UO got the potions, the badage. Hell even the auto target! ;o)
As long as it gets tweaked good so you still have to "aim" towards the enemy. I do not want to see fireballs be thrown out of ppls a*s and hitting people all over the sceen! But they will get there!
Hmmmm. Auto target like what? If there any kind of auto target besides locking player to get his info (health bar) then this game is done for me... Unreal engine and auto target??? ...
Yep! UO got the potions, the badage. Hell even the auto target! ;o) As long as it gets tweaked good so you still have to "aim" towards the enemy. I do not want to see fireballs be thrown out of ppls a*s and hitting people all over the sceen! But they will get there! This is indeed good info!
You are just grasping at straws.
If the devs introduced point and click movement you will come over here and rave how great point and click is altho it hasent been introduced in any mmo since shadowbane
OmaliMMO Business CorrespondentMemberUncommonPosts: 1,177
Originally posted by sickan
Yep! UO got the potions, the badage. Hell even the auto target! ;o) As long as it gets tweaked good so you still have to "aim" towards the enemy. I do not want to see fireballs be thrown out of ppls a*s and hitting people all over the sceen! But they will get there! This is indeed good info!
The auto targeting shows you the health, name, and status of the person you're targeting. It's not a magic auto-aim button, like you see in other MMOs.
Yep! UO got the potions, the badage. Hell even the auto target! ;o) As long as it gets tweaked good so you still have to "aim" towards the enemy. I do not want to see fireballs be thrown out of ppls a*s and hitting people all over the sceen! But they will get there! This is indeed good info!
The auto targeting shows you the health, name, and status of the person you're targeting. It's not a magic auto-aim button, like you see in other MMOs.
too bad for magic in the game it is a "magic auto-aim button"
Combat is really nice now. And with the pots and bandaids it will be some sweet fights out there. Now it is some skills for healing whjile fighting. Ahh, reminds me about UO again!
Combat is really nice now. And with the pots and bandaids it will be some sweet fights out there. Now it is some skills for healing whjile fighting. Ahh, reminds me about UO again!
You are entitled to enjoy any facet of whatever game strikes your fancy, but in no way shape or form does this combat system resemble UOs. I'm not saying that's a good or bad thing.. merely saying that the very mechanics that the combat is built on are very different foundations.
As a matter of fact the only part of the game that really reminds me of UO is the snooping/pilfering.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Combat is really nice now. And with the pots and bandaids it will be some sweet fights out there. Now it is some skills for healing whjile fighting. Ahh, reminds me about UO again!
You are entitled to enjoy any facet of whatever game strikes your fancy, but in no way shape or form does this combat system resemble UOs. I'm not saying that's a good or bad thing.. merely saying that the very mechanics that the combat is built on are very different foundations.
As a matter of fact the only part of the game that really reminds me of UO is the snooping/pilfering.
I have to try this out more though. But the feel for it (potions and bandages) is defenitely there. Ahh, getting my dreams back to UO the good old days! Now I need better weapons and then I can start PVP again, weii!
You kinda remind me of sickan... are you his alt account?
Comments
Yep!
UO got the potions, the badage. Hell even the auto target! ;o)
As long as it gets tweaked good so you still have to "aim" towards the enemy. I do not want to see fireballs be thrown out of ppls a*s and hitting people all over the sceen! But they will get there!
This is indeed good info!
Well it had to be auto target... it was top down, 2D.... FPS auto target versus 2D is different
Hmmmm. Auto target like what? If there any kind of auto target besides locking player to get his info (health bar) then this game is done for me... Unreal engine and auto target??? ...
You are just grasping at straws.
If the devs introduced point and click movement you will come over here and rave how great point and click is altho it hasent been introduced in any mmo since shadowbane
The auto targeting shows you the health, name, and status of the person you're targeting. It's not a magic auto-aim button, like you see in other MMOs.
The auto targeting shows you the health, name, and status of the person you're targeting. It's not a magic auto-aim button, like you see in other MMOs.
too bad for magic in the game it is a "magic auto-aim button"
Well it had to be auto target... it was top down, 2D.... FPS auto target versus 2D is different
Ahh come on, thats why I put the ;o)
(alitle sarcasm in that post).
And yes, if you hold tab, that is for getting the name, flag, healt bar and so on up.
Update, looting is now broken --> www.mortalonline.com/forums/34973-cant-loot-since-latest-patch.html
Combat is really nice now. And with the pots and bandaids it will be some sweet fights out there. Now it is some skills for healing whjile fighting. Ahh, reminds me about UO again!
You are entitled to enjoy any facet of whatever game strikes your fancy, but in no way shape or form does this combat system resemble UOs. I'm not saying that's a good or bad thing.. merely saying that the very mechanics that the combat is built on are very different foundations.
As a matter of fact the only part of the game that really reminds me of UO is the snooping/pilfering.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
You are entitled to enjoy any facet of whatever game strikes your fancy, but in no way shape or form does this combat system resemble UOs. I'm not saying that's a good or bad thing.. merely saying that the very mechanics that the combat is built on are very different foundations.
As a matter of fact the only part of the game that really reminds me of UO is the snooping/pilfering.
Even if its not like UO, its still like UO
You kinda remind me of sickan... are you his alt account?