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Is this PotBS all over again?

24

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  • DisastormDisastorm Member Posts: 318
    Originally posted by hanshotfirst

    Originally posted by MMO_Doubter

    Originally posted by tman5


    This adolescently simplistic view of Star Trek is so incredibly sad on many level.  If I had any doubts about this game or who Cryptic's audience was - Not any more.
    Indeed. What a horrible waste of a great IP. It could have been SO much more.

     


     

     

    Prior to JJ Abrams sexing it up for everyone who gave you wedgies and stole your lunch money in grade school, Star Trek hasn't had a hit in over twenty years. Enterprise was cancelled. Nemesis was a flop. And the previous developer fortunate enough to invest in this license? They went bankrupt.

     

    Yet despite this—without the backing of a moneybags publisher like Electronic Arts or Sony, in the middle of a global economy that's been likened to the Great Depression—a little independent studio named Cryptic rolled the dice. And in a mere eighteen months, they've produced more tangible results than their predecessor could accomplish in over four years.

    And you're shitting all over it because it might not live up to every petulant nerd's most elaborate wet dreams?

    Guess you'd be happier watching 30 year-old re-runs on Spike TV, huh?

     

    Im not going to disagree with you but I just wanted to point out that a show being cancelled doesn't really mean anything anymore, since just about every single show in the US gets cancelled at one point or another because thats how we run things here.  In some other countries, they might like to finish shows, but in the US, we keep running them until they get cancelled.  Not saying this is a bad thing, just wanted to point it out.  For example, that show, Heroes, is a huge success, but I can pretty much guarantee you that it will be cancelled at some point or another.

  • PagoasPagoas Member UncommonPosts: 120
    Originally posted by hanshotfirst

    Originally posted by MMO_Doubter

    Originally posted by tman5


    This adolescently simplistic view of Star Trek is so incredibly sad on many level.  If I had any doubts about this game or who Cryptic's audience was - Not any more.
    Indeed. What a horrible waste of a great IP. It could have been SO much more.

     


     

     

    Prior to JJ Abrams sexing it up for everyone who gave you wedgies and stole your lunch money in grade school, Star Trek hasn't had a hit in over twenty years. Enterprise was cancelled. Nemesis was a flop. And the previous developer fortunate enough to invest in this license? They went bankrupt.

     

    Yet despite this—without the backing of a moneybags publisher like Electronic Arts or Sony, in the middle of a global economy that's been likened to the Great Depression—a little independent studio named Cryptic rolled the dice. And in a mere eighteen months, they've produced more tangible results than their predecessor could accomplish in over four years.

    And you're shitting all over it because it might not live up to every petulant nerd's most elaborate wet dreams?

    Guess you'd be happier watching 30 year-old re-runs on Spike TV, huh?

     



     

    sto better come with a lap dance from chris pine's capt. kirk and not william shatner's capt. kirk is alls i'm saying.

    image
  • DrachasorDrachasor Member Posts: 2,678
    Originally posted by Timzilla

    Originally posted by MMO_Doubter

    Originally posted by tman5


    This adolescently simplistic view of Star Trek is so incredibly sad on many level.  If I had any doubts about this game or who Cryptic's audience was - Not any more.
    Indeed. What a horrible waste of a great IP. It could have been SO much more.

     


    It's not a watse of the IP at all. It's the only way the IP fit's inside a mmo wrapper. The IP is still available for the ST/2nd Life game that you're thinking of.

    Yes, we have MMOs without any combat, MMOs based on puzzles, and a wide variety of other MMOs, yet somehow what Cryptic did is the ONLY WAY IT COULD BE DONE!

     

    Bah, the apologists for STO's design are ridiculous.  There's room for innovation and different things in all other aspects of gaming except for MMOs, eh?  MMOs have to all be essentially the same!

    And make no mistake, this IS a waste of the IP.  A hastily put-together game is a waste at the very least, and that's what this is.  That it also lacks vision or any of the more significant themes of Star Trek also makes it a waste, though it will be the haste that makes the game a financial failure.

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    Name one succesful MMO based on a tv serie or film ?   Yeah right there are none.   Just look at the latest one, Avatar the game blows.   Right now everyone is excited about it, but so far from what i saw, i dont see anything that would prevent STO from turning into Post CU SWG or Matrix Online. 

    I'm not getting in the pre-order boat this time, i'm tired of always paying for game that doesnt live up the hype.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by sfc1971

     

    Since you bring it up. 

     

    The sexying up started earlier, with Deep Space Nine, with 2 young female stars and more emphasis on big space battles. 

    Voyager took it further, by moving away from the "Good guys" routine and adding a female in an even thigher outfit.

    Enterprise didn't even try anymore.

    And lets see about success, which has generated more movies? The nerdie Star Trek and TNG or the sexed up sequels? Oh, none of the sexed up series generated any movies and the most sexed up was even cancelled.

    You are right, Enterprise was a flop. You just got the reason wrong.

    Star Trek Online will not attract the nerds as they find it to shallow and everyone else will be turned of by the Star Trek title.

    I predict this game will do as well as Champions Online, which is fine, but with a license like this behind it (that they got to pay for) they should be doing better.

     

     

     

     

    Didn't JJ Abram's sexed up reboot beat them all?

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by tman5
    What's your point?

     

    My point is you're holding a freaking video game to higher standards than the very IP it's based on. An IP that none of the big publishers or development studios seemed willing (much less eager) to touch.

    In short, your expectations are laughably unrealistic.

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by nariusseldon 
    Didn't JJ Abram's sexed up reboot beat them all?

     

    Indeed it did.

  • tman5tman5 Member Posts: 604
    Originally posted by hanshotfirst

    Originally posted by tman5
    What's your point?

     

    My point is you're holding a freaking video game to higher standards than the very IP it's based on. An IP that none of the big publishers or development studios seemed willing (much less eager) to touch.

    In short, your expectations are laughably unrealistic.



     

    My "expectations" of this game is the very same as I expect from any other incarnation of Trek  - high-concept, thought-provoking human drama in a futuristic setting, uniquely set apart from the competition.   I admit some efforts fail.   Trek does not always attain the level of quality fans have come to expect.   Abrams' version, while highly entertaining, is sorely lacking any elements that would set his film apart from “Battle Beyond the Stars” (except for a budget).   I'm a Star Wars fan, too, but recognize the last three films were poodoo.   I'm a fan boy, not a fanboi.   I can recognize when my obsession stumbles.   That doesn't mean I set my sights lower.



    The big publishers didn’t want the game? Maybe they know what I know - some IPs simply do not make good MMOs and Star Trek may be one such case.  This does not at all reflect on the validity of the IP.   I can’t see “The Simpson” making a good MMO, either.  You seem to want to give Cryptic credit for their half-hearted effort simply because no one else wanted to try.   Would you also thank the guy who did a half-ass job on your front end, simply because no other place was open?



    My expectations are not "laughably unrealistic" but they are high.  Trek has set a very high bar and I expect anyone looking for my money to have enough respect for the IP to put forth their best effort.

  • illanadanillanadan Member Posts: 314

     The major issue with this game? Cryptic is developing it. That is really all that needs to be said.

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  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by tman5




     
    My "expectations" of this game is the very same as I expect from any other incarnation of Trek  - high-concept, thought-provoking human drama in a futuristic setting, uniquely set apart from the competition.   I admit some efforts fail.   Trek does not always attain the level of quality fans have come to expect.   Abrams' version, while highly entertaining, is sorely lacking any elements that would set his film apart from “Battle Beyond the Stars” (except for a budget).   I'm a Star Wars fan, too, but recognize the last three films were poodoo.   I'm a fan boy, not a fanboi.   I can recognize when my obsession stumbles.   That doesn't mean I set my sights lower.
    Which is fine for television or books, but not a video game. Even the movies were completely different from the series . Guess they all sucked too.


    The big publishers didn’t want the game? Maybe they know what I know - some IPs simply do not make good MMOs and Star Trek may be one such case.  This does not at all reflect on the validity of the IP.   I can’t see “The Simpson” making a good MMO, either.  You seem to want to give Cryptic credit for their half-hearted effort simply because no one else wanted to try.   Would you also thank the guy who did a half-ass job on your front end, simply because no other place was open?
    No, the reason no one else wanted to touch the IP was because at the time it was a dead one. Enterprise was canceled early because of bad ratings and the last movie was a total flop at the box office. Far as whether or not Cryptic made a half hearted effort, that is clearly a matter of opinion.


    My expectations are not "laughably unrealistic" but they are high.  Trek has set a very high bar and I expect anyone looking for my money to have enough respect for the IP to put forth their best effort.
    From what I've seen they have greatly respected the IP. But whatever. Hope TOR is more to your liking.



     

    Currently Playing: World of Warcraft

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by tman5
    You seem to want to give Cryptic credit for their half-hearted effort simply because no one else wanted to try.  


     

    No. I'm giving them credit for what they've been able to achieve with an exceptionally limited budget, staff and deadline.

    To frame that effort as "half-hearted" is not only a disservice, but betrays your previously mentioned unrealistic expectations.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by hanshotfirst



    No. I'm giving them credit for what they've been able to achieve with an exceptionally limited budget, staff and deadline.

    Which they chose when they took on the project. No one forced them to skimp on time and money.

    They should have left it to someone willing to do the IP justice.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by ktanner3



    From what I've seen they have greatly respected the IP. But whatever. Hope TOR is more to your liking.

     

    From your opinions of the IP and the fanbase, you don't seem to be a fan, so your opinion of accuracy means little.

     

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • nikoliathnikoliath Member UncommonPosts: 1,154
    Originally posted by MMO_Doubter

    Originally posted by hanshotfirst



    No. I'm giving them credit for what they've been able to achieve with an exceptionally limited budget, staff and deadline.

    Which they chose when they took on the project. No one forced them to skimp on time and money.

    They should have left it to someone willing to do the IP justice.

    QFT. This has been a cheap ctrl+c >>> ctrl+v  from CO. Star Trek is perhaps one of the ultimate IP's for conversion into a monumental persistant, open, non linear all encompassing universe that could offer something to everyone. /sigh

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by nikoliath 
    QFT. This has been a cheap ctrl+c >>> ctrl+v  from CO. Star Trek is perhaps one of the ultimate IP's for conversion into a monumental persistant, open, non linear all encompassing universe that could offer something to everyone. /sigh

    Indeed. They could have just made their own space combat MMO, leaving the IP for someone else, and taking no criticism for the way they mistreated it.

    The only reason to take the IP was to bait in Trek fans.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • KyleranKyleran Member LegendaryPosts: 44,088

    The good news is, more often than not, PC games based on the Star Trek IP have pretty much tanked.  This one will be in good company.

     

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  • nikoliathnikoliath Member UncommonPosts: 1,154
    Originally posted by Kyleran


    The good news is, more often than not, PC games based on the Star Trek IP have pretty much tanked.  This one will be in good company.
     

    So true. I bought ST:Armada  (i think it was called that ) RTS. It was pretty poor. 

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by MMO_Doubter
    They should have left it to someone willing to do the IP justice.

     

    Who would you recommend? The Tooth Fairy, Santa Claus, or the reanimated corpse of Majel Roddenberry?

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by hanshotfirst



    Who would you recommend? The Tooth Fairy, Santa Claus, or the reanimated corpse of Majel Roddenberry?

    Bioware, for one. In fact, we would all be better off if these two companies had switched IPs for their games.

    Frankly, Mythic was more faithful to Warhammer, from what I have heard (not a WH fan myself). At least they chose a war-based IP for their war game.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • PapadamPapadam Member Posts: 2,102
    Originally posted by hanshotfirst


     
     
    Prior to JJ Abrams sexing it up for everyone who gave you wedgies and stole your lunch money in grade school, Star Trek hasn't had a hit in over twenty years. Enterprise was cancelled. Nemesis was a flop. And the previous developer fortunate enough to invest in this license? They went bankrupt.
     
    Yet despite this—without the backing of a moneybags publisher like Electronic Arts or Sony, in the middle of a global economy that's been likened to the Great Depression—a little independent studio named Cryptic rolled the dice. And in a mere eighteen months, they've produced more tangible results than their predecessor could accomplish in over four years.
    And you're shitting all over it because it might not live up to every petulant nerd's most elaborate wet dreams?
    Guess you'd be happier watching 30 year-old re-runs on Spike TV, huh?
     

    Its funny that you believe that Cryptic is a small independant company when they are actually owned by one of the worst in the industry, Atari. And the reason Atari bought them was because they could make really cheap MMOs and then add microtransactions on top of the subscription and scamming their players.

     

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • TookyGTookyG Warhammer Online CorrespondentMember UncommonPosts: 1,115
    Originally posted by nikoliath

    Originally posted by Kyleran


    The good news is, more often than not, PC games based on the Star Trek IP have pretty much tanked.  This one will be in good company.
     

    So true. I bought ST:Armada  (i think it was called that ) RTS. It was pretty poor. 

     

    If you thought Armada 1 was poor you should have played 2.  Armada 1 is Starcraft compared to Armada 2.

    Until you cancel your subscription, you are only helping to continue the cycle of mediocrity.

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by MMO_Doubter

    Originally posted by hanshotfirst



    Who would you recommend? The Tooth Fairy, Santa Claus, or the reanimated corpse of Majel Roddenberry?

    Bioware, for one. In fact, we would all be better off if these two companies had switched IPs for their games.

    Frankly, Mythic was more faithful to Warhammer, from what I have heard (not a WH fan myself). At least they chose a war-based IP for their war game.

     

    Sorry, Bioware wasn't interested. And last I heard, Mythic has fewer employees than populated servers.

    Next?

     

    P.S.: What *are* you a fan of? Last glance I took at your post history, I couldn't find anything but scorn, contempt and a more than generous dose of cynicism. Care to put something on the table the rest of us could scrutinize with the same aplomb you seem fond of?

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by Papadam

    Originally posted by hanshotfirst


     
     
    Prior to JJ Abrams sexing it up for everyone who gave you wedgies and stole your lunch money in grade school, Star Trek hasn't had a hit in over twenty years. Enterprise was cancelled. Nemesis was a flop. And the previous developer fortunate enough to invest in this license? They went bankrupt.
     
    Yet despite this—without the backing of a moneybags publisher like Electronic Arts or Sony, in the middle of a global economy that's been likened to the Great Depression—a little independent studio named Cryptic rolled the dice. And in a mere eighteen months, they've produced more tangible results than their predecessor could accomplish in over four years.
    And you're shitting all over it because it might not live up to every petulant nerd's most elaborate wet dreams?
    Guess you'd be happier watching 30 year-old re-runs on Spike TV, huh?
     

    Its funny that you believe that Cryptic is a small independant company when they are actually owned by one of the worst in the industry, Atari. And the reason Atari bought them was because they could make really cheap MMOs and then add microtransactions on top of the subscription and scamming their players.

     

     

    Know what's even funnier? Revisionist history.

    Cryptic signed on for Star Trek well before Atari picked them up as a publisher.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by hanshotfirst
    P.S.: What *are* you a fan of? Last glance I took at your post history, I couldn't find anything but scorn, contempt and a more than generous dose of cynicism. Care to put something on the table the rest of us could scrutinize with the same aplomb you seem fond of?

    It depends on your definition of "fan".

    I played WoW (on and off) for 4 1/2 years, but I have written many complaints about it - particularly on the warcraft NG the first two years I was playing. Check out the threads about the cash shop sellling pets when Blizzard put that in. I was not kind.

    I have made many posts about the virtues and flaws of warhammer online (which I played for a year), as well.

    See, I don't need to pretend a game I like is perfect (I'm a big fan of Starcraft, but it has some flaws). Nor do I need to attack anyone for pointing out flaws in a game I like.

    I'm a gamer. I love games in general, and want them to get better. We don't encourage that by excusing and denying their flaws.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • TimzillaTimzilla Member UncommonPosts: 437
    Originally posted by Drachasor

    Originally posted by Timzilla

    Originally posted by MMO_Doubter

    Originally posted by tman5


    This adolescently simplistic view of Star Trek is so incredibly sad on many level.  If I had any doubts about this game or who Cryptic's audience was - Not any more.
    Indeed. What a horrible waste of a great IP. It could have been SO much more.

     


    It's not a watse of the IP at all. It's the only way the IP fit's inside a mmo wrapper. The IP is still available for the ST/2nd Life game that you're thinking of.

    Yes, we have MMOs without any combat, MMOs based on puzzles, and a wide variety of other MMOs, yet somehow what Cryptic did is the ONLY WAY IT COULD BE DONE!

     

    Bah, the apologists for STO's design are ridiculous.  There's room for innovation and different things in all other aspects of gaming except for MMOs, eh?  MMOs have to all be essentially the same!

    And make no mistake, this IS a waste of the IP.  A hastily put-together game is a waste at the very least, and that's what this is.  That it also lacks vision or any of the more significant themes of Star Trek also makes it a waste, though it will be the haste that makes the game a financial failure.

     I guess I should have qualified that better. It's the only way the IP fit's inside a mmo wrapper in such a way as to make it fun for the vast majority of those who would try it. I know there are people that would love to sit and chat uselessly with Whoopi on the observation deck for hours on end. But aside from those 16 people, the other tens of thousands of players want to blow stuff up, level up and grab the loot as often as possible. You know, actually play a game. Personally, I don't see where STO has any legs to speak of, and it will be another flash in the pan. But I think it got the best of the IP, and I'll enjoy it for a few weeks at least and longer if the PvP works.

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