My question is why does gamer want all this harsh punishment in the game when the individual are very capable of imposing it upon themselves?
MMORPGs are social games. People want to play with people who think the same way they do. It's no fun playing an MMO where people think you are a weird freak because you delete you gear after every death. On the other hand if everyone has to experience the same harsh conditions, grinds and penalties then those who are left playing the game are of the same mindset and you do not feel like a freak.
In that case, the hardcore guys should just forget about. It is very clear that the majority of the market does NOT want harsh penalty. Difficulty is ok, but make sure they can try at content again and again.
Comments
MMORPGs are social games. People want to play with people who think the same way they do. It's no fun playing an MMO where people think you are a weird freak because you delete you gear after every death. On the other hand if everyone has to experience the same harsh conditions, grinds and penalties then those who are left playing the game are of the same mindset and you do not feel like a freak.
In that case, the hardcore guys should just forget about. It is very clear that the majority of the market does NOT want harsh penalty. Difficulty is ok, but make sure they can try at content again and again.