Sure there are no dupes... *cough* The last patch even lists a loot timer to try and correct one of them.
General:
- The Gaul’Kor mine is now open.
- The game master help petition system is now available at the Main Menu -> Help.
- Some basic tutorials of how Mortal Online functions; is now available at the Main Menu -> Guide.
- Game Masters now have a unique model to be easy to identify.
- Added a cooldown timer for loot to avoid duping. You can now only open a loot bag every five(5) seconds.
- Several spawners moved from node borders for optimization.
- Added stat loss when Players Teleport to a Priest.
I presume you mean this. They put in that fix 4 days before this thread was started. Dupe bugs that they are being addressed in beta are unlikely to kill the economy.
My point being that just because you didnt read about dupes on the forums doesn't mean they dont exist. Dupe/exploit threads are removed quickly in most cases.
Comments
General:
- The Gaul’Kor mine is now open.
- The game master help petition system is now available at the Main Menu -> Help.
- Some basic tutorials of how Mortal Online functions; is now available at the Main Menu -> Guide.
- Game Masters now have a unique model to be easy to identify.
- Added a cooldown timer for loot to avoid duping. You can now only open a loot bag every five(5) seconds.
- Several spawners moved from node borders for optimization.
- Added stat loss when Players Teleport to a Priest.
I presume you mean this. They put in that fix 4 days before this thread was started. Dupe bugs that they are being addressed in beta are unlikely to kill the economy.
My point being that just because you didnt read about dupes on the forums doesn't mean they dont exist. Dupe/exploit threads are removed quickly in most cases.
I win!!! LOL@U