Well, since no one has mentioned it already, I love City of Heroes/Villains. There is always a new Class combo I want to try. And because each class/combo plays so differently the game always feels fresh and challenging to me--name another MMORPG where you can set your difficulty for missions?
I've also never played a game where the developers (Paragon Studios) where more talented and innovative. Even after almost 6 years the game feels new because of the continuous free Issues (on number 14 now) which are literally free expansions because of how much new content each contains. With the Going Rogue expansion coming soon, which includes a huge graphic upgrade and lots more contents, I find myself going back to CoX over and over again.
Overall best quality MMO produced. The most care from the smallest to largest detail. Solid all around. There might be particular features that are done better in other MMOs, but NONE of them put it all together. It offers everyone from casual to hardcore the ability to be challenged. Basically the game is just FUN and you can tell that was the main goal. From control to UI, to art design. Its just solid. Polish and MMOs weren't synonymous until Blizzard came along.
It was such a breath of fresh air when it released. Almost everything I found wrong with MMOs was fixed or at least done in a much better way. Finally a MMO where you could play and have a life. No more marathon sessions to get anything accomplished. I don't look for an alternate life to live. I just want to play a game that feels like a world and thats what WOW does better than any other.
EVE Online - on and off since closed beta, but with different characters. It always pulls me back.
World of Warcraft - on and off since closed beta. Classic and early BC, most fun I have with friends in an online game so far.
Anarchy Online - before Shadowlands, had a great corp and PvP was fun. Faction wide raids, diplomacy between corps/clans/omni/neuts and ability to switch factions.
I would rate EVE Online as the best game in overall. World of Warcraft is a good second and without doubt the most fun. Anarchy Online purely for nostalgia.
"The person who experiences greatness must have a feeling for the myth he is in."
WOW Overall best quality MMO produced. The most care from the smallest to largest detail. Solid all around. There might be particular features that are done better in other MMOs, but NONE of them put it all together. It offers everyone from casual to hardcore the ability to be challenged. Basically the game is just FUN and you can tell that was the main goal. From control to UI, to art design. Its just solid. Polish and MMOs weren't synonymous until Blizzard came along. It was such a breath of fresh air when it released. Almost everything I found wrong with MMOs was fixed or at least done in a much better way. Finally a MMO where you could play and have a life. No more marathon sessions to get anything accomplished. I don't look for an alternate life to live. I just want to play a game that feels like a world and thats what WOW does better than any other.
What was your best mmorpg you played not how good are you at making an ad :P
My fav would be I say Endless Ages and Neocron since they were like 10 years ago both FPS Sci-FI games that no other company dared to do. They died becauses to many people out there rather play EQ and such lol.
WOW Overall best quality MMO produced. The most care from the smallest to largest detail. Solid all around. There might be particular features that are done better in other MMOs, but NONE of them put it all together. It offers everyone from casual to hardcore the ability to be challenged. Basically the game is just FUN and you can tell that was the main goal. From control to UI, to art design. Its just solid. Polish and MMOs weren't synonymous until Blizzard came along. It was such a breath of fresh air when it released. Almost everything I found wrong with MMOs was fixed or at least done in a much better way. Finally a MMO where you could play and have a life. No more marathon sessions to get anything accomplished. I don't look for an alternate life to live. I just want to play a game that feels like a world and thats what WOW does better than any other.
What was your best mmorpg you played not how good are you at making an ad :P
My fav would be I say Endless Ages and Neocron since they were like 10 years ago both FPS Sci-FI games that no other company dared to do. They died becauses to many people out there rather play EQ and such lol.
What Ad? WOW was the best MMO I've ever played and I said why? Honestly, what is it with some people=)
For me it's City of Heroes. Not only do I find the combat very kinetic; lots of mobs getting knocked flying, splashy powers, it offers me something I've never found in even one other MMO: you can get the very best loot in the game without ever once being required to team to do so. Man, how I wish more MMOs had that. I've quit several simply because they lacked that feature.
My favorite game is Scorn: Land of Strife because of the 4 factions that are at war constantly. I chose to go Errant which basically means I can attack anyone at anytime which keeps it exciting for me. I love the way the world is setup and I even like the crafting.
Shadowbane: Was my second favorite game because you could build your own cities which was cool.
Freedom to do what I want in a game is important to me....and I HATE quest grinds more than anything. Skill-based progression is totally where I'm at, and let's face it....there has NEVER been a crafting system like SWG had, and I doubt there will ever be one again.
Anarchy Online, pre-Shadowlands
from a few months after release (when it became stable) to when that abomination called Shadowlands hit.....AO was an amazing game. Incredibly complex character development and customisation, great community, fantastic environment....I can't rave enough about old-school AO.
Darkfall
That's right, I said it. Darkfall is the first game I've played in years that has me as addicted as the other two I mentioned above. Every day is an unpredictible adventure. I might log in planning to grind a skill a bit, but before I know it I'm half way around the world doing something I'd never have imagined I'd be doing when I woke up that day. I don't play just for the PVP...it's simply the icing on the cake for me.
Neocron, pre Dome Of York
There's never been another game like this one. Strippers. Drugs. Drunken pool parties. Tanks. Giant Warbots. Dirty, irradiated cyberpunk environments. And balls-out AWESOME PVP, with player looting (one random item per death). It was a skill based game as well, almost like old SWG in a way. The only reason this ranks so low on my list of favorite games is due to the rage-inducing bugs (cross a zone line with your vehicle, and suddenly it and you are teleported to completely different zones, for example), and LOW population....even in it's prime (think 400-600 people on an entire server, at peak time). I think if someone were to re-create this game today, with a decent budget, we'd have a mega-hit game.
Honorable mention: LOTRO
Good game, immersive world.....amazing use of blur shaders and effects to convey dread and atmosphere. However, the quest grind drove me away. I tried hard to stick with it, I really did. I loved the world and the lore, and even the classes were fun to play...but I simply cannot force myself to do quest after tedious quest all day.
Pre-CU SWG - Miss that game, perhaps its good that its gone, i was so addicted to that game i hardly ever logged off!
Earth & Beyond - canned by EA, kind of miss the crowding round the consoles waiting for trade jobs.... getting Merchant Prince was ... ... worth it in the end.. EA, FOX & SOE, names to curse by.... (fox canned firefly fgs.. the fools!)
I will probably get hated for this but WoW after launch was one of the most memorable experiences I have ever had in a MMORPG. I am not a new player to the genre either, but the experience was something that just astounded me and the world pvp was fun, not for any personal gain, but just for the sake of pvping.
Hard toss up between pre-NGE SWG (CU didn't bother me) and UO.
I think the reason I liked both so much was the freedom to kind of just play the game without having big signs and marks pointing me in the direction that they want me to go.
Crafting actually meant something. In UO it was simple but absolutely vital and in SWG basically the entire game revolved around it.
Plus the skill/profession system in those two games are still my favorite.
Hell, if it's any indication, I still play UO. =p
Originally posted by darkpath19 WoW, hands down. Folk who say it's too easy now never played on the level I played on. Folk who say it's ruined now look at the past through rose-tinted glasses, fooling themselves. Classic was so-so. BC was great. Wrath even better. It's unfortunate my work schedule is mostly nights, or I would still be playing. But if I can't raid, not much point.
I'd agree with you if it didn't take one hand to count the things to do once you hit level 80 that actually have merit. Even then, all of the outlets are repetitive as hell no matter what you're doing.
You even say it your self: If you can't raid, why bother?
The last MMO that was about community and realm/server pride. Every MMO after DAOC started turning into small squad based action games. I have not been in a real "raid" since. I miss 300 person relic raids.
EQ Pre Planes of Power. Nothing captured the fantasy idea better than EQ. Everything else is bland to me as I never feel like I am on an adventure playing MMOs today.
Planetside...nothing better than constant action. Only wish they did not add BFRs and the pops stayed high.
Best MMORPG i've played = Star Wars Galaxies (SWG), pre and post NGE (although it was made easier post NGE).
Reasons - Great gameplay, great community spirit, BEST crafting system in ANY MMORPG even today, nothing is a "You must do this" it's all personal choice what you want to do.
Other MMO's i enjoyed = Lord of the Rings online (LotRo).
Reasons - Not too bad gameplay, good community
Downside - Boring after a year of playing.
Looking forward to Star Wars the Old Republic cause i'm a fan of the KotOR games and with my history with SWG, i'm not a Star Wars fan, just enjoy the games and films, don't know much about the lore other than from those.
Soon to be playing Star Trek Online (STO), ordering it wednesday 3rd so will be playing by Monday 8th. I am a trek fan and have been all my life, not playing it purely because of that cause a game has to be fun for me to play it.
To me most online games now are MMO's not MMORPG's as they have lost the role play element from them.
Has a very large open world, non instanced dungeons (literally instancing does not exist in the game engine in any form). This means everyone can play together whereever they want to.
Has a skill system instead of a class system.
Has the most dynamic loot I've experienced in any game ever, best weapons/armor come from loot and can spawn on basically anything. Unlike other games you want to open the corpse of everything you've killed and see what treasures are there.
Monthly Updates (It's at something like ~120 updates). This means new fresh content to play each month, along with constantly fixing issues.
Listens the the community and constantly tweaks annoyances in game so that it is more fun.
Can literally move out of the way of spells and arrows, no "magical" auto tracking. So you have to pay attention and move/adjust to the fight.
275 levels! You don't get to max level in 2 weeks.
Over 10 years worth of content, thousands of quests to do.
Can travel almost anywhere very quickly with portals. No running for 30 minutes to meet up with a group for a quest just to die and repeat.
Lots more to combat setup. There are many types of damage, elemental effects, rending effects etc etc. Means making sure you understand the right weapon for a situation. Also means knowing your enemies.
Thousand and thousands of armor style/color variations means my guy can be just as strong as other players while looking very different. Every character can look unique.
The list goes on and on, it really is the hidden gem of the MMO world and a fantastic game.
I have been really enjoying FE for the last 3 months
But Guildwars pvp has to be my favorite multiplayer experience ever.
Other positive experiences
Vanguard, TCOS, DDO and WoW pre-BC
I have tried almost every other MMO and they were all negative experiences for me
Currently Playing: Fallen Earth Played and liked: TCOS, Vanguard, Guild Wars, DDO Played and didn't like: CO, MO, STO, DF, AoC, WAR, WoW, EQ2, EVE, most f2p Waiting for: Earthrise, Guild Wars 2, Secret World
Tibia because it was one of my first mmo even though the graphics where total $h!t it was more mmo than any of htese "next gen mmo". In tibia nobody complain about grinding(well nobody did back then about any game), grinding was the game. massive guild battle, guild controlling an entire server, doing those special quests every time you get to the quest level etc...
Originally posted by Spathotan The simplest way to put this, is like this. Buying a used/refurbished 360 is on the same plane as sharing a condom in a gangbang with strangers.
1) The community for one. It's full of a great group of people. Even the people who have killed me I have struck up conversations with them after and learned some new tips, or telling me they left my stuff on body, etc.
2) The freedom. This is huge. Darkall is about player freedom and little to no restrictions.
3) Feeling. Darkfall has brought back the emotional experience for an MMO.
4) Huge world, no instances. I hold Vanguard in high regard in this area, but Darkfall has surpassed it with a very smooth seamless world.
5) Feature set: from player made cities, housing, sieges, ships
6) PvE that isn't boring. No blindly pressing 1, 2, 3, 4 etc while eating in this game. The AI is great (not perfect and can still undergo improvement) and challenging with the fear of enemy players running across you at any moment.
Those are a few of the reasons of why I love Darkfall.
I played mostly popular mmos in my life. My best MMORPG is EVE Online. I meet lots of ppl from around the world and learn english language (* by playing this game! Now my account is frozen and Im looking for something more casual friendly.
It's just so much better than all of the other MMOs I've played.
1.I really like the graphics and the humour in the game.
2. The attention to detail is amazing when it comes to environments. The design of the different zones is just amazing.
3. It's set in the Warcraft universe.
4.The best interface I've seen in a MMO. Even visually, the interface is spot on. The icons of the spells are distinct and you can really relate them to the spell itself. Something I have seen only in WoW and Guild Wars.
5.Game immersion. I love it. I still remember the first time I started playing my night elf, exploring Teldrassil. I have never had this feeling with any other game I have played. It was just amazing.
6.Combat is dynamic and responsive. This is one of the main reasons I never really got into any other MMO. Moving, casting or attacking in other MMOs is clunky. I really can't tell which of my attacks is being executed atm.
7. There are a lot of small things in WoW that really make for one polished whole. I have tried so many MMOs but none of them really had this polished feel WoW has.
There's lots more but I really don't feel like writing a few hundred pages It's just the most fun MMO I've played that I used to play for so long. If I had to start playing MMOs again, WoW would be the most likely place to go.
Tibia because it was one of my first mmo even though the graphics where total $h!t it was more mmo than any of htese "next gen mmo". In tibia nobody complain about grinding(well nobody did back then about any game), grinding was the game. massive guild battle, guild controlling an entire server, doing those special quests every time you get to the quest level etc...
Comments
Well, since no one has mentioned it already, I love City of Heroes/Villains. There is always a new Class combo I want to try. And because each class/combo plays so differently the game always feels fresh and challenging to me--name another MMORPG where you can set your difficulty for missions?
I've also never played a game where the developers (Paragon Studios) where more talented and innovative. Even after almost 6 years the game feels new because of the continuous free Issues (on number 14 now) which are literally free expansions because of how much new content each contains. With the Going Rogue expansion coming soon, which includes a huge graphic upgrade and lots more contents, I find myself going back to CoX over and over again.
WOW
Overall best quality MMO produced. The most care from the smallest to largest detail. Solid all around. There might be particular features that are done better in other MMOs, but NONE of them put it all together. It offers everyone from casual to hardcore the ability to be challenged. Basically the game is just FUN and you can tell that was the main goal. From control to UI, to art design. Its just solid. Polish and MMOs weren't synonymous until Blizzard came along.
It was such a breath of fresh air when it released. Almost everything I found wrong with MMOs was fixed or at least done in a much better way. Finally a MMO where you could play and have a life. No more marathon sessions to get anything accomplished. I don't look for an alternate life to live. I just want to play a game that feels like a world and thats what WOW does better than any other.
My top three:
EVE Online - on and off since closed beta, but with different characters. It always pulls me back.
World of Warcraft - on and off since closed beta. Classic and early BC, most fun I have with friends in an online game so far.
Anarchy Online - before Shadowlands, had a great corp and PvP was fun. Faction wide raids, diplomacy between corps/clans/omni/neuts and ability to switch factions.
I would rate EVE Online as the best game in overall. World of Warcraft is a good second and without doubt the most fun. Anarchy Online purely for nostalgia.
"The person who experiences greatness must have a feeling for the myth he is in."
What was your best mmorpg you played not how good are you at making an ad :P
My fav would be I say Endless Ages and Neocron since they were like 10 years ago both FPS Sci-FI games that no other company dared to do. They died becauses to many people out there rather play EQ and such lol.
SNIP
What was your best mmorpg you played not how good are you at making an ad :P
My fav would be I say Endless Ages and Neocron since they were like 10 years ago both FPS Sci-FI games that no other company dared to do. They died becauses to many people out there rather play EQ and such lol.
What Ad? WOW was the best MMO I've ever played and I said why? Honestly, what is it with some people=)
For me it's City of Heroes. Not only do I find the combat very kinetic; lots of mobs getting knocked flying, splashy powers, it offers me something I've never found in even one other MMO: you can get the very best loot in the game without ever once being required to team to do so. Man, how I wish more MMOs had that. I've quit several simply because they lacked that feature.
FFXI
Teamwork, music, community, job system, cut scenes, chain skills, chocobo racing, level sync, boss fights
My favorite game is Scorn: Land of Strife because of the 4 factions that are at war constantly. I chose to go Errant which basically means I can attack anyone at anytime which keeps it exciting for me. I love the way the world is setup and I even like the crafting.
Shadowbane: Was my second favorite game because you could build your own cities which was cool.
SWG, especially pre-NGE.
Freedom to do what I want in a game is important to me....and I HATE quest grinds more than anything. Skill-based progression is totally where I'm at, and let's face it....there has NEVER been a crafting system like SWG had, and I doubt there will ever be one again.
Anarchy Online, pre-Shadowlands
from a few months after release (when it became stable) to when that abomination called Shadowlands hit.....AO was an amazing game. Incredibly complex character development and customisation, great community, fantastic environment....I can't rave enough about old-school AO.
Darkfall
That's right, I said it. Darkfall is the first game I've played in years that has me as addicted as the other two I mentioned above. Every day is an unpredictible adventure. I might log in planning to grind a skill a bit, but before I know it I'm half way around the world doing something I'd never have imagined I'd be doing when I woke up that day. I don't play just for the PVP...it's simply the icing on the cake for me.
Neocron, pre Dome Of York
There's never been another game like this one. Strippers. Drugs. Drunken pool parties. Tanks. Giant Warbots. Dirty, irradiated cyberpunk environments. And balls-out AWESOME PVP, with player looting (one random item per death). It was a skill based game as well, almost like old SWG in a way. The only reason this ranks so low on my list of favorite games is due to the rage-inducing bugs (cross a zone line with your vehicle, and suddenly it and you are teleported to completely different zones, for example), and LOW population....even in it's prime (think 400-600 people on an entire server, at peak time). I think if someone were to re-create this game today, with a decent budget, we'd have a mega-hit game.
Honorable mention: LOTRO
Good game, immersive world.....amazing use of blur shaders and effects to convey dread and atmosphere. However, the quest grind drove me away. I tried hard to stick with it, I really did. I loved the world and the lore, and even the classes were fun to play...but I simply cannot force myself to do quest after tedious quest all day.
Pre-CU SWG - Miss that game, perhaps its good that its gone, i was so addicted to that game i hardly ever logged off!
Earth & Beyond - canned by EA, kind of miss the crowding round the consoles waiting for trade jobs.... getting Merchant Prince was ... ... worth it in the end.. EA, FOX & SOE, names to curse by.... (fox canned firefly fgs.. the fools!)
Eve Online ... it just gets better all the time !
I will probably get hated for this but WoW after launch was one of the most memorable experiences I have ever had in a MMORPG. I am not a new player to the genre either, but the experience was something that just astounded me and the world pvp was fun, not for any personal gain, but just for the sake of pvping.
Hard toss up between pre-NGE SWG (CU didn't bother me) and UO.
I think the reason I liked both so much was the freedom to kind of just play the game without having big signs and marks pointing me in the direction that they want me to go.
Crafting actually meant something. In UO it was simple but absolutely vital and in SWG basically the entire game revolved around it.
Plus the skill/profession system in those two games are still my favorite.
Hell, if it's any indication, I still play UO. =p
I'd agree with you if it didn't take one hand to count the things to do once you hit level 80 that actually have merit. Even then, all of the outlets are repetitive as hell no matter what you're doing.
You even say it your self: If you can't raid, why bother?
Dark Age of Camelot.
The last MMO that was about community and realm/server pride. Every MMO after DAOC started turning into small squad based action games. I have not been in a real "raid" since. I miss 300 person relic raids.
EQ Pre Planes of Power. Nothing captured the fantasy idea better than EQ. Everything else is bland to me as I never feel like I am on an adventure playing MMOs today.
Planetside...nothing better than constant action. Only wish they did not add BFRs and the pops stayed high.
Best MMORPG i've played = Star Wars Galaxies (SWG), pre and post NGE (although it was made easier post NGE).
Reasons - Great gameplay, great community spirit, BEST crafting system in ANY MMORPG even today, nothing is a "You must do this" it's all personal choice what you want to do.
Other MMO's i enjoyed = Lord of the Rings online (LotRo).
Reasons - Not too bad gameplay, good community
Downside - Boring after a year of playing.
Looking forward to Star Wars the Old Republic cause i'm a fan of the KotOR games and with my history with SWG, i'm not a Star Wars fan, just enjoy the games and films, don't know much about the lore other than from those.
Soon to be playing Star Trek Online (STO), ordering it wednesday 3rd so will be playing by Monday 8th. I am a trek fan and have been all my life, not playing it purely because of that cause a game has to be fun for me to play it.
To me most online games now are MMO's not MMORPG's as they have lost the role play element from them.
Asheron's Call and I still play it to this day.
Has a very large open world, non instanced dungeons (literally instancing does not exist in the game engine in any form). This means everyone can play together whereever they want to.
Has a skill system instead of a class system.
Has the most dynamic loot I've experienced in any game ever, best weapons/armor come from loot and can spawn on basically anything. Unlike other games you want to open the corpse of everything you've killed and see what treasures are there.
Monthly Updates (It's at something like ~120 updates). This means new fresh content to play each month, along with constantly fixing issues.
Listens the the community and constantly tweaks annoyances in game so that it is more fun.
Can literally move out of the way of spells and arrows, no "magical" auto tracking. So you have to pay attention and move/adjust to the fight.
275 levels! You don't get to max level in 2 weeks.
Over 10 years worth of content, thousands of quests to do.
Can travel almost anywhere very quickly with portals. No running for 30 minutes to meet up with a group for a quest just to die and repeat.
Lots more to combat setup. There are many types of damage, elemental effects, rending effects etc etc. Means making sure you understand the right weapon for a situation. Also means knowing your enemies.
Thousand and thousands of armor style/color variations means my guy can be just as strong as other players while looking very different. Every character can look unique.
The list goes on and on, it really is the hidden gem of the MMO world and a fantastic game.
this ^^^
I have been really enjoying FE for the last 3 months
But Guildwars pvp has to be my favorite multiplayer experience ever.
Other positive experiences
Vanguard, TCOS, DDO and WoW pre-BC
I have tried almost every other MMO and they were all negative experiences for me
Currently Playing: Fallen Earth
Played and liked: TCOS, Vanguard, Guild Wars, DDO
Played and didn't like: CO, MO, STO, DF, AoC, WAR, WoW, EQ2, EVE, most f2p
Waiting for: Earthrise, Guild Wars 2, Secret World
mm dont know if its the best but the most good look i played yet is warhammer online
Tibia because it was one of my first mmo even though the graphics where total $h!t it was more mmo than any of htese "next gen mmo". In tibia nobody complain about grinding(well nobody did back then about any game), grinding was the game. massive guild battle, guild controlling an entire server, doing those special quests every time you get to the quest level etc...
The best MMO I have ever played is Darkfall.
Why Darkfall?
1) The community for one. It's full of a great group of people. Even the people who have killed me I have struck up conversations with them after and learned some new tips, or telling me they left my stuff on body, etc.
2) The freedom. This is huge. Darkall is about player freedom and little to no restrictions.
3) Feeling. Darkfall has brought back the emotional experience for an MMO.
4) Huge world, no instances. I hold Vanguard in high regard in this area, but Darkfall has surpassed it with a very smooth seamless world.
5) Feature set: from player made cities, housing, sieges, ships
6) PvE that isn't boring. No blindly pressing 1, 2, 3, 4 etc while eating in this game. The AI is great (not perfect and can still undergo improvement) and challenging with the fear of enemy players running across you at any moment.
Those are a few of the reasons of why I love Darkfall.
I played mostly popular mmos in my life. My best MMORPG is EVE Online. I meet lots of ppl from around the world and learn english language (* by playing this game! Now my account is frozen and Im looking for something more casual friendly.
*still not perfect but better than ever!
World of Warcraft hands down.
It's just so much better than all of the other MMOs I've played.
1.I really like the graphics and the humour in the game.
2. The attention to detail is amazing when it comes to environments. The design of the different zones is just amazing.
3. It's set in the Warcraft universe.
4.The best interface I've seen in a MMO. Even visually, the interface is spot on. The icons of the spells are distinct and you can really relate them to the spell itself. Something I have seen only in WoW and Guild Wars.
5.Game immersion. I love it. I still remember the first time I started playing my night elf, exploring Teldrassil. I have never had this feeling with any other game I have played. It was just amazing.
6.Combat is dynamic and responsive. This is one of the main reasons I never really got into any other MMO. Moving, casting or attacking in other MMOs is clunky. I really can't tell which of my attacks is being executed atm.
7. There are a lot of small things in WoW that really make for one polished whole. I have tried so many MMOs but none of them really had this polished feel WoW has.
There's lots more but I really don't feel like writing a few hundred pages It's just the most fun MMO I've played that I used to play for so long. If I had to start playing MMOs again, WoW would be the most likely place to go.
I've only played WoW, is a good game to start but becomes a second job at high end content.
This
i'll try MU Online xD