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I have been playing since closed beta and this game seems sloppy. The space travel is zoning through several zones to get to where you want to go through a place called "Sector Space". Why could not they have done the space travel like on EVE where it is much more fluid. Instead it seems quite unrealistic in looks. The Zones where missions and fighting are done have "walls" in eve you could go on forever and get nowhere which again seemed and felt more realistic.
Sure the game feels like Star Trek but done so poorly it amazes me that die hard trekkies are falling for this piece of crap. MAybe they already pre-ordered and since it is non-refundable they just hope and wait. I checked this game out becuase it was star trek and i am a fan but not the type who has time to go to conventions and dress up as aliens.
Frankly i cannot believe this is the game made by the people who made City of Heroes. That was a pretty decent and definatly original MMORPG. This game is full of rehashed ideas but the ones that they should have also borrowed like the ones mentioned above they left out out of laziness.
This game will be rushed out like Vanguard Saga of Heroes. Like Vanguard it will be soon forgotten, and possibly become property of Sony Online Entertainment to die a slow death. It is unfortunate this game had so much potential. I wanted to like this game.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
Comments
Shhhh! You'll wake the fanbois!
It is ok you have your own opinion of the game and so you should but I really think comparing it to the release of Vanguard is pretty harsh.
If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"
http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8
I disagree with your feelings about the game, however I second the opinion that it really is nothing like Vanguard's situation.
"Because it's easier to nitpick something than to be constructive." -roach5000
I have to agree with the others here, the game is nothing like Vanguard's launch. Bad example OP.
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
My gameplay so far ("Level" 8):
- Fetch mission(s), head to locations, enter them, do as told (which means combat 95% of the time), give in, repeat. 100% of the content being related to missions, as whole systems and planets get reduced to a fractional area with invisible walls in a way that it is all related to the mission. Sometimes scan the anomalies (if someone else doesn't rush to it) to later turn in for stuff.
Having fun with it (the combat requires strategy, if you rush in like an idiot you go boom in seconds, from level 1, though I have not seen a penalty for dying which made all my hard group missions just take A LOT more time as we would just jump in, die, respawn and head back immediately to the action) but I do hope that this is not going to be the gameplay until becoming an admiral and maxing out, or, in this case to judge my purchase that being the content available in the open beta.
But issues? Seen a few bugs around, lag, crashes, unoptimized graphics but that is all expected within a beta, otherwise they would gladly call it a preview event.
This simple repetitive gameplay is NOTHING compared to EVE, not to mention the lack of action in EVE combat, the adrenaline being about the penalties and risk involved.
I'd understand your gripes that it's not like EVE if it represented itself as something like EVE. You wanted StarTrek to be a sanbox from the sound of things which would have been nice, it just isn't sadly. It has it's merits in some facets IMO, enough to give me an entertaining experience.
As for it being anything like the state Vanguard was in at launch , simply a plain no.
Is it perfect, no it has some cosmetic bugs like appearing as a ship or avatar at the wrong time. It has some lag and is incompatible with certain hardware. Yet most of its problems are not to severe IMO, at least that I have encountered.
If you take notice, lag has improved over just the course of a few days, which makes it likely it was due to flooding the server. It was open beta launch after all.
IS it going to become an open environment before launch? Nope, very very unlikley. IS there a possiblity things will run smooth after OB? Yep.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Did you join just to post that barfed up review ?
Beta...key word there.....B-E-T-A.
Moo. There. Are you happy now?
----------------------
Don't feed the trolls. If you must comment, consider participating in a long held internet tradition of responding to trolls with random discussions about food. Elk Jelly anyone?
while i dont personally think STO will do all that well, it might not do all that badly either, the only way to really see how well it does is to see how things are going 3 months after launch, though really 6 months would be fairer... by then people will know whether its all that good and the reviews of the game will be more detailed/fairer..
It is interesting that his first post is a bad review of a open beta.
Rise above hate.
Ignore fan boys.
IT may not be quite as bad as Vanguard, but its close and its obviously being rushed.
I have beta tested quite a few MMORPG's this one is being rushed and alot of it is been done so sloppy. They need to take alot of notes about how EVE is for instance space warp travel. IT is fluid not this load screen every time.
The "sector space" needs to be dropped and the misson zones having walls is pretty silly too. I mean if this was the late 90's i could understand but this is not this is 2010 and Eve online has done it with no walls since its launch and its been around about as long as WoW or more.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
IT may not be quite as bad as Vanguard, but its close and its obviously being rushed.
I have beta tested quite a few MMORPG's this one is being rushed and alot of it is been done so sloppy. They need to take alot of notes about how EVE is for instance space warp travel. IT is fluid not this load screen every time.
The "sector space" needs to be dropped and the misson zones having walls is pretty silly too. I mean if this was the late 90's i could understand but this is not this is 2010 and Eve online has done it with no walls since its launch and its been around about as long as WoW or more.
Ok I will say it clearly..
This is nothing ..not a single thing like Vanguard on release,if you have indeed beta tested many a game then you will know this game sits pretty high up on recently released mmo's at launch.
If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"
http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8
It is interesting that his first post is a bad review of a open beta.
Its BETA... im not a moron. But i refuse to buy a half finished piece of junk again. I learned that with Vanguard Saga of Heroes. Like this game it had HUGE potential. But the publisher (Sony) made the developer (Sigil) rush it out half finished. It had whole dungeons empty of its Montsers and such.
This game is not as bad but this game is put together so lazily it is not funny. Like whoever thought of "Sector Space" should be fired. In the Klingon side on your bridge all your crew are FEDERATION npcs. This game is being made sloppily and being rushed. This is not about BETA state.
I bet i have beta tested more MMORPG's than you have anyway.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
It is interesting that his first post is a bad review of a open beta.
Its BETA... im not a moron. But i refuse to buy a half finished piece of junk again. I learned that with Vanguard Saga of Heroes. Like this game it had HUGE potential. But the publisher (Sony) made the developer (Sigil) rush it out half finished. It had whole dungeons empty of its Montsers and such.
This game is not as bad but this game is put together so lazily it is not funny. Like whoever thought of "Sector Space" should be fired. In the Klingon side on your bridge all your crew are FEDERATION npcs. This game is being made sloppily and being rushed. This is not about BETA state.
I bet i have beta tested more MMORPG's than you have anyway.
Actually the producer went mia on a coke binge and they ran out of money.
My beef with this game is more how its done than its state. How can i know how complete it is past level 16 anyways? Defend it all you want but the amount of people complaining about this same thing says something is wrong.
the game has been made in many ways sloppily. As far as its being incomplete you accuse me of lying look at any forum talking about this game. I wanted this game and still want it to work. But i am not paying 49.99 to buy a game just because it has the name of a franchise i like if its repetative and done sloppily like it is now.
I will check up again near the end of BETA and see how well they fixed things. I feel sorry for those who bought it at places like EBGAMES as the game is nonrefundable. Another reason I am holding out.
[Mod Edit]
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
IT may not be quite as bad as Vanguard, but its close and its obviously being rushed.
I have beta tested quite a few MMORPG's this one is being rushed and alot of it is been done so sloppy. They need to take alot of notes about how EVE is for instance space warp travel. IT is fluid not this load screen every time.
The "sector space" needs to be dropped and the misson zones having walls is pretty silly too. I mean if this was the late 90's i could understand but this is not this is 2010 and Eve online has done it with no walls since its launch and its been around about as long as WoW or more.
It's been around since 03 I believe. Either way, EVE is a good game it's well made and has a very steep learning curve. However EVE is it's own entity it has little to do with STO. STO should be judged by it's own game play not put on a scale beside EVE. While you may not like the way they set sector space up, I do. Just because its a homage to older games IMO, giving a slightly more mature feel to STO. I liked the world map idea in games like Pirates!, I like the way they fit it into STO, though I can see wanting wide open space, to an extent. We can go on all day about woulda shoulda or couldas, we all have our own idea on the perfect game. Expecting it to come to fruitation though is a little much.
I thought Dragon Age would have been better had it been open world, yet I still found it highly engrossing. The same could be said about Mass effect. If I had put them down the instant I realized they were zonced like KOTOR, I would have missed out on a very interesting gamimg experience.
The same goes for Star Wars Galaxies, when I first played that game (at launch) there was absolutely nothing on the surface, it just seemed you were expected to just walk around and chat. Until of course I ventured a bit futher and learned. Ended up playing until 2005.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It is interesting that his first post is a bad review of a open beta.
Its BETA... im not a moron. But i refuse to buy a half finished piece of junk again. I learned that with Vanguard Saga of Heroes. Like this game it had HUGE potential. But the publisher (Sony) made the developer (Sigil) rush it out half finished. It had whole dungeons empty of its Montsers and such.
This game is not as bad but this game is put together so lazily it is not funny. Like whoever thought of "Sector Space" should be fired. In the Klingon side on your bridge all your crew are FEDERATION npcs. This game is being made sloppily and being rushed. This is not about BETA state.
I bet i have beta tested more MMORPG's than you have anyway.
Actually the producer went mia on a coke binge and they ran out of money.
The producer went on a coke binge??!?! thats a good laugh. No Vanguard was rushed becuase they ran out of money and Sony insisted they release it. They had no choice. The parts that were made were amazing. But like many games with potential it flopped because it was pushed out before the developers could finish it. Brad McQuaid (i assume you are referring to) has lost alot of respect due to Vangaurd, though its not really his fault (unless you blame him for turning to Sony after Microsoft screwed him over.)
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
Please try to keep the discussion civil.
IT may not be quite as bad as Vanguard, but its close and its obviously being rushed.
I have beta tested quite a few MMORPG's this one is being rushed and alot of it is been done so sloppy. They need to take alot of notes about how EVE is for instance space warp travel. IT is fluid not this load screen every time.
The "sector space" needs to be dropped and the misson zones having walls is pretty silly too. I mean if this was the late 90's i could understand but this is not this is 2010 and Eve online has done it with no walls since its launch and its been around about as long as WoW or more.
It's been around since 03 I believe. Either way, EVE is a good game it's well made and has a very steep learning curve. However EVE is it's own entity it has little to do with STO. STO should be judged by it's own game play not put on a scale beside EVE. While you may not like the way they set sector space up, I do. Just because its a homage to older games IMO, giving a slightly more mature feel to STO. I liked the world map idea in games like Pirates!, I like the way they fit it into STO, though I can see wanting wide open space, to an extent. We can go on all day about woulda shoulda or couldas, we all have our own idea on the perfect game. Expecting it to come to fruitation though is a little much.
I thought Dragon Age would have been better had it been open world, yet I still found it highly engrossing. The same could be said about Mass effect. If I had put them down the instant I realized they were zonced like KOTOR, I would have missed out on a very interesting gamimg experience.
The same goes for Star Wars Galaxies, when I first played that game (at launch) there was absolutely nothing on the surface, it just seemed you were expected to just walk around and chat. Until of course I ventured a bit futher and learned. Ended up playing until 2005.
I am interested in the fact you like "Sector Space" alot of people are complaining about it. True STO is a different game, but still it is like even in the fact is is a space based (mostly) game and is sci-fi. Eve online had 2 main differences it was graphically better in many ways and it had no ground based action.
Well these days anything SOE touches they kill. They are slowly killing EQ2 which never really lived up to the legend of EQ1. SWG was killed by Sony and out of their arrogance they refuse to undo what made many players quit. Now the game is dated graphically and in gameplay.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
I'm sure they are, a lot of people complain about anything instanced or detracting from a worldly feel. As I said it reminds me of older games, from the 90's, with their world map gameplay. Of course this breaks the immersion, or idea your living a life in outter space. It also reminds you you're playing a game, a lot of people don't like that. I do for some reason, nostalgic I guess is the word that best describes it.
Edit-Didn't catch those typos before
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Vanguard launch...? No, I do not think so.
Like Earth and Beyond? Absolutly.
And I do not mean the similarities in game, even though they are similar, although E&B was a lot more complex than STO, making STO look more or less like a kiddie E&B.
But an ok start with quickly dwindling numbers? Absolutly.
"This is not a game to be tossed aside lightly.
It should be thrown with great force"
Frankly i found zoning in Everquest 1 useful only when running from a monster you could zone and get away from it. The loading times were tremendous. Thats why i said it interested me. I jsut did not understand why someone would like that. Frankly i do no mind it as much these days in fantasy games like EQ2 becuase the loads are usually pretty fast. But even EQ2 was highly critisized for its zones when older games like Dark age of Camelot was quite seamless.
But as i said space when you can see a star lightyears away and have to zone to get to it kinda takes away the feel of it.
Well i never bought Earth and Beyond. I do know it is a dead game so that might be a better example. My point was Vanguard had a tarnished reputation due to the outcome of its rushed release. Now its got dwindling numbers on a game that had HUGE potential.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
Hey just joined to post in this forum because of the vanguard and sto linking going on here
I joined Vanguard at launch and it techincally was a terrible launch. I kept crashing every 20 mins, but i kept with it for 6 months because i found it lots of fun, then left and didnt go back, which is a shame cos as someone else posted the potential on that game was alot i thought, but launch can kill aswell make live. So my question is to the people comparing it to Vanguard is that just it keeps crashing all the time or is there something else ? Long travel times ? Unfinished quests ? Think those are the only things i can think of that were truely bad with Vanguard
Im interested in STO but i did buy CO so ho hum
Rev
P.S. And to follow up Nirrtix bad rep on bad launch, i agree, Age of Conan had same terrible launch and now its a fun game
Dwindling? Hardly. I've seen STO jump in numbers vast amounts since Open Beta. And btw this is one of the BETTER betas I have played in. Yes they did drop the server right when I got home from work and didn't get it up before midnight but oh well, I enjoyed playing it the next night till 2am without any problems.
The game is a FUN game, this isn't a serious competition game. That's not what STO is about. Is it perfect? No, absolutely not. They still have a lot of bugs to fix, but they have over a month do fix them in. Will they? Probably not all of them, but none of them are GAME BREAKING. And the reason for that is because there's no real "competition" in STO. It's all about HELPING each other along in game. All people want is "kill kill kill" well then don't play STO, STO is about fun and having a great time with your friends. There's enough customization and weapons to keep everyone happy for a long time. Last night I was in vent and these guys were going off about Quantum Photon Torpedoes and then another guy says "Hey check this out. Bam! See that! I have three phrasers in the fore of my ship!" and everyone was like "Daaammmnn", and that there proved to me that there isn't just "one best build" that it will take a lot of builds to win in STO.
If you like PVP then there is PVP BUT it's not the main focus of STO. If you want ONLY PVP then play darkfall or mortal online, not STO.
Teala gave me a hammie
http://www.vortexgamesinc.com/
I was the one who made the comparison. My point was like you said a rushed or very poor launch will kill an MMORPG. What i am saying is it seems like Cryptic is making the game sloppily as possible to get it done enough to release it on 2/2/2010. IT will be far from a well made game then and still needing more content. Right now the game is a goto this zone and kill the bad guys then turn in the mission, rinse and repeat. The game does not feel real. Eve online with the exception of no bridge view feels like youre really traveling through space. In the game to get to say Pico system from Earth you have to zone 3 times and travel through some place called "sector space".
In a nutshell the game needs to be reworked and still needs finetuning. Sure there is no such thing as a perfect launch i remember the infamous "loot bug" from world of warcraft at launch among other things. This is worse than that by far and part of its not that its not working to how they wanted it to work, its their way of implementing things like space travel i mentioned above is done in my opinion lazily.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes
Geograd the numbers are jumping because people are wanting to try it out. Open BETA is free. I have tried many games jsut to try them out. It also gives them a chance to see if they really want to buy the game.
Nirrtix
ALPHAs:
-Pantheon
-Shroud of the Avatar
-Camelot Unchained
BETAs:
-World of Warcraft
-City of Heroes
-Star Wars Galaxies
-Saga of Ryzom
-Homeworld
-Starcraft II
-Warcraft III
-Hearthstone
-Star Wars The Old Republic
-Vanguard Saga of Heroes