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the problem i am have so farf with this game is how dead it is

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  • junzo316junzo316 Member UncommonPosts: 1,712

    I play on Brandywine and Bree seemed quite active this past weekend.  People running here and there.  The chat in Bree was also active. 

  • feena750feena750 Member UncommonPosts: 330

    I play on Brandywine and what I love about LOTRO is that is seemed to be the most populated mmo I have played.  Sure wow has more people in town, but as far as seeing people in the wilderness, I always ran into people in lotro.  I have only gotten to lv 38 so far, dunno about mid to later areas.

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Originally posted by daeandor

    I'm trying to remember the global channels on Brandywine.  There *are* tons of people on, but I mostly play my max level toons and therefore see them all.  At low levels, especially outside the cities, it is *very* dead.  But that is no different than any other mmorpg that has been around more than a year or so.  It is a major flaw with linear progression based gameplay.

     

    As the standby statement goes:  Join a kin if you are serious about trying to stick around.

     Lol I have not played in months much less have glff turned on.  GLFF on brandwine always has the same old folk on always downing each other and other players, it is worse than barrens chat some nights.

  • DonnnyDonnny Member Posts: 40

    Originally posted by feena750

    I play on Brandywine and what I love about LOTRO is that is seemed to be the most populated mmo I have played.  Sure wow has more people in town, but as far as seeing people in the wilderness, I always ran into people in lotro.  I have only gotten to lv 38 so far, dunno about mid to later areas.

    Cant speak for your server but Landroval is well populated. As said, before Bree it may be a bit sparse but I see toons of all levels in Bree and the other main cities at highter levels are active as well

  • eddieg50eddieg50 Member UncommonPosts: 1,809

    the game is dead , my advice is to move onto Vanguard and the exciting , increadibly fast growing easy to join guild called After Hours, we welcome you!

  • eddieg50eddieg50 Member UncommonPosts: 1,809

    Originally posted by kingtommyboy

    Originally posted by eddieg50

    the game is dead , my advice is to move onto Vanguard and the exciting , increadibly fast growing easy to join guild called After Hours, we welcome you!

     

    Dead? lol I'm sure you don't even play LOTRO and don't know ANNYTHING about how it is populated.

    And the population is still healthy. I play on a medium populated server (evernight EU) and there are lots of people online. I find people in every zone! ( yes less in the low lvl zones, but even there I have no problem to play with other people).

     

    Your stupid comment is just to push people to vanguard, you know nothing about lotro.

          He , He , he , he-I got your goat did'nt I.  Yes I have played Lotro several times and lets face it from lvl 1-30 it looks just as dead as vanguard. the game itself is brain dead.  Ever since they added Mines the mobs are super easy especially from 1-20 and that takes away all the suspense from the game. Vanguard while soloable is much harder ,crafting is better and diplomacy adds another dimension.   I do love it when someone disagrees with you the first thing they say is "  ahhh ahhh ahhh (stutter) well i guess you dont even play the game"  now that is a STUPID comment, either that or your age is anywhere from 7 to 11

  • tanoriltanoril Member Posts: 432

    What I'd like to know is how is it that this game, with it's fanbase and license, did not become more popular?  Was the gameplay that generic?  Before it launched it looked to be a solid number 2 behind WoW but now it seems it's not even close to that.  What happened?

  • ShadewalkerShadewalker Member Posts: 299

    Originally posted by tanoril

    What I'd like to know is how is it that this game, with it's fanbase and license, did not become more popular?  Was the gameplay that generic?  Before it launched it looked to be a solid number 2 behind WoW but now it seems it's not even close to that.  What happened?

     It's main problem arguably is that in many different ways it appeals primarily to a mature playerbase, that comes across whenever you play the game, but unfortunately from the commercial point of view that isn't the most populated part of the MMO market today. WoW brought the younger element into the genre and they stay courtesy of their addiction to WoW and the growth in F2P titles. Most WoW players were never seriously in the market for the other mainstream P2P MMORPG's.

    Don't be taken in by the doomladen claims here, however, the game is doing pretty well in an over-crowded genre (the other reason why no game can grow its playerbase above a certain level, while the average WoW players inability to tear himself away from that game also doesn't help).

  • brokenssbrokenss Member Posts: 44

    LOTRO was only ever high populated at all times (pretty much) at launch for about 4 month tops.

     

    It truely was a great game, but like all things, once you hit the top, people start leaving.... and leaving.... and leaving :(

    ~Awesome Tr!x

  • xx19kilosoldxx19kilosold Member Posts: 209

    Originally posted by Shadewalker

    Originally posted by tanoril

    What I'd like to know is how is it that this game, with it's fanbase and license, did not become more popular?  Was the gameplay that generic?  Before it launched it looked to be a solid number 2 behind WoW but now it seems it's not even close to that.  What happened?

     It's main problem arguably is that in many different ways it appeals primarily to a mature playerbase, that comes across whenever you play the game, but unfortunately from the commercial point of view that isn't the most populated part of the MMO market today. WoW brought the younger element into the genre and they stay courtesy of their addiction to WoW and the growth in F2P titles. Most WoW players were never seriously in the market for the other mainstream P2P MMORPG's.

    Don't be taken in by the doomladen claims here, however, the game is doing pretty well in an over-crowded genre (the other reason why no game can grow its playerbase above a certain level, while the average WoW players inability to tear himself away from that game also doesn't help).

    This is what all LOT of the Lotro playerbase like to think about themselves. And its just false.  There are plenty of pre pubescent and imature types running around in Lotro. One weekend evening in GLFF will prove this point, how or why they try and dispute it is beyond me.

    It is a casual niche pve game. Thats what Lotro is. The lore and landmass they have created are awesome, but the combat mechanics, lack of intemization, uninspired pvp, very linear feel post MoM, lack of or inability to devlop character advancement mechanics, bad Legendary Item system, the killing of crafting with MoM and the radiance mechanic  post SoA era are all things that hold this game in the niche status it lives in. Its ok to like the game, but just because you do doesnt mean that you are mature and those that dont are not.

  • tanoriltanoril Member Posts: 432

    Originally posted by xx19kilosold

    Originally posted by Shadewalker


    Originally posted by tanoril

    What I'd like to know is how is it that this game, with it's fanbase and license, did not become more popular?  Was the gameplay that generic?  Before it launched it looked to be a solid number 2 behind WoW but now it seems it's not even close to that.  What happened?

     It's main problem arguably is that in many different ways it appeals primarily to a mature playerbase, that comes across whenever you play the game, but unfortunately from the commercial point of view that isn't the most populated part of the MMO market today. WoW brought the younger element into the genre and they stay courtesy of their addiction to WoW and the growth in F2P titles. Most WoW players were never seriously in the market for the other mainstream P2P MMORPG's.

    Don't be taken in by the doomladen claims here, however, the game is doing pretty well in an over-crowded genre (the other reason why no game can grow its playerbase above a certain level, while the average WoW players inability to tear himself away from that game also doesn't help).

    This is what all LOT of the Lotro playerbase like to think about themselves. And its just false.  There are plenty of pre pubescent and imature types running around in Lotro. One weekend evening in GLFF will prove this point, how or why they try and dispute it is beyond me.

    It is a casual niche pve game. Thats what Lotro is. The lore and landmass they have created are awesome, but the combat mechanics, lack of intemization, uninspired pvp, very linear feel post MoM, lack of or inability to devlop character advancement mechanics, bad Legendary Item system, the killing of crafting with MoM and the radiance mechanic  post SoA era are all things that hold this game in the niche status it lives in. Its ok to like the game, but just because you do doesnt mean that you are mature and those that dont are not.

    Perhaps what it has been proven in the post-WoW era (and LOTRO is a shining example of this) is to stand out among the crowd, you've got to have something that's unique enough to draw people to your game.  I remember when the game launched one of the criticisms was that there really wasn't anything to seperate it from WoW, outside of graphics.  If you don't have anything unique, you will be niche.  I think the sad thing is you look at the industry now and once you get past WoW, everyone else is just jumbled all together. 

  • KyleranKyleran Member LegendaryPosts: 44,093

    Originally posted by tanoril

    What I'd like to know is how is it that this game, with it's fanbase and license, did not become more popular?  Was the gameplay that generic?  Before it launched it looked to be a solid number 2 behind WoW but now it seems it's not even close to that.  What happened?

    Its too much like WOW with a different skin, minus some of the PVP options that WOW offers.

    So unless you are a fanatic for the lore, what's the real inspiration to play LotRO over WOW or any other game?

    Not much, which is why people don't stick around over the long term.

    Most MMORPG's in the post WOW era have fallen into this trap, and have lackluster results because of it.

    Will take a game that offers something that  many players want that WOW doesn't have to really shake up the market.

    Assuming of course, there is really something WOW is lacking. I'm not so sure.

    (Niche markets not withstanding)

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  • ElronirElronir Member UncommonPosts: 36

    Brandywine newbie area are not more populated than normal servers. Why? because these area are soloable and you can easely go from 1 to 14 in 1 hour (lvl 14 is where you move your feet to Bree). Once you reach Bree-land, all races will be in the same area for the first time and this is where you will start to see many peoples. Lone-land and North-down are also populated, because there is no alternative path. Once you reach lvl 30, the game will get lonely again until you reach Moria, because of the many alternative path to level your characters from lvl 30 to 50 (north down, trollshaw, Evendim, Misty Mountain Forochel, Eregion and Angmar).  Moria is the only alternative for lvl 51-57, after it's lothlorien, Myrkwood and soon Enedwaith.

     

    The game is so huge and the social panel is useless to see how many peoples are in your region, but they are around. Just use the /lff or  /ooc chat or /joinchannel glff and use /1 to chat.

  • AgtSmithAgtSmith Member Posts: 1,498

    Logged in a couple times this week with the welcome back active and it is pretty much a ghost town around starting areas.  Even logging in on higher level characters in different areas it is extremely sparse and region chat is practically empty.  Not sure if this is across all servers, a time thing, or what - but based on previous stints heading back it most definitely seems pops are taken a steep drop.

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  • ericbelserericbelser Member Posts: 783

    While I have long been a support of the game and defended Turbine a lot...things have changed in the last 6 months+.

    A lot of people were at least mildly disappointed with the Mirkwood expansion...and many more with the lack of new content or even updates since then....and in that Turbine has dropped the cone of silence on the devs and communication from the management to players about where the game is going has pretty much ended.

    I love the IP and I have enjoyed the game, but I've left (probably permanently) and most of my friends have either left or gone inactive.

    I'd say the game has seen its peak and will be heading downhill towards server mergers and such soon.

     

  • SovrathSovrath Member LegendaryPosts: 32,985

    Originally posted by ericbelser

    While I have long been a support of the game and defended Turbine a lot...things have changed in the last 6 months+.

    A lot of people were at least mildly disappointed with the Mirkwood expansion...and many more with the lack of new content or even updates since then....and in that Turbine has dropped the cone of silence on the devs and communication from the management to players about where the game is going has pretty much ended.

    I love the IP and I have enjoyed the game, but I've left (probably permanently) and most of my friends have either left or gone inactive.

    I'd say the game has seen its peak and will be heading downhill towards server mergers and such soon.

     

    I would hold off that prediction as they have been bought by warner brothers. Any company I worked for that was acquired by a larger entity always received a large influx of cash as well as other benefits for working under a giant corporation's umbrella.

    As it says on the Turbine jobs website, they are positioned for unprecedented growth.

    My guess is that the next expansion will set the timbre for the future of the game. having a newly acquired war chest means that they can invest more in the game.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • KedoremosKedoremos Member UncommonPosts: 432

    Originally posted by Sovrath

    Originally posted by ericbelser

    While I have long been a support of the game and defended Turbine a lot...things have changed in the last 6 months+.

    A lot of people were at least mildly disappointed with the Mirkwood expansion...and many more with the lack of new content or even updates since then....and in that Turbine has dropped the cone of silence on the devs and communication from the management to players about where the game is going has pretty much ended.

    I love the IP and I have enjoyed the game, but I've left (probably permanently) and most of my friends have either left or gone inactive.

    I'd say the game has seen its peak and will be heading downhill towards server mergers and such soon.

     

    I would hold off that prediction as they have been bought by warner brothers. Any company I worked for that was acquired by a larger entity always received a large influx of cash as well as other benefits for working under a giant corporation's umbrella.

    As it says on the Turbine jobs website, they are positioned for unprecedented growth.

    My guess is that the next expansion will set the timbre for the future of the game. having a newly acquired war chest means that they can invest more in the game.

    Hey... maybe they'll fix the horrible combat and running animations?

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  • sapphensapphen Member UncommonPosts: 911

    Originally posted by Thalarius

    Not enough people to group with

    Majority seems interested in doing the 4-8 hour raids

    Majority seems not interested in helping with pve quests

    Server am on (Firefoot) appears to be slowly dieing a painful death

    The Devs changed the focus of the game from Pure PVE (Soloable to Group) to a Raiding Type Game where you have to sit at your computer for 4-8 hours without a break.

    Current crop of Devs seems to forget that lot of players do not want a MMO that is a SECOND JOB.

    MMO has become unfun and unplayable.  

    The current Expansion is a not a PVE friendly expanison, it was created with the Raider Type Mindset

    Does anyone else agree with this.  I don't know but it kind of makes sense, just curious if anyone else feels this way.

    I know it's important to have grouping and to encourage a community.  Did LOTRO change from a PvE solo/group model to a raiding model?  Did that have an effect on players and caused them to leave?

  • SovrathSovrath Member LegendaryPosts: 32,985

    Originally posted by kedoremos

    Originally posted by Sovrath


    Originally posted by ericbelser

    While I have long been a support of the game and defended Turbine a lot...things have changed in the last 6 months+.

    A lot of people were at least mildly disappointed with the Mirkwood expansion...and many more with the lack of new content or even updates since then....and in that Turbine has dropped the cone of silence on the devs and communication from the management to players about where the game is going has pretty much ended.

    I love the IP and I have enjoyed the game, but I've left (probably permanently) and most of my friends have either left or gone inactive.

    I'd say the game has seen its peak and will be heading downhill towards server mergers and such soon.

     

    I would hold off that prediction as they have been bought by warner brothers. Any company I worked for that was acquired by a larger entity always received a large influx of cash as well as other benefits for working under a giant corporation's umbrella.

    As it says on the Turbine jobs website, they are positioned for unprecedented growth.

    My guess is that the next expansion will set the timbre for the future of the game. having a newly acquired war chest means that they can invest more in the game.

    Hey... maybe they'll fix the horrible combat and running animations?

    nah, I think those are what they are. Oh, occassionally they change something like the recent hobbit run animation (for example) but I don't really think they see that as broken.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SovrathSovrath Member LegendaryPosts: 32,985

    Originally posted by sapphen

    Originally posted by Thalarius



    Not enough people to group with

    Majority seems interested in doing the 4-8 hour raids

    Majority seems not interested in helping with pve quests

    Server am on (Firefoot) appears to be slowly dieing a painful death

    The Devs changed the focus of the game from Pure PVE (Soloable to Group) to a Raiding Type Game where you have to sit at your computer for 4-8 hours without a break.

    Current crop of Devs seems to forget that lot of players do not want a MMO that is a SECOND JOB.

    MMO has become unfun and unplayable.  

    The current Expansion is a not a PVE friendly expanison, it was created with the Raider Type Mindset

    Does anyone else agree with this.  I don't know but it kind of makes sense, just curious if anyone else feels this way.

    I know it's important to have grouping and to encourage a community.  Did LOTRO change from a PvE solo/group model to a raiding model?  Did that have an effect on players and caused them to leave?

    I don't think it's realy true. What I do think is that there is a polarity between two groups of people.

    There are the people who have to have top gear no matter what. These are the people who are doing the larger raid type activities in order to get the appropriate tokens to get that stuff.

    Then there are the people who are vanishing in skirmishes. Therefore they really aren't on the radar.

    Once again, I have to iterate that people should be joining good kinships. I realize that some people want to stand on ceremony and expect to get pickup groups. And I definitely see people calling for pickup groups on brandywine. But since the game has been out for a few years now (three in fact) you just aren't going to see a huge call for book quests other group activities. Especially when it seems many people have joined kinships. I know that I rarely group with non-kin members.

    As far as there not being people in the starter areas, well, what game that has been out for years, other than wow, has a robust starter area?

    In any case, as I said there seem to be people doing more kin related things and then the polarity between skirmishes and the raid type stuff.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • FeydawayFeydaway Member Posts: 122

    I've left for the time being.  There hasn't been a ton of activity within the game and there doesn't seem to be any indication of fixing/improving the combat system or the legendary system.

    In addition, there has been a recent plague of hacked accounts.  When I got hacked I was quickly given gold as a repayment.  Bleh.  It's just not the same, and I had no desire to rebuild my stash of goods.

    If WB comes in and spends money to improve the game and Rohan releases with a BANG I'll be back.  Otherwise, it was great while it lasted...

  • SovrathSovrath Member LegendaryPosts: 32,985

    Originally posted by Feydaway

    I've left for the time being.  There hasn't been a ton of activity within the game and there doesn't seem to be any indication of fixing/improving the combat system or the legendary system.

    In addition, there has been a recent plague of hacked accounts.  When I got hacked I was quickly given gold as a repayment.  Bleh.  It's just not the same, and I had no desire to rebuild my stash of goods.

    If WB comes in and spends money to improve the game and Rohan releases with a BANG I'll be back.  Otherwise, it was great while it lasted...

    oh I have no doubt that wb will give turbine money. And as I said, the statement of "unprecedented growth" speaks volumes.

    But improve? That remains to be seen. There could be a huge amount of content added and yet people might not see it as an improvement.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ericbelserericbelser Member Posts: 783

    Originally posted by Sovrath

    Originally posted by ericbelser

    I'd say the game has seen its peak and will be heading downhill towards server mergers and such soon.

    I would hold off that prediction as they have been bought by warner brothers. Any company I worked for that was acquired by a larger entity always received a large influx of cash as well as other benefits for working under a giant corporation's umbrella.

    As it says on the Turbine jobs website, they are positioned for unprecedented growth.

    My guess is that the next expansion will set the timbre for the future of the game. having a newly acquired war chest means that they can invest more in the game.

    While that may indeed be the case; if it is true then they have gone about it in a truely horrid fashion.

    Totally silencing all information to the customers for months on end is costing them whatever "goodwill" they had left with a lot of the customer base. I admit, if they pull off some huge and well done expansion I would come back to check it out...but if they have been given lots of new resources, why stay totally quiet about it and start things off by ignoring their customers?

  • SovrathSovrath Member LegendaryPosts: 32,985

    Originally posted by ericbelser

    Originally posted by Sovrath


    Originally posted by ericbelser



    I'd say the game has seen its peak and will be heading downhill towards server mergers and such soon.

    I would hold off that prediction as they have been bought by warner brothers. Any company I worked for that was acquired by a larger entity always received a large influx of cash as well as other benefits for working under a giant corporation's umbrella.

    As it says on the Turbine jobs website, they are positioned for unprecedented growth.

    My guess is that the next expansion will set the timbre for the future of the game. having a newly acquired war chest means that they can invest more in the game.

    While that may indeed be the case; if it is true then they have gone about it in a truely horrid fashion.

    Totally silencing all information to the customers for months on end is costing them whatever "goodwill" they had left with a lot of the customer base. I admit, if they pull off some huge and well done expansion I would come back to check it out...but if they have been given lots of new resources, why stay totally quiet about it and start things off by ignoring their customers?

    as a point of note here is a server status tool that shows queue numbers for each server.

    http://status.warriorsofnargathrond.com/?numbers

    the explanation:

    http://my.lotro.com/galdorad/

    As far as keepign silent this is probably the best course of action.

    They have already told us quite a bit, and even quite a bit by accident such as where the next expansion was heading. But my opinion is that no game company should ever tell the players anything until they are 100% sure.

    Here is the "what we know" thread:

    http://forums.lotro.com/showthread.php?t=333037

    I can't tell you how many times I've seen the crying when a deve gave out some info, only to have to change it and then the crying and the name calling and the "they lied" shouts start pouring in.

    And to be honest, turbine is far more transparent as far as info goes than many game devs. uh... NC Soft anyone?

    Just because the customers start shouting "we want answers" as to when the next expansion is coming out doesn't mean that the company has any answers. And how many times does "soon" or "we are working on it" get old?

    Look at Bioware. They haven't given out a huge amount of info on actual game play but they have given out what they knew was going in the game. Yet players get antsy and start the "they have nothing, they aren't giving us info".

    At what point does it cross from being curious as to where the game is going and a young kid demanding they want candy and then collapsing in the middle of the department store floor when they don't get their way?

    And if players are finding they have nothing to do in game then do something else. This is a no brainer. Each time I feel like I've exhausted what I want to do in lotro I just cancel my account. Do something else. Plenty of life out there to become engrossed in.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ericbelserericbelser Member Posts: 783

    I'm sorry, but there is a huge gap between childishly demanding to know everything and asking the company providing an ongoing service to say *anything*.

    The "what we know" thread that you linked there is a totally unofficial thread, compiled from snippets here and there by forum users, not any kind of official information source.

    Even an official statement from Turbine management to the effect of "we've had a bit of a shake up, but we will have more information for you soon, please be patient" would largely suffice, yet strangely has somehow been too much for their online community specialists to manage.

    The threads they have been locking, deleting and banning people for aren't endless demands to know everything with a fixed time table, most of them have been reasonable requests expressing frustation and confusion due to the total lack of official information.

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