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It has to be asked, I personally think every MMO should follow this model, but I would like to get a general idea from my fellow forum users what they "REALLY" want on this hot topic. If you vote none of the above, just say it in a comment. Really wish there were more than 10 choices on these polls.
Comments
No cryptic games? Those would be first on my list.
I think all "theme park" MMOs should switch to the hybrid model. But I dont think it would work very well in a sandbox like EVE and Darkfall, monthly sub seems best for thoose kind of games.
If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd
Any game that's main focus isn't PvP. This includes games like Warhammer, AoC, and WoW while having an active PvP community could still benefit from a fair hybrid model. I'd say take EVE and Darkfall off the list because the focus is too heavily on PvP, unless you make the subscription model give unlimited access to the cash shop.
Vanguard, because it's a decent game that suffers from low subs.
WAR, because it's a game with a low population that is designed with a large one in mind.
Darkfall, because it's a PvP game with a low population and more people = more PvP.
FFXI, as it's a game with reportedly long LFG times.
Possibly AoC and EQ2, as they have fairly low populations.
Really, of that list I would only say that WoW and EVE are best off staying subscription based.
None because selling off a failed game in pieces just for the sake of a company making more money is horrible for the mmo genre.
Interesting. I really only listed them due to their popularity and to see what kind of comments would be received on those since they haven't been mentioned during this hot topic. Maybe it isn't the pvp aspect, but rather the ONE character aspect. Food for thought.
Wow, you really hate LOTRO, don't you? Personally, I don't think LOTRO is a failed game at all. It was at launch, but subsequent content updates and the awesome Moria expansion completely changed the face of the game and sucked me in which I am grateful for.
I would like a "None of the above" button.
How about none of above.
You have one, it's called "do not vote".
yeah, there's really one answer missing.
Turbine is an awful game devloper as it stands right now. All they have done is take great intellectual properties and make a mess of it. Why do you think it is going f2p in the first place, because nobody wants to pay a monthly fee for a craptastic mmo. Turbine is working on another mmo which I will guess and say it will be another popular intellectual property they will make a mess of yet again. Only a small handful seem to like their games compared the entire mmo player base anyway.
Nice poll, no "None of the above" option, or a "No MMORPGs of any type" choice.
Well then you're skewing your results. I won't vote, but this poll isn't credible.
People who hate companies because they make games they persnoally dont like really scares me....
Never mind that DDo and LotrO are 2 of the must sucesfull MMOs there is and with alot of players who love the games.
If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd
DDO and Lotro are so awesome that they decided to change the business model so people can actually consider playing their games. Thats is just awesome dev work right there. Top notch I must say.
Changing form a bad buisness model to a better one that benefits both the players and the company seems like a good move to me. But you keep hating man! Wierd that a GW support would dislike this model since they are so simillar!
If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd
I voted for Warhammer. I actually think the game is quite a bit of fun, it just seems to fall short of games like WoW, EQ2, Aion which charge the same price per month. The only reluctance I have for voting this way is that Im not sure what Mythic could bring to the game in the form of cash shop that wouldnt be considered game-breaking. The game is very PvP centric and nearly everyone who plays it participates more in PvP than PvE. A cash shop for fluff items may make a little sense, but typically PvP'rs dont really appreciate this sort of thing.
Overall in sub MMO models, I feel Its rather strange that certain game developers take on the same subscription and payment model that iconic MMO's charge and think they'll achieve much.
Turbine is learning a different strategy, and although not brilliant, it at least shows theyve done some research into their target audience.
None
With polls like that have you ever thought of a career in politics?
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The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
He clearly says in his post if you choose none of the above say it in a comment, it's no big deal, this poll doesn't decide the fate of the world.... you don't even have to vote in it, it won't change anything really.....
However, for my two cents, I think WAR is pretty much at a sort of hybrid stage already. The free unlimited trial till level 10 proves a similar purpose. I think they'd get a lot more publicity if they converted it to F2P and then made micro-transactions for Tier content or different battlegrounds. It'd also liven it up a bit......
The choice I actually voted for was Vanguard, they could make it F2P, but I'm not sure where they'd include micro-transactions. The world is really huge so blocking it out isn't the best idea...... Perhaps in cosmetic items but even then it wouldn't feel that natural..... Still doesn't change my wish that it would get some needed attention.
Beo
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What made Turbine's new model such a hit, IMHO, is that DDO was a great game that had a low pop because it wasn't advertised, and was then discovered by a lot of folks who quickly realized how good it really is.
Most of the games on your list are pretty crappy so I don't see how they would benefit from this model. You don't stick around in a crappy game just because it's F2P or has a nice business model. You have to have an actual product to keep people interested (and to open their wallets in the cash shop).
sto
Voted for Vanguard, but really Turbine's business model should be applied to the majority of MMO's out there. Its got quite a few advantages and very little downside, so long as the item shop doesn't feature 'pay to win' items.
Edit: And yes, I'm obviously blind b/c I didn't see the 'all of these' option. Sigh.
Missed one how about Dark age of camelot
I voted for Warhammer and Vanguard would be right up there as well.
Honestly, I think this model would be great for all MMOs if they could find a reasonable way to make the content Pay as You Go. By content, I mean quests, xpacs, and new zones......not gear or anything that effects stats.
Everyone that likes monthly fees can continue to pay their monthly fees and enjoy their games just like they have in the past. Those that are limited on time or money can now access base portions of the game and pay to unlock additiona features as they have the time or money. Everyones wins. Really all this does is make the game more playable to a wider audience.