Both games fail and the fact that combined they can't keep as many subs as Lotro proves it.
I prefer AOC in the lvl ranges above 20.
War is okay after tier 2 they just failed in creating something lasting, who wants to defend the same area over and over again add infinium? Most likely not many. The same goes for the few mini maps they offer.
Who wants to run the same dungeon a dozen time sor more?
As for "mini maps" - if you are talking about the scenarios, there are about a dozen or more. Far more than WoW has battlegrounds. With a greater variety at low levels as well.
It wasn't repetitive PvP content that killed WH Online - it was bugs, bad performance and a bad open RvR design which discouraged fighting.
When I played WAR, last year some time (can't remember exactly when), it wasn't bad in that regard. The main issue I remember was the bugged scenario that if a flag was placed on the bridge everyone froze on the opposite team. Performance itself wasn't bad at all as far as I can remember (aside from that issue), what killed it for me was no deviation from the mind numbing PVP objectives and scenarios. Having a bunch of maps to me is worthless when only the same few pop. I thought they removed a bunch of them as well?
The RVR system is what I was referring to in protecting points, I grew tired of that gameplay with the battlefield series. It may be a soloution in creating PVP hotspots, but to me it's an over used and tired design.
It definitely didn't capture the feel of DAOC RVR, whether they were trying to or not I couldn't say.
I will urge you to reread my post though, as I made no statement about what killed WAR, I just made a statement about what killed it for me.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Haha I think "great success" is stretching it abit but yes while WAR had a nice start and turned into crap and keeps getting worse, AoC had a shitty start but recovered somewhat. So grats to everyone playing AoC I guess =P
I actually went to pick up a new game after work, was gonna be aion or AoC. I grabbed Aion. Could be a mistake but by the time I realize new games will be out anyways lol
Haha I think "great success" is stretching it abit but yes while WAR had a nice start and turned into crap and keeps getting worse, AoC had a shitty start but recovered somewhat. So grats to everyone playing AoC I guess =P
I actually went to pick up a new game after work, was gonna be aion or AoC. I grabbed Aion. Could be a mistake but by the time I realize new games will be out anyways lol
Aion is pretty crappy. did you open the box yet? go buy a single player game.
Haha I think "great success" is stretching it abit but yes while WAR had a nice start and turned into crap and keeps getting worse, AoC had a shitty start but recovered somewhat. So grats to everyone playing AoC I guess =P
I actually went to pick up a new game after work, was gonna be aion or AoC. I grabbed Aion. Could be a mistake but by the time I realize new games will be out anyways lol
Grats to me yay!:p...
Awesome avatar BTW my girl was just watching that last night, lol.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Actually kind of glad both AoC and WAR are still chugging along.
I'm not playing either at the moment, but have been watching AoC the past few months and considering adding it to the mix. Hope it continues and the reports keep coming back positive. It's a bit sad to see WAR not getting the attention it needs. I liked it, but it was just a bit boring after awhile. RvR was PvE 9/10x. Not what I was looking for.
IMO Age of Conan beats AION hands down, and the expansion is great.
Yeah aside from aion beating aoc finanicaly, and player wise....AoC releases an expansion so you know players are playing like mad and aion has 3 times the player base...which means more play aion....idk better combat system and stuff and aion is not even that good.
Actually kind of glad both AoC and WAR are still chugging along.
I'm not playing either at the moment, but have been watching AoC the past few months and considering adding it to the mix. Hope it continues and the reports keep coming back positive. It's a bit sad to see WAR not getting the attention it needs. I liked it, but it was just a bit boring after awhile. RvR was PvE 9/10x. Not what I was looking for.
Yeh i go with this. It's sad to see a game fail because there are players who love it -however crap it really is. STO I am looking at you...
THE SECRET WORLD - PAY ONCE PLAY FOREVER - Give it a go!
I remember wondering in 2008 about which game - AOC or WAR - would be the greatest success.
Im not playing either game now either, but calling one more successful than the other isn't much of a win. Both had their substantial shallow flaws, and each still does. It's just that AoC has shown greater staying power because of its more open player-centric and focused game-play as opposed to more instanced and repetitively boring game-play of WAR.
I remember wondering in 2008 about which game - AOC or WAR - would be the greatest success.
Im not playing either game now either, but calling one more successful than the other isn't much of a win. Both had their substantial shallow flaws, and each still does. It's just that AoC has shown greater staying power because of its more open player-centric and focused game-play as opposed to more instanced and repetitively boring game-play of WAR.
+1 to this aswell.
THE SECRET WORLD - PAY ONCE PLAY FOREVER - Give it a go!
I remember wondering in 2008 about which game - AOC or WAR - would be the greatest success. At first it looked like AOC was going to be the clear loser after a poor launch.
I guess now that AOC has a big expansion coming out and WAR is basically in maintenance mode, AOC has come from behind in this match-up. I have to give Funcom props for pulling a 180 in terms of gameplay and stability.
BTW I'm not currently playing either game but I'm seriously considering coming back for the expansion.
I don't understand your logic. AoC is only surging right now because of an expansion. WAR has not yet had an expansion, so we can't compare the two yet. Before the news of the expansion, AoC was in maintenance mode as well.
Once WAR gets its expansion we can see which game will "win", even though it is a silly competition to win. Also, Funcom didn't pull a quick 180 on anything since it took them 2 horrible years to get where they are today. And the game still has an overbearing amount of issues to work out.
The No.1 issue with AoC is gameplay. It's just not particularly fun. I don't think they'll ever solve that issue.
I remember wondering in 2008 about which game - AOC or WAR - would be the greatest success. At first it looked like AOC was going to be the clear loser after a poor launch.
I guess now that AOC has a big expansion coming out and WAR is basically in maintenance mode, AOC has come from behind in this match-up. I have to give Funcom props for pulling a 180 in terms of gameplay and stability.
BTW I'm not currently playing either game but I'm seriously considering coming back for the expansion.
I don't understand your logic. AoC is only surging right now because of an expansion. WAR has not yet had an expansion, so we can't compare the two yet. Before the news of the expansion, AoC was in maintenance mode as well.
Once WAR gets its expansion we can see which game will "win", even though it is a silly competition to win. Also, Funcom didn't pull a quick 180 on anything since it took them 2 horrible years to get where they are today. And the game still has an overbearing amount of issues to work out.
The No.1 issue with AoC is gameplay. It's just not particularly fun. I don't think they'll ever solve that issue.
Noo, it wasn't in maintenance mode, that is an outright lie.
In the time from launch to now Funcom added a few new dungeons and new zones to solve the level gaps, made a number of class balance changes, enhanced the guild and guildcity options and added PvP content, next to the general work of fixing a lot of the bugs and problems that were there at launch: that doesn't sound like maintenance mode to me.
Gameplay is fun to a lot of people as posts on this site proved, and a lot of comments of returning and new players. Look, it's clear from your words that you don't much like AoC and can't see or speak any good of it, to the point of making stuff up, so let's at least acknowledge that, that you can't (won't) see any positive about AoC. That's easier.
If you don't like it, you don't like it, nothing wrong with that. Except some of those stated opinions of you are either just untrue or something a lot of people disagree with: they like the gameplay and do think that Funcom has come a long way since 2 years ago.
In one thing you're right though, the competition in itself is silly, if people are enjoying their game, then it doesn't matter if it is WAR or AoC or WoW, EQ2 or Aion or any other game. What is sad though is that there are people who dislike a game or MMO company so much, that they are bent upon doing anything they can to discredit that game up to the point of ignoring all the good points of tthe game and fabricating lies and halftruths (I'm not saying that is you, speaking in general).
This isn't unique for AoC, you'll see it for WoW, STO, you name it.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The game certainly has come a long way and I am thoroughly pleased with the outcome of all of the changes, additions and fixes. Age of Conan is really one of a kind and very enjoyable for any style of player. Above all else, I think it has one of the best communities out there, especially it's roleplaying community, and is just a breath of fresh air for folks looking for a mature experience with beautiful graphics and solid gameplay.
My only criticism is that the new zones in the expansion are a little bit laggy. A lot of people have complained about the lag, and of course the crashes when attempting to cross the wall (from the Gateway to the Grasslands). A few bugs here and there but there's maintenance (and a patch) later this morning which will hopefully solve some of the issues for folks.
To the naysayers I'd like to say that it doesn't matter how long it has taken Funcom to fix and polish their game. Stop living in the past and try to live in the here and now. Dwelling on a company and game's past mistakes only makes you, and us playing, miserable. Have a little faith and think positive for once...
But I can tell you that neither games are long term.
standard max a a character, get gear, rinse repeat with another character. half way thru your second character you realize the game is boring cause you did everything already once before, and you quit.
theme park games like aocwowetc. have a 6 month to 8 month lifespan for gaming vets like me who need something with long term depth and a sandbox feel.
I get bored easily with most mmo's. It's the sandbox ones that keep my attention.
This is why no-one should put any stock in what half the people write on online forums.
You haven't played WAR, but you can forumulate an opinion and preach it as a fact based on......nothing whatsoever? Not one single piece of personal experience...wait...you believe half of what the other trolls write on forums....right? Thats where your information comes from? You know, the stuff you based this staggering revalation on?
If you HAD played WAR you'd realise everything you typed here is utter crap, WAR is not about "maxing" your character, it's fun casual pvp from level 1-40, most players roll all 10 alts to enjoy the different levels of pvp, many roll another 10 on the opposite faction on another server as well.
WoW has a 6-8 month lifespan for "gaming vets" (laughed my ass off when i read that, so pretentious) and isn't long term? I think several million hard-core gaming "vets" (lol) might disagree with you there. Remember, many WoW players have roots back in MUD's and the early mmorpg's, it's not just the wow-kiddies who play that game. I'd hazard a guess that far more "vets" play WoW than every single "sandbox" mmo rolled into one. I'd base that on the low number of available sandbox mmo's and the low populations these games usually have (with notable exceptions) given that they are very much niche' games. Thats without arguing that many of the so-called "sandbox" games are actually themeparks with lazy devs and that there are only a handful of true sandbox games around.
Expresso gave me a Hearthstone beta key.....I'm so happy
Whats all this crap about sandbox games? Some people are making it sound like they're a MMO subgenre but as far as I know there are only two, EVE and UO.
Comments
I'll tell you whatever the hell i wanna tell you!
Who the hell do you think you are?
And dont give me that yaddaa yadda BS about playing games forever because I have u beat.
Playing: Rift, LotRO
Waiting on: GW2, BP
When I played WAR, last year some time (can't remember exactly when), it wasn't bad in that regard. The main issue I remember was the bugged scenario that if a flag was placed on the bridge everyone froze on the opposite team. Performance itself wasn't bad at all as far as I can remember (aside from that issue), what killed it for me was no deviation from the mind numbing PVP objectives and scenarios. Having a bunch of maps to me is worthless when only the same few pop. I thought they removed a bunch of them as well?
The RVR system is what I was referring to in protecting points, I grew tired of that gameplay with the battlefield series. It may be a soloution in creating PVP hotspots, but to me it's an over used and tired design.
It definitely didn't capture the feel of DAOC RVR, whether they were trying to or not I couldn't say.
I will urge you to reread my post though, as I made no statement about what killed WAR, I just made a statement about what killed it for me.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Was this a serious post?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Is anything I type for my amusement serious while at work? who knows.
I editted out the curse because it was uncalled for lol.
Edit: honestly I couldn't give a rats ass about either game I feel they both dropped the ball when it comes to living up to hype.
I also find it funny that Lotro is doing better than both those games.
Playing: Rift, LotRO
Waiting on: GW2, BP
Well we'll probably both get warnings, so it's all good lol.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
lol no worries. the mods like giving me warnings. its like clockwork, every few days i get one.
Playing: Rift, LotRO
Waiting on: GW2, BP
Haha I think "great success" is stretching it abit but yes while WAR had a nice start and turned into crap and keeps getting worse, AoC had a shitty start but recovered somewhat. So grats to everyone playing AoC I guess =P
I actually went to pick up a new game after work, was gonna be aion or AoC. I grabbed Aion. Could be a mistake but by the time I realize new games will be out anyways lol
Aion is pretty crappy. did you open the box yet? go buy a single player game.
Playing: Rift, LotRO
Waiting on: GW2, BP
Grats to me yay!:p...
Awesome avatar BTW my girl was just watching that last night, lol.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Agree Damn, that Jennifer Connelly looked hot, the first time I saw it.
Now I'm thinking 'jailbait. Don't go there' when I see that movie again.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
xfire shows warhammer >>> AoC thats all that matters.
I missed the memo....someone shoot me a copy?
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
I think I should give AoC a try now that they released this expansion. :P
Actually kind of glad both AoC and WAR are still chugging along.
I'm not playing either at the moment, but have been watching AoC the past few months and considering adding it to the mix. Hope it continues and the reports keep coming back positive. It's a bit sad to see WAR not getting the attention it needs. I liked it, but it was just a bit boring after awhile. RvR was PvE 9/10x. Not what I was looking for.
Proud member of Hammerfist Clan Gaming Community.
Currently playing: RIFT, EQ2, WoW, LoTRO
Retired: Warhammer, AoC, EQ
Waiting: SWToR & GW2
All that matters is which is more fun for you to play.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
IMO Age of Conan beats AION hands down, and the expansion is great.
Yeah aside from aion beating aoc finanicaly, and player wise....AoC releases an expansion so you know players are playing like mad and aion has 3 times the player base...which means more play aion....idk better combat system and stuff and aion is not even that good.
Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427
Yeh i go with this. It's sad to see a game fail because there are players who love it -however crap it really is. STO I am looking at you...
THE SECRET WORLD - PAY ONCE PLAY FOREVER - Give it a go!
http://www.thesecretworld.com/buy/
OR PM ME FOR A BUDDY KEY (need your email address).
Im not playing either game now either, but calling one more successful than the other isn't much of a win. Both had their substantial shallow flaws, and each still does. It's just that AoC has shown greater staying power because of its more open player-centric and focused game-play as opposed to more instanced and repetitively boring game-play of WAR.
+1 to this aswell.
THE SECRET WORLD - PAY ONCE PLAY FOREVER - Give it a go!
http://www.thesecretworld.com/buy/
OR PM ME FOR A BUDDY KEY (need your email address).
I don't understand your logic. AoC is only surging right now because of an expansion. WAR has not yet had an expansion, so we can't compare the two yet. Before the news of the expansion, AoC was in maintenance mode as well.
Once WAR gets its expansion we can see which game will "win", even though it is a silly competition to win. Also, Funcom didn't pull a quick 180 on anything since it took them 2 horrible years to get where they are today. And the game still has an overbearing amount of issues to work out.
The No.1 issue with AoC is gameplay. It's just not particularly fun. I don't think they'll ever solve that issue.
Noo, it wasn't in maintenance mode, that is an outright lie.
In the time from launch to now Funcom added a few new dungeons and new zones to solve the level gaps, made a number of class balance changes, enhanced the guild and guildcity options and added PvP content, next to the general work of fixing a lot of the bugs and problems that were there at launch: that doesn't sound like maintenance mode to me.
Gameplay is fun to a lot of people as posts on this site proved, and a lot of comments of returning and new players. Look, it's clear from your words that you don't much like AoC and can't see or speak any good of it, to the point of making stuff up, so let's at least acknowledge that, that you can't (won't) see any positive about AoC. That's easier.
If you don't like it, you don't like it, nothing wrong with that. Except some of those stated opinions of you are either just untrue or something a lot of people disagree with: they like the gameplay and do think that Funcom has come a long way since 2 years ago.
In one thing you're right though, the competition in itself is silly, if people are enjoying their game, then it doesn't matter if it is WAR or AoC or WoW, EQ2 or Aion or any other game. What is sad though is that there are people who dislike a game or MMO company so much, that they are bent upon doing anything they can to discredit that game up to the point of ignoring all the good points of tthe game and fabricating lies and halftruths (I'm not saying that is you, speaking in general).
This isn't unique for AoC, you'll see it for WoW, STO, you name it.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The game certainly has come a long way and I am thoroughly pleased with the outcome of all of the changes, additions and fixes. Age of Conan is really one of a kind and very enjoyable for any style of player. Above all else, I think it has one of the best communities out there, especially it's roleplaying community, and is just a breath of fresh air for folks looking for a mature experience with beautiful graphics and solid gameplay.
My only criticism is that the new zones in the expansion are a little bit laggy. A lot of people have complained about the lag, and of course the crashes when attempting to cross the wall (from the Gateway to the Grasslands). A few bugs here and there but there's maintenance (and a patch) later this morning which will hopefully solve some of the issues for folks.
To the naysayers I'd like to say that it doesn't matter how long it has taken Funcom to fix and polish their game. Stop living in the past and try to live in the here and now. Dwelling on a company and game's past mistakes only makes you, and us playing, miserable. Have a little faith and think positive for once...
This is why no-one should put any stock in what half the people write on online forums.
You haven't played WAR, but you can forumulate an opinion and preach it as a fact based on......nothing whatsoever? Not one single piece of personal experience...wait...you believe half of what the other trolls write on forums....right? Thats where your information comes from? You know, the stuff you based this staggering revalation on?
If you HAD played WAR you'd realise everything you typed here is utter crap, WAR is not about "maxing" your character, it's fun casual pvp from level 1-40, most players roll all 10 alts to enjoy the different levels of pvp, many roll another 10 on the opposite faction on another server as well.
WoW has a 6-8 month lifespan for "gaming vets" (laughed my ass off when i read that, so pretentious) and isn't long term? I think several million hard-core gaming "vets" (lol) might disagree with you there. Remember, many WoW players have roots back in MUD's and the early mmorpg's, it's not just the wow-kiddies who play that game. I'd hazard a guess that far more "vets" play WoW than every single "sandbox" mmo rolled into one. I'd base that on the low number of available sandbox mmo's and the low populations these games usually have (with notable exceptions) given that they are very much niche' games. Thats without arguing that many of the so-called "sandbox" games are actually themeparks with lazy devs and that there are only a handful of true sandbox games around.
Expresso gave me a Hearthstone beta key.....I'm so happy
Whats all this crap about sandbox games? Some people are making it sound like they're a MMO subgenre but as far as I know there are only two, EVE and UO.