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PvP Info From Lead Dev (New info March 6, 2010)

2

Comments

  • SinellaSinella Member UncommonPosts: 343
    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    You are right, the game doesn't focus on FFA PvP...but what can you do if the players do ? Only a minority of them of course, but that minority can ruin the game for a lot of players. And lowering reputation and that kind of punishment won't keep them back...if they were jailed for like 10 ingame years like in real life, i wouldn't worry :)

  • HarabeckHarabeck Member Posts: 616
    Originally posted by Wizardry

    Originally posted by Harabeck

    Originally posted by MrDDT


    I just want to add, that just because this game has FFA PVP in it, dont think its PVP focused.
    Its first focus is to being a Sandbox game.

    Any game that has open pvp will be pvp focused. Even if you try not to focus on it, someone who does will come along and make you focus on it.

    I agree 100%.this is the fail of all PVP games,they need rules,you are suppose to be there to play a game  and it's world,PVP SHOULD not "be the game"it should remain what it is nothing more than a "mechanic".

    Actually I'm pretty happy that's the way it is. To each his own I guess.

  • VirtusVirtus Member Posts: 492
    Originally posted by Sinella

    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    You are right, the game doesn't focus on FFA PvP...but what can you do if the players do ? Only a minority of them of course, but that minority can ruin the game for a lot of players. And lowering reputation and that kind of punishment won't keep them back...if they were jailed for like 10 ingame years like in real life, i wouldn't worry :)

     

    Most players will not.  The minority can be dealt with if all the other groups come together to take care of it. Things won't happen in this game unless the community wants it to. So its up to you, do you want the gankers and PKers stopped? most games only allow you to whine about it, here you will have a chance to take action.

  • HarabeckHarabeck Member Posts: 616
    Originally posted by Virtus

    Originally posted by Sinella

    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    You are right, the game doesn't focus on FFA PvP...but what can you do if the players do ? Only a minority of them of course, but that minority can ruin the game for a lot of players. And lowering reputation and that kind of punishment won't keep them back...if they were jailed for like 10 ingame years like in real life, i wouldn't worry :)

     

    Most players will not.  The minority can be dealt with if all the other groups come together to take care of it. Things won't happen in this game unless the community wants it to. So its up to you, do you want the gankers and PKers stopped? most games only allow you to whine about it, here you will have a chance to take action.

    How can you not do something about in an FFA pvp game? In that case, or in this game, the answer to ganking is exactly the same: forming groups/guilds/alliances to fight them. In other words, the only answer to PvP is PvP. It's not like you can take a vote to make them go away.

  • Cochran1Cochran1 Member Posts: 456

    No levels, gear is more for looks and all of it will be created by players, skills that aren't permanent ( meaning if you don't use them the skill lvl will drop), along with weight body mass and muscle actually effecting a PC's performance, combined with the rulesets and rulesets tribes will be able to create will make pvp much more interesting than many here seem to think. Even if you do find yourself on the losing end of the axe, put up a bounty quest at your tribe's totem (you know, with the player quest system) and let others who enjoy pvp much more than you do your dirty work.

  • MrDDTMrDDT Member UncommonPosts: 276
    Originally posted by Harabeck

    How can you not do something about in an FFA pvp game? In that case, or in this game, the answer to ganking is exactly the same: forming groups/guilds/alliances to fight them. In other words, the only answer to PvP is PvP. It's not like you can take a vote to make them go away.

     

    The more they go Evil the worse they will be punished. Overtime they will have no choice but to go away because they will be losing more than they gain.

     

    Yes there will be times where you are forced to either PVP or die. Hence the FFA PVP.

    As I said before, its going to be watched to ensure the ruleset doesn't promote evil actions. At the same times not going to stop someone from attacking you if they get upset enough, or the reward far outweighs the punishment.

     

    Key here is what is enough punishment to stop people from doing every second without thought? There is a line that needs to be met to ensure that players are not going out of control into chaos.

    UO did a great job I thought in stopping it with 15% stat/skill loss. Is that needed here? I doubt that much will be needed. We will see.

    -MrDDT

  • PermafrostGAPermafrostGA Member Posts: 10

    Pleasantly surprised (to find this thread linked on another board and) to find DDT posting here.

    Permabad Badmafrost
    [Ganked Again - http://www.gankedagain.com]

  • IzureIzure Member Posts: 518
    Originally posted by Miles-Prower


    *sigh* FFA PvP =(. There goes my interest in the game. Ah well. Good luck to them!





    ~Miles "Tails" Prower out! Catch me if you can!

    Thank god, last thing we want is people trying to carebear it up, amirite, lol.

     

    But for real, what type of skill sets/classes are there, anyone know?

     

    I hope they add a skill/stat cap based on total points/skills learned and race picked.

    This game is interesting, I hope they add other stuff other than pvp and a grind though :0 more sandbox is the best!

  • Rockgod99Rockgod99 Member Posts: 4,640

    Funny they add in partial item looting yet the feature list of the game says items dont really matter.

    Why have it then? Wouldnt it make more sense to just have a different type of death penalty?

    Like Xp loss or something.

    I dont understand the need to have all out pvp all the time? I play more than enough games that have me looking over my shoulder constantly.

    Im kinda stuck playing Ryzom since its the only sandbox that gives you a choice in how your going to play and doesnt force anything on you.

    Kinda the way sandbox games are supposed to be.

    IN Eve i can stay in empire and mine or missions all day, keep myself in a NPC corp and perfectly enjoy the game without any harassment. What are my options in Xsyon? There are none, I have to pvp just to live in the game world.

    I swear these new sandbox devs are so far off. its sad really.

    Ill wait for a trial.

     

     

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • VirtusVirtus Member Posts: 492
    Originally posted by Rockgod99


    Funny they add in partial item looting yet the feature list of the game says items dont really matter.
    Why have it then? Wouldnt it make more sense to just have a different type of death penalty?
    Like Xp loss or something.
    I dont understand the need to have all out pvp all the time? I play more than enough games that have me looking over my shoulder constantly.
    Im kinda stuck playing Ryzom since its the only sandbox that gives you a choice in how your going to play and doesnt force anything on you.
    Kinda the way sandbox games are supposed to be.
    IN Eve i can stay in empire and mine or missions all day, keep myself in a NPC corp and perfectly enjoy the game without any harassment. What are my options in Xsyon? There are none, I have to pvp just to live in the game world.
    I swear these new sandbox devs are so far off. its sad really.
    Ill wait for a trial.
     
     

     

    You can do the same in Xsyon in a guild. If things are run properly you will be protected

  • HedeonHedeon Member UncommonPosts: 997
    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    you are so far off mrDDT.

     

    even good can knock good out as long as both tribes doesnt disagree with the behavior.  evil well they can just be evil and most likely mainly will be ppl who active go out seeking PvP, and not really care about the great great PvE world that you seem to think. I find it naive.

    FFA PvP = gankfest....the sandbox elements will make it an awesome game for ppl who are into it. but to think ppl will focus on PvE, even if there is great PvE mechanics in it - like any good MMO should have......*shake head*

    *votes for carebear server*  MMO+ PvP just a horrid bland. would play a FPS over MMO PVP any day....its smooth its your own reactions that determain if you win or not.....0 influence from gear....now that is hardcore ;P

     

    if FFA PvP is in it ppl will PvP....and stop talk about real life right there.  in real life you get locked up for life or putted to sleep all depending which country you are from...you wont be in an MMO.

  • MrDDTMrDDT Member UncommonPosts: 276
    Originally posted by Hedeon

    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    you are so far off mrDDT.

     

    even good can knock good out as long as both tribes doesnt disagree with the behavior. 

     

    Not unless both tribes are at war, and agree that knocking out each other is ok.

    But a good tribe member vs another good tribe member (different tribes) that are not at war, the good will become evil.

    -MrDDT

  • HedeonHedeon Member UncommonPosts: 997
    Originally posted by MrDDT

    Originally posted by Hedeon

    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    you are so far off mrDDT.

     

    even good can knock good out as long as both tribes doesnt disagree with the behavior. 

     

    Not unless both tribes are at war, and agree that knocking out each other is ok.

    But a good tribe member vs another good tribe member (different tribes) that are not at war, the good will become evil.

     

    and only point of being evil is to do PvP....nota real punishment

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    I really wish people would learn to read things in detail before whining, rather than seeing the term "PVP" and immediately throwing a "waaaaaaaaaah i suck at pvp and dont like it and this game has pvp, so that makes it FFA PVP and game sucks" bitch fit.

    All of you whining about this game supposedly being FFA PVP, take 2 minutes and actually READ the details, dont skim it looking for the word "PVP" and ignore everything else around it. Tribes will be able to setup rules for pvp between other tribes, good tribes cannot go to war with other good tribes, they can only become rivals, and will have rules around fights with members of those tribes. Pretty much the only time it will be "FFA PVP" is if you are an evil player, then it seems you can pretty much be ganked by anyone at anytime, good or evil. If youre a good player, then yeah you might be at risk of getting ganked by evil players... but that is in no way FFA PVP, thats more like RvR... youre enemies (good vs evil), and act as such, rather than running around holding eachothers hands skipping over rainbows and singing we are the world. If you cant handle even that much, then yeah go ahead and stick to single player games or pve only games (which i find amusing since you wouldnt go on there and whine "why are these mobs attacking me, why cant we just be friends and let me go run around gathering, etc without getting attacked....." but yet you find it perfectly acceptable to expect enemy players, running around doing what they want and actually thinking for themselves, to not attack ).

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Rockgod99


    Funny they add in partial item looting yet the feature list of the game says items dont really matter.
    Why have it then? Wouldnt it make more sense to just have a different type of death penalty?
    Like Xp loss or something.
    I dont understand the need to have all out pvp all the time? I play more than enough games that have me looking over my shoulder constantly.
    Im kinda stuck playing Ryzom since its the only sandbox that gives you a choice in how your going to play and doesnt force anything on you.
    Kinda the way sandbox games are supposed to be.
    IN Eve i can stay in empire and mine or missions all day, keep myself in a NPC corp and perfectly enjoy the game without any harassment. What are my options in Xsyon? There are none, I have to pvp just to live in the game world.
    I swear these new sandbox devs are so far off. its sad really.
    Ill wait for a trial.
     
     

     

    That's an easy question to answer, it's allows the pker's to have equipment to. Most of the craft oriented players will most likely be aligned with the good players. As it's easier to do business that way. This type of system allows an outlaw to get by on his actions, win win for both sides IMO.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • KostKost Member CommonPosts: 1,975
    Originally posted by Rockgod99



    IN Eve i can stay in empire and mine or missions all day, keep myself in a NPC corp and perfectly enjoy the game without any harassment.

     

    Provide me with your location and I'll be more than happy to come get your heart pumping a little faster than usual :)

    Empire is far from safe. It is safer than 0.0 for sure, but by no means are you ungankable just because you choose to remain in Empire. Suicide ganking has made my alt some serious bank.

  • Spiritof55Spiritof55 Member Posts: 405
    Originally posted by Rockgod99
    Im kinda stuck playing Ryzom since its the only sandbox that gives you a choice in how your going to play and doesnt force anything on you.
    Kinda the way sandbox games are supposed to be.
     



     

    THIS!  THIS!  THIS!

     

  • AzurealAzureal Member UncommonPosts: 235
    Originally posted by Kost

    Originally posted by Rockgod99



    IN Eve i can stay in empire and mine or missions all day, keep myself in a NPC corp and perfectly enjoy the game without any harassment.

     

    Provide me with your location and I'll be more than happy to come get your heart pumping a little faster than usual :)

    Empire is far from safe. It is safer than 0.0 for sure, but by no means are you ungankable just because you choose to remain in Empire. Suicide ganking has made my alt some serious bank.



     

    A perfect example of what the anti-PVP crowd screams about so often. Anti-PvPers are happy to do their own thing, such as mine or do pve missions/quests, whilst people like you are happy to fuck that up for them, all because it gets your blood pumping.

     

     

    PAST: UO-SWG-DAOC-WOW-DDO-VG-AOC-WAR-FE-DFO-LOTRO-RIFT-GW2
    PRESENT: Nothing
    FUTURE: ESO

  • KostKost Member CommonPosts: 1,975
    Originally posted by Azureal


    A perfect example of what the anti-PVP crowd screams about so often.
    Perhaps anti-pvp'ers should stay away from games that encourage pvp? Seems like a fairly easy choice to me.


    If you choose to become my content then I will capitalize on the opportunity and profit from it without a second thought, it is the nature of the game.
    Anti-PvPers are happy to do their own thing, such as mine or do pve missions/quests, whilst people like you are happy to fuck that up for them, all because it gets your blood pumping.
    The types of players you describe put themselves at risk by not using common sense and taking precautions to ensure they are relatively safe in whatever task they are performing at the time.
    It is not my responsibility to play daycare to players who are unable or unwilling to take certain measures to assist them in escaping from an attacker, that responsibility lies solely on the other player. They have every chance to duck out if I pop up on the overview, if they choose to remain then that is there choice.
    They are well aware of the risks and have accepted the possibility of being popped by choosing to stay after I jump into the system. If they can't take the heat they should not be in the proverbial kitchen to begin with.

     

     

     

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Kost

    Originally posted by Azureal


    A perfect example of what the anti-PVP crowd screams about so often.
    Perhaps anti-pvp'ers should stay away from games that encourage pvp? Seems like a fairly easy choice to me.


    If you choose to become my content then I will capitalize on the opportunity and profit from it without a second thought, it is the nature of the game.
    Anti-PvPers are happy to do their own thing, such as mine or do pve missions/quests, whilst people like you are happy to fuck that up for them, all because it gets your blood pumping.
    The types of players you describe put themselves at risk by not using common sense and taking precautions to ensure they are relatively safe in whatever task they are performing at the time.
    It is not my responsibility to play daycare to players who are unable or unwilling to take certain measures to assist them in escaping from an attacker, that responsibility lies solely on the other player. They have every chance to duck out if I pop up on the overview, if they choose to remain then that is there choice.
    They are well aware of the risks and have accepted the possibility of being popped by choosing to stay after I jump into the system. If they can't take the heat they should not be in the proverbial kitchen to begin with.

     

     

     

    Exactly, if I hate PVE based game-play, I'm not going to go out and purchase LOTRO am I? The same should apply if you hate PVP, why pick up and play a PVP game if you feel that way?

    Don't blame players for playing how they are intended to be allowed to play.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • sanedorsanedor Member Posts: 485
    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    this really sounds good, i think if those hardcore pvp people want RL game play then if you are caught killing they should lock your toon in a cage for so much in-game time week or two, and you can not play until time is up or you can kill yourself and make a new toon. now that is hardcore.. i think i choose carebear style .......

  • MrDDTMrDDT Member UncommonPosts: 276
    Originally posted by sanedor

    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    this really sounds good, i think if those hardcore pvp people want RL game play then if you are caught killing they should lock your toon in a cage for so much in-game time week or two, and you can not play until time is up or you can kill yourself and make a new toon. now that is hardcore.. i think i choose carebear style .......

     

    Haha, way to go to extreme (Yes I know you are joking).

    Nawh, Im just saying that when you cause pain onto others (Being EVIL) expect to be punished in this game.

     

    There are rewards for being Evil (Full loot, attacking anyone when or wherever etc), but expect punishments too.

    -MrDDT

  • Spiritof55Spiritof55 Member Posts: 405
    Originally posted by sanedor

    Originally posted by MrDDT

    Originally posted by Striefer


    People need to understand that there is a large difference between a true sandbox game and ffa pvp. Just take a second and think about it...

     

    Right.

     

    My point is that FFA PVP isnt what the game is focusing on. Look for tools for building a world more than how easy you can gank someone.

     

    Does this mean you will want to kill everyone you see? Unlikely because like in real life, there is punishment to killing good people for no reason or bad reasons.

     

    this really sounds good, i think if those hardcore pvp people want RL game play then if you are caught killing they should lock your toon in a cage for so much in-game time week or two, and you can not play until time is up or you can kill yourself and make a new toon. now that is hardcore.. i think i choose carebear style .......



     

    Having a jail would prevent gankers from doing what they want, kinda like pve'rs that are prevented from doing what they want by ganking gankers. 

    Yeah that is a continual arguement from gankers;  FFA is like real life.  Hey wait a sec.....jail is the perfect solution!  Nah, the general consensus is FFA = no rules by the dim witted so jail would never work. 

    Pvp is usually something thrown in so people can make their own content because many studios now lack the ability to create something new and original. 

     

  • willvaswillvas Member Posts: 137
    Originally posted by Kost

    Originally posted by Azureal


    A perfect example of what the anti-PVP crowd screams about so often.
    Perhaps anti-pvp'ers should stay away from games that encourage pvp? Seems like a fairly easy choice to me.


    i think its you actually that are misunderstanding them.  your comments here just you trying to show your E-PEEN when in fact its the only way you can be because you are behind the safety of a monitor and computer and some wiring.  either case, NOT ALL PVP games are FFA.  so when you say stay away from PVP games is totally ONE SIDED thinking on your part. 


    You think of PvP only as FFA?  seriously, funny you say that.. lets take a look at some of the FFA pvp games that have died or dying because of its niche... SHADOWBANE... dead.... darkfall.. dying.. has a low pop...  Warhammer online is labeled as mainly a PVP game.. had to dump its FFA server as it barely had a population left... Vanguard FFA server has like 3 people playing it, in which case are about to close that server down... EQ2.. FFA server gone... FUnny LOTRO was mentioned because it has PVP... but no it does not have FFA pvp.  lets see shall we go on about how many FFA servers truly dont make it.


      In a lot of PVP games, which by the way always has some form of PVE... give some sort of safeguard to the ones leveling... or just plain non combatant toons.  sorry but a solo ganker running around killing a crafter who is a NON combatant is not a challenge and shows nothing short of any type of skill but for somebody to make another person enjoy the game less.  I hardly see calling the crafter a carebear.  I actually tend to see the solo ganker the true carebear.  He cant handle somebody of his own level so he must gank somebody who he can handle to make himself feel better.  
    If you choose to become my content then I will capitalize on the opportunity and profit from it without a second thought, it is the nature of the game.
    depends on which game you are playing... not all games are FFA... and what most of these guys are saying is the sandbox features and other stuff mentioned are super good for them to try out the game... but quite honestly MOST and i do say MOST of the community in the MMO genre do not like FFA.  yes yes we know this isnt a FFA it has punishments... LOL... those punishments will not stop anybody from doing it.  so its still an FFA.  SO the whole FFA part will chase the rest of the population away and you will have a crowd filled like darkfall.. low pop.. which is why they are only opening one server, which is of course my guess...


    Anti-PvPers are happy to do their own thing, such as mine or do pve missions/quests, whilst people like you are happy to fuck that up for them, all because it gets your blood pumping.
    The types of players you describe put themselves at risk by not using common sense and taking precautions to ensure they are relatively safe in whatever task they are performing at the time.
    It is not my responsibility to play daycare to players who are unable or unwilling to take certain measures to assist them in escaping from an attacker, that responsibility lies solely on the other player. They have every chance to duck out if I pop up on the overview, if they choose to remain then that is there choice. 
    or is it simply the game mechanics... but a sole crafter would have what skills to "escape"  in fact usually a person who is combatant has all the skills to kill.. but you truly believe that a crafter would have the skills to escape?  i think it is you who has the blinders on and trying to find excuses to ganking people who dont have the ability to fight back.  Bottom line is.. you are the TRUE CAREBEAR that you are the type of person who NEEDS to kill somebody who doesnt have the abilty to fight back.  LOL  i find this so funny with guys like you.  I have been playing PVP games since 2000 starting with AC1... darktide server.  So yeah at least I can say i didnt need to kill somebody who was level 1 when i was max level and think i was good because of it.  LOL.  some of you counterstrike crowd who entered into this MMO genre amuse me.. you really do.


    They are well aware of the risks and have accepted the possibility of being popped by choosing to stay after I jump into the system. If they can't take the heat they should not be in the proverbial kitchen to begin with. or you can open a window and let some of that heat out... have some fans.. air conditioning.... that statement is overused and not even right.  nowadays there are things to keep the heat to a minimum in the kitchen... and there can be in MMOs that have PVP.  better ways to protect the players who enjoy a games features by choosing to enjoy some or all of the games features..


    and i totally understand what they are saying.. they want to enjoy some of the features of the game but not all... and they should have that option.  but this game is not giving that option at all... it is forcing ONE MAJOR feature to enjoy any of the other features..


    I cant see how you are bashing them for saying that.  and yeah they have a choice to buy this game or not... the game isnt even out yet and you are defending it likes it the holy grail.  but bottom line is... even with your attitude.. this game will chase away a major population.  which by the way, is what keeps games alive.  is 1. population and 2. money.


    so dont knock people for at least stating their opinions. and calling them carebears.  It is those types of players that will keep vendors full and a "player driven economy" going.  that way when you die and lose your weapon.. you are able to replace it fairly quickly.  so get off your high horse.  This game needs more then just PVPers.  You cant buy your weapon and armor off a NPC vendor... you NEED other players in this game.
    will i play this game.. yeah i will.. with my bro.  I have played just about every MMO out or at least tried the beta.  This game still has me on the uneasy side as tehre are no videos of in game...


    FFA has never bothered me much.. but i really dont like the bashing of PVP players bashing the PVE players.. its not right... what makes you the PVP player better then anybody else?  stop actiing like it.  its not right. just because this is online doesnt mean you have the right to treat people rudely.  we are all human arent we? 

     

     

     

     MY COMMENTS IN BLUE

  • NetSageNetSage Member UncommonPosts: 1,059

     I think the people worried about being ganked all the time haven't really thought of the tribe system.  I would hope they put some sort of protection for the first day (even darkfall has one).

     

    But, once you join a good tribe you could play the whole game just gathering and making stuff.  Most likely in the safety of tribes village.  You would never have to fight anything or anyone.  But, well that's no fun for most people.  I think this will balance out the gankers because I'm sure there will be plenty of good people to partner up with.

    Hopefully though it won't turn out like Darkfall where you can declare war just to kill the guy.  They are changing that to where it's a time delayed declaration though.

     

    We'll see... But, I honestly think the tribe system will help balance out the open pvp so it doesn't become darkfall where ganking noobs all day is what some people do.(I never understood the satisfaction of beating someone who hasn't been playing for more than a few weeks.)

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