, but that's expected because for certain people, this game wasn't their cup of tea.
[Mod Edit]
Everyone has opinions, but does that make them the universal truth??? NO!
Please stay on topic.
Thank you MMORPG! The fact is even when I get off work at 1am there is still enough people to raid the Asmos Fortresses with 2 full alliances and have the enemy repel us for 2 hours. The games sub base is fine, they have had loses just like any other MMO in history.
And the downward spiral continues:
http://www.xfire.com/games/aion/Aion/
Exactly as I predicted.
/flex
P.S. Somebody, please tell NCSoft to shoot this half-dead horse. ;-)
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
yep !xfire player are leaving this game!that being said the main base of player playing this game dont use any of english
stuff like this
one exemple lineage 2!that game as been dead a while where english use xfire.but even tho its mostly dead here in asia
its doing very well its one of the success story
its the same with aion yes here its mostly dying since they were at what 30k hour at start of 2010 and now they are at 17 k they ll rise a bit this week-end because of double xp but its true where english is the main language it is dying
but its not the only one check wow last year was at cclose to 500 k todays its at 280 k its not just the fact the game arent good!
its the this fact:the silent majority feel like i feel no game are worth 15$/month to play
they would rater play other free game instead
and xfire number are proving me right!its not just one game!all game number have dropped!
player are going into f2p game instead !this will probably change when p2p game come back to earth and lower their monthly below 10$/month
even then at 10$/month the game better be insally good
i see lot of mmo title out there that are only worth 5$ /month
to be worth 10$/month the mmo has to have these feature:
dx11
64 bit
that is the minimum to make it in the 10$/month market we re not talking quality here we re talking
just to go into the higher priced mmo
microsoft donnybrook by itself is worth 5$/month if it isnt a lie(false publicity)
since by it self it make it possible to have big epic fight.
but any game without even one of those 3 feature isnt worth more the 5$/month
probably why lot of gamer are going to f2p game
most f2p game are =in quality to p2p game and are often worth more the the 5$/month most p2p game should charge
but are in fact charging 15$/month
so player leave those and give from 5$ to 10$/month to f2p game instead.
what exactly does that prove? i dont have this xfire shite on my comp neither does anyone i know, so basically it proves that "hardcore" gamers have moved onto something else?? trying logging into Caster Eu anytime of the day and you'll see a seriously healthy population that completely bogs down my machine everytime i hit a town due to the sheer amount of people playing this dying game..
All Xfire proves (since I do believe it shows trends) is Aion did not become the game that stood out among all the other MMO's this side of WoW (as far as the west is concerned). I think alot of people thought Aion had a chance to distance itself from the rest of the pack as the clear cut number 2 but it didn't happen (for a variety of reasons). It makes one wonder if any game that was primarily developed for the Eastern market will ever be substantially successful in the western market (note the word 'substantially').
what exactly does that prove? i dont have this xfire shite on my comp neither does anyone i know, so basically it proves that "hardcore" gamers have moved onto something else?? trying logging into Caster Eu anytime of the day and you'll see a seriously healthy population that completely bogs down my machine everytime i hit a town due to the sheer amount of people playing this dying game..
All Xfire proves (since I do believe it shows trends) is Aion did not become the game that stood out among all the other MMO's this side of WoW (as far as the west is concerned). I think alot of people thought Aion had a chance to distance itself from the rest of the pack as the clear cut number 2 but it didn't happen (for a variety of reasons). It makes one wonder if any game that was primarily developed for the Eastern market will ever be substantially successful in the western market (note the word 'substantially').
yep!too expensive(monthly )and too grindy .since most player can have = or close to this in f2p format
in my view the chronicle of spellborn is better then aion and its totally free.