A linear storyline based game will not be more popular than the more open WoW. What you have to do is make a game that is more open than WoW to beat WoW. Like Darkfall for example. You need innovation, not handcuffs.
What?!?!! WoW isn't all that open. It is heavily instanced...more so than most MMO's.
A linear storyline based game will not be more popular than the more open WoW. What you have to do is make a game that is more open than WoW to beat WoW. Like Darkfall for example. You need innovation, not handcuffs.
Have you actually watched any of the swtor dev interviews, read the website...you done any research into the game at all? Do you know what linear means? WOW wreaks of linear storylines etc etc! And how has Darkfall beaten WoW?
What new things did Darfkall bring to the MMORPG table?
A linear storyline based game will not be more popular than the more open WoW. What you have to do is make a game that is more open than WoW to beat WoW. Like Darkfall for example. You need innovation, not handcuffs.
What?!?!! WoW isn't all that open. It is heavily instanced...more so than most MMO's.
Not really. Sure, there are a lot of instances, but most moderng ames, from WAR to AoC to STO feature even more. Sure, older games barely had it, but then again, WoW was one of the first (first was CoH, I think? Can someone correct me on that?) to even implement it.
As far, as TOR goes... It will be a great-to-moderate success, but I don't think it's going to be "THE" game, for the next few years. Bioware are good, but they're not the best, even as far, as single-player RPGs go. Look at KotOR, for example - a good game, but surpassed on every level, but polish by the sequel, made by Obsidian. My main gripe is the fact, that TOR seems to follow the recent "more single-player experience" trend, that the first wave of WoW clones started. Less of a "world", more of a "game", and we already had a lot of that in the past.
I hate WoW because it made my plush hamster kill himself, created twin clones of Hitler, punched Superboy Prime in reality, stared my dog down, spoiled my grandmother, assimilated me into the Borg, then made me into a real boy, just to make me a woman again.
If bioware can pull off each classes story as fun and as epic as ME2/KoToR/DA/ME, with some end game things to do, good lord it will be amazing.
This game could easily be the most hyped game ever. It could be huge. But if it's not polished....Sorry, if it's not on a polish level relative to WoW, people will stick with wow. I am really looking forward to it. I hope it does great.
I don't want it to do great just so it knocks off WoW. I just want it to be a great game that my friends and I would enjoy for a long time.
I'm kinda split on Bioware games, even though I agree they're a great company. Mostly I'm hoping TOR turns out to be like KOTOR or Mass Effect, and less like BG/NWN/DA:O.
KOTOR and ME were much better games than the others (most of which were weighed heavily down by having to use AD&D-based combat.)
With DA:O I realize I was basically struggling to try to enjoy the game. Especially after ME2 came out and provided better combat, streamlined dialog/advancement choices, far more interesting characters, and the list goes on. So if ME2 represents the progression of Bioware's RPG-making craft, I'll be tremendously excited to try their MMORPG.
My liking TOR will be entirely contingent on enjoying the gameplay itself. If it's solo intense, but offers me the quality of a singleplayer game I'll stick around a bit (unlike Champions, whose solo-centric gameplay wasn't even close to a singleplayer game so I quit after a week or so.) But without quality teamplay/grouping, I won't stick around too long.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I'm kinda split on Bioware games, even though I agree they're a great company. Mostly I'm hoping TOR turns out to be like KOTOR or Mass Effect, and less like BG/NWN/DA:O. KOTOR and ME were much better games than the others (most of which were weighed heavily down by having to use AD&D-based combat.)
Held back is one way to put it I suppose. Some people like a more strategic game. I'd love to see an MMO where I need to manage more than one character.
Forever looking for employment. Life is rather dull without it.
Well... I personally will wait until they have released at least one MMO before I crown them the kings of the MMO genre. Don't get me wrong... I absolutely love Bioware games... their single player games. They have yet to prove themselves as a competent MMO developer though as this is an entirely new thing for them. I do think SW:TOR will be good but I don't think Blizzard has anything to worry about from what I've seen of the game so far.
I'm kinda split on Bioware games, even though I agree they're a great company. Mostly I'm hoping TOR turns out to be like KOTOR or Mass Effect, and less like BG/NWN/DA:O. KOTOR and ME were much better games than the others (most of which were weighed heavily down by having to use AD&D-based combat.)
Held back is one way to put it I suppose. Some people like a more strategic game. I'd love to see an MMO where I need to manage more than one character.
Yes, but I like turn-based/strategic combat when it's deep and interesting. But AD&D isn't. Or at least wasn't until 4th edition actually gave classes interesting abilities to use (but even 4th isn't without its flaws; it would make a better videogame, but still not a great one.)
Sure, give me a party-based RPG with turn-based combat inspired by the strategic depth of games like Magic:the Gathering. But once you shackle yourself to the AD&D IP your combat will be weighed down by the fact that it was designed as a tabletop game (and it's never more apparent than when it's used in videogames.)
All the best AD&D-based games are the ones that take significant liberties with the license (DDO and Eye of the Beholder's action combat.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
So you like Bioware games, I get that. I like some of them too. Bioware RPGs and MMOs aren't even on the same playing field. It's bad enough you are trying to compare them, but to declare one a winner over the other is ridiculous.
How long have you been gaming? This is not an attack question.
What does this have to do with anything? I can tell you i played the original NeverWinter Nights Game, the one that was free to AOL members back in the days of dialup back in the days when you paid per HOUR to play MMOs. I am very familiar with the genre. And when Bioware releases their MMO, then you can compare them apples to apples, right now you got orange and are declaring it better than an apple which makes about as much since as saying you like Left 4 Dead but Civilization 4 is better.
parrotpholk-Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better.
I see the signs of greatness in the development teams. The Hand writing is on the wall, BLizzards days are coming to an end in one years time. Bioware has challenged the reason of mmos which were an attempt to broaden the gaming experience with massive multiplayer realities. At the time of everquest this was a great way to enhance the experience since graphics or interpersonal story driven game line were not possible at the time.
Now they are,...
So what has happened? A great exodus from mmo gaming because the SP game that we all played from the start before mmos has evolved into a greatness that now topples the mmo universe.
But do not fret, the greatest game is yet to come and it is again from Bioware...in 2011 They will breathe life into mmos again with the launch of the Old republic. Bioware is not lucky, they know what they are doing.
They saw the mmo reality hitting its height with WoW, the Greatest mmo to exist. But, there was no path further unless you delve back into the rpg roots of mmo's and bring forth a new age. YES A NEW AGE IS UPON US! BIOWARE IS BRINGING IT AND THOSE WHO RULED THE PAST WILL BECOME RUST UPON THE STONE TABLETS THAT WILL BE SET FORTH BI THE WARE.
mm!op!st will be nice IF THEIR MOUTHG ISNT BIGGER THEN THEIR AIM !
cataclysm is being ignored by a bunch ,yes they keep a look out in the off chance blizzard bring back what made them THE mmo
to beat in usa.vanilla wow way!i dont think this will happen on blizzard side so their player number will keep dwindling till they finally make it in asia!one game that probably will be a very successfull world wide(nono not america )is grand mundo
i saw the idea being put into that game and men its way more dynamic then the average mmo .so for bioware to outshine perfect world(company.they go a lot of work ahead of them .
Bioware is Bioware, they provide us good quality RPGs with stories. Blizzard is Blizzard, their trademark is addictive and fun gameplay, added to a really polished game. There's enough room for both Bioware and Blizzard, both are already kings in their own areas.
First I will say the only thing that can kill blizzard and wow is blizzard themselves. We have seen other games take shots at blizzard in hopes to nail them between the eyes. LOTRO tried and they are getting wow accounts but they did not kil wow, AOC, Warhammer and others have tried. I have yet to see anybody yet with the kill shot and hear the words double humilation back from my counter strike days.
I am looking forord to the release of of STwor, as most folks are. I loved SWG but it was totaly blown by the NGE. If anything it will finally put the nail in the coffin for SWG.
However I don't think it will kill wow. The reason its not that type of mmo it is a totaly seperate type of lore. Those folks love their elves and what not, and as far as I know there will not be any elves in STwor.
I could be wrong but I really dont see blizzard getting nailed by bioware or for that matter anybody else.
I see the signs of greatness in the development teams. The Hand writing is on the wall, BLizzards days are coming to an end in one years time. Bioware has challenged the reason of mmos which were an attempt to broaden the gaming experience with massive multiplayer realities. At the time of everquest this was a great way to enhance the experience since graphics or interpersonal story driven game line were not possible at the time.
Now they are,...
So what has happened? A great exodus from mmo gaming because the SP game that we all played from the start before mmos has evolved into a greatness that now topples the mmo universe.
But do not fret, the greatest game is yet to come and it is again from Bioware...in 2011 They will breathe life into mmos again with the launch of the Old republic. Bioware is not lucky, they know what they are doing.
They saw the mmo reality hitting its height with WoW, the Greatest mmo to exist. But, there was no path further unless you delve back into the rpg roots of mmo's and bring forth a new age. YES A NEW AGE IS UPON US! BIOWARE IS BRINGING IT AND THOSE WHO RULED THE PAST WILL BECOME RUST UPON THE STONE TABLETS THAT WILL BE SET FORTH BI THE WARE.
Someone's been overdoing the cough-mixture again...
Over excited babbling doesn't equate to an intelligent appraisal, TOR will be successful, of that I have no doubt, but I don't see it creating a whole new market like WoW did, the MMORPG market is as far as I am concerned only marginally larger than it was before WoW, but then I see WoW as more akin to a single-player game than what I personally feel an MMORPG is.
TOR is following WoW in the single-player game design philosophy, if they were really building a "world" style MMO they would be putting a lot more emphasis on that aspect of the game, but they aren't because that's not what BioWare fans have come to expect from them, BioWare fans want in depth story-telling that is not "ruined" by the actions of others, and that's what ToR will deliver, as far as "World" goes, I don;t see them making any great strides on that front at all, their game's world will purely be a story backdrop.
As far as "World" building goes, the Elder Scrolls series has a huge amount of design head-start, the rea test will be how much npc AI can be improved, and how much non-combat gameplay can be crowbarred into that world, the TES games were all working hard at providing a living breathing world for your story to take place in, & that story was to a large extent driven by the player, of all the in-development titles it is this one & Heroes of Telara that may hold the greatest potential to re-invigorate the genre & move it forward, no idea what 38studios Copernicus, & red5 studios projects may deliver as they have no info/prior work to give any insight.
Of course there is potential for BioWare to surprise us, but on track record I just don't see them doing so.
OmaliMMO Business CorrespondentMemberUncommonPosts: 1,177
I can smell the OP's rose tinted glasses from here.
Cue incoming disappointment, followed by "Oh my gawd, u guise gotta check out (insert mmo), it's going to be the best game ever" by OP.
First I will say the only thing that can kill blizzard and wow is blizzard themselves. We have seen other games take shots at blizzard in hopes to nail them between the eyes. LOTRO tried and they are getting wow accounts but they did not kil wow, AOC, Warhammer and others have tried. I have yet to see anybody yet with the kill shot and hear the words double humilation back from my counter strike days. I am looking forord to the release of of STwor, as most folks are. I loved SWG but it was totaly blown by the NGE. If anything it will finally put the nail in the coffin for SWG. However I don't think it will kill wow. The reason its not that type of mmo it is a totaly seperate type of lore. Those folks love their elves and what not, and as far as I know there will not be any elves in STwor. I could be wrong but I really dont see blizzard getting nailed by bioware or for that matter anybody else.
wow was nailler a long while back in asia lol!since blizzard isnt in their market its not said.but the fact is there is at least 10 mmo that have higher sub then wow in asia.if they brag about its may be in BAIDU,because asian couldnt care less about the rest of the world they got 1300 million people to chat with just in china lol!i sure wouldnt bother a reply to anybody outside of china.the only time we get a sneakpeak of what is really going on in china is when chinajoy is going on
and chinajoy is way bigger then e3 ,they are an inexperienced team (chinajoy)but they are way bigger then everythin there is on the planet!so for a population of 1300 million do you honestly think they notice they are 20 million in their favorite mmo
hell they meet one million people just walking in the street they dont notice that at all it would take an american firm to go to asia and check the total number of player.and i bet the asian would say why you need to know .mmo maker would say we know how much we made is that good for you researcher!i bet if you ask most asian mmo maker most probably dont know how many gamer they service ,and why would they care the way they think is this,the more player there is the more will end up paying and their revenue prove them right!
First I will say the only thing that can kill blizzard and wow is blizzard themselves. We have seen other games take shots at blizzard in hopes to nail them between the eyes. LOTRO tried and they are getting wow accounts but they did not kil wow, AOC, Warhammer and others have tried. I have yet to see anybody yet with the kill shot and hear the words double humilation back from my counter strike days. I am looking forord to the release of of STwor, as most folks are. I loved SWG but it was totaly blown by the NGE. If anything it will finally put the nail in the coffin for SWG. However I don't think it will kill wow. The reason its not that type of mmo it is a totaly seperate type of lore. Those folks love their elves and what not, and as far as I know there will not be any elves in STwor. I could be wrong but I really dont see blizzard getting nailed by bioware or for that matter anybody else.
wow was nailler a long while back in asia lol!since blizzard isnt in their market its not said.but the fact is there is at least 10 mmo that have higher sub then wow in asia.if they brag about its may be in BAIDU,because asian couldnt care less about the rest of the world they got 1300 million people to chat with just in china lol!i sure wouldnt bother a reply to anybody outside of china.the only time we get a sneakpeak of what is really going on in china is when chinajoy is going on
and chinajoy is way bigger then e3 ,they are an inexperienced team (chinajoy)but they are way bigger then everythin there is on the planet!so for a population of 1300 million do you honestly think they notice they are 20 million in their favorite mmo
hell they meet one million people just walking in the street they dont notice that at all it would take an american firm to go to asia and check the total number of player.and i bet the asian would say why you need to know .mmo maker would say we know how much we made is that good for you researcher!i bet if you ask most asian mmo maker most probably dont know how many gamer they service ,and why would they care the way they think is this,the more player there is the more will end up paying and their revenue prove them right!
Yea wow got kicked out of china, big deal. They still have something ofbig market in the us, and no other game even comes close. I don't know much about the aisian market other than they make a lot of really odd games.
A linear storyline based game will not be more popular than the more open WoW. What you have to do is make a game that is more open than WoW to beat WoW. Like Darkfall for example. You need innovation, not handcuffs.
What?!?!! WoW isn't all that open. It is heavily instanced...more so than most MMO's.
Not really.. Dungeons are but that is a necessary evil. I dont want to go through EQ all over again.
I think TOR will be a hit.. But I will have to wait and see. I am not much of a sci fi person and outside of the movies I have little interest in Star Wars. I think SWG showed that the vast majority of Star Wars fans could care less about gaming.
And I will also add that I have a feeling that D3 will surpass D2 in sales.. You cant really compare Titan Quest to it because it was from a small company and hardly any people ever heard of the game and Hellgate London was pure crap from the word go.. An Iso camera is about the only thing that can capture a hack and slash experience IMO.. It just feels awkward in a FPS type game.
Bioware is an RPG (in the true meaning) maker. Blizzard is an action rpg maker.
Bioware has no chance to even scrath WoW's market and I honestly dont think they want to. SWToR will be a story based RPG, with tons of quests, conversations, choices, etc. No raids, probably no or very weak pvp. In general, very low appeal to the WoW public and a great appeal to the RP gamers. Gladly.
Blizz will continue to be the first in numbers for many years ahead.
I just hope Bioware manages to the the number one in RPG's lore, and story
"I think SWG showed that the vast majority of Star Wars fans could care less about gaming."
Yeah, it had nothing to do with the fact that many SW fans did not feel like the game had anything common with SW than the look. There were many polls around the time it started leaking subs and one of the top three in the list of "Why?" was the fact that it was not the Star Wars game they were looking for.
Also, MMOs as a genre were still in their infancy at the time - at least customer base was. Had SWG been more polished and fun for the masses (like the films were), it might have been as big as WoW is today. Unfortunately, expecting the team from Verant to come up with that game was probably a bad choice. They were still stuck in their relative success with EverQuest to come up with anything innovative. SWG had about 30% of the promised content at the launch, it was extremely buggy and majority of Star Wars fans simply had no interest playing that type of game. Six months later, the game was still at 30% of the content and nearly as buggy. I played SWG in closed beta and never subscribed to it, but did do few free trials later on.
The bottom line is that SWG was horrible at the start and never recovered from it. SWG did have a loyal fan base who liked that type of games, but the game style never had a mass appeal. I never understood why they liked SWG, but then again, I do not have to like every game out there to enjoy some.
"The person who experiences greatness must have a feeling for the myth he is in."
KOTOR and ME were much better games than the others (most of which were weighed heavily down by having to use AD&D-based combat.)
I can't believe i just read someone saying that mass effect (ROFL) or kotor (better but still not good enough) is better than baldur's gate. Me = gobsmacked.
"I think SWG showed that the vast majority of Star Wars fans could care less about gaming." Yeah, it had nothing to do with the fact that many SW fans did not feel like the game had anything common with SW than the look. There were many polls around the time it started leaking subs and one of the top three in the list of "Why?" was the fact that it was not the Star Wars game they were looking for. Also, MMOs as a genre were still in their infancy at the time - at least customer base was. Had SWG been more polished and fun for the masses (like the films were), it might have been as big as WoW is today. Unfortunately, expecting the team from Verant to come up with that game was probably a bad choice. They were still stuck in their relative success with EverQuest to come up with anything innovative. SWG had about 30% of the promised content at the launch, it was extremely buggy and majority of Star Wars fans simply had no interest playing that type of game. Six months later, the game was still at 30% of the content and nearly as buggy. I played SWG in closed beta and never subscribed to it, but did do few free trials later on. The bottom line is that SWG was horrible at the start and never recovered from it. SWG did have a loyal fan base who liked that type of games, but the game style never had a mass appeal. I never understood why they liked SWG, but then again, I do not have to like every game out there to enjoy some.
Nope.Why? Because the small amount of people that played or even noticed SWG is not even 1% of Star Wars fans. Therefor I was right in saying the vast majority of Sar Wars fans could care less about gaming.
Comments
What?!?!! WoW isn't all that open. It is heavily instanced...more so than most MMO's.
Have you actually watched any of the swtor dev interviews, read the website...you done any research into the game at all? Do you know what linear means? WOW wreaks of linear storylines etc etc! And how has Darkfall beaten WoW?
What new things did Darfkall bring to the MMORPG table?
Hello McFly!
If done right, TOR could be a sound competitor to WoW, will to crush it? No...
"The question that sometimes drives me hazy: Am I, or the others crazy?" - Albert Einstein
What?!?!! WoW isn't all that open. It is heavily instanced...more so than most MMO's.
Not really. Sure, there are a lot of instances, but most moderng ames, from WAR to AoC to STO feature even more. Sure, older games barely had it, but then again, WoW was one of the first (first was CoH, I think? Can someone correct me on that?) to even implement it.
As far, as TOR goes... It will be a great-to-moderate success, but I don't think it's going to be "THE" game, for the next few years. Bioware are good, but they're not the best, even as far, as single-player RPGs go. Look at KotOR, for example - a good game, but surpassed on every level, but polish by the sequel, made by Obsidian. My main gripe is the fact, that TOR seems to follow the recent "more single-player experience" trend, that the first wave of WoW clones started. Less of a "world", more of a "game", and we already had a lot of that in the past.
I hate WoW because it made my plush hamster kill himself, created twin clones of Hitler, punched Superboy Prime in reality, stared my dog down, spoiled my grandmother, assimilated me into the Borg, then made me into a real boy, just to make me a woman again.
If bioware can pull off each classes story as fun and as epic as ME2/KoToR/DA/ME, with some end game things to do, good lord it will be amazing.
This game could easily be the most hyped game ever. It could be huge. But if it's not polished....Sorry, if it's not on a polish level relative to WoW, people will stick with wow. I am really looking forward to it. I hope it does great.
I don't want it to do great just so it knocks off WoW. I just want it to be a great game that my friends and I would enjoy for a long time.
I'm kinda split on Bioware games, even though I agree they're a great company. Mostly I'm hoping TOR turns out to be like KOTOR or Mass Effect, and less like BG/NWN/DA:O.
KOTOR and ME were much better games than the others (most of which were weighed heavily down by having to use AD&D-based combat.)
With DA:O I realize I was basically struggling to try to enjoy the game. Especially after ME2 came out and provided better combat, streamlined dialog/advancement choices, far more interesting characters, and the list goes on. So if ME2 represents the progression of Bioware's RPG-making craft, I'll be tremendously excited to try their MMORPG.
My liking TOR will be entirely contingent on enjoying the gameplay itself. If it's solo intense, but offers me the quality of a singleplayer game I'll stick around a bit (unlike Champions, whose solo-centric gameplay wasn't even close to a singleplayer game so I quit after a week or so.) But without quality teamplay/grouping, I won't stick around too long.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Held back is one way to put it I suppose. Some people like a more strategic game. I'd love to see an MMO where I need to manage more than one character.
Forever looking for employment. Life is rather dull without it.
Well... I personally will wait until they have released at least one MMO before I crown them the kings of the MMO genre. Don't get me wrong... I absolutely love Bioware games... their single player games. They have yet to prove themselves as a competent MMO developer though as this is an entirely new thing for them. I do think SW:TOR will be good but I don't think Blizzard has anything to worry about from what I've seen of the game so far.
Bren
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beat();
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Held back is one way to put it I suppose. Some people like a more strategic game. I'd love to see an MMO where I need to manage more than one character.
Yes, but I like turn-based/strategic combat when it's deep and interesting. But AD&D isn't. Or at least wasn't until 4th edition actually gave classes interesting abilities to use (but even 4th isn't without its flaws; it would make a better videogame, but still not a great one.)
Sure, give me a party-based RPG with turn-based combat inspired by the strategic depth of games like Magic:the Gathering. But once you shackle yourself to the AD&D IP your combat will be weighed down by the fact that it was designed as a tabletop game (and it's never more apparent than when it's used in videogames.)
All the best AD&D-based games are the ones that take significant liberties with the license (DDO and Eye of the Beholder's action combat.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
How long have you been gaming? This is not an attack question.
What does this have to do with anything? I can tell you i played the original NeverWinter Nights Game, the one that was free to AOL members back in the days of dialup back in the days when you paid per HOUR to play MMOs. I am very familiar with the genre. And when Bioware releases their MMO, then you can compare them apples to apples, right now you got orange and are declaring it better than an apple which makes about as much since as saying you like Left 4 Dead but Civilization 4 is better.
parrotpholk-Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better.
mm!op!st will be nice IF THEIR MOUTHG ISNT BIGGER THEN THEIR AIM !
cataclysm is being ignored by a bunch ,yes they keep a look out in the off chance blizzard bring back what made them THE mmo
to beat in usa.vanilla wow way!i dont think this will happen on blizzard side so their player number will keep dwindling till they finally make it in asia!one game that probably will be a very successfull world wide(nono not america )is grand mundo
i saw the idea being put into that game and men its way more dynamic then the average mmo .so for bioware to outshine perfect world(company.they go a lot of work ahead of them .
Bioware is Bioware, they provide us good quality RPGs with stories. Blizzard is Blizzard, their trademark is addictive and fun gameplay, added to a really polished game. There's enough room for both Bioware and Blizzard, both are already kings in their own areas.
First I will say the only thing that can kill blizzard and wow is blizzard themselves. We have seen other games take shots at blizzard in hopes to nail them between the eyes. LOTRO tried and they are getting wow accounts but they did not kil wow, AOC, Warhammer and others have tried. I have yet to see anybody yet with the kill shot and hear the words double humilation back from my counter strike days.
I am looking forord to the release of of STwor, as most folks are. I loved SWG but it was totaly blown by the NGE. If anything it will finally put the nail in the coffin for SWG.
However I don't think it will kill wow. The reason its not that type of mmo it is a totaly seperate type of lore. Those folks love their elves and what not, and as far as I know there will not be any elves in STwor.
I could be wrong but I really dont see blizzard getting nailed by bioware or for that matter anybody else.
Someone's been overdoing the cough-mixture again...
Over excited babbling doesn't equate to an intelligent appraisal, TOR will be successful, of that I have no doubt, but I don't see it creating a whole new market like WoW did, the MMORPG market is as far as I am concerned only marginally larger than it was before WoW, but then I see WoW as more akin to a single-player game than what I personally feel an MMORPG is.
TOR is following WoW in the single-player game design philosophy, if they were really building a "world" style MMO they would be putting a lot more emphasis on that aspect of the game, but they aren't because that's not what BioWare fans have come to expect from them, BioWare fans want in depth story-telling that is not "ruined" by the actions of others, and that's what ToR will deliver, as far as "World" goes, I don;t see them making any great strides on that front at all, their game's world will purely be a story backdrop.
As far as "World" building goes, the Elder Scrolls series has a huge amount of design head-start, the rea test will be how much npc AI can be improved, and how much non-combat gameplay can be crowbarred into that world, the TES games were all working hard at providing a living breathing world for your story to take place in, & that story was to a large extent driven by the player, of all the in-development titles it is this one & Heroes of Telara that may hold the greatest potential to re-invigorate the genre & move it forward, no idea what 38studios Copernicus, & red5 studios projects may deliver as they have no info/prior work to give any insight.
Of course there is potential for BioWare to surprise us, but on track record I just don't see them doing so.
I can smell the OP's rose tinted glasses from here.
Cue incoming disappointment, followed by "Oh my gawd, u guise gotta check out (insert mmo), it's going to be the best game ever" by OP.
wow was nailler a long while back in asia lol!since blizzard isnt in their market its not said.but the fact is there is at least 10 mmo that have higher sub then wow in asia.if they brag about its may be in BAIDU,because asian couldnt care less about the rest of the world they got 1300 million people to chat with just in china lol!i sure wouldnt bother a reply to anybody outside of china.the only time we get a sneakpeak of what is really going on in china is when chinajoy is going on
and chinajoy is way bigger then e3 ,they are an inexperienced team (chinajoy)but they are way bigger then everythin there is on the planet!so for a population of 1300 million do you honestly think they notice they are 20 million in their favorite mmo
hell they meet one million people just walking in the street they dont notice that at all it would take an american firm to go to asia and check the total number of player.and i bet the asian would say why you need to know .mmo maker would say we know how much we made is that good for you researcher!i bet if you ask most asian mmo maker most probably dont know how many gamer they service ,and why would they care the way they think is this,the more player there is the more will end up paying and their revenue prove them right!
wow was nailler a long while back in asia lol!since blizzard isnt in their market its not said.but the fact is there is at least 10 mmo that have higher sub then wow in asia.if they brag about its may be in BAIDU,because asian couldnt care less about the rest of the world they got 1300 million people to chat with just in china lol!i sure wouldnt bother a reply to anybody outside of china.the only time we get a sneakpeak of what is really going on in china is when chinajoy is going on
and chinajoy is way bigger then e3 ,they are an inexperienced team (chinajoy)but they are way bigger then everythin there is on the planet!so for a population of 1300 million do you honestly think they notice they are 20 million in their favorite mmo
hell they meet one million people just walking in the street they dont notice that at all it would take an american firm to go to asia and check the total number of player.and i bet the asian would say why you need to know .mmo maker would say we know how much we made is that good for you researcher!i bet if you ask most asian mmo maker most probably dont know how many gamer they service ,and why would they care the way they think is this,the more player there is the more will end up paying and their revenue prove them right!
Yea wow got kicked out of china, big deal. They still have something ofbig market in the us, and no other game even comes close. I don't know much about the aisian market other than they make a lot of really odd games.
No. The new Blizzard will be Facebook or whatever social network that can beat Facebook.
Social networks are killing all the MMO.
What?!?!! WoW isn't all that open. It is heavily instanced...more so than most MMO's.
Not really.. Dungeons are but that is a necessary evil. I dont want to go through EQ all over again.
I think TOR will be a hit.. But I will have to wait and see. I am not much of a sci fi person and outside of the movies I have little interest in Star Wars. I think SWG showed that the vast majority of Star Wars fans could care less about gaming.
And I will also add that I have a feeling that D3 will surpass D2 in sales.. You cant really compare Titan Quest to it because it was from a small company and hardly any people ever heard of the game and Hellgate London was pure crap from the word go.. An Iso camera is about the only thing that can capture a hack and slash experience IMO.. It just feels awkward in a FPS type game.
WoW Killa, better you than me!
WoW Killa, fuck developer brutality!
WoW Killa, I know your players are grieven' Fuck em!
WoW killa, cuz tonight we get even!
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
?not with the title they use now!BUT it would not take a big effort!a strategic alliance with some game
earth eternal!or alliance with big name like perfect world(game maker) ! i can imagine perfect world doing a browser game for facebook system.
yep with some spit and lot of rub it can def and will def be more popular then wow
it already has more gamer then the average mmo in the whole world
it has more gamer then ALL game period in usa!
This kind of conversation is totally ridiculous.
Bioware is an RPG (in the true meaning) maker. Blizzard is an action rpg maker.
Bioware has no chance to even scrath WoW's market and I honestly dont think they want to. SWToR will be a story based RPG, with tons of quests, conversations, choices, etc. No raids, probably no or very weak pvp. In general, very low appeal to the WoW public and a great appeal to the RP gamers. Gladly.
Blizz will continue to be the first in numbers for many years ahead.
I just hope Bioware manages to the the number one in RPG's lore, and story
"I think SWG showed that the vast majority of Star Wars fans could care less about gaming."
Yeah, it had nothing to do with the fact that many SW fans did not feel like the game had anything common with SW than the look. There were many polls around the time it started leaking subs and one of the top three in the list of "Why?" was the fact that it was not the Star Wars game they were looking for.
Also, MMOs as a genre were still in their infancy at the time - at least customer base was. Had SWG been more polished and fun for the masses (like the films were), it might have been as big as WoW is today. Unfortunately, expecting the team from Verant to come up with that game was probably a bad choice. They were still stuck in their relative success with EverQuest to come up with anything innovative. SWG had about 30% of the promised content at the launch, it was extremely buggy and majority of Star Wars fans simply had no interest playing that type of game. Six months later, the game was still at 30% of the content and nearly as buggy. I played SWG in closed beta and never subscribed to it, but did do few free trials later on.
The bottom line is that SWG was horrible at the start and never recovered from it. SWG did have a loyal fan base who liked that type of games, but the game style never had a mass appeal. I never understood why they liked SWG, but then again, I do not have to like every game out there to enjoy some.
"The person who experiences greatness must have a feeling for the myth he is in."
I can't believe i just read someone saying that mass effect (ROFL) or kotor (better but still not good enough) is better than baldur's gate. Me = gobsmacked.
Nope.Why? Because the small amount of people that played or even noticed SWG is not even 1% of Star Wars fans. Therefor I was right in saying the vast majority of Sar Wars fans could care less about gaming.