lol!poster 12!you see wow in your soup!i can safelly say this warhammer 40k is has far as you can go from wow! i read this and what i read made me thing more of !!if you need a comparision it would be halo meet wow !deeply meshed together. its very hard to explain and the way i saw some title i think there are lot of era in this serie!
Well it's NOT going to be 'halo meets WoW' firstly beacuse Halo is a FPS, and they've clearly stated it's a MMORPG not MMOFPS, and secondly it's likely to be more akin to it's fellow IP title WAR then WoW mainly because dispite then faction gameplay inbalances and heavily focused on the instanced parts of the game NOT the Forts/keeps - WAR kinda works.. With 40k they just need to scale in back more to 'guild vs guild' (more likely to be called troops ala like the tabletop version refference ) and I hope it's more focused on capturable objectives in the open world as the 'endgame' so the world is constantly changing not 'static' as with most MMORPGs then relay on instancing their content..
And as for the comment of 'Wow in my soup' - I said that because most of the time any MMORPG that comes out these days is instancly dubbed a 'wow clone', not matter if it's a scifi or fantasy setting 40k isn't going to break the MMORPG mold, reason being is that the 100 pound gollira that is WoW which most people claim games 'clone' is in fact the very basic goundworks of any MMO: WoW has never broke any new ground with MMORPG it's just refined everyone elses ideas and put the Blizzard stamp on it, hence the burger refference - 40k WILL be dubbed a 'wow clone' for simply being a MMORPG, sad as it seems it will happen.
like i say warhammer 40 k in the book is in a totally different erra.rpg comes in many shape and form since it means role playing game
Computer and Videogames is reporting on some interesting bits of information on the Warhammer 40K MMOG, which was mentioned during last night's THQ investor call. During the call, THQ boss Brian Farrell mentioned to investors that the 40K MMOG would be fully unveiled at this year's E3, encouraging the investors to come by and check it out:
"The highest ranking revenue opportunity for us clearly is the Warhammer 40k MMO. Again, I encourage you to come by and see what we are seeing at E3 with that when we fully unveil it, but we think we are going to have a very competitive MMO. "
EPIC WIN. What's more is this is THQ / Relic...not Mythic.
Unfortunately, this is incorrect. Well, not the part about Mythic, that part is true, but this is not Relic.
I just want to clear this up because Ive been reading it a lot in this thread.
The Warhammer 40K MMORPG will not be developed by THQ/Relic.
The game is actually being developed by THQ/Vigil. Vigil led by designer Dave Adams, formerly of NCSoft. That's right folks, the same NCSoft that has brought us the likes of Aion, Lineage, and Tabula Rasa.......
I'm just kidding about the last part, I threw it in for shock value. Dave Adams didn't actually release anything under NCSoft.
One more time, just to clarify. This is not being made by the same company that made Dawn of War (Relic), it is being made by Vigil.
Still THQ has enough respect for the IP that I'm sure they know what they're doing, and handed the project off to someone they believe can deliver.
beats me since its a completelly diff story .its named warhammer but the 40k serie is in the futur of its in the far very high teck past
cant recall wich one it is but one thing is sure !its very different then war.it might have the same start of name but the 40k serie is way more epic its a freaking long story!
When there were the blog post to frontpage news, I commented on my thoughts for how it should be:
Take DoW 2, expand the squad dynamic where you have your squad, never just 1 unit player characters. 6 factions, all at war with each other (Marines, Eldar, D.Eld, Tau, Orks, Chaos) across the galaxy. With the core PvP (which is what drives every good games workshop game, mass-army pvp) in place, then you set PvE skirmishs like super DoW 2 co-op mode where 3 of the races will be staving off the Necron threat, and three others stave off the Tyranid threat. Then you setup "Battle Planet" sites for PvP, but use the traditional 40k Deployment rules to guage/govern pop balance, so its not just "Spam fotm squad" fights.
Lets Push Things Forward
I knew I would live to design games at age 7, issue 5 of Nintendo Power.
Support games with subs when you believe in their potential, even in spite of their flaws.
I will keep my eye on it if they manage to keep the game true to it's tabletop counterpart (as much as possible) without making another EQ/WOW clone.
Idea 1: Squad control. Each player should be in control of their own personalized (and customized) squad.
Idea 2: NO levels or skill grinding. The game should be juast as the countertop equivalent with heavy emphasis on unit variety (and tactics) for your squads.
mm if i understood the basic start of the 40k ,its basicly this
a lich of a sort has been the ruler of the galaxie for 100 century and to cross this vastness they cross trought the realm of demon(of a sort)etc i think its in the futur but since some part of the galaxie are very advanced and other are very backward(it doesnt mean they arent deadly.if any read from the start in 1999 it would be nice to have a bit of a story on this because
i think i just barelly made a scrape on these story from the number of book they seem to have released
mm if i understood the basic start of the 40k ,its basicly this a lich of a sort has been the ruler of the galaxie for 100 century and to cross this vastness they cross trought the realm of demon(of a sort)etc i think its in the futur but since some part of the galaxie are very advanced and other are very backward(it doesnt mean they arent deadly.if any read from the start in 1999 it would be nice to have a bit of a story on this because i think i just barelly made a scrape on these story from the number of book they seem to have released
The lore of WH 40K is very deep, dark and mysterious. It is a brutal time in that age of the galaxy. Threats to the human star imperium lurk at every corner of space(and beyond). Below is a link to the wiki article on the Emperor.
I worry it will be another Warhammer online... A shallow Empty shell of what this Universe has to offer... God I hope im wrong.. and hell if the game play is good Ill be able to look past that.
If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen. Samuel Adams
You guys wanna bet that we are going to see female space marines?
That is why I hate "girls" playing games, they completly ignore the lore and cry for "OMGZ I WANNA BE A FEMALE SPACE MARINE LOLOLOL1111"
I would be willing to put money on that!
Being in a rather cynical mood today, I would say that I would even bet that we will see cross-race guilds.... Space Marines and Tau and Eldar working together for the Emperor, The Greater Good and the survivar of the Eldar race.
It is very difficult to take a board game and make it into a MMO, so don't get your hopes up. Secondly, another shop without knowledge of making a MMO, so many have failed because of lack of expertise. Just have to wait and see, but history does not portend a good ending.
Sounds good to me. But it better not be another WoW, LotRO, AoC, WAR, STO clone! You know, choose class, do quest, get reward, level up and repeat.
i can garanty that(unless they limit this game a one very small story)
i know that they have started the lore of the book sery since there are lot of war 40 game but i couldnt say where they are at right now story wise
but i dont thing there are any mmo 40k they are all solo or strategy game.maybe they are at a point in the story line where its mandatory to be a mmo .beats me we ll see!
It is very difficult to take a board game and make it into a MMO, so don't get your hopes up. Secondly, another shop without knowledge of making a MMO, so many have failed because of lack of expertise. Just have to wait and see, but history does not portend a good ending.
google :warhammer 40000 novels .you ll see what we talk about!
Sounds good to me. But it better not be another WoW, LotRO, AoC, WAR, STO clone! You know, choose class, do quest, get reward, level up and repeat.
As it has a Games Workshop IP (which I believe is very expensive) I think it is doomed to become a mass market game, so the choose class, do quest, get reward...mechanism or a part of it will be included. The problem is that this mechanism works for so many years and was the real cash cow for a lot of game developer studios that no one has the guts to try out something very different from old always used mechanics. I don't have much faith that any "wonders" will happen in the MMO genre but so I will not be that dissappointed if it sucks anymore. Developers will only change their way of making mmos if it hurts their bank accounts.
Sounds good to me. But it better not be another WoW, LotRO, AoC, WAR, STO clone! You know, choose class, do quest, get reward, level up and repeat.
As it has a Games Workshop IP (which I believe is very expensive) I think it is doomed to become a mass market game, so the choose class, do quest, get reward...mechanism or a part of it will be included. The problem is that this mechanism works for so many years and was the real cash cow for a lot of game developer studios that no one has the guts to try out something very different from old always used mechanics. I don't have much faith that any "wonders" will happen in the MMO genre but so I will not be that dissappointed if it sucks anymore. Developers will only change their way of making mmos if it hurts their bank accounts.
may i suggest you keep an eye out for GRAND MUNDO!i cant say it will make your dream come true since the coe was so vague.but some idea and concept earned my attention.
i would love it to be turn based for each player and monster and not instant action ffa thingy u know rolling a dice like it should be <<<<<<>>>>> good old days
I will keep my eye on it if they manage to keep the game true to it's tabletop counterpart (as much as possible) without making another EQ/WOW clone. Idea 1: Squad control. Each player should be in control of their own personalized (and customized) squad. Idea 2: NO levels or skill grinding. The game should be juast as the countertop equivalent with heavy emphasis on unit variety (and tactics) for your squads.
it was confirmed last year that it will be squad based. Can't remember what site the interview was on tho so nobody will believe it :P
Grouping in Old school mmo's: meeting someone at the bar and chatting, getting to know them before jumping into bed. Current mmo's grouping: tinder. swipe, hookup, hope you don't get herpes, never see them again.
Comments
Well it's NOT going to be 'halo meets WoW' firstly beacuse Halo is a FPS, and they've clearly stated it's a MMORPG not MMOFPS, and secondly it's likely to be more akin to it's fellow IP title WAR then WoW mainly because dispite then faction gameplay inbalances and heavily focused on the instanced parts of the game NOT the Forts/keeps - WAR kinda works.. With 40k they just need to scale in back more to 'guild vs guild' (more likely to be called troops ala like the tabletop version refference ) and I hope it's more focused on capturable objectives in the open world as the 'endgame' so the world is constantly changing not 'static' as with most MMORPGs then relay on instancing their content..
And as for the comment of 'Wow in my soup' - I said that because most of the time any MMORPG that comes out these days is instancly dubbed a 'wow clone', not matter if it's a scifi or fantasy setting 40k isn't going to break the MMORPG mold, reason being is that the 100 pound gollira that is WoW which most people claim games 'clone' is in fact the very basic goundworks of any MMO: WoW has never broke any new ground with MMORPG it's just refined everyone elses ideas and put the Blizzard stamp on it, hence the burger refference - 40k WILL be dubbed a 'wow clone' for simply being a MMORPG, sad as it seems it will happen.
like i say warhammer 40 k in the book is in a totally different erra.rpg comes in many shape and form since it means role playing game
Two points on this:
1. It's about Time!!
2. Don't f*k it up!!!
We will cover this game as best as possible....I can promise you that!!
Read the full story over at CVG.
EPIC WIN. What's more is this is THQ / Relic...not Mythic.
Unfortunately, this is incorrect. Well, not the part about Mythic, that part is true, but this is not Relic.
I just want to clear this up because Ive been reading it a lot in this thread.
The Warhammer 40K MMORPG will not be developed by THQ/Relic.
The game is actually being developed by THQ/Vigil. Vigil led by designer Dave Adams, formerly of NCSoft. That's right folks, the same NCSoft that has brought us the likes of Aion, Lineage, and Tabula Rasa.......
I'm just kidding about the last part, I threw it in for shock value. Dave Adams didn't actually release anything under NCSoft.
One more time, just to clarify. This is not being made by the same company that made Dawn of War (Relic), it is being made by Vigil.
Still THQ has enough respect for the IP that I'm sure they know what they're doing, and handed the project off to someone they believe can deliver.
I hope it's as good as the current Warhammer Online, that would make for another excellent game!
beats me since its a completelly diff story .its named warhammer but the 40k serie is in the futur of its in the far very high teck past
cant recall wich one it is but one thing is sure !its very different then war.it might have the same start of name but the 40k serie is way more epic its a freaking long story!
Hopefully, THQ/Vigil will also try something new.
When there were the blog post to frontpage news, I commented on my thoughts for how it should be:
Take DoW 2, expand the squad dynamic where you have your squad, never just 1 unit player characters. 6 factions, all at war with each other (Marines, Eldar, D.Eld, Tau, Orks, Chaos) across the galaxy. With the core PvP (which is what drives every good games workshop game, mass-army pvp) in place, then you set PvE skirmishs like super DoW 2 co-op mode where 3 of the races will be staving off the Necron threat, and three others stave off the Tyranid threat. Then you setup "Battle Planet" sites for PvP, but use the traditional 40k Deployment rules to guage/govern pop balance, so its not just "Spam fotm squad" fights.
Lets Push Things Forward
I knew I would live to design games at age 7, issue 5 of Nintendo Power.
Support games with subs when you believe in their potential, even in spite of their flaws.
I will keep my eye on it if they manage to keep the game true to it's tabletop counterpart (as much as possible) without making another EQ/WOW clone.
Idea 1: Squad control. Each player should be in control of their own personalized (and customized) squad.
Idea 2: NO levels or skill grinding. The game should be juast as the countertop equivalent with heavy emphasis on unit variety (and tactics) for your squads.
mm if i understood the basic start of the 40k ,its basicly this
a lich of a sort has been the ruler of the galaxie for 100 century and to cross this vastness they cross trought the realm of demon(of a sort)etc i think its in the futur but since some part of the galaxie are very advanced and other are very backward(it doesnt mean they arent deadly.if any read from the start in 1999 it would be nice to have a bit of a story on this because
i think i just barelly made a scrape on these story from the number of book they seem to have released
The lore of WH 40K is very deep, dark and mysterious. It is a brutal time in that age of the galaxy. Threats to the human star imperium lurk at every corner of space(and beyond). Below is a link to the wiki article on the Emperor.
warhammer40k.wikia.com/wiki/The_Emperor_of_Mankind
Then some on the Space Marines(which I suspect player characters will be members of). Either Imperial or Traitors(corrupted by the Chaos gods).
warhammer40k.wikia.com/wiki/Space_Marine
I worry it will be another Warhammer online... A shallow Empty shell of what this Universe has to offer... God I hope im wrong.. and hell if the game play is good Ill be able to look past that.
If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
Samuel Adams
You guys wanna bet that we are going to see female space marines?
That is why I hate "girls" playing games, they completly ignore the lore and cry for "OMGZ I WANNA BE A FEMALE SPACE MARINE LOLOLOL1111"
I would be willing to put money on that!
Being in a rather cynical mood today, I would say that I would even bet that we will see cross-race guilds.... Space Marines and Tau and Eldar working together for the Emperor, The Greater Good and the survivar of the Eldar race.
Sounds good to me.
But it better not be another WoW, LotRO, AoC, WAR, STO clone! You know, choose class, do quest, get reward, level up and repeat.
It is very difficult to take a board game and make it into a MMO, so don't get your hopes up. Secondly, another shop without knowledge of making a MMO, so many have failed because of lack of expertise. Just have to wait and see, but history does not portend a good ending.
i can garanty that(unless they limit this game a one very small story)
i know that they have started the lore of the book sery since there are lot of war 40 game but i couldnt say where they are at right now story wise
but i dont thing there are any mmo 40k they are all solo or strategy game.maybe they are at a point in the story line where its mandatory to be a mmo .beats me we ll see!
google :warhammer 40000 novels .you ll see what we talk about!
Looks really interesting and the setting can make a very fun game
As it has a Games Workshop IP (which I believe is very expensive) I think it is doomed to become a mass market game, so the choose class, do quest, get reward...mechanism or a part of it will be included. The problem is that this mechanism works for so many years and was the real cash cow for a lot of game developer studios that no one has the guts to try out something very different from old always used mechanics. I don't have much faith that any "wonders" will happen in the MMO genre but so I will not be that dissappointed if it sucks anymore. Developers will only change their way of making mmos if it hurts their bank accounts.
[X] drill here for new monitor
As it has a Games Workshop IP (which I believe is very expensive) I think it is doomed to become a mass market game, so the choose class, do quest, get reward...mechanism or a part of it will be included. The problem is that this mechanism works for so many years and was the real cash cow for a lot of game developer studios that no one has the guts to try out something very different from old always used mechanics. I don't have much faith that any "wonders" will happen in the MMO genre but so I will not be that dissappointed if it sucks anymore. Developers will only change their way of making mmos if it hurts their bank accounts.
may i suggest you keep an eye out for GRAND MUNDO!i cant say it will make your dream come true since the coe was so vague.but some idea and concept earned my attention.
"drifting hulks in space": I grinned when I read that!
Anybody played the PC version of space hulk?
That was insanely fun.
Ohhh that takes me waaaay back! Space Hulk, Space Hulk: Vengeance of the Blood Angels and Final Liberation, damn I loved those games
i would love it to be turn based for each player and monster and not instant action ffa thingy u know rolling a dice like it should be <<<<<<>>>>> good old days
Ohhh that takes me waaaay back! Space Hulk, Space Hulk: Vengeance of the Blood Angels and Final Liberation, damn I loved those games
Final Liberation was such a good title.
Momo sucks, I have proof.
it was confirmed last year that it will be squad based. Can't remember what site the interview was on tho so nobody will believe it :P