Better graphics - or should I say rather....3D gfx
Less cutthroat community (UO's was getting pretty nasty about the time we began to have options of games with 3D graphics, which seemed ULTRA cool to me)
Maybe a little more casual while still providing a challenge, great community, and more things to DO than I could EVER find time to do.
Better CRAFTING (I...am a crafting LUNATIC...I love making in game moolah. =D)
Better housing.
A gadzillion races and classes.
Level-based (and while I prefer skill based, ala UO...I just had to accept it due to all the other things I found better)
PvE centric (I'm not great at PvP...I get killed a lot, BUT...I do prefer having it somewhere IN my games, because to me, it lends to the roleplaying and believable nature of the game worlds, but...it was an acceptable trade off to me, since I'm not hardcore into it)
Now playing WOW - play for 2.5 years ... MUCH better game than UO or EQ.
You're saying UO was a bad bad game because you played it in beta... Back when beta was actually a beta, you know, testing bugs. Back before there were even any MMOs.
Wow, you are really short sighted. UO is, to this day, one of the most detailed and wonderfully designed MMOs on the market. And how is WoW a better game than EQ? They're the same game, except WoW is designed for people with ADD.
It's his OPINION.
And while I agree with you, that for ME...it doesn't make sense...he is still entitled to have a different opinion and it's a valid opinion.
Kinda, back in 2003 I went to my friends house every weekend and watched him play FFXI while I played Zelda:Majora's Mask on his N64. I played sometimes and got an Elvaan RDM to level 12 starting in Bastok, it's still one of my best MMo memories. My first MMo that was actually mine was Anarchy Online(well, Diablo 2 actually but most don't consider it an MMo) in 2004, my second favorite MMo. Then in 2008 I finally got FFXI, and yes it's my absolute favorite MMo.
My favorite MMO: World of Warcraft (tied with City of Heroes)
As an intro to MMOs, I couldn't have been luckier to have found City of Heroes. Not knowing what to ask the wife for Christmas that year, I had just read a preview in a gaming mag and off-handedly threw out the title. I didn't even install it on my computer until three months later, but got sucked in right after and stayed for a couple of years.
Sorry to all the WoW haters, but the champion of all MMOs just gets so much right, there's no way it can truly be claimed to be the spawn of Satan. Although I no longer sub (I think I'm just burned out on swords & sorcery), WoW's depth, variety, story, immersiveness, customization, and sheer subscriber numbers are things of wonder, and to claim otherwise is simply jealous spite.
I've played a few games in between and after, and am currently playing STO which really doesn't deserve the awful rep it's gotten. It has its flaws, but the hateful vitriol being spewed out about it on multiple forums is way over the top. I wish I'd gotten into SWG earlier -- I only got to play for a couple of months before the NGE. Otherwise, it might have been up there among my favorites.
Now playing WOW - play for 2.5 years ... MUCH better game than UO or EQ.
You're saying UO was a bad bad game because you played it in beta... Back when beta was actually a beta, you know, testing bugs. Back before there were even any MMOs.
Wow, you are really short sighted. UO is, to this day, one of the most detailed and wonderfully designed MMOs on the market. And how is WoW a better game than EQ? They're the same game, except WoW is designed for people with ADD.
Bad things about UO (and i should say SINCE UO beta) .. not bugs but design
1) HORRIBLE Pk-ing .. can't actually play the game
2) Tank mage .. everyone is a tank mage to fight
3) click click click to level any kills .. BAD design .. no fun
4) very bad combat system with little depth (EQ was much better)
How WOW >>> EQ
1) get rid of the horrible down-time
2) no camping (that is why i left the game)
3) Quests .. choice of soloing or group
4) not catered to the 2% of the hard core no-lifers
5) short raids, don't need to be delicated to get anywhere in raids
6) no zone loads
7) FEATURES like mini-maps
8) LFG tools (granted this come later for WOW)
9) auction (at least when i was playing EQ there is none) .., VERY inefficient to go to the tunnel and yell
and i can go on and on .. i played EQ for a year. I have already spent more than 2x the time in WOW.
Now playing WOW - play for 2.5 years ... MUCH better game than UO or EQ.
You're saying UO was a bad bad game because you played it in beta... Back when beta was actually a beta, you know, testing bugs. Back before there were even any MMOs.
Wow, you are really short sighted. UO is, to this day, one of the most detailed and wonderfully designed MMOs on the market. And how is WoW a better game than EQ? They're the same game, except WoW is designed for people with ADD.
Bad things about UO (and i should say SINCE UO beta) .. not bugs but design
1) HORRIBLE Pk-ing .. can't actually play the game
2) Tank mage .. everyone is a tank mage to fight
3) click click click to level any kills .. BAD design .. no fun
4) very bad combat system with little depth (EQ was much better)
How WOW >>> EQ
1) get rid of the horrible down-time
2) no camping (that is why i left the game)
3) Quests .. choice of soloing or group
4) not catered to the 2% of the hard core no-lifers
5) short raids, don't need to be delicated to get anywhere in raids
6) no zone loads
7) FEATURES like mini-maps
8) LFG tools (granted this come later for WOW)
9) auction (at least when i was playing EQ there is none) .., VERY inefficient to go to the tunnel and yell
and i can go on and on .. i played EQ for a year. I have already spent more than 2x the time in WOW.
Most of what you criticise EQ for is actually what made people play it and what made it a great game... Sure WoW is far more popular, Im just saying that they arent bad features.. they are just different. And while people are still playing EQ I doubt it has any chance of winning over the masses with its dated engine... I tried going back.. but starting in a tutorial zone with those old graphics and interface didnt really hook me.. might have been hooked if I could have gone back to Kelethin... I could probably still find my way around the tree top city.
The thing is.. if WoW had been EQ with brand new 2005 technology throughout it would still have been more popular that old EQ and EQ 2 combined.. The biggest reason WoW got so insanely massive is WC3 and the biggest reason I'm not playing it anymore is that it was mostly the users that made content for WC3 and they also had to improve on blizzards crappy battlenet.. Leaving Blizzard in charge of all content makes for a fairly dull game to me.
That being said, I played a little bit of UO.. never really got into it, was playing at an internet cafe and I enjoyed other games more at the time.
EQ.. played that for far longer.. but not really my favorite game ever.
DAoC, Now there is something that had me playing all day all week and for years.. But unfortunatly mythic took it in a direction I didnt like... most people complain about the ToA expantion... I actually liked 99.9% of it.. What I couldnt accept were rainbow unicorn mounts and that they put my berserker on a graphical diet after they had overnerfed, ignored, and then replaced the class over the course of about a year. so I decided that enough is enough and stopped playing all together. even when I had 10 other lvl 50ies to play with.
Other than that its only EVE that has had me subscribing for more than a few months. Been playing that for almost 5 years now... well I was stupid and canceled my sub to play WoW... well was short on cash.. so there is 6 months training lost :P..
Did the same again to play AoC PotBS WAR and Vanguard.. lol thats 18 mill sp down the drain :P still I figure Im a better pilot than my friend that never stopped training.
Most of these new games never keep me interested past the first month.
Now playing WOW - play for 2.5 years ... MUCH better game than UO or EQ.
You're saying UO was a bad bad game because you played it in beta... Back when beta was actually a beta, you know, testing bugs. Back before there were even any MMOs.
Wow, you are really short sighted. UO is, to this day, one of the most detailed and wonderfully designed MMOs on the market. And how is WoW a better game than EQ? They're the same game, except WoW is designed for people with ADD.
Bad things about UO (and i should say SINCE UO beta) .. not bugs but design
1) HORRIBLE Pk-ing .. can't actually play the game
2) Tank mage .. everyone is a tank mage to fight
3) click click click to level any kills .. BAD design .. no fun
4) very bad combat system with little depth (EQ was much better)
How WOW >>> EQ
1) get rid of the horrible down-time
2) no camping (that is why i left the game)
3) Quests .. choice of soloing or group
4) not catered to the 2% of the hard core no-lifers
5) short raids, don't need to be delicated to get anywhere in raids
6) no zone loads
7) FEATURES like mini-maps
8) LFG tools (granted this come later for WOW)
9) auction (at least when i was playing EQ there is none) .., VERY inefficient to go to the tunnel and yell
and i can go on and on .. i played EQ for a year. I have already spent more than 2x the time in WOW.
Most of what you criticise EQ for is actually what made people play it and what made it a great game... Sure WoW is far more popular, Im just saying that they arent bad features.. they are just different. And while people are still playing EQ I doubt it has any chance of winning over the masses with its dated engine... I tried going back.. but starting in a tutorial zone with those old graphics and interface didnt really hook me.. might have been hooked if I could have gone back to Kelethin... I could probably still find my way around the tree top city.
The thing is.. if WoW had been EQ with brand new 2005 technology throughout it would still have been more popular that old EQ and EQ 2 combined.. The biggest reason WoW got so insanely massive is WC3 and the biggest reason I'm not playing it anymore is that it was mostly the users that made content for WC3 and they also had to improve on blizzards crappy battlenet.. Leaving Blizzard in charge of all content makes for a fairly dull game to me.
I doubt it. It is certainly is your OPINION that those defects are good things but by the popularity of WOW, i would say that opinon is NOT shared by millions of people. And certainly NOT by me.
I will never play a game that requires horrendous down time as in EQ (sitting 10 min after a fight in a GAME .. come on) or camping (lining up and take a number on a boss).
WOW is more popular than EQ & EQ2 combined ... and probably 10x more than that. And these features i outlined help.
I'm curious whether people tend to have their most fun experiences in whatever their first mmo happened to be. That is the time when everything is new and you haven't already done the same things over and over a million times.
So my questions are, what was your first mmo?
Have you played anything since then that you liked better?
If you have played something better, how was it an improvement over your first game?
UO 98.
Like better as a whole no. UO was one of the few games that had more depth then just killing.
Combat has gotten better across the board. It is the non combat features that have completely gone to crap.
Everyone's first MMO is the best one. Doesn't matter which one it was, UO, EQ, you'll never experience that first blush again.
I think this thread proves that this is NOT true.
I think it is true. It's like religion. If you're born a Christian you likely stay a Christian until you die. Same for Muslims and Jews.
But some people do convert.
The unfortunate thing about MMOs is that they die way before you do, leaving you empty.
Religions last a while.
So....exactly how many people need to say to you that their first MMO isn't their favorite MMO before you'll believe them?
Because this thread....is FULL of people saying precisely that.
Furthermore...I was raised in a Christian (Baptist) home and I do NOT claim that "brand" of faith any longer. By the way....you're not "born" a Christian. You can be born Jewish, and not practice the faith of Judaism, and you're also not born Muslim. Religions...ultimately....are CHOICES.
A lot of people, even those raised in a particular faith, as adults.... begin to analyze what they TRULY think and believe and whether those things have simply been dictated to them by others and may NOT actually be their OWN personal beliefs. At that point....they make an informed adult decision.
My first was Everquest when Ruins of Kunark launched. I loved the game, and with each new game I hope for the same feeling. Everquest is my standard that I weigh all other games against.
My first game was Asherons Call after a friend at work have talked about it every day, hour and minute for three months I ended up trying it. Didn't like it though. After that I jumped over to Anarchy Online and it was ok, but nothing that got me hooked. But my third game - Dark Age Of Camelot - got me hooked and it is still what I call the best one of the ones I have played.
So the answer to your question is, no it was not the first, but the third.
I'm curious whether people tend to have their most fun experiences in whatever their first mmo happened to be. That is the time when everything is new and you haven't already done the same things over and over a million times.
So my questions are, what was your first mmo?
Have you played anything since then that you liked better?
If you have played something better, how was it an improvement over your first game?
UO 98.
Like better as a whole no. UO was one of the few games that had more depth then just killing.
Combat has gotten better across the board. It is the non combat features that have completely gone to crap.
Because players are not really interested in non-combat stuff. Modern MMOs are about power.
Where is the depth of UO?
The combat mechanics are WAY simple compared to WOW or any modern MMOs. The gathering (like mining) is click click click for hours. All you get is uncontrollable Pking (i much prefer WOW's way to contained PvP and don't bother those who do not want it). The only feature that it has while modern MMOs got rid of is player housing,.
I'm curious whether people tend to have their most fun experiences in whatever their first mmo happened to be. That is the time when everything is new and you haven't already done the same things over and over a million times.
So my questions are, what was your first mmo?
Have you played anything since then that you liked better?
If you have played something better, how was it an improvement over your first game?
UO 98.
Like better as a whole no. UO was one of the few games that had more depth then just killing.
Combat has gotten better across the board. It is the non combat features that have completely gone to crap.
Because players are not really interested in non-combat stuff. Modern MMOs are about power.
Where is the depth of UO?
The combat mechanics are WAY simple compared to WOW or any modern MMOs. The gathering (like mining) is click click click for hours. All you get is uncontrollable Pking (i much prefer WOW's way to contained PvP and don't bother those who do not want it). The only feature that it has while modern MMOs got rid of is player housing,.
Imho newer MMOs don't lack good mechanics in combat or graphics. It is just most of them are released way too early ---> lack of content.
Another problem is MMOs get hyped like no other games and i don't see any MMO coming which will keep up with the unfounded/artificial hype produced by both, community and publishers
Another on is that too many MMOs try to cater the WoW-generation which is kind of difficult, personaly i don't like WoW anymore but you can't deny that the Blizzard has done a decent job in catering their playerbase and developing the game further over the years. It's just a given that some new MMO has a hard time in trying to get those millions of players on their server when theres a game that just gices it's players what they want.
+ i agree with the OP, your first MMO expierience is something special( remebering my first lvl 60 ) The feeling of something completely new is nearly impossible for a game of the same genre.
....so basically i think there is a lot of factors why there are no games around which could compare to Blizzards Behemoth(subscription-wise).
I'm curious whether people tend to have their most fun experiences in whatever their first mmo happened to be. That is the time when everything is new and you haven't already done the same things over and over a million times.
So my questions are, what was your first mmo?
Have you played anything since then that you liked better?
If you have played something better, how was it an improvement over your first game?
UO 98.
Like better as a whole no. UO was one of the few games that had more depth then just killing.
Combat has gotten better across the board. It is the non combat features that have completely gone to crap.
Because players are not really interested in non-combat stuff. Modern MMOs are about power.
Where is the depth of UO?
The combat mechanics are WAY simple compared to WOW or any modern MMOs. The gathering (like mining) is click click click for hours. All you get is uncontrollable Pking (i much prefer WOW's way to contained PvP and don't bother those who do not want it). The only feature that it has while modern MMOs got rid of is player housing,.
Imho newer MMOs don't lack good mechanics in combat or graphics. It is just most of them are released way too early ---> lack of content.
Another problem is MMOs get hyped like no other games and i don't see any MMO coming which will keep up with the unfounded/artificial hype produced by both, community and publishers
Another on is that too many MMOs try to cater the WoW-generation which is kind of difficult, personaly i don't like WoW anymore but you can't deny that the Blizzard has done a decent job in catering their playerbase and developing the game further over the years. It's just a given that some new MMO has a hard time in trying to get those millions of players on their server when theres a game that just gices it's players what they want.
+ i agree with the OP, your first MMO expierience is something special( remebering my first lvl 60 ) The feeling of something completely new is nearly impossible for a game of the same genre.
....so basically i think there is a lot of factors why there are no games around which could compare to Blizzards Behemoth(subscription-wise).
I was talking abotu UO is lacking combat mechanics, not the nwer MMOs. For example, the Rune Keeper class in LOTR has nice mechanics compared to any WOW class.
Comments
First multi-players were:
Diablo Lord of Destruction Online
Neverwinter Nights
First MMO:
Ultima Online
Favorite MMO:
EQ2
Differences?
Better graphics - or should I say rather....3D gfx
Less cutthroat community (UO's was getting pretty nasty about the time we began to have options of games with 3D graphics, which seemed ULTRA cool to me)
Maybe a little more casual while still providing a challenge, great community, and more things to DO than I could EVER find time to do.
Better CRAFTING (I...am a crafting LUNATIC...I love making in game moolah. =D)
Better housing.
A gadzillion races and classes.
Level-based (and while I prefer skill based, ala UO...I just had to accept it due to all the other things I found better)
PvE centric (I'm not great at PvP...I get killed a lot, BUT...I do prefer having it somewhere IN my games, because to me, it lends to the roleplaying and believable nature of the game worlds, but...it was an acceptable trade off to me, since I'm not hardcore into it)
President of The Marvelously Meowhead Fan Club
It's his OPINION.
And while I agree with you, that for ME...it doesn't make sense...he is still entitled to have a different opinion and it's a valid opinion.
President of The Marvelously Meowhead Fan Club
I think this thread proves that this is NOT true.
President of The Marvelously Meowhead Fan Club
Kinda, back in 2003 I went to my friends house every weekend and watched him play FFXI while I played Zelda:Majora's Mask on his N64. I played sometimes and got an Elvaan RDM to level 12 starting in Bastok, it's still one of my best MMo memories. My first MMo that was actually mine was Anarchy Online(well, Diablo 2 actually but most don't consider it an MMo) in 2004, my second favorite MMo. Then in 2008 I finally got FFXI, and yes it's my absolute favorite MMo.
My first MMO: City of Heroes
My favorite MMO: World of Warcraft (tied with City of Heroes)
As an intro to MMOs, I couldn't have been luckier to have found City of Heroes. Not knowing what to ask the wife for Christmas that year, I had just read a preview in a gaming mag and off-handedly threw out the title. I didn't even install it on my computer until three months later, but got sucked in right after and stayed for a couple of years.
Sorry to all the WoW haters, but the champion of all MMOs just gets so much right, there's no way it can truly be claimed to be the spawn of Satan. Although I no longer sub (I think I'm just burned out on swords & sorcery), WoW's depth, variety, story, immersiveness, customization, and sheer subscriber numbers are things of wonder, and to claim otherwise is simply jealous spite.
I've played a few games in between and after, and am currently playing STO which really doesn't deserve the awful rep it's gotten. It has its flaws, but the hateful vitriol being spewed out about it on multiple forums is way over the top. I wish I'd gotten into SWG earlier -- I only got to play for a couple of months before the NGE. Otherwise, it might have been up there among my favorites.
I think it is true. It's like religion. If you're born a Christian you likely stay a Christian until you die. Same for Muslims and Jews.
But some people do convert.
The unfortunate thing about MMOs is that they die way before you do, leaving you empty.
Religions last a while.
Well shave my back and call me an elf! -- Oghren
Yes, First was SWG and its by far my favourite. Both pre-nge and post-nge.
Bad things about UO (and i should say SINCE UO beta) .. not bugs but design
1) HORRIBLE Pk-ing .. can't actually play the game
2) Tank mage .. everyone is a tank mage to fight
3) click click click to level any kills .. BAD design .. no fun
4) very bad combat system with little depth (EQ was much better)
How WOW >>> EQ
1) get rid of the horrible down-time
2) no camping (that is why i left the game)
3) Quests .. choice of soloing or group
4) not catered to the 2% of the hard core no-lifers
5) short raids, don't need to be delicated to get anywhere in raids
6) no zone loads
7) FEATURES like mini-maps
8) LFG tools (granted this come later for WOW)
9) auction (at least when i was playing EQ there is none) .., VERY inefficient to go to the tunnel and yell
and i can go on and on .. i played EQ for a year. I have already spent more than 2x the time in WOW.
Most of what you criticise EQ for is actually what made people play it and what made it a great game... Sure WoW is far more popular, Im just saying that they arent bad features.. they are just different. And while people are still playing EQ I doubt it has any chance of winning over the masses with its dated engine... I tried going back.. but starting in a tutorial zone with those old graphics and interface didnt really hook me.. might have been hooked if I could have gone back to Kelethin... I could probably still find my way around the tree top city.
The thing is.. if WoW had been EQ with brand new 2005 technology throughout it would still have been more popular that old EQ and EQ 2 combined.. The biggest reason WoW got so insanely massive is WC3 and the biggest reason I'm not playing it anymore is that it was mostly the users that made content for WC3 and they also had to improve on blizzards crappy battlenet.. Leaving Blizzard in charge of all content makes for a fairly dull game to me.
That being said, I played a little bit of UO.. never really got into it, was playing at an internet cafe and I enjoyed other games more at the time.
EQ.. played that for far longer.. but not really my favorite game ever.
DAoC, Now there is something that had me playing all day all week and for years.. But unfortunatly mythic took it in a direction I didnt like... most people complain about the ToA expantion... I actually liked 99.9% of it.. What I couldnt accept were rainbow unicorn mounts and that they put my berserker on a graphical diet after they had overnerfed, ignored, and then replaced the class over the course of about a year. so I decided that enough is enough and stopped playing all together. even when I had 10 other lvl 50ies to play with.
Other than that its only EVE that has had me subscribing for more than a few months. Been playing that for almost 5 years now... well I was stupid and canceled my sub to play WoW... well was short on cash.. so there is 6 months training lost :P..
Did the same again to play AoC PotBS WAR and Vanguard.. lol thats 18 mill sp down the drain :P still I figure Im a better pilot than my friend that never stopped training.
Most of these new games never keep me interested past the first month.
Neopets.
Yeah, I don't think so. You need to pay if you want the good stuff and be godly at those intense mini games.
... if you gaze long into the abyss, the abyss will also gaze into you.-Friedrich Nietzsche
I doubt it. It is certainly is your OPINION that those defects are good things but by the popularity of WOW, i would say that opinon is NOT shared by millions of people. And certainly NOT by me.
I will never play a game that requires horrendous down time as in EQ (sitting 10 min after a fight in a GAME .. come on) or camping (lining up and take a number on a boss).
WOW is more popular than EQ & EQ2 combined ... and probably 10x more than that. And these features i outlined help.
UO 98.
Like better as a whole no. UO was one of the few games that had more depth then just killing.
Combat has gotten better across the board. It is the non combat features that have completely gone to crap.
So....exactly how many people need to say to you that their first MMO isn't their favorite MMO before you'll believe them?
Because this thread....is FULL of people saying precisely that.
Furthermore...I was raised in a Christian (Baptist) home and I do NOT claim that "brand" of faith any longer. By the way....you're not "born" a Christian. You can be born Jewish, and not practice the faith of Judaism, and you're also not born Muslim. Religions...ultimately....are CHOICES.
A lot of people, even those raised in a particular faith, as adults.... begin to analyze what they TRULY think and believe and whether those things have simply been dictated to them by others and may NOT actually be their OWN personal beliefs. At that point....they make an informed adult decision.
President of The Marvelously Meowhead Fan Club
My first was DAoC.
Fav is a close race. DAoC is still my fav PvP-wise, while vanilla WoW was my fav PvE wise.
First was SWG, and I admit, i had an amazing experience (before the NGE and CU, that is).
Second was WoW, which was pleasant but not exactly the same
I was actually hooked on MxO for a while, that was the first MMO that I reached the level cap in. :] (Before they merged the servers)
My first was Everquest when Ruins of Kunark launched. I loved the game, and with each new game I hope for the same feeling. Everquest is my standard that I weigh all other games against.
My first game was Asherons Call after a friend at work have talked about it every day, hour and minute for three months I ended up trying it. Didn't like it though. After that I jumped over to Anarchy Online and it was ok, but nothing that got me hooked. But my third game - Dark Age Of Camelot - got me hooked and it is still what I call the best one of the ones I have played.
So the answer to your question is, no it was not the first, but the third.
Because players are not really interested in non-combat stuff. Modern MMOs are about power.
Where is the depth of UO?
The combat mechanics are WAY simple compared to WOW or any modern MMOs. The gathering (like mining) is click click click for hours. All you get is uncontrollable Pking (i much prefer WOW's way to contained PvP and don't bother those who do not want it). The only feature that it has while modern MMOs got rid of is player housing,.
DAoC was the best for me. Not the first, but certainly the most fun. WoW comes in a close second.
Imho newer MMOs don't lack good mechanics in combat or graphics. It is just most of them are released way too early ---> lack of content.
Another problem is MMOs get hyped like no other games and i don't see any MMO coming which will keep up with the unfounded/artificial hype produced by both, community and publishers
Another on is that too many MMOs try to cater the WoW-generation which is kind of difficult, personaly i don't like WoW anymore but you can't deny that the Blizzard has done a decent job in catering their playerbase and developing the game further over the years. It's just a given that some new MMO has a hard time in trying to get those millions of players on their server when theres a game that just gices it's players what they want.
+ i agree with the OP, your first MMO expierience is something special( remebering my first lvl 60 ) The feeling of something completely new is nearly impossible for a game of the same genre.
....so basically i think there is a lot of factors why there are no games around which could compare to Blizzards Behemoth(subscription-wise).
Sorry for my english
I was talking abotu UO is lacking combat mechanics, not the nwer MMOs. For example, the Rune Keeper class in LOTR has nice mechanics compared to any WOW class.
A: "I think the grass is blue"
B: "Um no, its not, just look at that grass there, its green"
C: "I think its a religion that grass is always blue"
What the ... ????
FFXI was my first and is still the best. Played it 2 years on Serpah server and the community was awesome as well.
Meridian 59 (1996) *Server 102*
No asshats
No noobs
No Elitist pricks
No QQers
Those were the days. :-)
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."