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One of the reasons this game will be a giant success.

13

Comments

  • AOCtesterAOCtester Member, Newbie CommonPosts: 431

    Originally posted by Heyitschris



    To get right on it:

    NO LEVELING, MORE SOCIALIZING. 

     





     

    Funcom also realeased AOC with no real item progress system and it failed miserably.  They had to spend huge amount into fixing it with a totally new RPG system.  So take a few breaths and realise it can all go horribly wrong.

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    Originally posted by bluefunk

     

    More rampant hate from you regarding AoC/Funcom I see.  I am not saying ignore what Iceice says just take a look through his post history.

    Get over it dude, everyone else has moved on and having a blast!!!!

    Your definition of everyone is a bit off. The servers are pretty empty. Certainly nothing like it was in the first few months. The lack of servers proves that easily enough.

    Some of you guys are acting like AoC was the only MMO FC failed on. I imagine most of you weren't around for that little train wreck called AO.

    Sure, both those games rebounded to be moderate successes. Still, doesn't take away the the history that FC has with train wreck launches.

  • MadAddictMadAddict Member UncommonPosts: 76

    I agree That thier Launches have been train wrecks, but i just think AOC has improved alot.

  • NethermancerNethermancer Member Posts: 520

    DFO has no levels but it is a gigantic grindfest. No levels does not equal more socializing. Most MMO's have a character development system and a lot of people will try to climb that development ladder as fast as they can no matter what system you use. If Secret World has a development system that requires in -game play to reach the top levels then nothing is going to change. Like it or not there is a hell of a lot of socializing in in EVE because the skill system has nothing to do with how many hours you are in game so no one is grinding like hell to get to the top. 

    Playing: PO, EVE
    Waiting for: WoD
    Favourite MMOs: VG, EVE, FE and DDO
    Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  • EvasiaEvasia Member Posts: 2,827

    Originally posted by Heyitschris



    To get right on it:

    NO LEVELING, MORE SOCIALIZING. 

     

    I say this because by analyzing the MMOs of today, I notice there is a strange sent of competition and need to get to the top level as soon as possible. And due to this, this actually minimizes friendship and socializing in general because most players sees it as a waist of time, because you don't get EXP by talking to real people. Socializing, is something you do when you reach the level cap. Unfortunately, reaching the top level can in most games take weeks. And even in most games, at the top level you get a new goal; the get the best gear. And then starts the massive grind, and you still won't be able to socialize. Not more than teaming up with random people who you won't be seeing again. With the grind, you don't even have to say a word because everyone knows what to do. I can refer to WoW, where most of the time my groups wouldn't even say a word though the whole instance. 

     

    So by removing the ability to level, people won't feel the urge to grind & run through quests and missions as fast as possible, -  ignoring that which will hinder them in doing so; socializing.

     

    One can though argue; there are guilds and departments which gives you the possibility to communicate withing a smaller community in the game. This is true, but then you'll only get to talk with a fraction of the people that are playing the game. You'd be surprised, but people are just as interesting online as they are in real life. The guy or girl you are playing with, might as well be a movie director or a singer. Even a school teacher. Even a c++ programmer. 

     

    Socializing is what makes MMOs great in my opinion. It should be the selling point of all MMOs. 

    The Secret World can be the introduction to MMO socializing which the new generation MMO players never got to see. And they will like it. I sure do miss it. 

     



     

    Im not playing a mmo to chat wholeday if i want that i go twit some or mirc. Ingame i wanne play game and chat when needed for game it self not talk about bone some girl or hate/love my life or how much ive drunk last night or chucknorris jokes no thx.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • TSWBETAROGSTSWBETAROGS Member Posts: 196

    Hi Evasia

    Alot of MMO players play becouse of the social aspects of the game. I love working in a team with a guild and batteling evil and chatting about ewery day subjects.  We are all different ;)

    Please read about the game here and at IGN(under)

    http://pc.ign.com/articles/102/1023335p1.html

    The quality of the video is not good in this site atm.  Try  for HD :http://www.gametrailers.com/

    Keep in mind this is early alpha testing and the game got about 18 more months to go ;)

  • bcrankshawbcrankshaw Member Posts: 547

    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

    "after the time of dice came the day of mice "

  • TSWBETAROGSTSWBETAROGS Member Posts: 196

    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

  • PalebanePalebane Member RarePosts: 4,011

    Free Realms anyone?

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by TSWBETAROGS



    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

    That it is financially stable is a good thing, but that it is barely keeping 1/10th of the subscribers they boasted on launch shows that the game is unappealing to quite a bit of players.  Whether they're burned by launch or they just got tired of the content the game bled subs for many months and took such a financial hit they had to lay off a lot more then just the AoC launch team.

     

    If TSW doesn't do well, its doubtful we'll see much coming from funcom again.  Funcom is one of those companies where what they say and what they deliver are two very different things, and thats the way it will be until proven otherwise.

     

    On the topic of socialization and not levels...  we know there are no character levels, but that doesn't mean that there won't be skill levels.  We don't know what to expect... but its doubtful there will be absolutely no skill progression.  Having no player levels doesn't matter if you still have to work on skill levels.



  • astrob0yastrob0y Member Posts: 702

    Originally posted by GTwander



    You and many others just blow the AoC thing out of proportion. I was there, it was a fine game, just ran dry too fast. I never had any real bugs, but that's because I know what my rig was capable of. People need to stop playing juice-intensive games on crappy hardware, and then blaming the issues on somebody else. If you wanna go on about "broken promises", then I have to ask if that was your first MMO in general.

    AoC's only crime was hyping up the wrong kinds of players for too long. Look what happened to all the DF proponents that originally did AoC, then moved to MO, and are now hyping Xsyon before they cannibalize it.

    what I remember the game did run like shit the first month. even on a phenom 9950@3.2 ghz and 4870x3. that is not a good thing.  

    I7@4ghz, 5970@ 1 ghz/5ghz, water cooled||Former setups Byggblogg||Byggblogg 2|| Msi Wind u100

  • TSWBETAROGSTSWBETAROGS Member Posts: 196

    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

    That it is financially stable is a good thing, but that it is barely keeping 1/10th of the subscribers they boasted on launch shows that the game is unappealing to quite a bit of players.  Whether they're burned by launch or they just got tired of the content the game bled subs for many months and took such a financial hit they had to lay off a lot more then just the AoC launch team.

     

    If TSW doesn't do well, its doubtful we'll see much coming from funcom again.  Funcom is one of those companies where what they say and what they deliver are two very different things, and thats the way it will be until proven otherwise.

     

    On the topic of socialization and not levels...  we know there are no character levels, but that doesn't mean that there won't be skill levels.  We don't know what to expect... but its doubtful there will be absolutely no skill progression.  Having no player levels doesn't matter if you still have to work on skill levels.

    The company is financially stable and they had a lanch with upp to 600k+++ players that plument down to about 200k a few months later. After that there been about 80-150k players. This uppcomming expantion will get alot of the player that stopped playing due to lack of endstuff back.  We will se more games from Funcom. Casual MMOs, Dream fall 2 maybe ore other MMORPGS.  The game realy do look a lot better than at lanch. Some people got burned, but some of them will come back when people se after this expantion that we now have some depth in the game.

     

    TSW will do well. I.A.W Funcom the TSW is tracking alot more attention than AoC did and there is alot more activety o the forums. Sow if they release it with just a few smal bugges(like most MMOs)  this will be an winner(not a new WOW).

     

    There are skill swhitch you improve by using you xp to improve them.  The main thing is that you are not lvl restricktet in the same way as in other MMOs. It is werry good they dont make an mainstream MMO like alot of the other MMORPG currently in production out there. TSW is currently ranking nr 4 on uppcomming games here at mmorpg.com, sow this game will rock the ground you stand on :)

  • wahala99wahala99 Member UncommonPosts: 147

    My take on Prerelease MMO's;

     

    The more the hype the bigger the disappointment.   (Aeon, AoC, War for instance)

     

    I will however probably succumb to the yaysayers and try the new games as they come out (long as there is a free trial)..... then with my lower lip dragging the floor slowly saunter back to WoW (as I have in the past)

    If Ya Ain't Dyin, Ya Ain't Tryin

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by TSWBETAROGS



    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

    That it is financially stable is a good thing, but that it is barely keeping 1/10th of the subscribers they boasted on launch shows that the game is unappealing to quite a bit of players.  Whether they're burned by launch or they just got tired of the content the game bled subs for many months and took such a financial hit they had to lay off a lot more then just the AoC launch team.

     

    If TSW doesn't do well, its doubtful we'll see much coming from funcom again.  Funcom is one of those companies where what they say and what they deliver are two very different things, and thats the way it will be until proven otherwise.

     

    On the topic of socialization and not levels...  we know there are no character levels, but that doesn't mean that there won't be skill levels.  We don't know what to expect... but its doubtful there will be absolutely no skill progression.  Having no player levels doesn't matter if you still have to work on skill levels.

    The company is financially stable and they had a lanch with upp to 600k+++ players that plument down to about 200k a few months later. After that there been about 80-150k players. This uppcomming expantion will get alot of the player that stopped playing due to lack of endstuff back.  We will se more games from Funcom. Casual MMOs, Dream fall 2 maybe ore other MMORPGS.  The game realy do look a lot better than at lanch. Some people got burned, but some of them will come back when people se after this expantion that we now have some depth in the game.

     

    TSW will do well. I.A.W Funcom the TSW is tracking alot more attention than AoC did and there is alot more activety o the forums. Sow if they release it with just a few smal bugges(like most MMOs)  this will be an winner(not a new WOW).

     

    There are skill swhitch you improve by using you xp to improve them.  The main thing is that you are not lvl restricktet in the same way as in other MMOs. It is werry good they dont make an mainstream MMO like alot of the other MMORPG currently in production out there. TSW is currently ranking nr 4 on uppcomming games here at mmorpg.com, sow this game will rock the ground you stand on :)

    Funcom boasted 1 million players at launch. They lost a tremendous amount in the 6 months following.  I remember the countless threads showing their financials... the layoffs, and so on even after TSW was announced.  You seem very excited about this game, and thats fine, but in my opinion, BioWares first attempt will trump every attempt Funcom has ever made in releasing any of their games.  FFXIV will most likely be one of the most bug free launches.  As larger companies start taking on the MMO market, gone will be the days that "barely playable" gets a free pass by MMO players.  Honestly, I don't see Funcom getting a 4th chance if this game goes south.



  • MadAddictMadAddict Member UncommonPosts: 76

    Well Let me put it this way, i believe AOC is sucessful in the game itself, the worlds, the combat system, the mechenics as a whole, yes, now it is successful. But If we are solely speaking of sub base i would have to say no. I find myself these days staying away a bit due to lack of teaming availibility , i'm alone alot and get my but kicked alot, not due to my chars build but lack of easy teaming. if the sub base was higher than teaming would be easier. At higher levels most of the quests require help, solo doesnt work. So as much as i think its a great game, the community or lack of does make it difficult to progress and stay interested. I will stick to my other statement, if it got a fair chance from the gaming community, i think it would do better. But once that bad taste gets in a gamers mouth, its hard to wash away.

  • dhayes68dhayes68 Member UncommonPosts: 1,388

    Originally posted by MadAddict



    Well Let me put it this way, i believe AOC is sucessful in the game itself, the worlds, the combat system, the mechenics as a whole, yes, now it is successful. But If we are solely speaking of sub base i would have to say no. I find myself these days staying away a bit due to lack of teaming availibility , i'm alone alot and get my but kicked alot, not due to my chars build but lack of easy teaming. if the sub base was higher than teaming would be easier. At higher levels most of the quests require help, solo doesnt work. So as much as i think its a great game, the community or lack of does make it difficult to progress and stay interested. I will stick to my other statement, if it got a fair chance from the gaming community, i think it would do better. But once that bad taste gets in a gamers mouth, its hard to wash away.

    Due to their budget,  the IP, and their marketing, AoC had more than a fair chance.  Much more. It still does. Its out there free to try for anyone who wants to. What's not fair?

     

    Regarding the OP: Your conclusions are based on features that you don't know will be in the game.

  • WizardryWizardry Member LegendaryPosts: 19,332

    There is one very big problem with a game that comes out right now.The problem is player base to draw from.There seems to be about 2 million that are wandering around trying diferent games,maybe a few more will leave Wow ,but only temporarily,they always go back because they are afraid to leave their max level players.

    Eventually these games drop down from their initial subscription base as the players go back to their old games.I for one don't like to call success based on subscription numbers,i mean if a game offered to pay people to play it,they could probably have the most subs of any game,it would mean nothing.I think GW's gets more credit than it deserves just because people like the no subscription model.

    I know how much incredible time and effort goes into making a game and unless developers spend at least 5 years,i just do not see it being a quality effort.I look for quality in characters/race design.I look for starting areas,are they linear or several choices of open ended gaming.If you are going to include factions are there several choices or just the bare minimum of 2?How is combat structured,is there any thinking at all,or just 1-2 button mashing your highest level skills?Does a game offer anything to warrant it being called a MMO like grouping?No giving free xp just because you put your names together is not a grouping mechanic ahem SWTOR ; ;

    Do i think the SW can be a giant success as far as delivering a quality game?I am not sold as of yet,nor shoudl anyone be,we need a LOT more information,it is easy even for Blizzard to put out scripted videos that have nothing to do with actual game play.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Originally posted by Heyitschris



    To get right on it:

    NO LEVELING, MORE SOCIALIZING.

    k. it exists. the sims is that way ----->

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by dhayes68



    Originally posted by MadAddict



    Well Let me put it this way, i believe AOC is sucessful in the game itself, the worlds, the combat system, the mechenics as a whole, yes, now it is successful. But If we are solely speaking of sub base i would have to say no. I find myself these days staying away a bit due to lack of teaming availibility , i'm alone alot and get my but kicked alot, not due to my chars build but lack of easy teaming. if the sub base was higher than teaming would be easier. At higher levels most of the quests require help, solo doesnt work. So as much as i think its a great game, the community or lack of does make it difficult to progress and stay interested. I will stick to my other statement, if it got a fair chance from the gaming community, i think it would do better. But once that bad taste gets in a gamers mouth, its hard to wash away.

    Due to their budget,  the IP, and their marketing, AoC had more than a fair chance.  Much more. It still does. Its out there free to try for anyone who wants to. What's not fair?

     

    Regarding the OP: Your conclusions are based on features that you don't know will be in the game.

    Well, I think, moreso in regards to the OP, he views it as "I like what they tell me, this game will be successful"

     

    We all do it to an extent. The difference is, Funcom doesn't know if those features will truly be in game at launch, they just like the idea.



  • MadAddictMadAddict Member UncommonPosts: 76

    Just clarifying I believe the constant bashing is driving people away, therefore pursueding people with negative. human nature says that if it sounds bad it probably is. In turn the neg bashing is a form of brain washing in my opinion. If there were more positive commenting about AOC as it is today, i think it would have a better chance to survive.

     

    Ref OP: i really havent commented on TSW, this thread sidebarred due to neg bashing of AOC

     

    i will try it, i wil give it an honest month or 2 then decide, my funcom account says im in the beta when it starts, i'll start commenting on TSW then.

  • whilanwhilan Member UncommonPosts: 3,472

    There are three reasons i'll be playing this game.

    One: it's set in modern day, which few MMOs do.

    Two: it's about secret societies which for some reason interest me.

    Finally it's made by a guy and a company which made my very best game: Rangar Tornquist and Funcom, if you haven't heard of it, it was made back in 1999 (i know almost a decade ago) but it was fun and had a great storyline.  So if that team up made the longest journey, then i'm very interested to see what they have in store for TSW.

    In reference to others that posted

    The longest journey series

    then AO

    then AoC

    then TSW

    this is funcoms history as i know it,

    only one had any real problems so far.  So 2 out of 3 is pretty good (and this is assuming we say AoC is bad, which i can't say as i've not played it much, comp couldn't handle it at the time)  I tend to give a company a few chances to get things right before i just drop them like a hot potato.  But each is allowed their own decisions so i won't push it any further.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • DLangleyDLangley Member Posts: 1,407

    Please try to stay on topic, this thread is about TSW, not AoC. ;)

  • TSWBETAROGSTSWBETAROGS Member Posts: 196

    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

    That it is financially stable is a good thing, but that it is barely keeping 1/10th of the subscribers they boasted on launch shows that the game is unappealing to quite a bit of players.  Whether they're burned by launch or they just got tired of the content the game bled subs for many months and took such a financial hit they had to lay off a lot more then just the AoC launch team.

     

    If TSW doesn't do well, its doubtful we'll see much coming from funcom again.  Funcom is one of those companies where what they say and what they deliver are two very different things, and thats the way it will be until proven otherwise.

     

    On the topic of socialization and not levels...  we know there are no character levels, but that doesn't mean that there won't be skill levels.  We don't know what to expect... but its doubtful there will be absolutely no skill progression.  Having no player levels doesn't matter if you still have to work on skill levels.

    The company is financially stable and they had a lanch with upp to 600k+++ players that plument down to about 200k a few months later. After that there been about 80-150k players. This uppcomming expantion will get alot of the player that stopped playing due to lack of endstuff back.  We will se more games from Funcom. Casual MMOs, Dream fall 2 maybe ore other MMORPGS.  The game realy do look a lot better than at lanch. Some people got burned, but some of them will come back when people se after this expantion that we now have some depth in the game.

     

    TSW will do well. I.A.W Funcom the TSW is tracking alot more attention than AoC did and there is alot more activety o the forums. Sow if they release it with just a few smal bugges(like most MMOs)  this will be an winner(not a new WOW).

     

    There are skill swhitch you improve by using you xp to improve them.  The main thing is that you are not lvl restricktet in the same way as in other MMOs. It is werry good they dont make an mainstream MMO like alot of the other MMORPG currently in production out there. TSW is currently ranking nr 4 on uppcomming games here at mmorpg.com, sow this game will rock the ground you stand on :)

    Funcom boasted 1 million players at launch. They lost a tremendous amount in the 6 months following.  I remember the countless threads showing their financials... the layoffs, and so on even after TSW was announced.  You seem very excited about this game, and thats fine, but in my opinion, BioWares first attempt will trump every attempt Funcom has ever made in releasing any of their games.  FFXIV will most likely be one of the most bug free launches.  As larger companies start taking on the MMO market, gone will be the days that "barely playable" gets a free pass by MMO players.  Honestly, I don't see Funcom getting a 4th chance if this game goes south.

    Wel there has newer been 1mil pllayer after lanch. They maid 1mil copyes a few months after lanch( a few hundrre thousand in the shops/unsold due to bad feedbacks on forums. The total number sold today is a bit higher than 1,2mil.  The layoff in september was due to cost redustion alone(over 1year after AoC was lanched). They have reduced staff in Oslo with about 60 people (20% of total emplayees was about 300).  They stablished new development studio in Montreal and are currently building upp the Canadian offices with upp to about 100people in 2010, and more in 2011. This is becouse this will give tax benfits and lower sallorypay per person. More game per dollar.  The Candian Offices will have a main focus on TSW and Casual MMOs. TSW will be an sucksess. Just check the hype lvl. 300k has registrated to the forums site and a few hundred thousand  following the development. Just check this game out as it gets closer to finishing in a years time ore sow ;) 


     

     

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by TSWBETAROGS



    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

    That it is financially stable is a good thing, but that it is barely keeping 1/10th of the subscribers they boasted on launch shows that the game is unappealing to quite a bit of players.  Whether they're burned by launch or they just got tired of the content the game bled subs for many months and took such a financial hit they had to lay off a lot more then just the AoC launch team.

     

    If TSW doesn't do well, its doubtful we'll see much coming from funcom again.  Funcom is one of those companies where what they say and what they deliver are two very different things, and thats the way it will be until proven otherwise.

     

    On the topic of socialization and not levels...  we know there are no character levels, but that doesn't mean that there won't be skill levels.  We don't know what to expect... but its doubtful there will be absolutely no skill progression.  Having no player levels doesn't matter if you still have to work on skill levels.

    The company is financially stable and they had a lanch with upp to 600k+++ players that plument down to about 200k a few months later. After that there been about 80-150k players. This uppcomming expantion will get alot of the player that stopped playing due to lack of endstuff back.  We will se more games from Funcom. Casual MMOs, Dream fall 2 maybe ore other MMORPGS.  The game realy do look a lot better than at lanch. Some people got burned, but some of them will come back when people se after this expantion that we now have some depth in the game.

     

    TSW will do well. I.A.W Funcom the TSW is tracking alot more attention than AoC did and there is alot more activety o the forums. Sow if they release it with just a few smal bugges(like most MMOs)  this will be an winner(not a new WOW).

     

    There are skill swhitch you improve by using you xp to improve them.  The main thing is that you are not lvl restricktet in the same way as in other MMOs. It is werry good they dont make an mainstream MMO like alot of the other MMORPG currently in production out there. TSW is currently ranking nr 4 on uppcomming games here at mmorpg.com, sow this game will rock the ground you stand on :)

    Funcom boasted 1 million players at launch. They lost a tremendous amount in the 6 months following.  I remember the countless threads showing their financials... the layoffs, and so on even after TSW was announced.  You seem very excited about this game, and thats fine, but in my opinion, BioWares first attempt will trump every attempt Funcom has ever made in releasing any of their games.  FFXIV will most likely be one of the most bug free launches.  As larger companies start taking on the MMO market, gone will be the days that "barely playable" gets a free pass by MMO players.  Honestly, I don't see Funcom getting a 4th chance if this game goes south.

    Wel there has newer been 1mil pllayer after lanch. They maid 1mil copyes a few months after lanch( a few hundrre thousand in the shops/unsold due to bad feedbacks on forums. The total number sold today is a bit higher than 1,2mil.  The layoff in september was due to cost redustion alone(over 1year after AoC was lanched). They have reduced staff in Oslo with about 60 people (20% of total emplayees was about 300).  They stablished new development studio in Montreal and are currently building upp the Canadian offices with upp to about 100people in 2010, and more in 2011. This is becouse this will give tax benfits and lower sallorypay per person. More game per dollar.  The Candian Offices will have a main focus on TSW and Casual MMOs. TSW will be an sucksess. Just check the hype lvl. 300k has registrated to the forums site and a few hundred thousand  following the development. Just check this game out as it gets closer to finishing in a years time ore sow ;) 


     

     

    The hype meter means nothing. If it meant something then Darkfall would have been an amazingly successful game. AoC would have been a flying success.  TOR would make well over its necessary subscription numbers.  The fact is, you don't know how this game will turn out, and all signs point to it not turning out great on launch.  Until they prove that they can actually launch a game in a competent fashion, with all their intended features, this game can be hyped to high heaven, but it will just be a repeat of their past failures. Lets see where development is in a year and then we can talk.



  • TSWBETAROGSTSWBETAROGS Member Posts: 196

    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by maskedweasel



    Originally posted by TSWBETAROGS



    Originally posted by bcrankshaw



    ?Originally posted by MadAddict

    I have to jumpin and say as alot of other conan players do, "yes the launch sucked" But holy crap people can anyone give this game an honest try now? Conan is one of the better MMO's these days, stop beating it up and realize although it took a while it is very good now, and im 39yrs old, tons of MMO experience. so i'm giving it to you straight. Stop hating, buy a time card if you dont wanna give them your CC, and give it an honest 2nd run through. im actually glad i never quit conan, for a long time i was able to play with out all the jackass to deal with, im glad they quit, but the subs are growing you can tell by server activity, i don't need stats to prove it. Just try it.

     

    I have to say Funcom has clearly shown a commitment to the plethora of issues that AOC had at launch

    But to be honest can you really say even nowadays that AOC is a successful MMO ? The active  population is the ultimate jury on this ? Would you say the game is populated ...I don't play anymore so I can't comment

    The biggest issue with TSW is the credibility around Funcom..many people as mentioned in this post won't ever buy another Funcom game again .Sometimes in life people and companies never recover from losing integrity and credibility ..for me I hope that Funcom has learnt from AOC and will be honest about  what works and what won't be in TSW at launch . I will follow the release of TSW  and see how it go's before paying a subscription

     It is good there is millions off MMORPG player and not just the 1,2mil that have tryed AoC. TSW will be an sucksess, I just know it.

     I.A.W Xfire number AoC is nr 14 of all MMORPG with currently about 100k playing the game, sow it has not failed at all.  Crom(EU) is packed with people sow try there if you are resubing.

    That it is financially stable is a good thing, but that it is barely keeping 1/10th of the subscribers they boasted on launch shows that the game is unappealing to quite a bit of players.  Whether they're burned by launch or they just got tired of the content the game bled subs for many months and took such a financial hit they had to lay off a lot more then just the AoC launch team.

     

    If TSW doesn't do well, its doubtful we'll see much coming from funcom again.  Funcom is one of those companies where what they say and what they deliver are two very different things, and thats the way it will be until proven otherwise.

     

    On the topic of socialization and not levels...  we know there are no character levels, but that doesn't mean that there won't be skill levels.  We don't know what to expect... but its doubtful there will be absolutely no skill progression.  Having no player levels doesn't matter if you still have to work on skill levels.

    The company is financially stable and they had a lanch with upp to 600k+++ players that plument down to about 200k a few months later. After that there been about 80-150k players. This uppcomming expantion will get alot of the player that stopped playing due to lack of endstuff back.  We will se more games from Funcom. Casual MMOs, Dream fall 2 maybe ore other MMORPGS.  The game realy do look a lot better than at lanch. Some people got burned, but some of them will come back when people se after this expantion that we now have some depth in the game.

     

    TSW will do well. I.A.W Funcom the TSW is tracking alot more attention than AoC did and there is alot more activety o the forums. Sow if they release it with just a few smal bugges(like most MMOs)  this will be an winner(not a new WOW).

     

    There are skill swhitch you improve by using you xp to improve them.  The main thing is that you are not lvl restricktet in the same way as in other MMOs. It is werry good they dont make an mainstream MMO like alot of the other MMORPG currently in production out there. TSW is currently ranking nr 4 on uppcomming games here at mmorpg.com, sow this game will rock the ground you stand on :)

    Funcom boasted 1 million players at launch. They lost a tremendous amount in the 6 months following.  I remember the countless threads showing their financials... the layoffs, and so on even after TSW was announced.  You seem very excited about this game, and thats fine, but in my opinion, BioWares first attempt will trump every attempt Funcom has ever made in releasing any of their games.  FFXIV will most likely be one of the most bug free launches.  As larger companies start taking on the MMO market, gone will be the days that "barely playable" gets a free pass by MMO players.  Honestly, I don't see Funcom getting a 4th chance if this game goes south.

    Wel there has newer been 1mil pllayer after lanch. They maid 1mil copyes a few months after lanch( a few hundrre thousand in the shops/unsold due to bad feedbacks on forums. The total number sold today is a bit higher than 1,2mil.  The layoff in september was due to cost redustion alone(over 1year after AoC was lanched). They have reduced staff in Oslo with about 60 people (20% of total emplayees was about 300).  They stablished new development studio in Montreal and are currently building upp the Canadian offices with upp to about 100people in 2010, and more in 2011. This is becouse this will give tax benfits and lower sallorypay per person. More game per dollar.  The Candian Offices will have a main focus on TSW and Casual MMOs. TSW will be an sucksess. Just check the hype lvl. 300k has registrated to the forums site and a few hundred thousand  following the development. Just check this game out as it gets closer to finishing in a years time ore sow ;) 


     

     

    The hype meter means nothing. If it meant something then Darkfall would have been an amazingly successful game. AoC would have been a flying success.  TOR would make well over its necessary subscription numbers.  The fact is, you don't know how this game will turn out, and all signs point to it not turning out great on launch.  Until they prove that they can actually launch a game in a competent fashion, with all their intended features, this game can be hyped to high heaven, but it will just be a repeat of their past failures. Lets see where development is in a year and then we can talk.

    The hype lvl and 300k that has registratet to the TSW Forum shows that this type of MMO has alot of potential player that like this type of MMO(real life adventure/horror MMO) not a cheap copy of WOW. Lets say the hype lvlv was 5 that would probely show use that the game was dead before it started. I think this game will have about 250-300k players after 1year in production. And that is a sucksess. We just need to whate and se. Funcom is using 35milions USD sow this is an huge game., just whate an se.

This discussion has been closed.