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General: Wishes for EverQuest III - Pt. 1: Norrath

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Comments

  • AcidWaveAcidWave Member Posts: 35

    Originally posted by Bannne

    My wish for EQ3

    1. No instances.

    2. Vast open world like Vanguard.

    3. The world to be made whole again.

    4. The Moon aka Luclin to be made whole again.

    5. I want my freaking Val Shar Beastlord Back.

    6. I want my Black Skinned Erudite back.

    7. Yup i know people will say "what" well i want the Bazzaar back without the lag.

    9. Mid to top end graphics, let WOW and SWTOR have the low end graphics, EQ3 will be a niche game.

    10. I want community to be bought back into mmorpg, if it means mana breaks and corpse runs then so be it.

    11. I want instant travel to be wiped out, yes let a Wizard or a Druid provide those services it brings community together.

    12. It can't get here quick enough.

    I hope SOE hears you!! AMEN budy... AMEN!!!

  • archer75archer75 Member UncommonPosts: 157

    The developers stated years ago that making EQ2 as a sequal was a mistake. They said MMO's don't need sequals as you can just continue to grow the gameworld. So I don't think there will be an EQ3. My hope is that they apply the depth of features from EQ2 to EQ1. But give EQ1 an entirely new graphics engine with new music, sounds and voice over. That's really all they need to do. EQ1 with the latest features from MMO's would be a huge deal.

    Tribes 2 is back!!!! http://www.tribesnext.com/
    And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/

  • archer75archer75 Member UncommonPosts: 157

    Originally posted by LotosSlayer



    EQ3 should be just like EQ with modern graphics and controls, easy group finding, etc. Otherwise it'd just be another crappy WoW clone like EQ2 is.


     

    Keep in mind EQ2 launched first. And alot the features WoW has added since have been features that EQ2 had first. The only thing i've seen EQ2 copy from wow is battlegrounds. 

    But also one could say WoW is a polished version of EQ1. Hell they even share alot of the same keyboard commands.

    Tribes 2 is back!!!! http://www.tribesnext.com/
    And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/

  • MMOrUSMMOrUS Member Posts: 414

    EQ1 with updated graphics definately is the most popular wish in this thread so far.

     

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by Bannne
    My wish for EQ3
    1. No instances.
    2. Vast open world like Vanguard.
    3. The world to be made whole again.
    4. The Moon aka Luclin to be made whole again.
    5. I want my freaking Val Shar Beastlord Back.
    6. I want my Black Skinned Erudite back.
    7. Yup i know people will say "what" well i want the Bazzaar back without the lag.
    9. Mid to top end graphics, let WOW and SWTOR have the low end graphics, EQ3 will be a niche game.
    10. I want community to be bought back into mmorpg, if it means mana breaks and corpse runs then so be it.
    11. I want instant travel to be wiped out, yes let a Wizard or a Druid provide those services it brings community together.
    12. It can't get here quick enough.

    Yeah um, Vanguard tried all that and flooperoonies.

    I seriously hope SoE has a better plan than most of you guys do.

  • gavvinggavving Member Posts: 51

    Lets say they reskin'ed EQ1...  For those that had played the game

    - You would already know all the zones

    - You would already know all of the classes

    - You would already know the quests

    Those things that were not like EQ1 people would complain about.  Those things that were like EQ1 people would complain about.  

    I don't really see this happening, it's a great ideal, but EQ1 for those that played it is lightning in a bottle.  You're never going to recapture that world in that moment in time with those friends.

    I would be satisified if EQ3 was a well designed MMO with plenty of content, but carried the flavor of the original EQ's. 

  • epoqepoq Member UncommonPosts: 394

    POK books were the downfall to EQ.  Instant travel killed it for a LOT of people.  It made port classes worthless and divided the players up.  They do the same thing in EQ2 when you can just click a bell and travel to 10 different places in a city and not have to hardly run anywhere yourself.  There were a lot of good things about VG but also a boatload of issues.  

    EQ3 should have the best graphics, yes, just like EQ2 had when it surfaced, and VG as well.  

    Character customization needs to be added.  EQ2 wasn't bad but there still wasn't a whole lot that you could do.  For gods sake let elves have beards!

    VG had cool flying mounts, I like that.  I like free reign of the ground and skies.  Its EQ so you know the world will be huge and having such things won't ruin it, but 1 click teleportation available to all is nonsense.

    I agree with a previous poster that said class DISTINCTION.  This was fucked up royally in EQ2.  With the good and evil versions of each class, they basically had the same spells with different names and different spell graphics up through mid-game until they got a few unique ones.  

    I've always appreciated the fact that EQ has said fuck class balance this is the way it is.  It allowed them to have plenty of diversity with the sheer # of classes it had.  Its boring playing a game like WoW that is built solely on class balance, so you can only have 6 classes in the damn game or its a big mess.  If you are a priest, you heal and protect others, you don't dish out fuckloads of damage.  

    Instancing, no thanks.  Only in the case of zone overload by too many players.  I agree with as few servers as humanly possible.  Technology has changed a lot since 99 and 30 EQ servers with a max load of 2k players.  

    Everyone wants to feel like they are a hero, and able to change the world they play in.  I feel that if you go to a bandit camp and kill that camp of bandits, it should be gone until more bandits come and rebuild the camp.  Say as part of a quest you have to kill a camp of bandits, and burn down their structures, their base.  I hate how games just let all of that stuff re-pop on a timer with no consequence.  I think it would be cool if more bandits physically came and began rebuilding and setting that camp up again. Its essentially a realistic re-pop. I can dream.

    SPELL EFFECTS! EQ is the king of them.  Bigger, bolder, everyone loves the Spell FX and sounds in EQ.  Keep it coming.

    Gods! Bring them back to the game.  Make them nearly invincible with lots of hard, multi-group guild related quests to earn a match against a God of Norrath.

    Zone revamps.  When you have a game that goes through multiple expansions, you leave old world content never to see it again.  EQ is notorious for this.  New expansions bring new newbie leveling areas, the old ones are left behind.  Change this.  If you release content for levels of all players in an expansion, you could take an old world lower level zone and revamp it.  Something happened in the lore and now the land has been plagued with x y and z and it has higher level mobs, etc.  Don't let the old world simply perish.

  • Laughing-manLaughing-man Member RarePosts: 3,655
    Originally posted by Celestian

    Originally posted by Bannne
    My wish for EQ3
    1. No instances.
    2. Vast open world like Vanguard.
    3. The world to be made whole again.
    4. The Moon aka Luclin to be made whole again.
    5. I want my freaking Val Shar Beastlord Back.
    6. I want my Black Skinned Erudite back.
    7. Yup i know people will say "what" well i want the Bazzaar back without the lag.
    9. Mid to top end graphics, let WOW and SWTOR have the low end graphics, EQ3 will be a niche game.
    10. I want community to be bought back into mmorpg, if it means mana breaks and corpse runs then so be it.
    11. I want instant travel to be wiped out, yes let a Wizard or a Druid provide those services it brings community together.
    12. It can't get here quick enough.

    Yeah um, Vanguard tried all that and flooperoonies.

    I seriously hope SoE has a better plan than most of you guys do.

     

    Vanguard also had little to no name recognition. I remember Everquest Commercials on TV, never saw one for Vanguard. You cannot blame that games failure on its choices in game design, it simply had a bad release and got no hype. That and a lot of people didn't really like the character models.
  • AcidWaveAcidWave Member Posts: 35

     


    I actually made a RL friend out of EQ1. You want to know how? I was camping an item, god knows what (forgot, it's been a long time). This item however spawned only once after a server restart. This guy came by, asked me nicely if I was camping and he offered me help against any blitzers. He stayed with me through the server restart. We kept chatting about all kind of stuff, I got my item and we went on a Mammoth mez spree... People were in Awwww to see two druids with 2 Mammoths following like darling pets :o)


     


    His kids now call me "uncle...".


     


    Can you imagine something like it happening with today's MMO?

  • Laughing-manLaughing-man Member RarePosts: 3,655
    Originally posted by AcidWave

     

    I actually made a RL friend out of EQ1. You want to know how? I was camping an item, god knows what (forgot, it's been a long time). This item however spawned only once after a server restart. This guy came by, asked me nicely if I was camping and he offered me help against any blitzers. He stayed with me through the server restart. We kept chatting about all kind of stuff, I got my item and we went on a Mammoth mez spree... People were in Awwww to see two druids with 2 Mammoths following like darling pets :o)

     

    His kids now call me "uncle...".

     

    Can you imagine something like it happening with today's MMO?

     

    Sure I can, I've made a lot of friends who I now know IRL because of WoW. WoW the game with instances left and right and no monster camping, I have made over 5 NEW friends who I've met IRL.
    So yes.
    Edit: Infact one of my friends I see him every day, he moved in to an apartment near me and my wife we all go and hang out as couples, his wife and he came over last night and we watched DR. Who together.
  • BannneBannne Member Posts: 244

    Originally posted by Celestian

     




    Originally posted by Bannne

    My wish for EQ3

    1. No instances.

    2. Vast open world like Vanguard.

    3. The world to be made whole again.

    4. The Moon aka Luclin to be made whole again.

    5. I want my freaking Val Shar Beastlord Back.

    6. I want my Black Skinned Erudite back.

    7. Yup i know people will say "what" well i want the Bazzaar back without the lag.

    9. Mid to top end graphics, let WOW and SWTOR have the low end graphics, EQ3 will be a niche game.

    10. I want community to be bought back into mmorpg, if it means mana breaks and corpse runs then so be it.

    11. I want instant travel to be wiped out, yes let a Wizard or a Druid provide those services it brings community together.

    12. It can't get here quick enough.




    Yeah um, Vanguard tried all that and flooperoonies.

    I seriously hope SoE has a better plan than most of you guys do.

    Vanguard tried all that !

     

    Vanguard never had no Val Shar.

    Vanguard never had a Luclin moon.

    Vanguard never had Eurdites.

    Vanguard never had a Bazaar.

    Vanguard has a vast open world , no one was unhappy with that.

    Vanguard has no instances except the 6 instances of APW, no one was unhappy with that.

    Vanguard has mid to top end graphics, yes it was buggy to start with but has since improved greatly, take this recent vid made on five year old system, with a AMD Athlon X2 4800, 2GB RAM, and NVIDIA 7900GTX 512MB Video Card with Rendering Quality on High, Textures on Medium-High, and Shadows on High.

    http://www.youtube.com/watch?v=_JFrW_dQRPM

    Look nice to me.

    Vanguard always had some form of instant travel but many didn't like it when riftways were bought in,some even left. Having two classes with great transport spells would go down well IMO.

    Vanguard has corpse runs and xp lost,it really isnt an issue as many, if not all players agree it brings a certain type of risk back into mmorpg that is seriously lacking with todays risk free concept.

    Vanguard still has down time and it's not a problem.

    People left Vanguard because of the bugs not because of the format,that was something nearly every follower was looking forward to.

    EQ3 would be a niche game that offers the old style of doing things with some of the new models like quest markers and mid to high end graphics.

    I reckon SOE would listen to us.

  • ValkyrieValkyrie Member UncommonPosts: 192

    Oh man, after reading all of this ... What I want or do NOT want for EQIII: 

    1. I don't care about boxes, I download my MMO's or just buy the key.

    2. Please little voice-over - because I want a localized version and voice over is just too expensive to keep going with a lot of text. Add to that please right from the start a system that is NOT relying on hard coded text and easily translated in languages with more complex grammar (no offense intended) then english.

    3. Abandon the idea that HUGE structures/mobs/plants equals "awesome". Blowing something up (I just saw "Halas reborn" *sigh*) is just a sign that you have too little creativity or ressource to cover a bigger place with something INTERESTING

    4. I'd love to have less loading screens then EQ2, especially the older areas, housing etc.

    5. Give us some kind of commissions board (kind of the opposite of the consigner, you set up what you want and what you'd pay and who comes first ... just crafts it and puts it inside a box or whatever, instant payment)

    6. Allow some kind of socketing so crafted items can be modified afterwards in terms of properties

    7. Housing where you can decide yourself where to put rooms, where stairs etc. Adding a room or floor can still make it more expensive but allow more customization please.

    8. I have so many mounts I like in EQ2 but once I have a faster one ... no use to cling to it anymore. Why can't we train our mounts or feed them "booster" or such instead of having replacements all the time?

    9. Way more quests that involve traps, puzzles, cinematics, transformations, tricks - the event quests from EQ2 since around a year are great! Some jump'n run stuff is awesome too

    10. Less competition between Station Market and carpenter crafting class. C'mon, that is ridiculous. -.-

    Apart from that ... I'm pretty happy with how EQ2 plays out today. :)

     

    Edit: Oh and ...

    11. Make the crafting more of a strategy game and not just waiting for the errors to pop up. Vanguard was nice in that.

    12. Give us a diplomacy sphere as in Vanguard, that was AWESOME.

    Played: Pretty much any fantasy MMO, some did not even make it to release ...
    Favorites: UO, EQ2, Vanguard, Wurm Online, Salem, ESO, Creativerse
    Playing: ESO, Creativerse, Guild Wars 2
    Anticipating: (sigh) ... maybe Ashes of Creation

  • AcidWaveAcidWave Member Posts: 35

    Originally posted by Laughing-man

    Originally posted by AcidWave

     


    I actually made a RL friend out of EQ1. You want to know how? I was camping an item, god knows what (forgot, it's been a long time). This item however spawned only once after a server restart. This guy came by, asked me nicely if I was camping and he offered me help against any blitzers. He stayed with me through the server restart. We kept chatting about all kind of stuff, I got my item and we went on a Mammoth mez spree... People were in Awwww to see two druids with 2 Mammoths following like darling pets :o)


     


    His kids now call me "uncle...".


     


    Can you imagine something like it happening with today's MMO?

     

    Sure I can, I've made a lot of friends who I now know IRL because of WoW. WoW the game with instances left and right and no monster camping, I have made over 5 NEW friends who I've met IRL. So yes. Edit: Infact one of my friends I see him every day, he moved in to an apartment near me and my wife we all go and hang out as couples, his wife and he came over last night and we watched DR. Who together.

     

    Nice man! :o) This is for me what MMO's are all about... I still however maintain that EQ 1 had something that today's MMO don't have... Something that has to do with "relying on the community..." or "Go to Freeport, people there are better than those of Queynos...". In this case, what made FP better than Q, for this guy??? I still can't tell, but it was magic!

  • archer75archer75 Member UncommonPosts: 157

    Originally posted by gavving



    Lets say they reskin'ed EQ1...  For those that had played the game

    - You would already know all the zones

    - You would already know all of the classes

    - You would already know the quests

    Those things that were not like EQ1 people would complain about.  Those things that were like EQ1 people would complain about.  

    I don't really see this happening, it's a great ideal, but EQ1 for those that played it is lightning in a bottle.  You're never going to recapture that world in that moment in time with those friends.

    I would be satisified if EQ3 was a well designed MMO with plenty of content, but carried the flavor of the original EQ's. 


     

    Not really. EQ1 didn't really have a quest system even though there were quests. I only know a fraction of them. And it's been so long I can't remember everything. And while I know some of the old zones it would still be fun exploring them with modern graphics. 

    And while I also know the classes if you give them modern mechanics and effects they can still be new and interesting. 

    Tribes 2 is back!!!! http://www.tribesnext.com/
    And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/

  • elockeelocke Member UncommonPosts: 4,335


    Originally posted by RivaCom

    Originally posted by elocke

    All I want is less instancing and more open world seamlessness. Also, on the Lore issue. Enough with the ingame books and voice overs, although I like the idea of listening to it while doing the quest. Start using cutscenes Sony. It works for FFXI and LOTRO, VERY well. Hell, even WoW uses it every now and then although those are more like movies, but still, very entertaining and IMMERSIVE.
    Oh, and more class distinction. I should be able to tell off the bat how a Warlock is different from a Wizard, or a Conjurer from a Necromancer, without having to level to 50+ to find out.

     
    I can't even begin to say how much this would ruin the true EQ feel.  EQ2 voice overs were already kinda a big change for EQ, cutscenes would make it feel even further from a true EQ game.
    As it's been said,  Take EQ 1(Pre-Pop), make it bigger, more seemless etc.  Thats all you would need to do to get me to play.

    Well, from my perspective, since I never played EQ1, and even trying it recently I can't figure out what is so popular about it, my ideas are based off of EQ2, which I enjoy save for the few things I mentioned. Lack of "immersion" due to instancing and NO viable LORE besides reading it in some electronic book. BORING. Heck, they even realize this because they are adding the "Golden Path" and storyline UI update this month to appease folks like myself who wonder where the stinking story is.

  • pencilrickpencilrick Member Posts: 1,550

    TRAINS

    I would like to see "trains" again.  (i.e., "Trains" are monsters that can aggro others outside your group by simple proximity from a bad pull).

    I also think that with "trains", instead of using customer service to keep them from being abused or excessive, you could simply have heavy faction hits if someone outside your group dies from your "train."  This would keep abuses to a minimum, but still give us the atmosphere in which you have to watch your step when entering certain dangerous areas, and also allows for some fun mischief in the game.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    i tried underfoot(last eq1 expension)its a great game with the new graphic i loved it but what killed it for me is the sheer size vs the amount of player

    its about 5 time bigger then wow but with a lot less player, so you can say it is the soloest feeling mmo of them all

    if you want a mmo that feels  like a solo game ,this is the perfect title!

    great game i like it but it has to go f2p model so there is more player in game lot of content cannot be finished anymore even if you wanted to!too hard to be done even in group and you will rarelly be able to find a raid group!

  • pencilrickpencilrick Member Posts: 1,550

    Originally posted by elocke

     




    Originally posted by RivaCom





    Originally posted by elocke



    All I want is less instancing and more open world seamlessness. Also, on the Lore issue. Enough with the ingame books and voice overs, although I like the idea of listening to it while doing the quest. Start using cutscenes Sony. It works for FFXI and LOTRO, VERY well. Hell, even WoW uses it every now and then although those are more like movies, but still, very entertaining and IMMERSIVE.

    Oh, and more class distinction. I should be able to tell off the bat how a Warlock is different from a Wizard, or a Conjurer from a Necromancer, without having to level to 50+ to find out.



     






    I can't even begin to say how much this would ruin the true EQ feel.  EQ2 voice overs were already kinda a big change for EQ, cutscenes would make it feel even further from a true EQ game.

    As it's been said,  Take EQ 1(Pre-Pop), make it bigger, more seemless etc.  Thats all you would need to do to get me to play.




     

    Well, from my perspective, since I never played EQ1, and even trying it recently I can't figure out what is so popular about it, my ideas are based off of EQ2, which I enjoy save for the few things I mentioned. Lack of "immersion" due to instancing and NO viable LORE besides reading it in some electronic book. BORING. Heck, they even realize this because they are adding the "Golden Path" and storyline UI update this month to appease folks like myself who wonder where the stinking story is.

    In EQ, early EQ that is, the feeling was that you were in a "world" which pretty much did not care whether or not you existed.  In other words, you were not "special" and were not "the chosen one".  However, through good gameplay and hard work, you could become special, at least to the community, if not to the gameworld overall.

    I don't know about you, but I am tired of "you-are-the-chosen-one-and-have-to-save-the-world" themes in games (and badly written movies too).  I much prefer to "exist" within the world and to have opportunties to carve out my own destiny.  This can be very immersive.

    You ask where the "story" is?  Well, you make your own story, just like you do in RL.  Is it not better to make your own choices rather than be forced to follow some pre-mapped destiny (like in RL if your parents chose your college major, your mate, your opinions, etc...)?

  • MMOrUSMMOrUS Member Posts: 414

    Originally posted by gavving

    Lets say they reskin'ed EQ1...  For those that had played the game

    - You would already know all the zones

    - You would already know all of the classes

    - You would already know the quests

    Those things that were not like EQ1 people would complain about.  Those things that were like EQ1 people would complain about.  

    I don't really see this happening, it's a great ideal, but EQ1 for those that played it is lightning in a bottle.  You're never going to recapture that world in that moment in time with those friends.

    I would be satisified if EQ3 was a well designed MMO with plenty of content, but carried the flavor of the original EQ's. 

    Giving EQ1 a complete and thorough graphical update isn't just about a make-over, it would breath new life into a tired old and dated game, old zones would suddenly become something new to explore, not to the extent that Freeport became, but in that your looking at a completely new game world.

    Admittedly veteran players would have seen and done it all numerous times, but EQ1 is it's own worst enemy due to the amount of content and it's age, revitalise the graphics into something familar and smooth and you will probably see new players flocking to the game.

    I've returned to the game numerous times, but have always been put off by the look of the game, after playing other triple A titles it's so hard to get back into EQ1 as it is.

  • ZyrenaZyrena Member UncommonPosts: 91

    EQ1 with AoC or FE graphics, I'd be sold.

    I miss the community of EQ... back in the day, if you were a jerk, you either rerolled or became a loner because people wouldn't tolerate you.  People respected other players for the most part. People took pride in their guild and their accomplishments. And to think, all of this before Team Speak or Vent... 100 man raids and no voice communications, imagine that...

  • AbraxosAbraxos Member Posts: 412

    Originally posted by Laughing-man

    Originally posted by Celestian

     




    Originally posted by Bannne

    My wish for EQ3

    1. No instances.

    2. Vast open world like Vanguard.

    3. The world to be made whole again.

    4. The Moon aka Luclin to be made whole again.

    5. I want my freaking Val Shar Beastlord Back.

    6. I want my Black Skinned Erudite back.

    7. Yup i know people will say "what" well i want the Bazzaar back without the lag.

    9. Mid to top end graphics, let WOW and SWTOR have the low end graphics, EQ3 will be a niche game.

    10. I want community to be bought back into mmorpg, if it means mana breaks and corpse runs then so be it.

    11. I want instant travel to be wiped out, yes let a Wizard or a Druid provide those services it brings community together.

    12. It can't get here quick enough.




     

    Yeah um, Vanguard tried all that and flooperoonies.

    I seriously hope SoE has a better plan than most of you guys do.

     

     

    Vanguard also had little to no name recognition. I remember Everquest Commercials on TV, never saw one for Vanguard. You cannot blame that games failure on its choices in game design, it simply had a bad release and got no hype. That and a lot of people didn't really like the character models.

     Vanguard also had a ton more problems. The twelve points above are great. VG failed so no one bothers to look at it for newer games but it had some good ideas. Unfortunately McQuaid and company sat on their duffs until the last six months of development and Microsoft kicked 'em to the curb to be picked up by SOE and shoved in the corner.  VG's failure was in the management  and the total lack of QA not the game idea. Most people know that if VG had done half of what it promised that it would've been a success and it would be considered the spiritual successor to EQ1. A bunch of people stood by that desire for another EQ but to be bigger and graphically enhanced but neither EQII nor VG did it for them. That fanbase is still out there. Not sure if SOE will listnen to us or go for some console like game with a cash store. I hope for Banne's vision for EQ III.

  • LanthirLanthir Member UncommonPosts: 222

    it would be easy to unshatter the land.  Why not do EQIII as a prequal to EQ.  We could actually live out the lore we have read about.  I miss the days of traveling from qeynos tp freeport then waiting for a ship.  Yes I could die from most things when i first set on the trip at lvl 6 to deliver mail but thats what made it fun.

    Magic is impressive, but now Minsc leads! Swords for everyone!

  • elockeelocke Member UncommonPosts: 4,335


    Originally posted by pencilrick

    Originally posted by elocke
     


    Originally posted by RivaCom



    Originally posted by elocke

    All I want is less instancing and more open world seamlessness. Also, on the Lore issue. Enough with the ingame books and voice overs, although I like the idea of listening to it while doing the quest. Start using cutscenes Sony. It works for FFXI and LOTRO, VERY well. Hell, even WoW uses it every now and then although those are more like movies, but still, very entertaining and IMMERSIVE.
    Oh, and more class distinction. I should be able to tell off the bat how a Warlock is different from a Wizard, or a Conjurer from a Necromancer, without having to level to 50+ to find out.

     


    I can't even begin to say how much this would ruin the true EQ feel.  EQ2 voice overs were already kinda a big change for EQ, cutscenes would make it feel even further from a true EQ game.
    As it's been said,  Take EQ 1(Pre-Pop), make it bigger, more seemless etc.  Thats all you would need to do to get me to play.



     
    Well, from my perspective, since I never played EQ1, and even trying it recently I can't figure out what is so popular about it, my ideas are based off of EQ2, which I enjoy save for the few things I mentioned. Lack of "immersion" due to instancing and NO viable LORE besides reading it in some electronic book. BORING. Heck, they even realize this because they are adding the "Golden Path" and storyline UI update this month to appease folks like myself who wonder where the stinking story is.


    In EQ, early EQ that is, the feeling was that you were in a "world" which pretty much did not care whether or not you existed.  In other words, you were not "special" and were not "the chosen one".  However, through good gameplay and hard work, you could become special, at least to the community, if not to the gameworld overall.
    I don't know about you, but I am tired of "you-are-the-chosen-one-and-have-to-save-the-world" themes in games (and badly written movies too).  I much prefer to "exist" within the world and to have opportunties to carve out my own destiny.  This can be very immersive.
    You ask where the "story" is?  Well, you make your own story, just like you do in RL.  Is it not better to make your own choices rather than be forced to follow some pre-mapped destiny (like in RL if your parents chose your college major, your mate, your opinions, etc...)?

    Nope. Not for me. I play games, watch movies, read books for entertainment. No story makes me feel like I'm wasting my time. RL has enough of the choices you are talking about, I just want to play a game, relax, enjoy the artwork and sound/music created to bring that world to life. I also want to be part of those grandiose stories that NEVER happen in RL, because RL is pretty boring in that respect.

    I understand your viewpoint, and more power to you if you find the game you are asking for. Better yet, THE game will be the one that incorporates both our viewpoints. A themepark/sandbox hybrid if you will.

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Originally posted by Abraxos

    Originally posted by Laughing-man

    Originally posted by Celestian

     




    Originally posted by Bannne

    My wish for EQ3

    1. No instances.

    2. Vast open world like Vanguard.

    3. The world to be made whole again.

    4. The Moon aka Luclin to be made whole again.

    5. I want my freaking Val Shar Beastlord Back.

    6. I want my Black Skinned Erudite back.

    7. Yup i know people will say "what" well i want the Bazzaar back without the lag.

    9. Mid to top end graphics, let WOW and SWTOR have the low end graphics, EQ3 will be a niche game.

    10. I want community to be bought back into mmorpg, if it means mana breaks and corpse runs then so be it.

    11. I want instant travel to be wiped out, yes let a Wizard or a Druid provide those services it brings community together.

    12. It can't get here quick enough.




     

    Yeah um, Vanguard tried all that and flooperoonies.

    I seriously hope SoE has a better plan than most of you guys do.

     

     

    Vanguard also had little to no name recognition. I remember Everquest Commercials on TV, never saw one for Vanguard. You cannot blame that games failure on its choices in game design, it simply had a bad release and got no hype. That and a lot of people didn't really like the character models.

     Vanguard also had a ton more problems. The twelve points above are great. VG failed so no one bothers to look at it for newer games but it had some good ideas. Unfortunately McQuaid and company sat on their duffs until the last six months of development and Microsoft kicked 'em to the curb to be picked up by SOE and shoved in the corner.  VG's failure was in the management  and the total lack of QA not the game idea. Most people know that if VG had done half of what it promised that it would've been a success and it would be considered the spiritual successor to EQ1. A bunch of people stood by that desire for another EQ but to be bigger and graphically enhanced but neither EQII nor VG did it for them. That fanbase is still out there. Not sure if SOE will listnen to us or go for some console like game with a cash store. I hope for Banne's vision for the EQ III.

    Aye, VG was a great idea.

    Problem is Microsoft bailed on the game because Sigil was missing deadlines and progress was really slow. Sigil tried to save the game by going to SOE, but it was just too late and they were running out of time. I think Smed and the rest of SOE saw the potential in VG but at the same time didn't want to have an outside title in their lineup that would challenge their own EQ games.

    So I think SOE let VG slide to where it is while using it as a test bed to see what they could do to improve the game as well as make it friendlier to the masses without scaring away its base. If EQ Next happened to copy a LOT of VG, I wouldnt be suprised (in fact I would probably welcome as many others would).

    EQ needs to be a massive world with more emphasis on exploration, challenge and character development that isnt strictly tied to 'uber epics'. 

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    dont know if you went as of late (underfoot)but the job soe undertook to redo the graphic is monumental this is one big game

    i travelled from one zone (newer redone)to an old zone.men the game is so vast it take a lot of time to walk from anywhere to anywhere!so when soe say they are redoing the graphic on eq1 its an epic job to do.but i love what they have done

    so far !some say its just a skin change but even with just a skin change going from 680x480 to todays res means the game look very good now and its still not a ressource hog!

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