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Hands on review of Fallen Earth

2

Comments

  • HarafnirHarafnir Member UncommonPosts: 1,350

    I can't say anyhting about the author because frankly, I know nothing about him... But that was a terrible review.. terrible.. 11 year old "what I did this summer" nonsense with a lot of trash talk and very little unbiased, informed, well thought out and sensible evaluations. Just "this is trash this is trash that is trash and hey.. its trash..

    The game is far from perfect and I will not spend money monthly to play it... But I pretty much disagree with all of this.

    One thing I have noticed more and mr the last five years of the internet.. this new generation of users... the blogg generation... They seem to have some idea that the more you trash talk a product or movie, the more you will seem like an authority. Like you know quality better than the creators of a thing because you could find so many flaws in the product or movie.

    Nothing can be further form the truth. You seem clueless with a tendency of 8 year old spoiled brat.

    Or maybe I am just old.... Maybe in this age being a complaining whiner means you are superior.

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Originally posted by jojomojo00


    Once again I'm not criticising the game content, but the bugs that it has. For example the combat is sluggish after 1 week of playing it is still going to be sluggish.

     

    I suppose sluggish is a matter of opinion, as far as FPS MMOs go, I feel it does pretty well, sniping is pretty spot on, and with a decent PC and fair ping, I don't feel like the combat is sluggish.  I will admit that there are some issues with hit detection, but thats a rarity, and I've noticed its mainly on melee (for me at least) and its always the first hit.  If you have any issues though I would report them as the GMs will get back to you pretty quickly most probably with a fix or information on why you are experiencing an issue --- especially if players aren't noticing the same issues.



  • Hopscotch73Hopscotch73 Member UncommonPosts: 971

    OP, I'm curious, which starting town did you end up in? I'm only asking because it can affect the way you see the game.

    My first toon started in Midway, them moved on to South Burb (via Embry and Oilville to drop off some quests), but I rolled an alt early on (had an idea about a melee/scavenger to feed my main) and started him off in Boneclaw. Probably just personal taste, but Boneclaw was not for me, and I remember thinking if I'd started off there on my main I would have been pretty frustrated with the game.

    Boneclaw works way better when you have a better horse than the old nag you get from the tutorial, so you can scale the sides of the quarry more efficiently, and quickly - without wearing your hoss out.

    Midway and either of the Burbs are much more newbie friendly start zones.

    As an aside,  I'm not sure that 5-10 hours is really enough time to be in-game to give a thorough review. But you're right that if you're not grabbed straight out of the gate it can make you less inclined to like a game. That's why I was wondering about the starter town - Midway grabbed me whereas Boneclaw really would not have. That said, Boneclaw has some pretty nice quests for extra AP, but negotiating the place at level 1 is a pain.

     

     

     

     

  • jojomojo00jojomojo00 Member UncommonPosts: 20

    I really hate to keep having to explain my review after i wrote it and it tells you exactly what i think of the game. If you disagree with me is maybe because you are less critical on what you spend your hard earn cash on. And you don't expect the kind of quality that i know they could have brought to the game. As i stated before If you are going to make a FPS mmorpg make it feel like a FPS game that should be your main focus. What they did is make a game that was meant to be played in 3rd person view and then just added a first person view to it. And that's exactly how this games feels. They would have done a better job if they had built a solid FPS game and then add the mmorpg aspect to it. That way it would appeal to both FPS fans and mmorpg fans.

    And the developers are not always right and no they don't always know better. That's why there are so many fail games on the market. Because the developers think they know better than their target market. Take for instance the game Allods Online, that's is a great game part of what makes it great is that they ask for suggestions and they work closely with the gaming community asking what it is that they want to game to be. I started playing Fallen Earth with high hopes and they only made an ok game.

     

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by jojomojo00


    I really hate to keep having to explain my review after i wrote it and it tells you exactly what i think of the game. If you disagree with me is maybe because you are less critical on what you spend your hard earn cash on. And you don't expect the kind of quality that i know they could have brought to the game. As i stated before If you are going to make a FPS mmorpg make it feel like a FPS game that should be your main focus. What they did is make a game that was meant to be played in 3rd person view and then just added a first person view to it. And that's exactly how this games feels. They would have done a better job if they had built a solid FPS game and then add the mmorpg aspect to it. That way it would appeal to both FPS fans and mmorpg fans.
    And the developers are not always right and no they don't always know better. That's why there are so many fail games on the market. Because the developers think they know better than their target market. Take for instance the game Allods Online, that's is a great game part of what makes it great is that they ask for suggestions and they work closely with the gaming community asking what it is that they want to game to be. I started playing Fallen Earth with high hopes and they only made an ok game.

     



     

    We have no problem with opions but then let your opinion be based on actuall fact, for instance this aint a FPS MMORPG, it's a hybrid, how it feels is in fact your opinion, but just understand it's not a FPS MMORPG, but as said a hybrid.

    Then your really strange comment about Allods, I mean have you even been in the FE official forums, else you would have found out how well and often devs speak to us players. Communitcation is key with FE as we see in forums and ingame. Please do not ignore this.

    So again nothing wrong with stating your opinion, but please when you do so make sure you back it up with atleast a few true facts, thanks.

    You also said ANOTHER FPS MMO, could you tell us please what all the other onces are (that are actualy released?) Even tho FE isn't a full FPS MMO.

    Again please state your opinion but please do so wisely and not with made up things you might have misunderstood.

    Also using pre-beta screenshots also do not help you much when you want to share a "review"

    Perhaps you need to tone down on those "High hopes" become a bit more experiance in understanding these type of games before making a "review"

  • astrob0yastrob0y Member Posts: 702
    Originally posted by DLangley


    Please avoid personal attacks on the OP. Respect the fact that other people may have entirely different opinions than you. Keep it civil.

     

    Ofc. But if we readers find his review to be something else than a honest review then I feel we have the right to "attack" his opinions, in a civil way.  Look what the op has done for the mmorpg.com community and you will hopefully see what he or she is up to.

    I7@4ghz, 5970@ 1 ghz/5ghz, water cooled||Former setups Byggblogg||Byggblogg 2|| Msi Wind u100

  • ShukanoShukano Member UncommonPosts: 57


    Originally posted by jojomojo00

    The Graphics are very attractive' a lot of eye candy in this game. It uses just about every feature most of the newest video cards have.


    Well sort of. You actually can get better performance by turning off in game features and enabling them from your video card.


    There are alot of clipping problems. First time I died I was stuck between I don't know what, but then all of a sudden i was floating while i was still stuck, very odd very odd in deed. And no i was not smoking anything. And there are times when you can see the npc's arms coming out of a solid wall, again very odd. The enemy npcs have serious pathing issues, one npc took whole 180 degree turn around me to be able to get to me and i was not standing on top of anything, again very odd.
    Valid. Have had some of these happen to me as well as other players. Its not constant but it does happen.


    For a game that claims being a first person rpg game, the first person controls feel very awkward. I ended up having to bind most of the keys to the standard fps keys on most fps games. But that's not the bad part, changing weapons takes about 2 seconds and the jumping feels like you are jumping in the moon sometimes. Not sure if is due to lag, but again very odd. Bottom line, if this game was just a FPS i would not buy it and I would not play it. It feels like an unfinished FPS game.
    The game IS NOT an FPS game nor does it claim to be. It has been labeled a hybrid and with good reason. You have the OPTION to play it 1st person view but it is not the focus and nowhere have I seen the game referred to as an FPS MMORPG, it has always been called a Post Apocalyptic MMORPG. Most people rebind the keys on all MMOs so that shouldn't even be mentioned since as I previously stated, it is NOT a FPS. 2 seconds is too long to change a weapon? Honestly the instant weapon changing isn't really that realistic is it? Also if you switch to 3rd person view next time you switch weapons you'll see why it takes 2 seconds. Your character actually puts the weapon away before pulling out a new one rather that it magically teleporting to your pocket. I find no problem really with the jumping as it discourages the bunny hopping Quake players from hopping around like a kid on a sugar rush but thats personal taste I guess so you are entitled to your opinion.

    The skill system and the way you put attributes to your character feels very much like Anarchy online. I go as far as to say this game is like Anarchy online but with better graphics and with the ability to use first person view that somewhat plays like a FPS.
    Somewhat plays like a FPS. Now we are back in agreement. Its not intended to be a straight forward FPS like Neocron was. Not sure if you are comparing it to Anarchy Online in a positive or negative way but moving on...


    I would love to see this game give a better first person shooter experience, that dose that feel awkward. Because as it stands now it feels like they made more of an effort on the rpg aspect of the game than the actual first person combat that feels sluggish and unfinished.
    Maybe they focused more on the RPG aspect of the game because first and foremost.. IT IS AN MMORPG. Don't know if you were expecting Half-life with experience points thrown in as an after thought but if you did then you didn't really research the game that well.


    Now the questing while in the tutorial was great. It told you exactly were you had to go and what you had to do, the way a good quest tracker should. After the tutorial expect to do alot of running, most quest objectives are not near the vecitny of the quest givers. So Run Forest run.
    /agree


    The crafting system is not going to win any awards for being unique ether, if you learned how to craft in Anarchy Online you know how to craft in this game (crafting in Anarchy Online was a pain in the booty).
    The crafting is one of the things that grabs most people's attention. Virtually every item in the game can be crafted by scavenging resources from nodes out in the huge wastelands or by purchasing them from players/vendors. Building a vehicle alone can take you days as you have to craft the engine, tires, frame, and control system all separately which each can take 3-4 hours. However you can set up a queue and log off to let it continue crafting. Why is it I had to make mention of this all? This is vital to a review and should have all been included in yours. What exactly do you consider "award" winning crafting?


    To sum it all up, this game is a mediocre FPS and an unfinished rpg. Together they still make an unfinished game that will put off alot of people for its sluggish FPS combat.
    Once again, NOT an FPS and where in the review did you mention reasons for it being an unfinished RPG? Most people are not really complaining about its FPS combat. There are other issues that can possibly turn people off, check the FE forums on just about any website that has one.


    If they can overcome this huge huddles with their game through patches they may have a chance at redeeming themselves, but as the game stands now Its just another fps mmorpg that still doesn't know how to get it right. I had high hopes for this game. And Truly gave it a fair chance to win me over but it fell short. If you enjoy post apocalyptic games with alot of guns and a good story that feels epic. Give this game a try but be aware of its flaws. If you are willing to stick by them until they get this problems fixed more power to you, but i would not spend a dime on it.
    Considering the issue that kept coming up in the review was the term FPS then maybe you are right. If that's the only thing you are looking for then you may not like this game. You should instead go play Neocron2 or wait for games like Huxley or even Global Agenda. The game is in no way perfect and has its bugs. But the reasons for you giving it such a low score are not valid in my (and apparently most of the other people's) opinon.
    But we are all entitled to our opinions and this review is just that.

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  • jojomojo00jojomojo00 Member UncommonPosts: 20

    Well if it's a hybrid then why didn't they advertise that. All they said is its a FPSmmorpg. When they say that i hold them to their words. I have higher standards when it comes to mmos and I don't like to waste my time with inferior games. I gave my prop to Fallen Earth on the things they did right. For example: If the combat on Fallen Earth was anything like Borderlands they would have a great game. I would not have nothing bad to say about it. And then you guys would say that my review sounds like I'm a fan boy.

     

  • ShukanoShukano Member UncommonPosts: 57

    From the website: http://www.fallenearth.com/node/15


    What is Fallen Earth?
    Fallen Earth is a massively multiplayer online role-playing game set on a post-apocalyptic Earth in the year 2156. Within the Grand Canyon Province, an isolated pocket of settlements around one of the world’s most amazing landmarks, you’ll face threats to mankind’s continued survival, including everything from irradiated zones to mutated beasts to raiders. Six factions struggle for dominance in the Province. Over time, you’ll have the chance to pick a side in the effort to hold sway over what remains of the post-Fall world.
    Nowhere does it say FPS. If some other place was calling it that or other people labeled it that, then its understandable you were mislead. The gaming community tends to do that nowadays. And if that is the case then I'm sure you can agree that your review is skewed since you went in with false expectations although it may not be entirely your fault.

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  • jojomojo00jojomojo00 Member UncommonPosts: 20

    Don’t Just Stand There... Defend Yourself!

    In the world of Fallen Earth, it’s all too easy to find yourself caught up in armed conflict, so it’s essential to be prepared. The game uses FPS combat that is backed up with RPG mechanics, which means that it combines a shooter-style aiming reticle with attacker and defender statistics in order to determine the results of combat. At its core, the combat system has three important elements: the reticle, hit calculation, and damage calculation.

     
    http://www.fallenearth.com/combat



     

    And there was a page were they called it a FPS MMORPG.I just dont remmber were but it was thair website.

  • Justarius1Justarius1 Member Posts: 381
    Originally posted by jojomojo00


    I really hate to keep having to explain my review after i wrote it and it tells you exactly what i think of the game. If you disagree with me is maybe because you are less critical on what you spend your hard earn cash on. And you don't expect the kind of quality that i know they could have brought to the game. As i stated before If you are going to make a FPS mmorpg make it feel like a FPS game that should be your main focus. What they did is make a game that was meant to be played in 3rd person view and then just added a first person view to it. And that's exactly how this games feels. They would have done a better job if they had built a solid FPS game and then add the mmorpg aspect to it. That way it would appeal to both FPS fans and mmorpg fans.
    And the developers are not always right and no they don't always know better. That's why there are so many fail games on the market. Because the developers think they know better than their target market. Take for instance the game Allods Online, that's is a great game part of what makes it great is that they ask for suggestions and they work closely with the gaming community asking what it is that they want to game to be. I started playing Fallen Earth with high hopes and they only made an ok game.

     

     

    "That way it would appeal to both FPS fans and mmorpg fans."

    Yeah, that worked great with Tabula Rasa or whatever the Hell that lame game was called.

     

    image

  • jojomojo00jojomojo00 Member UncommonPosts: 20

    Tabula Rasa was a great game that was ahead of its time. It did a lot of things right. Before even talking about Tabula Rasa, did you actually play it? The reason that game didn't work out was because the developers made alot of mistakes and had to redo the entire the game 3 times they spent 106 million dollars and making 16 mill a year from 88,000 subscriptions. For them to at least break even they would have to mantain that same population for 7 years. So they decided to pull the plug on their baby on life support. But it was a great game and i had fun playing it. And the gaming community had their eyes on other tittles like Warhammer Online who stole their player base.

     

  • japojapo Member Posts: 306

    Reading this thread was a waste of my time.  A very amateur review done by a true amateur....I should have stopped reading when I saw the pics he had posted.

    /facepalm

  • japojapo Member Posts: 306

     

    Oh....and tomorrow I'll post my review of the new 2010 Dodge Pickup.

  • jojomojo00jojomojo00 Member UncommonPosts: 20

    Reminds me of Fallen Earth

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by jojomojo00


    Tabula Rasa was a great game that was ahead of its time. It did a lot of things right. Before even talking about Tabula Rasa, did you actually play it? The reason that game didn't work out was because the developers made alot of mistakes and had to redo the entire the game 3 times they spent 106 million dollars and making 16 mill a year from 88,000 subscriptions. For them to at least break even they would have to mantain that same population for 7 years. So they decided to pull the plug on their baby on life support. But it was a great game and i had fun playing it. And the gaming community had their eyes on other tittles like Warhammer Online who stole their player base.

     



     

    I tested Tabula Rase (Beta), bought the game upon release, really enjoyed the game for 4 months, i't had awesome combat for a MMO, but......it lacked most other fundamental MMORPG feature's which is why I ended my subs, it started to feel like a very fun multiplayer game but with more people in it then your regular multiplayer games. And because it felt that way I couldn't warrent it being a sub-fee game no more.

    I will admit I hope one day we see a Sci-Fi MMORPG that has the smooth combat like Tabula Rasa had but then really with allot of MMORPG feature's tided to it.

    Still think if only Star Wars Galaxies would have had Tabula Rasa combat feature's the game would probebly be somewhere on top of the MMORPG charts.......

    But back on topic, hope one day to read a review from you that's share's true experiance by having played a game, I mean you stated a long list of MMORPG's you played so you should have known better then to make a review out of 10hours of play, due to your experiance you should have known a review can not be written by so little ingame experiance. As you said you become lost, didn't know what to do, but you would have known if you would have taken the extended tutorial as that would have A: explained you ALL basics, B: opened up the town you started in with multible missions opening up to you, it would have continue'd the main story of your character and so on and so on.......

    But I see you also have found your game in Allods and glad you did as always I rather see gamers find that game to enjoy then give misguided info about a game they felt not enjoyeble to them.

  • jojomojo00jojomojo00 Member UncommonPosts: 20

    I can tell you right now if the combat of a game is not solid, Why bother wasting your time playing it. If the combat in this game had be half as good as the combat in Tabula Rase my review of it would have been the opposit. This game could have the best freatures, the best story, and the best content. But if the combat Is sluggish and feels like you are playing a half assed FPS it's not going to keep me in it.

     

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by jojomojo00


    I can tell you right now if the combat of a game is not solid, Why bother wasting your time playing it. If the combat in this game had be half as good as the combat in Tabula Rase my review of it would have been the opposit. This game could have the best freatures, the best story, and the best content. But if the combat Is sluggish and feels like you are playing a half assed FPS it's not going to keep me in it.

     



     

    Ah okay I see you don't really have realistic expectations, I mean you just said how much TR cost, I made a reference to a mulitmillion dollar company SOE who might be able to deliver this. Icarus isn't that company with such hugh pockets.

    IF..Icarus had attempted to try and replicate TR's combat system we can be sure that allot of the many feature's we current have in FE would have suffered allot.

    Keep expectations realistic.

  • jojomojo00jojomojo00 Member UncommonPosts: 20
    Originally posted by Reklaw


     



     

    Ah okay I see you don't really have realistic expectations, I mean you just said how much TR cost, I made a reference to a mulitmillion dollar company SOE who might be able to deliver this. Icarus isn't that company with such hugh pockets.

    IF..Icarus had attempted to try and replicate TR's combat system we can be sure that allot of the many feature's we current have in FE would have suffered allot.

    Keep expectations realistic.

    I do keep it realistic, and first of all TR was redeveloped 3 times which means they started from scratch 3 times, they might as well have done 3 games atleast one of them might have been a hit. But they had idiots, and heads rolled when TR shut down. And i guarantee you, If they had used the combat from TR on FE they could put every single feature they have now. Nothing is impossible if they really wanted to do it.

    Give me one feature that could not be implemented in to FE if they used the TR combat name one.

     

  • Justarius1Justarius1 Member Posts: 381
    Originally posted by jojomojo00


    Tabula Rasa was a great game that was ahead of its time. It did a lot of things right. Before even talking about Tabula Rasa, did you actually play it? The reason that game didn't work out was because the developers made alot of mistakes and had to redo the entire the game 3 times they spent 106 million dollars and making 16 mill a year from 88,000 subscriptions. For them to at least break even they would have to mantain that same population for 7 years. So they decided to pull the plug on their baby on life support. But it was a great game and i had fun playing it. And the gaming community had their eyes on other tittles like Warhammer Online who stole their player base.

     

     

    Yes I played TR; and I hated it.

    Fallen Earth is, in my opinion, a vastly superior game.  I do not find combat in Fallen Earth sluggish at all; I rather enjoy it.  My wife plays and loves sniper-rifle characters; I play and prefer melee and mutation heavy builds.

    Saying the combat is "clunky" is, well, your opinion.  I'm glad the game doesn't play more like a FPS, personally, I think they did a great job combining a stat-based RPG combat system with a FPS-style (if not FPS) combat system.  Shrug.

    Different strokes for different folks, I guess.  I think Fallen Earth is the best MMO out there right now, and I love it.

    image

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by jojomojo00

    Originally posted by Reklaw


     



     

    Ah okay I see you don't really have realistic expectations, I mean you just said how much TR cost, I made a reference to a mulitmillion dollar company SOE who might be able to deliver this. Icarus isn't that company with such hugh pockets.

    IF..Icarus had attempted to try and replicate TR's combat system we can be sure that allot of the many feature's we current have in FE would have suffered allot.

    Keep expectations realistic.

    I do keep it realistic, and first of all TR was redeveloped 3 times which means they started from scratch 3 times, they might as well have done 3 games atleast one of them might have been a hit. But they had idiots, and heads rolled when TR shut down. And i guarantee you, If they had used the combat from TR on FE they could put every single feature they have now. Nothing is impossible if they really wanted to do it.

    Give me one feature that could not be implemented in to FE if they used the TR combat name one.

     



     

    Can't tell you, as I said I have realistic expectations which you once again show you don't. Sorry to say.....

    What would FE have looked like with a 100million dollar budget?, probebly even better then it currently already is on a tight budget. As said I keep my expectations realistic, and will even say FE outdoes almost any current new MMORPG on the market, this is pure based on what I want from a MMORPG, which is a opinion and does not have to be a fact for each and every person.

    As said keep expectations realistic it could make your gaming experiance much more enjoyeble.

    Also perhaps you might be able to explain why TR was not more then a multiplayer game with subs? and why did it lacked almost 70% of the most common MMORPG feature's? Even you might be able to explain why was the game shot down, and please hte crap about "idiots" is again pretty ignorant, but hey that is populair these day's to say that obviously.

    Would FE with the budget they currently have gone for TR combat expect to see instances seperate you from it's world, heck the area's would have definitly be allot smaller and would have had load screens, I am also sure we couldn't be able ot craft about 90% of all items in game, see just these things where lacking from TR cause they mainly focussed on the combat, which as said I loved, just didn't like the fact it missed so many MMORPG I love even more, FE provides these feature's and allot more then most current MMO's on hte market, just the lack of many people's patience and unrealistic expectations often results in the way you act, again sorry.

    Also you say you enjoy Allods online, which shows you look for very different things then I do in a MMORPG, nothig wrong about that, let's keep it at that.

  • jojomojo00jojomojo00 Member UncommonPosts: 20

    You are right we have different views. For example I have been playing allods online up to close beta 3 and this 19th is going on close beta 4. And i have never seen a game so polished, without any major bugs on it's close beta. Also the game as it stands has less bugs than for example fallen earth which is already released. Games like that are the once that raise the bar in the industry. Those Russians sure make a mean game. I never saw it coming.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Originally posted by jojomojo00


    You are right we have different views. For example I have been playing allods online up to close beta 3 and this 19th is going on close beta 4. And i have never seen a game so polished, without any major bugs on it's close beta. Also the game as it stands has less bugs than for example fallen earth which is already released. Games like that are the once that raise the bar in the industry. Those Russians sure make a mean game. I never saw it coming.


     

    You should probably go the F2P route,   in comparison that game isn't in the same league as FE.  TR was a terrible game, albeit fun for a short while, it had no lasting appeal.  The aiming system wasn't much better at all,   shooting in the general direction of an enemy was pretty much a guaranteed hit.  The hit calculations were all off, and each player had about what... 6 skills.. maybe 8 max?  The level design was 1/10th what sector 1 was, and they entire game was heavily instanced.  FE is none of those things, you can have as many skills as you can hold, the content in a single sector outshines the entirety of TR, and the PvP is actually meaningful in comparison to the ridiculous "wargames" in TR.

     

    As you've only played a small amount of time, most probably confused as to why theres not an enormous arrow above your head, you wouldn't be able to speak on the crafting, the PvP, the vehicles, and any content outside of the starter towns.  There is absolutely nothing in your review proving you've been anywhere but maybe zanesville, and perhaps the airfield if you got through any of the missions at all.  

     

    But please, theres no need to continue explaining yourself.  I think you should change the title of the thread to, FE BAD,  F2P FTW!



  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055
    Originally posted by japo



     
    Oh....and tomorrow I'll post my review of the new 2010 Dodge Pickup.

    Now we're using ingame pics to do reviews of vehicles, lmao!

     

     

    Actually I looked at that picture and thought to myself, fastners, glass, rubber, or scrap steel?  Wonder which one I'll get, hehe.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • DarkholmeDarkholme Member UncommonPosts: 1,212

    In the interest of allowing the OP to move along to a game that he does enjoy instead of continuing here, we should just let this thread die now... all the appropriate bases have been covered.

    -------------------------
    "Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

    Member Since March 2004

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