The change from 40 to 25 man raids. The lack of challenge in dungeons. The token system which allows buying raid quality armor although you have never raided. The class system, Paladins that can tank well, heal well and DPs well...all at the same time. The lack of crowd control in PvE, it is much faster and efficient to group all the mobs together and AoE them down.
Those are just a few of the reasons I no longer enjoy it.
LOL! Fucking hell Blizzard really didnt change the game away from what I enjoyed back in the day didnt it?
NO CC? why?!?!
Well, there are a number of reasons. The biggest problem, I think is that tanks and healers are insane now and very little can phase them when properly geared and doing a boss/pull without enraging or making any serious mistakes.
In addition, dual specs mean that you usually have at least 2 offtanks and, it's often easier to just switch them over and offtank everything rather than trust someone to keep CC up. It's not so much that they've made everything too easy in that way, just that the nature of the game has changed somewhat.
The change from 40 to 25 man raids. The lack of challenge in dungeons. The token system which allows buying raid quality armor although you have never raided. The class system, Paladins that can tank well, heal well and DPs well...all at the same time. The lack of crowd control in PvE, it is much faster and efficient to group all the mobs together and AoE them down.
Those are just a few of the reasons I no longer enjoy it.
LOL! Fucking hell Blizzard really didnt change the game away from what I enjoyed back in the day didnt it?
NO CC? why?!?!
Well, there are a number of reasons. The biggest problem, I think is that tanks and healers are insane now and very little can phase them when properly geared and doing a boss/pull without enraging or making any serious mistakes.
In addition, dual specs mean that you usually have at least 2 offtanks and, it's often easier to just switch them over and offtank everything rather than trust someone to keep CC up. It's not so much that they've made everything too easy in that way, just that the nature of the game has changed somewhat.
I always liked the challenge of tanking as a Prot warrior. I leveled in that spec, pvp'd in that spec...
I enjoyed feeling liek a quarterback setting targets, setting kill order and still needing to tank four mobs due to brining in that off Dps shaman that was next to useless (no CC) but could kick the shit out of stuff.
Kind upsetting that the game has changed like that. Oh well maybe its a good thing my account got hacked.
In reply to the first two comments about the expansion packs . I really enjoyed most of the Burning Crusade content and also found some of the questing in Wrath of the Liche King to be fun . I still feel the qualitly of the core game is still there , its just changes made to make it more accessable to the casual player ended up leading me to leave . Its not that I'm hardcore but I don't want everything handed to me on a plate .
After 5 years, I just got burnt out. Between being in a large raid guild, constant re-gearing and rep grinds....I just had no love for the game any more. The more things they added to make the game easier and quicker for new players to level up...the more I began to feel a small flicker of resentment toward the developers. To be honest, I think the decline in interest started for me with them giving mounts away almost for free and at much lower levels. Remembering what we veterans had to do to save gold for OUR first mounts....I felt a bit bitter about this. It made my efforts seem meaningless. Same with gear. Wearing all epics....used to be SO epic. Any more....it's really not any sign of your efforts and successes in raiding, it's just...."purples." They're no longer EPIC.
After 5 years, they still won't implement any kind of player housing or crafting that requires more than one functioning brain cell. Those are two things I really enjoy. Those are two things that some other games do WELL. I tolerated the lack for 5 years, and really...that's long enough on top of all of my other feelings of annoyance that I have toward the game. I just don't care about WoW any more. WoW kind of reminds me of like....say....a girl you're really crazy about, but she never seems to give to YOU as much as you give to HER. The relationship shows promise, but it's not really reciprocal enough, and you begin to suspect that she only keeps you hanging on because she likes the things you DO for her and the money you spend on her, but she doesn't really want to give as much as she TAKES.
You've all known people like that. WoW....for me....is a GAME like that. It gives you just enough to keep you chasing after the carrots, but eventually you realize....all there is to look forward to is....more carrots. And once you actually GET the carrot....it's never all you thought it would be, and you look up to see....yet another dangling carrot, and the first carrot you spent SO much time trying to acquire...is now being given away to others for a wink and a smile. After a while....your appetite for carrots begins to wane and you realize that you're just being strung along, teased, enticed, and used for your money. It's kind of nauseating when you first realize it. Then you accept it....and move on.
Anyway....
I'm just seriously burnt out. I don't have any feelings of HATRED for the game. It was okay while it lasted for me. My family had fun playing together. It's just not very fulfilling anymore, as far as its entertainment value. We've all moved on to other games both together as a family, and separately, and we're all still having a blast....just not with WoW.
Other reasons:
Endless rep grinding once you have multiple lvl 80s.
Constantly chasing after the next gear set.
The community truly is a cesspool. You have to turn off chat to escape the idiocy.
The crafting has always sucked.
The lack of housing is inexcusable, imo.
All the things I mentioned that are now on "easy mode," including mounts, no PvP titles, making so many old elite NPCs no longer elite.
I could go on and on, but why bother? It really just doesn't matter that much to me to even continue discussing it...lol.
What else is there to knock on wow anyway? Besides it being easy enough for monkeys to play the game is incredibly well designed and thought out the polish is readily apparent even on day one. The only reason I don't play it is exactly as I said. As for trash talking, your deriving a lot from what I stated which equates to I simply didn't enjoy their company.
The thing that has just finally made me pack up again is:-
People's total lack of wanting a challenge
Peoples obsession with achievements (yes i got them but i died early and still no idea how to do it but i got the achievement so i in)
People's obsession with Gear Score (ok i maxed on gear from heroics and the only way to get better gear is to spend months getting Frost badges 2 a day plus an extra 5 a week, but still told i can't do AV which before the obsessions i did with blues)
These are just a few examples not really personal to me but things people meaninglessly think
It's the community that are starting to destroy the game, shame really at times I have enjoyed the game
I was already getting bored of the game when BC came out and did not think BC was anywhere as good or amazing as original launch.
But I was part of a game which was about mid range raid guild and with people who I were very close with.Just before BC the guild split in 2 with some leaving for their original server and i took over.It was a great experience to rebuild it and be the top guild on server for BC.
However, the officers i was close to many left the game for various reason- 1 had health problems,most quit for real life or new mmorpg/games .And once that happened i realised i hanged around just for them and the BC expansion was actually not my cup of tea.So i retired.Came back briefly for WOLK but tbh it felt worse then BC.
This thread has been very enlightening. I was thinking of trying WoW again to see if it had changed, but after reading this I will be staying away.
I played WoW for a few months shortly before BC came out, but it never really could match the experiences I had in UO or DAoC so I quit. Then again nothing seems to live up to the fun UO and DAoC provided, its a shame the genre has fallen so far.
the constant dumbing down of the game was the final straw for me.
I liked the WOTLK story. Did all the quests there just for the story. The problem for me was real life. I had only 1 day available to raid a week. And that was saturday evening. So after going through the nightmare of finding 9 people that could play on my timeframe, and in those conditions and them not beeing completly mental (oky we have 4-5 hrs to attempt this ... it's finish naxx/ulduar ... or if not next week). But I did it.
And then we wipe like 25 times at some boss in ulduar, till we learn the mechanics, and sync with each other. The next week to discover that the boss got dumbed down bigtime and we did it on the first try ... (some 20s stacking debuff became a 5s debuff with no chance to stack). Then I realized what a waste of my time spent planning for that session. Since in 1 month every kid on server could just brag that they also did x, and y, and z.
However I do like the story and eagerly wait for Cataclism to release so I see how things are, and if the trend continues.
I have quit a few times, none of which involve some massive critique of content or faults in a new implementation etc...
I have witnessed the community get worse on my servers which has lead to transfers. There are quite a few interesting and intelligent people playing wow which I really enjoyed meeting. However nowadays they tend to keep to their respective circles and it is a direct result of a the gangsta-punk-powertripping because I'm typing from my bedroom computer and you can't see me mentality....and its undeniable. I figure its just because times are a changing and if you like a game enough, you need to adapt to everything...still in my eye a viable reason for quitting.
I'm still playing, and yes its me in trade chat with CAPS, calling out every idiot that slants or slights in an ignorant way.
For me, this game was mediocre at best. Didn't offer anything outstanding. Crafting is a joke, I play Fallen Earth instead. PVE, Lord of the Rings got that covered. PVP, Darkfall, Warhammer, Age of Conan, heck, I prefer Aion. For addiction, I rather play Maple Story or WonderKing. It's not that those games only have crafting, PVE, PVP. It's just, they have, in my opinion, something outstanding in their game.
This is all personal experience ofcourse. All my friends are playing WoW, so I know what happens ingame. The only thing why WoW is so popular (I Think) is that they were the first with a complete package. I mean, the game was really fun at start. So, people start playing, and before you know, it's not 2004, but 2008, and most lads can't give up their character.
I haven't scoured this thread yet so I'm sure you've gotten this answer multiple times but life was the reason I stopped playing. I was ditching out on math tests to raid Molten Core and Black Wing Lair and breaking dates with my now fiance to grind battleground weekends. It was pretty bad. I was kind of addicted (which is embarassing to realize) but then one day it hit me that none of it was real. I stopped and picked it back up a few times, but I've all but quit at this point.
Originally posted by GTwander:
How are you an MMO? Or any of us for that matter?
I say we strike all users from the site for not being MMOs.
At the end of my WOW run I quit because there was nothing new to offer. WoW has one of the most limited race class options in the market today. My gawd, when they finally decided to add new classes to the game, the best they could come up with was giving each side the class that was unique to the other. Talk about sheer lazyness. Blizzard makes a vast ammount of money from this game and they have NEVER created a new class for the game NEVER, that is plain ubserd. There is no foothold for Camp11111 to devend this one on! But I bet he tries.
I recently got burned from the genre. But it was inside WoW.
I guess my friends contributed for it - they were already lvl 80 since a long time, and were chasing the carrot on the stick since before that. And they talked about it (getting new and better gear) as if it was the best thing in the world. I was trying to imagine that being fun but doing dungeons with the new pug tool only proved to me that it was a repetitive, tedious and boring task.
I left WoW and didn't even return to the genre. I'm happy doing something else (like painting minatures for Warhammer 40.000 wargame) and I don't miss any of it. I'll return to the genre, but only to try the hardcore sandboxes, like EVE and Darkfall.
I recently got burned from the genre. But it was inside WoW. I guess my friends contributed for it - they were already lvl 80 since a long time, and were chasing the carrot on the stick since before that. And they talked about it (getting new and better gear) as if it was the best thing in the world. I was trying to imagine that being fun but doing dungeons with the new pug tool only proved to me that it was a repetitive, tedious and boring task. I left WoW and didn't even return to the genre. I'm happy doing something else (like painting minatures for Warhammer 40.000 wargame) and I don't miss any of it. I'll return to the genre, but only to try the hardcore sandboxes, like EVE and Darkfall.
Once you play a mmo for the sole purpose of item collection its time to go.
When you do comeback do some research and try your best to not play a game that purely focuses on item collection.
It's souless and a horrible design decision by most of todays themepark devs.
And ... it has even nothing to do with a video game - as such. Besides ... very odd of you posting in here about WOW since in your profile everyone can see, you never even played the game.
*sigh* I played, I just didn't list it. Do you require an armory link? I played from just after BC til last September.
So what you're basically saying is it's ok for you to slam others for choosing not to play a game, tell them they know nothing (etc.) but it's not ok for people to slam the community of a game? You're kind of slamming all ex-WoW players, no?
I know I shouldn't feed the troll, but really, you're taking the cake here.
I left because of balancing issues. Blizzard did a huge hidden nerf in the Sunwell patch on holy paladins (very little new gear while other healing classes got alot dropping in first bosses. Then ofc the emphasis on AOE heals left right and center. I was a player with over 95% showup for my guild and all of a sudden 3 holy palas were splitting 1 spot. And we had to rectruit 3 new AOE healers.
The changes in Cataclysm to holy paladin healing was not sufficent and is stil today requiring a glyph that changes a primary spell (one of 3) into something diffrent than it is intentionally considered to be. I dont see me again coming back to the game and be able to enjoy it to the lvl I did before. BLizzard showed without a shadow of a doubt that they intented to hurt the holy paladins beyond what was needed. And they really managed to do it.
I left because of balancing issues. Blizzard did a huge hidden nerf in the Sunwell patch on holy paladins (very little new gear while other healing classes got alot dropping in first bosses. Then ofc the emphasis on AOE heals left right and center. I was a player with over 95% showup for my guild and all of a sudden 3 holy palas were splitting 1 spot. And we had to rectruit 3 new AOE healers. The changes in Cataclysm to holy paladin healing was not sufficent and is stil today requiring a glyph that changes a primary spell (one of 3) into something diffrent than it is intentionally considered to be. I dont see me again coming back to the game and be able to enjoy it to the lvl I did before. BLizzard showed without a shadow of a doubt that they intented to hurt the holy paladins beyond what was needed. And they really managed to do it.
Yeah holy pally's got the suck nerd my brother quit over that also.
I recently got burned from the genre. But it was inside WoW. I guess my friends contributed for it - they were already lvl 80 since a long time, and were chasing the carrot on the stick since before that. And they talked about it (getting new and better gear) as if it was the best thing in the world. I was trying to imagine that being fun but doing dungeons with the new pug tool only proved to me that it was a repetitive, tedious and boring task. I left WoW and didn't even return to the genre. I'm happy doing something else (like painting minatures for Warhammer 40.000 wargame) and I don't miss any of it. I'll return to the genre, but only to try the hardcore sandboxes, like EVE and Darkfall.
Once you play a mmo for the sole purpose of item collection its time to go.
When you do comeback do some research and try your best to not play a game that purely focuses on item collection.
It's souless and a horrible design decision by most of todays themepark devs.
Every MMO is about collecting Wealth. Just different MMO's hide it in different ways. Yes, even sandbox MMO's require you to collect something in order to make progress in the game.
To me it just sounds like you do not like MMO's in general. Heck, maybe a FPS style game would be better for you since RPG's revolve around collecting items for your character as you progress in the story. Its one of the very basic fundemental items of a RPG that goes back to the days of Ultima 1 and Zelda.
I recently got burned from the genre. But it was inside WoW. I guess my friends contributed for it - they were already lvl 80 since a long time, and were chasing the carrot on the stick since before that. And they talked about it (getting new and better gear) as if it was the best thing in the world. I was trying to imagine that being fun but doing dungeons with the new pug tool only proved to me that it was a repetitive, tedious and boring task. I left WoW and didn't even return to the genre. I'm happy doing something else (like painting minatures for Warhammer 40.000 wargame) and I don't miss any of it. I'll return to the genre, but only to try the hardcore sandboxes, like EVE and Darkfall.
Once you play a mmo for the sole purpose of item collection its time to go.
When you do comeback do some research and try your best to not play a game that purely focuses on item collection.
It's souless and a horrible design decision by most of todays themepark devs.
Every MMO is about collecting Wealth. Just different MMO's hide it in different ways. Yes, even sandbox MMO's require you to collect something in order to make progress in the game.
To me it just sounds like you do not like MMO's in general. Heck, maybe a FPS style game would be better for you since RPG's revolve around collecting items for your character as you progress in the story. Its one of the very basic fundemental items of a RPG that goes back to the days of Ultima 1 and Zelda.
When you think of it , life is about collecting things either if it's food or money etc. That in itself can't be a bad thing for a MMORPG. It's more about how entertaining it is.
Comments
LOL! Fucking hell Blizzard really didnt change the game away from what I enjoyed back in the day didnt it?
NO CC? why?!?!
Well, there are a number of reasons. The biggest problem, I think is that tanks and healers are insane now and very little can phase them when properly geared and doing a boss/pull without enraging or making any serious mistakes.
In addition, dual specs mean that you usually have at least 2 offtanks and, it's often easier to just switch them over and offtank everything rather than trust someone to keep CC up. It's not so much that they've made everything too easy in that way, just that the nature of the game has changed somewhat.
LOL! Fucking hell Blizzard really didnt change the game away from what I enjoyed back in the day didnt it?
NO CC? why?!?!
Well, there are a number of reasons. The biggest problem, I think is that tanks and healers are insane now and very little can phase them when properly geared and doing a boss/pull without enraging or making any serious mistakes.
In addition, dual specs mean that you usually have at least 2 offtanks and, it's often easier to just switch them over and offtank everything rather than trust someone to keep CC up. It's not so much that they've made everything too easy in that way, just that the nature of the game has changed somewhat.
I always liked the challenge of tanking as a Prot warrior. I leveled in that spec, pvp'd in that spec...
I enjoyed feeling liek a quarterback setting targets, setting kill order and still needing to tank four mobs due to brining in that off Dps shaman that was next to useless (no CC) but could kick the shit out of stuff.
Kind upsetting that the game has changed like that. Oh well maybe its a good thing my account got hacked.
Playing: Rift, LotRO
Waiting on: GW2, BP
In reply to the first two comments about the expansion packs . I really enjoyed most of the Burning Crusade content and also found some of the questing in Wrath of the Liche King to be fun . I still feel the qualitly of the core game is still there , its just changes made to make it more accessable to the casual player ended up leading me to leave . Its not that I'm hardcore but I don't want everything handed to me on a plate .
After 5 years, I just got burnt out. Between being in a large raid guild, constant re-gearing and rep grinds....I just had no love for the game any more. The more things they added to make the game easier and quicker for new players to level up...the more I began to feel a small flicker of resentment toward the developers. To be honest, I think the decline in interest started for me with them giving mounts away almost for free and at much lower levels. Remembering what we veterans had to do to save gold for OUR first mounts....I felt a bit bitter about this. It made my efforts seem meaningless. Same with gear. Wearing all epics....used to be SO epic. Any more....it's really not any sign of your efforts and successes in raiding, it's just...."purples." They're no longer EPIC.
After 5 years, they still won't implement any kind of player housing or crafting that requires more than one functioning brain cell. Those are two things I really enjoy. Those are two things that some other games do WELL. I tolerated the lack for 5 years, and really...that's long enough on top of all of my other feelings of annoyance that I have toward the game. I just don't care about WoW any more. WoW kind of reminds me of like....say....a girl you're really crazy about, but she never seems to give to YOU as much as you give to HER. The relationship shows promise, but it's not really reciprocal enough, and you begin to suspect that she only keeps you hanging on because she likes the things you DO for her and the money you spend on her, but she doesn't really want to give as much as she TAKES.
You've all known people like that. WoW....for me....is a GAME like that. It gives you just enough to keep you chasing after the carrots, but eventually you realize....all there is to look forward to is....more carrots. And once you actually GET the carrot....it's never all you thought it would be, and you look up to see....yet another dangling carrot, and the first carrot you spent SO much time trying to acquire...is now being given away to others for a wink and a smile. After a while....your appetite for carrots begins to wane and you realize that you're just being strung along, teased, enticed, and used for your money. It's kind of nauseating when you first realize it. Then you accept it....and move on.
Anyway....
I'm just seriously burnt out. I don't have any feelings of HATRED for the game. It was okay while it lasted for me. My family had fun playing together. It's just not very fulfilling anymore, as far as its entertainment value. We've all moved on to other games both together as a family, and separately, and we're all still having a blast....just not with WoW.
Other reasons:
Endless rep grinding once you have multiple lvl 80s.
Constantly chasing after the next gear set.
The community truly is a cesspool. You have to turn off chat to escape the idiocy.
The crafting has always sucked.
The lack of housing is inexcusable, imo.
All the things I mentioned that are now on "easy mode," including mounts, no PvP titles, making so many old elite NPCs no longer elite.
I could go on and on, but why bother? It really just doesn't matter that much to me to even continue discussing it...lol.
President of The Marvelously Meowhead Fan Club
The players made me give up wow. I want the population from 1999 back before MMOs became popular.
./shrug
I'd be lying if i said I didn't hate 90% of the people I run across in an MMO. Just because you don't like my answer doesn't invalidate it.
hmm?
What else is there to knock on wow anyway? Besides it being easy enough for monkeys to play the game is incredibly well designed and thought out the polish is readily apparent even on day one. The only reason I don't play it is exactly as I said. As for trash talking, your deriving a lot from what I stated which equates to I simply didn't enjoy their company.
The thing that has just finally made me pack up again is:-
People's total lack of wanting a challenge
Peoples obsession with achievements (yes i got them but i died early and still no idea how to do it but i got the achievement so i in)
People's obsession with Gear Score (ok i maxed on gear from heroics and the only way to get better gear is to spend months getting Frost badges 2 a day plus an extra 5 a week, but still told i can't do AV which before the obsessions i did with blues)
These are just a few examples not really personal to me but things people meaninglessly think
It's the community that are starting to destroy the game, shame really at times I have enjoyed the game
For me i guess 2 things.
I was already getting bored of the game when BC came out and did not think BC was anywhere as good or amazing as original launch.
But I was part of a game which was about mid range raid guild and with people who I were very close with.Just before BC the guild split in 2 with some leaving for their original server and i took over.It was a great experience to rebuild it and be the top guild on server for BC.
However, the officers i was close to many left the game for various reason- 1 had health problems,most quit for real life or new mmorpg/games .And once that happened i realised i hanged around just for them and the BC expansion was actually not my cup of tea.So i retired.Came back briefly for WOLK but tbh it felt worse then BC.
This thread has been very enlightening. I was thinking of trying WoW again to see if it had changed, but after reading this I will be staying away.
I played WoW for a few months shortly before BC came out, but it never really could match the experiences I had in UO or DAoC so I quit. Then again nothing seems to live up to the fun UO and DAoC provided, its a shame the genre has fallen so far.
the constant dumbing down of the game was the final straw for me.
I liked the WOTLK story. Did all the quests there just for the story. The problem for me was real life. I had only 1 day available to raid a week. And that was saturday evening. So after going through the nightmare of finding 9 people that could play on my timeframe, and in those conditions and them not beeing completly mental (oky we have 4-5 hrs to attempt this ... it's finish naxx/ulduar ... or if not next week). But I did it.
And then we wipe like 25 times at some boss in ulduar, till we learn the mechanics, and sync with each other. The next week to discover that the boss got dumbed down bigtime and we did it on the first try ... (some 20s stacking debuff became a 5s debuff with no chance to stack). Then I realized what a waste of my time spent planning for that session. Since in 1 month every kid on server could just brag that they also did x, and y, and z.
However I do like the story and eagerly wait for Cataclism to release so I see how things are, and if the trend continues.
I am a 4+ yr player aswell
I have quit a few times, none of which involve some massive critique of content or faults in a new implementation etc...
I have witnessed the community get worse on my servers which has lead to transfers. There are quite a few interesting and intelligent people playing wow which I really enjoyed meeting. However nowadays they tend to keep to their respective circles and it is a direct result of a the gangsta-punk-powertripping because I'm typing from my bedroom computer and you can't see me mentality....and its undeniable. I figure its just because times are a changing and if you like a game enough, you need to adapt to everything...still in my eye a viable reason for quitting.
I'm still playing, and yes its me in trade chat with CAPS, calling out every idiot that slants or slights in an ignorant way.
^^ This person
^^ is what I am refering too. Very nicely put Ma'am!!!
Definatley the exception.
Why I gave up on WoW?
For me, this game was mediocre at best. Didn't offer anything outstanding. Crafting is a joke, I play Fallen Earth instead. PVE, Lord of the Rings got that covered. PVP, Darkfall, Warhammer, Age of Conan, heck, I prefer Aion. For addiction, I rather play Maple Story or WonderKing. It's not that those games only have crafting, PVE, PVP. It's just, they have, in my opinion, something outstanding in their game.
This is all personal experience ofcourse. All my friends are playing WoW, so I know what happens ingame. The only thing why WoW is so popular (I Think) is that they were the first with a complete package. I mean, the game was really fun at start. So, people start playing, and before you know, it's not 2004, but 2008, and most lads can't give up their character.
Well, that why I gave up.
I haven't scoured this thread yet so I'm sure you've gotten this answer multiple times but life was the reason I stopped playing. I was ditching out on math tests to raid Molten Core and Black Wing Lair and breaking dates with my now fiance to grind battleground weekends. It was pretty bad. I was kind of addicted (which is embarassing to realize) but then one day it hit me that none of it was real. I stopped and picked it back up a few times, but I've all but quit at this point.
Originally posted by GTwander:
How are you an MMO? Or any of us for that matter?
I say we strike all users from the site for not being MMOs.
At the end of my WOW run I quit because there was nothing new to offer. WoW has one of the most limited race class options in the market today. My gawd, when they finally decided to add new classes to the game, the best they could come up with was giving each side the class that was unique to the other. Talk about sheer lazyness. Blizzard makes a vast ammount of money from this game and they have NEVER created a new class for the game NEVER, that is plain ubserd. There is no foothold for Camp11111 to devend this one on! But I bet he tries.
I recently got burned from the genre. But it was inside WoW.
I guess my friends contributed for it - they were already lvl 80 since a long time, and were chasing the carrot on the stick since before that. And they talked about it (getting new and better gear) as if it was the best thing in the world. I was trying to imagine that being fun but doing dungeons with the new pug tool only proved to me that it was a repetitive, tedious and boring task.
I left WoW and didn't even return to the genre. I'm happy doing something else (like painting minatures for Warhammer 40.000 wargame) and I don't miss any of it. I'll return to the genre, but only to try the hardcore sandboxes, like EVE and Darkfall.
Once you play a mmo for the sole purpose of item collection its time to go.
When you do comeback do some research and try your best to not play a game that purely focuses on item collection.
It's souless and a horrible design decision by most of todays themepark devs.
Playing: Rift, LotRO
Waiting on: GW2, BP
*sigh* I played, I just didn't list it. Do you require an armory link? I played from just after BC til last September.
So what you're basically saying is it's ok for you to slam others for choosing not to play a game, tell them they know nothing (etc.) but it's not ok for people to slam the community of a game? You're kind of slamming all ex-WoW players, no?
I know I shouldn't feed the troll, but really, you're taking the cake here.
This may sound shallow and it does not really bother me on most games. I just got bored with the grafx and game play.
Not a bad game though I do contribute most of the dumbing down of games based on this ones success.
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
I left because of balancing issues. Blizzard did a huge hidden nerf in the Sunwell patch on holy paladins (very little new gear while other healing classes got alot dropping in first bosses. Then ofc the emphasis on AOE heals left right and center. I was a player with over 95% showup for my guild and all of a sudden 3 holy palas were splitting 1 spot. And we had to rectruit 3 new AOE healers.
The changes in Cataclysm to holy paladin healing was not sufficent and is stil today requiring a glyph that changes a primary spell (one of 3) into something diffrent than it is intentionally considered to be. I dont see me again coming back to the game and be able to enjoy it to the lvl I did before. BLizzard showed without a shadow of a doubt that they intented to hurt the holy paladins beyond what was needed. And they really managed to do it.
Yeah holy pally's got the suck nerd my brother quit over that also.
Playing: Rift, LotRO
Waiting on: GW2, BP
Once you play a mmo for the sole purpose of item collection its time to go.
When you do comeback do some research and try your best to not play a game that purely focuses on item collection.
It's souless and a horrible design decision by most of todays themepark devs.
Every MMO is about collecting Wealth. Just different MMO's hide it in different ways. Yes, even sandbox MMO's require you to collect something in order to make progress in the game.
To me it just sounds like you do not like MMO's in general. Heck, maybe a FPS style game would be better for you since RPG's revolve around collecting items for your character as you progress in the story. Its one of the very basic fundemental items of a RPG that goes back to the days of Ultima 1 and Zelda.
Once you play a mmo for the sole purpose of item collection its time to go.
When you do comeback do some research and try your best to not play a game that purely focuses on item collection.
It's souless and a horrible design decision by most of todays themepark devs.
Every MMO is about collecting Wealth. Just different MMO's hide it in different ways. Yes, even sandbox MMO's require you to collect something in order to make progress in the game.
To me it just sounds like you do not like MMO's in general. Heck, maybe a FPS style game would be better for you since RPG's revolve around collecting items for your character as you progress in the story. Its one of the very basic fundemental items of a RPG that goes back to the days of Ultima 1 and Zelda.
When you think of it , life is about collecting things either if it's food or money etc. That in itself can't be a bad thing for a MMORPG. It's more about how entertaining it is.
WOW,eq2,Vanguard,WAR,LOTRO,AOC,Rift Aion, SWTOR, TERA.
Currently playing GW2.