Originally posted by Frostbite05 Hahah I luv people who have too much time on their hands and over exaggerate things that bug them about certain games.
You're only being flippant because you know, deep down, he's right though.
I played better Star Trek games like this 10 years ago. Cryptic have pasted a very, very thin veneer of Star Trek over a game that has reasonable starship combat, ground combat so boring it would stun a rhino, and which features about as much role-playing potential as Space Invaders.
I do like the starship combat, I really do, but that alone isn't worth the price. Paying for the game, paying the subscription AND having Cryptic trying to cream off more cash via a Micro-transaction store, - on top of all that initial expense - is just so ludicrously greedy that you have to admire their sheer avarice. And they STILL want to charge £150 (a not inconsiderable fee) to basically play a Borg!
"Not a game for the exploration types" I totally disagree. There are MANY cool places to explore. STO is a welcomed surprise for me.
I would say you suffer from painfully low expectations. It's clear to everyone in beta that this game was rushed through production.
Cryptic knew this would be a goldmine, they don't need a quality product to attract customers, the IP alone will keep 100k customers for the forseable future.
"Not a game for the exploration types" I totally disagree. There are MANY cool places to explore. STO is a welcomed surprise for me.
I would say you suffer from painfully low expectations. It's clear to everyone in beta that this game was rushed through production.
Cryptic knew this would be a goldmine, they don't need a quality product to attract customers, the IP alone will keep 100k customers for the forseable future.
100k is probably the subscriber base a few months after release. But that is considered quite poor for a major MMORPG.
By comparison AoC and WAR are considered to have around 200k subs and they are seen, by most, as failures. Eve is 300k+ which is about the same as LotRO and Aion hovers around 500k.
So 100k for a Star Trek MMORPG is quite pitiful indeed. But unfourtantely profitable since Cryptics bussiness practice seems to be to release a game with minimal development time/cost and then try and sell as many boxes as possible. Probably the hype for being the first Star Trek MMO will sell them atleast 1 million boxes. That together with 100k subs will, probably, give them quite alot of profit.
Good for Cryptic, bad for, most, Star Trek and MMORPG fans.
Do it....buy it....support the economy....you'll feel good about your decision eventually.....really
I lied...don't buy this linear...repetive...mind numbing shallow marginal MMORPG.
Unless you just love to kill everything in the known universe that moves. If you enjoy mindless slaughter....this is your game. Fly there...killem all...beam down...killem all...beam up...kill the big ship.
This is your career to Admiral.
Fun fun fun for that genocidal killer in you.
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
Comments
Any game labelled as having potential this early on in its release has already failed.
"Not a game for the exploration types"
I totally disagree. There are MANY cool places to explore.
STO is a welcomed surprise for me.
You're only being flippant because you know, deep down, he's right though.
I played better Star Trek games like this 10 years ago. Cryptic have pasted a very, very thin veneer of Star Trek over a game that has reasonable starship combat, ground combat so boring it would stun a rhino, and which features about as much role-playing potential as Space Invaders.
I do like the starship combat, I really do, but that alone isn't worth the price. Paying for the game, paying the subscription AND having Cryptic trying to cream off more cash via a Micro-transaction store, - on top of all that initial expense - is just so ludicrously greedy that you have to admire their sheer avarice. And they STILL want to charge £150 (a not inconsiderable fee) to basically play a Borg!
I would say you suffer from painfully low expectations. It's clear to everyone in beta that this game was rushed through production.
Cryptic knew this would be a goldmine, they don't need a quality product to attract customers, the IP alone will keep 100k customers for the forseable future.
I would say you suffer from painfully low expectations. It's clear to everyone in beta that this game was rushed through production.
Cryptic knew this would be a goldmine, they don't need a quality product to attract customers, the IP alone will keep 100k customers for the forseable future.
100k is probably the subscriber base a few months after release. But that is considered quite poor for a major MMORPG.
By comparison AoC and WAR are considered to have around 200k subs and they are seen, by most, as failures. Eve is 300k+ which is about the same as LotRO and Aion hovers around 500k.
So 100k for a Star Trek MMORPG is quite pitiful indeed. But unfourtantely profitable since Cryptics bussiness practice seems to be to release a game with minimal development time/cost and then try and sell as many boxes as possible. Probably the hype for being the first Star Trek MMO will sell them atleast 1 million boxes. That together with 100k subs will, probably, give them quite alot of profit.
Good for Cryptic, bad for, most, Star Trek and MMORPG fans.
My gaming blog
I lied...don't buy this linear...repetive...mind numbing shallow marginal MMORPG.
Unless you just love to kill everything in the known universe that moves. If you enjoy mindless slaughter....this is your game. Fly there...killem all...beam down...killem all...beam up...kill the big ship.
This is your career to Admiral.
Fun fun fun for that genocidal killer in you.
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.