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this is gonna be a great game, i played guild wars it was okay i couldnt get into it the game was losing players
guild wars 2 should be amazing but without funding how will they add content, yes expansion packs but guild wars ones last expansion was in 2007 have they added any new raids since then? i havent checked if they have then fair enough all of what i have been saying is rubbish but if they havent added raid content where is the attraction of playing it after clearing the raid in the next xpact.
okay you say no sub fees but what is the point in investing hours and hours into a game if you know its gonna run out of content? then you have to go to the next best thing, if it had sub fees they could add more content and keep people playing and the people who play dont have to feel like they are gonna be bored once the raid content is clear( unless they have some obscene loot which never drops so to keep people playing)
as i say guild wars 2 is looking great and i will be playing if i max level and it's a year to get the next expact and all raids are done then i will probaly not waste time and just play a game that is gonna bring content sooner
excuse the english pretty tired.
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Umm, I'm not sure I understand your point here. Couldn't you copy and paste what you said and apply that to all mmos?
I'm pretty sure they will just do the same thing they did with GW1, and have a cash shop.
go to LOTRO they add content in the form of books every few months the same with WoW with more raids , you know you are gonna have a good investment with these games, when they decide to make guild wars 3 or another IP what is to say there gonna make more expacs for guild wars 2.
I found most of the content in those two games just a lot of grind. While some may like that kind of content I do not.
It really isn't all that hard they just need release content through mini expansions like the bonus missions except it'll add new areas events and perhaps it's own story etc.
Lol pretty funny calling it overhyped just a few weeks ago so little information ws available that it was barely hyped at all.
Lets start with this: The original sold millions of copies. Sure, there is nowhere near that many people playing it now, but because of the way they chose to sell their game, that's cash in hand and not 'potential earnings'.
They also have a producer which is backing them financially. Also consider the fact that GW2 is shiny, and seems to 'break the mold', and it will already make a lot of sales. Those sales go to paying the staff, and keeping the game online. With the staff paid, they can then get expansions out. You pay for these.
Also consider than the expansions and original are all stand alone games that work with each other due to patches. You don't have to own all of them. Most people who play do own all of them. That's money for AN to continue their work.
The final thing to consider is this: You can quit and come back at any time without paying to do so. The only money you have to pay, is to buy the game itself, and if you can be bothered, buy the expansions. I stopped playing for a year, and came back recently due to nostalgia. It's still there, still going, still fun to play with mates.
As for the OP. Most big MMO's these days are over-hyped to be honest. The reason for that is because we've had little but crap lately, and people REALLY want something good and fresh to finally sink their teeth in to. There is still far too little information given out to us, but it sounds like AN do things the Blizzard way. They'll consider all kinds of ideas, even the really out there kind, and impliment them. If the idea doesn't work, it's chucked. This can happen at any point in the developmental process, as if an idea no longer feels right, or feels out of place, theres no point keeping it. Yes, even toward the end of development.
MMO's played: Ragnarok Online (For years), WoW (for a few weeks only), Guild Wars, Lineage 2, Eve, Allods, Shattered Galaxy, 9 Dragons, City of Heroes, City of Villains, Star Trek Online (Got someone ELSE to pay for it), Champions Online (Someone else paid), Dofus, Dragonica, LOTRO, DDO and more... A LOT more. I've played good AND bad. The bad didn't last long. :P
As was mentioned earlier, ArenaNet has played very close to the vest with GW2, releasing only a very meager amount of teaser information. This last week, however, those of us who are looking forward to this received a considerable landslide of new information. Player excitement based on ArenaNet's past performance? You bet! Hype? Uh uh.
"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift
You are talking about gw1 like it is wow. gw1 has never had raids and has kept updating content ever since they released the game. even these days they are updating content to add things that connect gw1 to gw2. as for sub fees they got enough money from making expansions and such that they can keep making content. if you just look at wow they should really be pumping out more content with all of the money they are making but they don't. as for loot and max leveling, you obviously don't know the dogma of guild wars; originality. they made the game so it wouldn't be a grindfest and they said that gw2 will be similar.
Past: Can never go back to Wow.
Present: Nothing interesting out.
Future: Looking forward to GW2.
GW 's endgame is more based on PvP then on PvE, so will be GW2's
Even if you grow tired from time to time, you can allways return to guildwars as a free haven once you bought it...
Next to that i think GW2 will have lots of content upgrades, but m any of them will be payed upgrades which is just fair as the game is free to play.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I still contend that GW is not an MMO. It may have a few MMO specific items in it but it is not what I would call an MMO. And from what I can see so far, GW2 is not any different in that regard.
Let's party like it is 1863!
I think GW 2 is very much an mmo.
It does have an open world. And instead of having different servers like other games it just has different instances of the world where people can freely go back and forth. That is my understanding of the world.
It seems that they are going to be doing public quests of a sort so that is also a positive for those who want to interact with other players.
Perhaps you can be more specific as to what you think makes it non-mmo like?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Basically this
When did gw2 get added to mmorpg. The last like 10 times Iv checked the top games to be released section on the front page I didnt see gw2 there, maybee iv just been missing it. I remember when wow hadnent been released yet, Id check the hype of it all the time here, it got to the point that people were freaking out when was it going to be released, and such, it had alot of hypes too, more then any other iv seen but no wonder.
I don't think gw2 is over hyped, just under apreciated by many wow players. No matter how many times I tell a wow player that gw2 isnt the peace of shit they say it is, they still seem to push it that it is.
I'm pretty sure gw2 will be designed with a greater focus pve than gw1. Mainly because of the event system which will emcompass large scale battles on towns/ castles, fighting dragons etc rather than the usual raiding. They'll also be a huge amount of replayability through many different storylines the player can play through with new characters as well as multiple "activities" which will contain many different mini games etc such as bar fights for the player to enjoy. Basically there is no "endgame" pve in gw2 just a hugely interactive and viseral world which you can enjoy at any level.
I don't think you know much about GW2
You are completely wrong. GW2 is nothing like original. There are so many fundamental changes that its like a totally different GW.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
gw 1 is one of the few games where instancing has been integrated well. as far as i can remember it is one huge server with city instances that can contain way more then 40 Players at a time and 5 people quest instances like the wow dungeons. other games offer less than this and will cost you a monthly fee.
what makes gw impressive is its design. it simply looks amazing to me and it has this certain hardcore feeling many games miss. when i think about the 200 bucks i paid for all the crappy instanced pseudo mmos over the last years it simply would be stupid to skip a game like gw2 even if it wAs on the level of gw1.
You need to research the game a bit. If GW2 is not an mmo than neither are other games such as WoW and Lotro and EQ and...well you get the idea.
Thats GW1, its said that GW2 will have a more conventional leveling system like WoW and other MMO's.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
At least do your homework before you comment on a game you obviously no nothing about.
Read please.
http://wiki.guildwars.com/wiki/Guild_Wars_2
Furious Fighters
http://www.biblebelievers.org.au/13trindx.htm
Well, the Guild Wars Faq page says that Guild Wars is a CORPG
Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game)
http://www.guildwars.com/products/guildwars/features/default.php
Though it seems that Guild Wars 2 will be different.
We are talking about GW2, not GW1.
What's the point in linking info on GW1 ,lol?
Furious Fighters
http://www.biblebelievers.org.au/13trindx.htm
My link was in reguards to what the other guy said about Guild Wars not being an mmo, which apparently its not, and in that statement he says he thinks that guild wars 2 will be no different... which is why I said that Guild wars 2 seems to be going a different direction than GW1. So.... yeah.
Well, I still think GW was a MMORPG even if ANet themselves tag it differently - it was massively, multiplayer, online, and the whole (computer) RPG shindig. It only wasn't an open persistent world, like so many other MMO's.
But GW2 will be more conventional, at least in that aspect, with a persistent open world.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."