I believe you are confusing being "baned from MO" and being banned from the MO forums. This is not the first time you have done so either...
Indeed, I was baned from MO forums not MO, my account is still active and I paid 50€ for this game. Also notice how Diekfoo fails to discuss any of the points I made in my rant. Classic behavior usually encountered on MO forum posters, its the "your a troll" shield.
Indeed, I was baned from MO forums not MO, my account is still active and I paid 50€ for this game. Also notice how Diekfoo fails to discuss any of the points I made in my rant. Classic behavior usually encountered on MO forum posters, its the "your a troll" shield.
Regardless of your rant, what was your purpose in necro'ing a thread about a review that was written 2 months before release and failed to mention the game being in beta? I find that alone undermines the review, but the thing that really undermines the integrity of the writer is the fact that he changed the date on the review after the game was released, without actually re-reviewing the game. I don't recommend going to the review for the simple fact that that generates revenue for him, but if you do look at the review, it's easy to notice the comments appear to start a couple months before the article was written.
I agree with you and I said 1st that I didn't agree with several points in the review. As for necro'ing, sorry about it, didn't feel like starting a new thread. Still, to be honest, the game still feels the same aven after 2 months.
Bad review, it was way before the game even released as flaw number one. Flaw two is that the review tells us the game is bad based on bugs that no longer exist, meaning the review is no long relevant. Flaw three would be the fact he has quests as it´s own section, clearly a lack of research into the game and the reviewer has shown he´s new to a sandbox concept.
The review isn't the best I've seen and I don't agree with certain points, but still...
Mortal Online is really one of the worst MMO's I've ever played. And I'm a veteran MMO player and am usually in favor of such thing as no ingame map, long travel distance, no instant travel, no assisted questing system etc, that's also why I liked EQ1. Subjective
Nevertheless, MO tries to justify by its playstyle the aweful and total lack of any content. The game claims to be "sandbox" and that its the player's role to really build the content, which is in fact a pathetic excuse. Unsubstantiated allegations and improper imputation of motive.
The game is truely empty. The world of nave, 1 unique continent with no originality, is a big square block that seems to have been generated by and amateur on a shareware 3D software. take a big square of land, add a big lake in the center, make a few rivers run from there to the "sea" put loads of mountains to make it look better, take a few uglu textures, tile those textures with a unique patern over miles and call it "steppe". 1 snow texture, 1 grass texture, 1 jungle texture, 1 dirt texture, there you've got it. You call it empty, then proceed to tell us about things that are in it. A licensed copy of the latest version of the unreal engine is not exactly what I would call shareware.
The only decent looking places in the game are cities, the rest between is just an excuse to make a player travel, the trees are horrid, the foliage is ugly and barely makes any sense, the shadows are buggy and the sky is a painted one with painted clouds to which devs added dynamic clouds which also are totally messed up and are parralel and perpendicular lines. Speedtree is not implemented currently because of the need to optimize performance. That being said the trees are not bad. While 3dimensional modeling of celestial movement would be nice, it would certainly add a lot to the computer power required on both the server and client side. I'm fairly certain that no MMO has a modeled sky-vault as opposed to a painted one. And waht exactly is your grudge against cirrus clouds?
Also because the Unreal engine wasn't designed to work with one seamless world, the way the game handles texture makes your game crash as soon as there is too many things on the screen (yes it sometimes happens usually in cities) resulting in client crashes, so you have to lower everything to the minimum details unless u have a 1GB+ ram on your video card with a 64 bit OS and 6 Gigs of RAM. Subject previously addressed. http://www.epicgameschina.com/tech/tech-atlas_overview.html The Atlas add on for the unreal engine was specifically intended for this
Server is down every day, sometimes for hours. Game is swamped by bugs of all kind, combat is a nightmare and feels like slushing through mud, and bugs make it even worse. Much of which is common at launch, and is improving
MO's bestiary is also quite empty and doesn't make much sense either. apart from a orcs, giant spiders and undead, most of what you'll ever be killing will be pigs, gazelles and wisents.
And if you were thinking : "cool an orc with a blade and an armor, perhaps I can get rusty weapon and noob armor off it" well you're mistaking, and all you"ll get is like bones, leather, "pig iron"...materials which can only be used by a "refiner" and then by a "weaponsmith or armorsmith" to make something out of it.
So if you can't get hold of those players, you"re screwed and can just carryon hanging around naked with your noob axe. Shocking, you might have to interact with other people in an MMO.
Overall, the game is boring as hell and very repetitive : if you"re a figher, you will endlessly be killing pigs and wisents, sometimes slightly tougher mobs like razorback or terrorbirds, try making money selling the loot to NPC vendor or players, buy armor and weapons, and kill other players, get a guild, kill other players with your guild with the same combat moves.
if you are a crafter, well just collect material from refiners, read all the books for your skills, and craft, craft craft, until you get bored which happens fast, then perhaps craft but for your guild. Ditto
There are indeed no quests, no boats, few professions or careers, few options in each, few things to interact with, and very few things to explore in the world.
If you dare try to speak any truth and say the game is not good, you will endup being swarmed by rabbid fanboys, being sent "reputation" comments allowing them to flame you anonymously, and since this system has been removed, they will report every single post of yours where you criticize their holy grail, resulting quickly in a ban from trolling. Are you saying no-one should criticize your critique? After all, in this thread you criticize someone for not responding to your critique. I think I addressed the banning for criticism in my other post.
This very much reminds me of the DarkFall online Community, but much worse, as DFO actually was working alright in comparison, and had a real large map with 5 continents, loads of mobs, loads of loot, and loads of content and stuff you could actually interact with including quests, boats, etc...Except for the lottery system to actually log into the online store to purchase the game, the several hour-long queues to get into the game etc.
Overall, this game is the perfect example of how sandbox doesn't necessarily mean more freedom and more options and that no dev should ignore the fundings of what made the success of EverQuest, DAOC, even WoW to a certain extent, all just for the sake of making something different, and "sandbox"...
Dude, do you understand irony? when I speak of shareware for 3D modeling I meant that the result seemed like it.
I know the power of UE3 and it is well demonstrated in say, Gears of War. Its a shame that they use this engine and end up with such an ugly looking result.
Your points to my critic are fair, yet incomplete and also very subjective for some. But at least you come with points of your own and arguments. I don't mind people arguing with me, as long as they don't throw "oh what do you know, you"re trolling" instead of discussing.
I persist that MO is ugly, full of bugs empty and incomplete tho.
Comments
I believe you are confusing being "baned from MO" and being banned from the MO forums. This is not the first time you have done so either...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Indeed, I was baned from MO forums not MO, my account is still active and I paid 50€ for this game. Also notice how Diekfoo fails to discuss any of the points I made in my rant. Classic behavior usually encountered on MO forum posters, its the "your a troll" shield.
As for the allegation of Starvault censoring any criticism of the game, that territory has been covered. http://www.mmorpg.com/discussion2.cfm/post/3643990/thread/274828#3643990
Regardless of your rant, what was your purpose in necro'ing a thread about a review that was written 2 months before release and failed to mention the game being in beta? I find that alone undermines the review, but the thing that really undermines the integrity of the writer is the fact that he changed the date on the review after the game was released, without actually re-reviewing the game. I don't recommend going to the review for the simple fact that that generates revenue for him, but if you do look at the review, it's easy to notice the comments appear to start a couple months before the article was written.
I agree with you and I said 1st that I didn't agree with several points in the review. As for necro'ing, sorry about it, didn't feel like starting a new thread. Still, to be honest, the game still feels the same aven after 2 months.
Bad review, it was way before the game even released as flaw number one. Flaw two is that the review tells us the game is bad based on bugs that no longer exist, meaning the review is no long relevant. Flaw three would be the fact he has quests as it´s own section, clearly a lack of research into the game and the reviewer has shown he´s new to a sandbox concept.
Dude, do you understand irony? when I speak of shareware for 3D modeling I meant that the result seemed like it.
I know the power of UE3 and it is well demonstrated in say, Gears of War. Its a shame that they use this engine and end up with such an ugly looking result.
Your points to my critic are fair, yet incomplete and also very subjective for some. But at least you come with points of your own and arguments. I don't mind people arguing with me, as long as they don't throw "oh what do you know, you"re trolling" instead of discussing.
I persist that MO is ugly, full of bugs empty and incomplete tho.
Well I am talking in general. I know for sure that at least two of the biggest MO hater here have been baned from the game. One of them for beta leak.
One of them twice-banned.